Tag: Virtual Reality

  • ‘Technology is the future of experiential marketing:’ Vidur Patney

    ‘Technology is the future of experiential marketing:’ Vidur Patney

    MUMBAI: When talking of marketing campaigns we often come across the term ‘on ground activation.’ While at a rudimentary scale, it’s how a brand markets itself through direct engagement with consumers, its utility and purview is infinitely evolving. The idea is to create a bond between the consumer and the brand beyond ‘buying and selling’ by immersing them in a fun and memorable experience, which evokes emotions within the consumers that they thereafter associate with the brand instead.

     

    From a simple handing out of Red Bull cans at a music concert to Multi Screen Media’s open air bus ‘Bulaava Express,’ which toured the country across 13 cities creating euphoria for the 2014 IPL — the beauty of experiential marketing lies in its flexibility of mode and scale to target the consumers.

     

    While the concept isn’t new to marketers, its rapid evolution over the years armed by technology and digitisation has made it increasingly important to understand experiential marketing from an insider’s perspective.

     

    With that in mind, Indiantelevision.com approached recently appointed Maxus national director – experiential marketing Vidur Patney to shed light on the changing landscape of experiential marketing, and the role it is going to play in the near future.

     

    Purview:

     

    From on ground and van activations through major cities to team building activities from brands at corporate level, experiential marketing plays on a wide range, and the possibilities are endless.

     

    How you use the formula to connect with your consumer, what chord you strike with them in the process is what puts you at an advantage when it comes to this form of marketing. The idea is to wow the consumers with unique interactions and engagements that leave impressions in their minds. Creating vanilla experiences that the consumers can then start associating with the brand is also part of the process.

     

    Though the possibilities are endless, it is getting increasingly challenging to come up with new ways to give consumers that vanilla experience. The only way forward is to use the available digital and technological tools at our disposal. By identifying how the consumers engage with such tools, we come up with concepts that allow us to make the most of it.

     

    Evolution:

     

    The evolution of experiential marketing has happened in three phases. Often considered an old school marketing art, the first hurdle was to get brands and marketers to realise its potential in the current ecosystem. To make them look beyond the generic TVC marketing and acknowledge that today consumers are not content with just knowing a brand through their television sets.

     

    Once that was established, phase two was to explore the various ways in which experiential marketing can be used, and integrated with the headlining campaigns. This was the period we saw an increase in on-ground activities, contests, product launches where consumers could interact with brand ambassadors, etc.

     

    Once that was achieved, we had to think how to expand the reach of experiential marketing, take it from being a space restricted solution, to a trigger that leads to conversations and interactions about a brand on a larger scale. That’s why currently we are concentrating on making way for more and more shareable experiences using the digital platforms.

     

    Role of technology:

     

    There’s no denying the fact that technology is the way forward when it comes to marketing, be it at the concept level or while executing. It has become an integral part of our consumers’ lifestyle. We can not only target consumers better with analytical tools made available to us through technology, but also engage consumers to give them the best of experiential.

     

    Technology is also the differentiator when a brand wants to stand out and grab eyeballs. It is no longer something people are averse to. People are willing to accept technology into their lives and know more. As a result, to customise for them, to garner more participation and deliver a powerful brand message, technology plays a very important role.

     

    The tools could be one on one engagement through technology, giving consumers a virtual experience. Use of technology is important because it is something today’s generation is excited about. If used right, it helps give that wow factor and conveys a much stronger message for the brand. Also, it goes a long way into consumers accepting what you are saying and giving them something memorable.

     

    For example, the recent use of virtual reality (VR) and augmented reality technology can and has opened up new avenues when it comes to experiential marketing. People can now get a first hand interaction with how a brand functions. These are extremely useful tools for automobile and technology related brands where a consumer can see the inner workings of a car or a phone. It has a much bigger impact than simply sharing the specs with a consumer. But its use is endless when it comes to other sectors as well. One may argue that applying virtual and augmented reality in marketing may rack up the cost of marketing for brands but that’s just the initial phase. Just like any other technology, it’s the first investment that costs more, after which one can cash in on them while enjoying more innovations.

     

    Going beyond metros:

     

    Experiential marketing can be a very important marketing tool when it comes to tier II and tier II cities. We have noticed that while on ground activations work in metros, its reach is becoming limited. It only draws in a niche crowd. The urban consumer isn’t easily wowed by simple events, you need to spend more and innovate your engagement concepts to keep their interest. They get easily bored. Consumers in tier II and tier III cities, on the other hand, can still be catered with vanilla experiences by creating simple engaging moments. With brands now looking their way to expand consumer base, use of experiential marketing becomes crucial in those areas.

     

    We recently did an on-ground activation for a movie screening in Indore where hundreds of kids and their parents turned up by simply allowing them to play games on an app we developed for the event. In a metro that would have only interested a niche group, way below hundred.

     

    Experiential marketing in sports:

     

    If there is one section where experiential marketing dominates, it is sports. We all interact with sporting events for a personal connection, be it our passion for the sport, our loyalty to a team or love for a favourite player. That is why brands love to associate with sporting events. It is easier to create those memorable moments, which brands would to be credited for. They want consumers to associate their favourite on ground memories with the brands.

     

    There are numerous possibilities for experiential marketing for any sporting event, be it Indian Premiere League, Indian Super League, Pro Kabaddi League, etc.

     

    A holistic marketing solution:

     

    Experiential marketing and digital marketing forms two important pillars of the core media solution that we provide our clients. Having an experiential marketing arm gives Maxus an added advantage of providing a holistic marketing solution.

     

    It’s a three way communication within Maxus that helps us achieve that. When it comes to digital technology and bringing it on ground, we have Metalworks. Figuring out how that technology can be used to wow and create a memorable experience for the consumer is what we at Experiential Marketing do. When these come together with Maxus’s core media vertical, we are able to give brands the best possible solution to engage with the consumer.

     

    Going only experiential:

     

    So far experiential has worked in collaboration with core media and other arms of marketing. While there are certain brands that can go only experiential as their marketing strategy, it highly depends on the brand’s target audience and the type of campaign. There are some products for which experiential gets the lion’s share of the marketing budget.

     

    While there is no set rule, more and more brands are keeping budgets aside for experiential marketing because it’s the last mile of communication between the brand and a consumer.

     

    Experiential works best when it’s area specific. If a brand launches a product aimed at consumers of a certain area, having a localised approach makes more sense rather than a TVC.

  • YouTube adds two new virtual reality features on Android

    YouTube adds two new virtual reality features on Android

    MUMBAI: YouTube has trained its eyes on the next big thing in the digital video space – Virtual Reality (VR). The video network has added two new VR features to YouTube’s Android app.

     

    “If we’ve learned anything in the past 10+ years at YouTube it’s that capturing and sharing videos is a great way to bring people there with you—whether “there” is an Icelandic glacier, a special performance by violinist Tim Fain, or just a friend’s birthday party,” YouTube VR senior product manager Kurt Wilms, YouTube product manager Sanjeev Verma and Jump product manager Husain Bengali collectively said in a post. 

     

    “Virtual reality makes the experience of being there even more awesome and immersive, so today we’re bringing two new VR features to YouTube’s Android app. All you need is your current phone, and a Google Cardboard viewer,” they added.

     

    YouTube now supports VR video – a brand new kind of video that makes you feel like you’re actually there. Using the same tricks that we humans use to see the world, VR video gives you a sense of depth as you look around in every direction. Near things look near, far things look far. “So if you were excited about 360° videos, this is pretty freakin’ cool,” they added.

     

    To give it a try, find a VR video on YouTube – like the Hunger Games Experience or TOMS Shoes Giving Trip – tap the new Cardboard icon, drop your phone into your Cardboard viewer, and you’re off! 

     

    Creators can also check out technologies like Jump to capture and share their own VR videos.

     

    “Our second bit of news is for the universe of existing YouTube content. And that’s the fact that you can now watch any video using Google Cardboard, and experience a kind of virtual movie theater. Just select the new “Cardboard” option from the watch page menu, drop your phone into your viewer, and you’re done. You’ll now have the largest VR content library right at your fingertips,” they said.

  • Happy Finish gives brands an augmented reality experience

    Happy Finish gives brands an augmented reality experience

    MUMBAI: In the advertising world, every agency is pushing the bar in order to give the best to clients by using highly efficient creative tools. However, it seems that these tools were not giving clients the necessary results. In the midst of all this, Happy Finish has now realized the potential of augmented reality in India.

    Augmented reality is something where a mobile device is used with a Samsung gear or Oculus to overlay real world objects with digital content and virtual reality. It enables viewing digital content through a wearable device that completely blocks the real world and immerses one in an alternate universe.

    The Beginning

    Founded in 2004 by Stuart Waplington, Rainer Usselmann and Chris Roome, Happy Finish was set up to represent the best digital artists in the world, allowing art directors, photographers and brands the freedom to develop creative ideas and unique visual styles, often pushing the boundaries of what is possible to set new standards in the industry.

    Global presence

    Having set a long journey, today Happy Finish has global presence with six offices. The company’s second office was launched in Mumbai in 2011 and since then it has expanded into cities like Shanghai, Portland, New York and another office in London.

    Why India?

    Speaking to Indiantelevision.com about the company’s India operations and the way forward, Happy Finish India CEO Ashish Limaye says, “We entered the Indian market to cater to domestic demand and advertisers and marketers had realized then that they need Augmented Reality/ Computer Generated (CG) images for their television and outdoor work.”

    While Happy Finish possibly provides the best of imagery across touch points, the brand saw the potential in India and aimed to target about 18-20 per cent of the print market where a lot of CG animation and imagery is used. They identified that communication is going to become more sophisticated and hence it was the right time for them to invest in Indian market.

    Clients in India and abroad

    The brand has worked with brands like Burberry, Nike, Mercedes and Skoda among others in global markets. Meanwhile, Happy Finish has been doing some phenomenal work for the Indian market by working with Mahindra, Renault, Suzuki Ciaz, Johnson & Johnson, HUL, Marico and Baskin Robbins among others.

    Limaye adds, “We either directly work with the brand or it gets channelized through the agency. There is a lot of brain storming that goes in all the nuances and are glad that clients are happy with our work.”

    What do they do?

    Happy Finish provides services ranging from retouch, 3D, animation, interactive and motion effects apart from giving the augmented reality experience and providing CG images. They have worked with clients across the fashion, automotive industry and production houses.

    Happy Finish Global CEO Simon Gosling says, “Our imagery work with global magazines like Vogue, GQ or any other magazine has been appreciated. Fashion is something that we always look forward to enhance. Internationally, Burberry is one of the major fashion brands and we have done some phenomenal work for Burberry.”

    The company has also worked with a few of the world’s best magazines and photographers.

    That apart, it has also worked with the international series 24 where Jack Bauer returned to screens for the latest season of the show for Sky. The work features 24 stills taken over a 24-hour period across the streets of London.

    Limaye asserts, “Our work with Renault Duster was so impressive that Renault is using our image in all global markets where it will launch Duster and we are very proud of it.”

    Stating an example in the Indian market, Gosling says, “We have worked with Maruti Suzuki India. The company is the latest high profile automotive brand to trust the expertise of our talented Mumbai artists. This collection of images showcases the retouch and CG skills all the way from our Mumbai studio.”

    Happily Finishing

    The biggest marketing activity that Happy Finish undertook was associating with Kyoorius for Melt 2015, which concluded last weekend.

    Though there has been no structured research on the AR/VR industry but it comes under the digital industry. Talking about the industry potential, Limaye says, “My own assessment is that in the advertising industry, primarily where television has about 46 per cent market share of the total ad pie, I think that we have a potential of having a share of at least four per cent of the market size in the next four years. This means four per cent of the television pie, which is a huge chunk in itself.”

    Click to experience some of Happy Finish’s work.