Tag: Zapak Digital Entertainment

  • Discovery appoints Tanna as VP – S Asia; Dua to head M&A

    Discovery appoints Tanna as VP – S Asia; Dua to head M&A

    MUMBAI: In line with its ambition to expand and accelerate growth in India through new investment and leadership, Discovery Networks has appointed Vikram Tanna as Vice President, Head of Advertising Sales and Business Head of Regional Clusters, South Asia. The current product suite has 11 unique content channels in the factual and lifestyle genres. Tanna takes over from Karamjit Dua who moves into a new role as head of new business and mergers and acquisitions in line with Discovery’s focus on inorganic growth opportunities in both linear and channel business with immediate effect.

    Tanna will be based out of Mumbai and will report to Karan Bajaj, SVP and GM-South Asia, Discovery Networks Asia Pacific. Tanna will further strengthen the company’s efforts towards building engaged local audience franchises and re-instate its omni-channel platform play.

    Discovery Networks Asia-Pacific SVP & GM-South Asia Karan Bajaj said, “India is a high-priority market for us and we have very aggressive growth ambitions here as we look to future-proof our business and build a broader product eco-system. I am thrilled to have someone of the calibre of Vikram Tanna joining our team. He brings the relevant product and revenue experience and strategic planning ability that will be integral to our efforts in re-defining our ad sales, improving workflow and growing our business nationally and across regional clusters.”

    An industry veteran, Tanna brings with him over two decades of experience spanning the broadcast, gaming and online industries. Tanna joins from Star India where was the Senior Vice President leading Product & Revenue strategy for three of the major channel clusters- Hindi Movies & Music and HSM Regional Channels (West Bengal & Maharashtra). He has grown in various roles at Star from heading revenue for Channel V, Star Digital & V Events. Prior to which, Tanna was the revenue lead for Zapak Digital Entertainment that operated the online gaming portal. Earlier in his career, he worked with MTV for two years and with Star Movies and Star World.

    Tanna has done MBA in marketing from Mumbai University and is a visiting faculty at management institutes in Mumbai.

  • Discovery appoints Tanna as VP – S Asia; Dua to head M&A

    Discovery appoints Tanna as VP – S Asia; Dua to head M&A

    MUMBAI: In line with its ambition to expand and accelerate growth in India through new investment and leadership, Discovery Networks has appointed Vikram Tanna as Vice President, Head of Advertising Sales and Business Head of Regional Clusters, South Asia. The current product suite has 11 unique content channels in the factual and lifestyle genres. Tanna takes over from Karamjit Dua who moves into a new role as head of new business and mergers and acquisitions in line with Discovery’s focus on inorganic growth opportunities in both linear and channel business with immediate effect.

    Tanna will be based out of Mumbai and will report to Karan Bajaj, SVP and GM-South Asia, Discovery Networks Asia Pacific. Tanna will further strengthen the company’s efforts towards building engaged local audience franchises and re-instate its omni-channel platform play.

    Discovery Networks Asia-Pacific SVP & GM-South Asia Karan Bajaj said, “India is a high-priority market for us and we have very aggressive growth ambitions here as we look to future-proof our business and build a broader product eco-system. I am thrilled to have someone of the calibre of Vikram Tanna joining our team. He brings the relevant product and revenue experience and strategic planning ability that will be integral to our efforts in re-defining our ad sales, improving workflow and growing our business nationally and across regional clusters.”

    An industry veteran, Tanna brings with him over two decades of experience spanning the broadcast, gaming and online industries. Tanna joins from Star India where was the Senior Vice President leading Product & Revenue strategy for three of the major channel clusters- Hindi Movies & Music and HSM Regional Channels (West Bengal & Maharashtra). He has grown in various roles at Star from heading revenue for Channel V, Star Digital & V Events. Prior to which, Tanna was the revenue lead for Zapak Digital Entertainment that operated the online gaming portal. Earlier in his career, he worked with MTV for two years and with Star Movies and Star World.

    Tanna has done MBA in marketing from Mumbai University and is a visiting faculty at management institutes in Mumbai.

  • nexGTV names Dushyant Kohli as head – growth

    nexGTV names Dushyant Kohli as head – growth

    NEW DELHI: Subscription-driven video entertainment app nexGTV has appointed Dushyant Kohli as head – growth.

     

    He joins nexGTv with over 13 years of experience driving business growth and digital marketing for multiple businesses including the freemium social discovery network Wamba.com. He has also had stints with companies like HT Mobile Solutions, Zapak Digital Entertainment and BCCL.

     

    Kohli  started his career with The Indian Express Group followed by The Times Group.

     

    nexGTV COO Abhesh Verma said, “In Dushyant, we are bringing on board an excellent professional who understands the various dimensions of a digital business and underlying technology. His appointment is a timely step in helping us capitalise the immense market potential in the mobile TV space. Digital entertainment is fast becoming a staple amongst the Indian viewership, reflected in our continuing growth. We are confident that Dushyant’s joining will further accelerate our success.”

     

    Kohli added, “Having a good experience in the internet & mobile space and most popular digital engagement fields like gaming and social discovery, I always wanted to enter the digital entertainment domain and thus I’m excited to join nexGTv, which is the preferred digital entertainment destination for content consumers across India. The Indian digital entertainment market is in a very interesting phase, and I am eager to leverage my experience of business & user acquisition, engagement and retention to help carve nexGTv’s growth story.”

  • LIQVD Asia sets shop in Delhi; appoints Saurabh Gupta as biz head

    LIQVD Asia sets shop in Delhi; appoints Saurabh Gupta as biz head

    MUMBAI: Empirical multi-ethnic marketing company LIQVD Asia is setting up its office at Gurgaon in Delhi NCR. The company has appointed Saurabh Gupta as its business head.

     

    Gupta is entrusted with the responsibility to provide holistic digital solutions for all clients of LIQVD Asia in the region. Prior to this, he was in charge of the digital wing of Allied Media Corp.

     

    LIQVD Asia managing director Arnab Mitra said, “We’re thrilled to welcome Saurabh on board. Saurabh’s immense experience in the space and progressive approach to innovate aligns perfectly with our business plans. We are sure he is the right person for our commitments to our clients in the region.”

     

    Gupta added, “LIQVD Asia has been on an assertive and progressive path and I would only love to contribute my bit to its growth exploring the constantly evolving in the digital landscape. I strongly believe that with LIQVD Asia’s culture and leadership one cannot but eagerly look forward to a tremendous learning experience.”

     

    Gupta’s expertise lies in digital media brand solutions, online and mobile gaming, VAS, digital activation and online publishing. He has previously worked in companies like Wipro, Lakshya Consulting, Games2win India, Zapak Digital Entertainment and Allied Media Corp.

  • Zapak gets Shard Sharma as the National Sales Head

    Zapak gets Shard Sharma as the National Sales Head

    Mumbai: Zapak Digital Entertainment, the India gaming business by Anil Dhirubhai Ambani Group, has announced the appointment of Shard Sharma as the national sales head of all businesses under Zapak.

    In his new role, Sharma will be managing teams in Mumbai and Delhi. He will be reporting to Zapak Digital Entertainment business head – India Chaitanya Prabhu.

    Prabhu said “We are happy to welcome Shard Sharma as the Nation Sales Head for Zapak. Shard brings along with him vast experience of monetizing various internet properties and we are looking forward to working closely with Shard in tapping the monetisation opportunity in exponentially growing free to play gaming category in India across mobile and PC.”

    Sharma joins Zapak from Sify as regional manager- North, East and West.

    With over 14 years of work experience in sales and business development, he has been associated with names like Rediff.com, Moneycontrol.com, Zee Network and Webdunia.com in the past.

  • Reliance Entertainment Digital to consolidate gaming business under Zapak

    Reliance Entertainment Digital to consolidate gaming business under Zapak

    Mumbai: Reliance Entertainment Digital, which runs two gaming brands Jump Games and Zapak Digital Entertainment under its portfolio, is consolidating its gaming business under the brand name ‘Zapak‘.

    With this, Jump Games, a developer and publisher of mobile games, apps and content, will be re-branded and re-christened as Zapak Mobile Games.

    Reliance Entertainment Digital aims to leverage synergies between each of the gaming verticals and create a unified brand entity for its gaming operations with this move.

    The integrated brand, Zapak, will now reach out to over 20 million gamers across the globe who would be able to access nearly 2000 games on the Mobile and Web, the company said.

    Post the re-structure, Zapak Digital Entertainment will operate three business verticals: Zapak Solutions, Zapak Online & WAP Portal, and Zapak Mobile Games.

    Zapak Solutions will specialise in providing Advergaming and Gamification solutions to brands across mobile and online platforms worldwide. Zapak Online and WAP Portal offers free casual games on web and mobile via its platforms – zapak.com & m.zapak.com while Zapak Mobile Games develops and publishes games across platforms for its Indian and global audiences.

    Reliance Entertainment Digital CEO Manish Agarwal said, “This move is aimed at exploiting huge gaming potential on mobile and leveraging gaming synergies existing within the group to focus on ‘Mobile First‘, while leveraging on the Zapak brand name that is synonymous with gaming over the years. We stay committed to offering consumers and advertisers, the world-over, best-in-class options through highly engaging mobile games, easy to play & discover casual gaming destination and innovations in consumer engagement through Advergaming and Gamification solutions across all consumer touch points.”

    Zapak Digital Entertainment will continue operations from its headquarters in Mumbai, India, with offices located in Pune, India and Chicago & LA, USA.

  • Ozone Media gets Siddharth Kelkar as AVP sales

    Ozone Media gets Siddharth Kelkar as AVP sales

    MUMBAI: Siddharth Kelkar has joined digital advertising agency Ozone Media as associate vice-president sales. He will report to senior vice-president sales Sanjay Vasudeva.

    Kelkar has more than 11 years of experience and will be nationally responsible for sales of various business verticals, specifically the mobile platform.

    His earlier stint was with Zapak Digital Entertainment where he worked for five years. In the beginning he was head of West and East region sales for online media, social media, activation and advergaming at Zapak. At the time of leaving the company, he was head of advergames and digital solutions.

    At Zapak Kelkar led the advergaming vertical which was responsible for games that are developed for a particular brand campaign or product. He was also responsible for providing 360-degree comprehensive digital (web and mobile) solutions to clients/advertisers for brand campaigns.

    Kelkar started his career in the ad sales field with Bennett, Coleman and Co. in 2001. He has also worked with Hindustan Times and the Network18 Group.

  • ‘We are talking with global companies to set up a studio to develop content’ : Rohit Sharma- Zapak Digital Entertainment COO

    ‘We are talking with global companies to set up a studio to develop content’ : Rohit Sharma- Zapak Digital Entertainment COO

    With a war chest of $100 million (Rs 4 billion), Reliance Entertainment’s online gaming portal Zapak is looking to invest in infrastructure and expand even beyond the frontiers of India. The portal is going to launch in China, Pakistan and the UAE.

     

    In an interview with Indiantelevision.com’s Ashwin Pinto, Zapak Digital Entertainment COO Rohit Sharma talks about the global plans of the gaming portal and the steps that are being taken to reach there.

     

    Excerpts:

    When George Soros picked up a 3 per cent stake in Reliance Entertainment for $100 million, how big was Zapak as a valuation attraction?
    It was definitely a point of attraction as it is one of our oldest businesses. Since Zapak is one of the most successful internet companies in India, it gives value to investors. However, I cannot talk about valuations. The investment has helped us understand what our value is and how we can scale it up.

    How much is Zapak going to invest and what is the breakeven period?
    Since gaming is still at a nascent stage in this country, the breakeven will not happen before four to five years. We are investing $100 million over the next five years. In terms of operational expenditure, we have to invest in manpower, bandwidth and marketing activities. In terms of capital expenditure, we are investing in infrastructure as well as technology and content. Our costs will go up each year as the business grows.

    What are the lines of synergy Zapak is drawing with the other verticals of Reliance Entertainment?
    We have the movie business with Adlabs. A lot of content alliancing will happen here as we acquire content, produce and co-produce it. Zapak will also develop content based on these movies.

     

    There are strong synergies between Big Flicks and Zapak as both are located in the internet space. Bigadda is our social networking site and the audience is similar. So we do a lot of cross-promotional activities. And with our FM radio business, we use it as an advertising medium.

     

    Thus, if we take the gaming piece in the entertainment space, there is a lot of content syndication, retail syndication and advertising opportunities that are possible.

    What are the trends being seen in online gaming in India?
    Zapak is setting the trends here as there is no other online gaming player in India per se. We have a 70-75 per cent market share in terms of revenues and the number of users which is four million right now. We are also attracting good advertising and so we are witnessing an upwards trend.

     

    The learning for us is that the user wants compelling content. Therefore, publishers/developers like us need to invest in the right kind of content. The content, whether global or local, has to be high-end in terms of graphics, artwork, game play and design.

    The kids genre has done well for us. Zapak Girls also does well as do our action oriented games. But cricket is our biggest property

    Who comprises your TG?
    Surprisingly consumers have an equal ratio between the top cities and B, C towns and cities. Males in the age group 12-25 are the core TG. Having said that, however, youngsters below 12 are increasingly playing on Zapak. They are becoming stickier towards gaming.

    How does the market size for online games compare with mobile gaming?
    If you look at developed gaming markets like China, Korea and Vietnam, online gaming has surpassed mobile gaming. In countries that have a strong PC and online penetration, online gaming offers a better user experience. The best part about online gaming is that you can form communities that you cannot have on the mobile.

    Could you shed light on the strategy being followed to increase the product portfolio?
    When we started, we focused on casual games, which is the low hanging fruit. There is no point getting hardcore games to non-gamers. We brought in world-class casual games into the country. We work with over 50 studios globally.

     

    Having built a critical mass of gamers, we want to expose them to better content. We are going into the next phase which is to bring in casual hardcore games and hardcore games.

     

    Hardcore games are played in cafes and most cafes do not have the right PC specifications and infrastructure for this. This is why we started our gameplexes across the country. We will have almost 10,000 seats by the end of this year. We started our gameplex business in the big cities and towns. Now we have expanded to smaller places like Jaipur where we are also getting good traction.

    What have been your top five properties?
    The kids genre has done well for us. Zapak Girls also does well as do our action-oriented games. But cricket is our biggest property. You need to have a hybrid model. Generally, in business it is a 80:20 ratio where 20 per cent of content gives you 80 per cent of traction.

     

    However, in casual online gaming, the long tail is also important. A lot of people who come back, also want to check out the catalogue in addition to consuming the same content twice or thrice. Therefore, you need to build on your catalogue.

    Zapak has done activities to get women and children involved in gaming. What prompted this?
    The 12-25 male TG is still being built up. It has not been fully tapped. However, we have gone into early segmentation. We want every gamer in this country to relate with Zapak. We want to have a product and a service for everyone including a four-year-old kid. Therefore, we have been broad basing our offerings.

    Does Zapak also focus on game development?
    We have a small in-house team but we don’t do actual game development. We outsource it. We work exclusively with studios both in India and abroad. We drive the game ideation, concept and documentation. Then they do the rest. We work with our sister company Jump Games. We work with a Delhi-based company Saffronage. However, by and large, we work with studios outside India.

     

    There have been technological advances from a product point of view. Casual games are now incorporating social networking phenomena. Community features which are possible due to technology are growing in importance. The more features you have and the better customer relationship management setup you have, the better is the traction you will get.

    Is Zapak also looking at acquisitions in the gaming space?
    Yes! We will be aggressive in this regard both in India and abroad. Our targets would include game developers. In India, nobody has the competence to develop a game from scratch to finish. Besides acquiring content, we are also talking with global companies to set up a studio which could serve as a factory to develop content.

    What are the different revenue sources for Zapak and how important is advergaming in the mix?
    Advertising is our main revenue stream at the moment. Casual games are a portal business. We also get some revenue from our cafes and our cards business as well as events that we do. Subscription revenue will come in when we get into offering hardcore games. Users either purchase the product or subscribe on a monthly or a weekly basis. Our first product here will be three casual MMOG titles which will be launched in May and June.

     

    Could you give me examples where Zapak has done innovations for clients?
    With McDonalds, we did a deal where you buy a “Happy Meal” and get a product from Zapak. With Dominos, we did an innovation around a gaming pizza which was accompanied with goodies. We also tied up with MTV for games around their show Roadies.

     

    There is talk about how gaming is evolving into a social activity with massively multiplayer online games (MMOG). What is your view on this?
    If you look at countries like China and Korea, it is the stickiest social networking opportunity. Other entertainment options do not engage on a social level. In a virtual world, though, you live a virtual life. Already in our cafes, you see thousands of kids who live in a virtual environment.

     

    The BCCI is kicking off the IPL in April. Are you looking to work with the franchisees to develop properties?
    Yes! We are working with franchisees to develop properties that aim to reflect the sport.

     

    Does cricket work better than Bollywood for games?
    Yes! This is partly because cricket has gameplay built in. With film, you have to think about a strategy that can fit. We have worked with Bipasha Basu and Salman Khan. We also did successful games around the film Cash. However, even in Hollywood, games out of films are not generally successful. Spiderman was an exception, though. The challenge for us is to tailor Bollywood content so that it is suitable for gameplay.

     

    Apart from cricket, are you looking at other sports?
    We are looking at tennis and F1. We also feel that table tennis will translate well as an online game. We recently did a successful tennis game that Apollo sponsored. In terms of working with official sports bodies like Fifa, their licence fees are too high to justify a good RoI in India at this point of time.

     

    What is the way forward to combat the lack of skill sets in game development in India?
    Gaming has to be more widely accepted as an activity and profession. Companies from abroad have to come in and invest. We cannot grow this space all by ourselves.

     

    How did the concept of “Zapak Corporate Gamer Challenge” come about? Do you foresee a time when gaming will be viewed as a professional sport in India?
    We have a division called Zapak Live. This division organises conferences, events, tournaments, etc. We realised that a lot of casual gaming happens in the office. So it seemed like a good idea to take it to an offline level where corporates can take part. The response was good. I see no reason why gaming cannot be looked at as a sport in India a few years down the line.

     

    One of your recent marketing innovations revolved around offering people the chance to win cash by constantly playing. How was the response to that?
    It was a loyalty programme for the portal. For each activity done, participants got points. It was a three-week programme. We also do other marketing innovations. We had done a series of short films to create awareness for our e-mail product. We also do a lot of viral activities which have included spoofs on films like Sholay. We also did innovative stuff in loos in multiplexes.

     

    Finally, is Zapak looking at expanding abroad?
    We are looking to launch our portal in China, Pakistan and the UAE. You will see launches from the next quarter. Our USP is content that is not India-centric; it appeals to a global audience. It is a question of customisation from a language point of view.