NEW DELHI: The Indian gaming industry, presently estimated at $100 million, is expected to triple by 2009 with an estimate of $300 million. This signifies a growth of 94 per cent compound annual growth rate (CAGR). Interestingly, this segment was estimated at only $30 million in 2005 and $8 million in 2003, showing a CAGR of 78%. |
Of this, mobile gaming contributes 58 per cent of the total revenue and can go up to 70 per cent with increase in use of mobile phones, according to the National Association of Software and Service Companies (NASSCOM). Gaming includes consoles, online, multiplayer, casual and mobile games, according to another report by global consultancy firm KPMG. Though still very small compared to the developed gaming markets such as the United States, Japan, Korea and China, India has a definite cost advantage since a PC game can be developed in the range of $0.5 million to $3 million as compared to $6million to $7 million in the USA. |
According to industry sources, the ratio of revenue from services and original content development has already reached to 80:20, and is expected to improve to 60:40 in a couple of years. |
Leave a Reply