Tag: WinZO

  • WinZO teams up with Ogilvy’s Piyush Pandey to boost brand presence

    WinZO teams up with Ogilvy’s Piyush Pandey to boost brand presence

    Mumbai: Homegrown social gaming platform WinZO is set to launch its multilingual brand campaign in close collaboration with Ogilvy chairman of Global Creative and executive chairman India Piyush Pandey. The campaign drives the brand’s core objective of delivering winning moments through a relatable social platform to over a billion Indians. 

    Through this campaign, WinZO aims to establish itself as the preferred destination for all interactive entertainment of Bharat. 

    The entire campaign theme and stories were conceptualised by Piyush Pandey. With this engagement, Pandey and Ogilvy will be bringing their plethora of experience to the new and rapidly growing industry of Gaming for the first time. 

    Commenting on the rationale behind the campaign, Piyush Pandey said, “It was great fun for me working on the WinZO campaign. Playing some game or the other is inbuilt in human nature. We’ve tried to get into real life and real ways of how each one of us, no matter what strata of society we come from, enjoy these moments. And from there comes the belief that WinZO gives you a lot of opportunities to play games that you thoroughly enjoy and get the kick of winning from. It’s been wonderful working on this campaign, and I hope our audiences enjoy watching the films.”

    The campaign aims to capture the raw human emotions of competition, winning and associated delight that creates lasting social connections. These everyday conquests have been articulated and crafted into four humorous video stories by Ogilvy which will be launched as TVCs across digital platforms such as YouTube, Facebook, Instagram as well as other electronic modes such as TV, radio, OTT platforms, amongst others, to maximise the brand’s visibility among the billion plus audience of India. 

    Speaking about the new campaign, WinZO co-founder Saumya Singh Rathore said, “While the last decade belonged to e-commerce boost in India, this decade belongs to gaming and Interactive entertainment. India is at the epicentre of this rapidly growing trillion-dollar global gaming opportunity. As a leading player in the space, our partnership with Piyush and Ogilvy is symbolic of us recognizing and taking this responsibility of establishing gaming as a mainstream social activity. Piyush has not only helped build brands but also contributed in building large sectors through his campaigns over decades. We are excited to collaborate with him to achieve the same for the gaming industry and our brand.”

     WinZO had launched the multi-media campaign #JeetneMeiKickHai last year which celebrated the ‘kick of winning’ in people’s daily lives and helped establish the brand’s relatability and recall value. The upcoming campaign, as an extension of the previous campaign, will expand on the theme of excitement experienced by individuals in social circles merely by small winning moments, bringing forth the spirit of the platform alive. 

    As a part of its brand development exercise, WinZO has also secured the principal sponsorships for two major Vivo Pro Kabaddi League (PKL) teams, Bengal Warriors and Gujarat Giants, as well as associate sponsorship for Patna Pirates. PKL is the second most followed sporting league in the country after the Indian Premier League. 

  • WinZO inks principal sponsorship deal with two PKL teams

    WinZO inks principal sponsorship deal with two PKL teams

    Mumbai: Social gaming platform WinZO has been announced as the new principal sponsor for Future Group-owned Bengal Warriors and Adani Group’s Gujarat Fortune Giants for the Vivo Pro Kabaddi League’s (PKL) season 8.

    Focusing on developing a culturally relevant sporting ecosystem, WinZO sees this sponsorship as organic and supporting local talent which promotes ‘Bharat ka Khel- Kabaddi,’ said the platform in a statement

    With a presence in deepest parts of the country and 80 per cent of the user base consuming content in vernacular, WinZO persists to provide social interactive games and formats that are enjoyed by the masses. Hosting 80+ games in 12 languages for a user base of 65 million+, 90 per cent of WinZO’s user base is spread across tier 2 to tier 5 markets, it further said.

    “Just like Kabaddi, WinZO is also homegrown and is building for Bharat. The opportunity struck an instant chord with us,” said WinZO co-founder and CEO Paavan Nanda. “We believe that the Vivo Pro Kabaddi League will certainly provide a massive boost to the growth of the sport and players in the country. It’s a matter of great pride for us to play our part in the advancement of Kabaddi in India.”  

    Vivo PKL, India’s professional Kabaddi league, is the second most viewed sporting event in the country, second only to the Indian Premier League (IPL), with a viewership of 430 million, said the statement.

    “We are delighted to welcome WinZO as the lead sponsor for Bengal Warriors. The game Kabaddi has really found its rightful place as the largest sports league in India,” stated Bengal Warriors CEO Sandip Tarkas. “Bengal Warriors is one of the founding teams of Vivo PKL and is one of the most exciting teams in the league. With WinZO’s association, we are sure Kabaddi will make a BIG splash in the online games space as well.”

  • WinZO onboards as sponsor for India-Australia series on SonyLiv

    WinZO onboards as sponsor for India-Australia series on SonyLiv

    MUMBAI: Homegrown e-sports platform WinZO has come onboard as the official co-powered sponsor of the India tour of Australia on SonyLIV. This is the first time WinZO will be sponsoring a major sports event on a digital platform.

    India’s tour of Australia, starting on 27 November 2020, is the Men in Blue’s first international tour after nine months post the global Covid2019 pandemic lockdown; Team India last played New Zealand in February 2020. The tour is two months long, comprising a three-match ODI series, followed by a three-match T20 series, and a four-match Test series. 

    WinZo Games co-founder Saumya Singh Rathore said, “India is a market with over a billion cricket fans who have been hungry for cricketing action for the last nine months. Post IPL, it is great to see the resuming of international tournaments as well and it’s a proud moment for us to associate with the first India-Australia international series of the year. WinZO is always committed to bringing the best entertainment to Bharat.”

    SonyLIV head ad sales revenue – digital business Ranjana Mangla said, “We are really delighted to have WinZO as a co-powered sponsor for the India tour of Australia on SonyLIV. This is a big overseas tournament that’s sure to drive viewership on the platform and be of value to both brands.”

    WinZO was recently in the news for its $18 million series B funding led by global interactive entertainment fund, Makers Fund, New York-based Courtside Venture, and Steve Pagliuca, the co-chairman of Bain Capital and investor in Epic Games – developers of the massively popular Fortnite. All these players have made their maiden investments in the Indian market through WinZO.  

    WinZO aims to create a highly personalised and localised social gaming platform powered by micro transactions, where users can enjoy multiple engaging gaming formats and fantasy sports in 10+ regional languages with their friends or strangers online.

    Founded by Paavan Nanda and Rathore, WinZO has been successful in delivering strong positive unit economics in the Indian gaming ecosystem and has continued to support the gaming ecosystem by setting-up a game developers fund 2.0 of a $5 million corpus to fund projects in interactive entertainment space built by game developers.