Tag: Vince McMahon

  • TV segment pulls up WWE Network despite lower revenue: Q3-16 OIBDA

    TV segment pulls up WWE Network despite lower revenue: Q3-16 OIBDA

    BENGALURU: Despite a 13.7 per cent decline in WWE’s Television segment of its Media Division revenue, the segment reported a 21.8 per cent (year-over-year) y-o-y growth in OIBDA (Operating Income before Depreciation and Amortisation) for the quarter ended 30 September 2016 (Q3-16, current quarter) as compared to the corresponding year-ago quarter.

    WWE reported revenues of $164.2 million in Q3-16, 1.2 per cent lower than $166.2 million in Q3-15. The company’s OIBDA in the current quarter at $24.5 million was 4.7 more than the $23.4 million in Q3-15. The company reported net income of $11.1 million, or $0.14 per diluted share, as compared to net income of $10.4 million, or $0.14 per
    diluted share, in the corresponding prior year quarter.

    WWE has four divisions – Media Division, Live Events, Consumer Products and WWE Studios. Its largest division is the Media Division which has four segments, the largest of which is Television, followed by the Network Segment. Digital Media and Home Entertainment Segments are the other two segments of the Media Division.

    Company Speak

    “During the quarter, we continued to effectively execute our content strategy, which has resulted in record revenues to-date in 2016 and increased consumption across our media platforms,” said WWE chairman & CEO Vince McMahon. “This growth illustrates meaningful progress against our long-term strategic plan and provides the foundation for achieving our 2017 financial objectives.”

    WWE Chief Strategy & Financial Officer George Barrio stated, “We achieved a 24 per cent increase in average paid subscribers to WWE Network  and generated profits that were within the range of our guidance. We expect continued year-over-year growth in subscribers and profits for the fourth quarter resulting in strong full year performance that is in-line with our previous business outlook.”

    Media Division

    The Media Division reported revenue of $110.4 million in the current quarter, which was 3.9 per cent lower y-o-y than $114.9 million. The Division’s OIBDA for the current quarter increased 9.2 per cent y-o-y to $53.3 million from $48.8 million.

    Television segment revenue declined to $56.3 million in Q3-16 from $65.2 million in Q3-15. The company attributes this decline to “contractual increases in key distribution agreements were more than offset by the prior year impact of WWE’s licensed reality series, Total Divas and Tough Enough. There were no scheduled airings of these programs in the third quarter 2016, while the prior year quarter reflected approximately $14 million in revenue from the fourth season of Total Divas  (13 episodes) and  Tough Enough  (8 episodes).’

    Television segment’s OIBDA in the current quarter was $32.4 million versus $26.6 million in Q3-15.

    Network Segment revenues, which include revenue generated by WWE Network and pay-per-view, increased 10 percent to $45.1 million.   WWE Network subscription revenue increased 18 per cent to $42.8 million from $36.4 million in the prior year quarter based on a 24 per cent year-over-year increase in average paid subscribers to 1.46 million says the company.

    WWE Network says that it had 1.44 million total paid subscribers at the end of the third quarter, which represented a 17 percent increase from September 30, 2015. WWE Network had 1.07 million U.S. paid subscribers and 373,000 international paid subscribers at quarter-end.

    Network segment OIBDA of $17.4 million was essentially unchanged from the prior year quarter ($17.7 million) as the growth in WWE Network subscription revenue was offset by increased programming expenses, including a $3.2 million allocation of certain expenses shared between the company’s Network and Television segments. A portion of the increase in Network programming expenses relates to the company’s previously communicated strategic investments.

    WWE Network content, including pay-per-views, original series, NXT Takeover, and specials has continued to drive viewer engagement. During the quarter, the company says it has introduced compelling new content for WWE Network, including NXT Takeover Brooklyn III,   Holy Foley!,   WWE Draft Center Live, and Cruiserweight Classic, a 10-week global tournament.  The company says it is on pace to add more than 300 hours of original content to the network’s featured programming in 2016, and more than 2,500 hours of archival content to  WWE Network, which would result in an on-demand library of over 7,000 hours at year-end 2016.

    Live events

    Live Event revenues increased 9.6 per cent to $28.6 million from $26.1 million primarily due to the staging of 5 additional international events.

    Consumer Products

    Revenues from Consumer Products decreased 3.6 per cent to $21.6 million as higher online sales of merchandise at the Company’s e-commerce sites were more than offset by a reduction in licensing revenue.  Licensing revenues decreased 21.7 percent to $9.0 million primarily due to a lower effective royalty rate for our franchise video game,WWE 2K16, and lower sales of toy products.

    WWE Studios

    Revenues from filmed entertainment increased to $2.5 million as compared to $1.7 million in the prior year quarter.  The increase in revenue was due to the performance and timing of results from the company’s portfolio of movies. During the quarter, WWE Studios released two feature films, Scooby Doo! and WWE: Curse of the Speed Demon and Interrogation.  WWE Studios OIBDA increased $1.8 million due, in part, to the increase in revenues, and agreed changes to the terms of distribution of a previously released film, which resulted in lower expenses.

  • TV segment pulls up WWE Network despite lower revenue: Q3-16 OIBDA

    TV segment pulls up WWE Network despite lower revenue: Q3-16 OIBDA

    BENGALURU: Despite a 13.7 per cent decline in WWE’s Television segment of its Media Division revenue, the segment reported a 21.8 per cent (year-over-year) y-o-y growth in OIBDA (Operating Income before Depreciation and Amortisation) for the quarter ended 30 September 2016 (Q3-16, current quarter) as compared to the corresponding year-ago quarter.

    WWE reported revenues of $164.2 million in Q3-16, 1.2 per cent lower than $166.2 million in Q3-15. The company’s OIBDA in the current quarter at $24.5 million was 4.7 more than the $23.4 million in Q3-15. The company reported net income of $11.1 million, or $0.14 per diluted share, as compared to net income of $10.4 million, or $0.14 per
    diluted share, in the corresponding prior year quarter.

    WWE has four divisions – Media Division, Live Events, Consumer Products and WWE Studios. Its largest division is the Media Division which has four segments, the largest of which is Television, followed by the Network Segment. Digital Media and Home Entertainment Segments are the other two segments of the Media Division.

    Company Speak

    “During the quarter, we continued to effectively execute our content strategy, which has resulted in record revenues to-date in 2016 and increased consumption across our media platforms,” said WWE chairman & CEO Vince McMahon. “This growth illustrates meaningful progress against our long-term strategic plan and provides the foundation for achieving our 2017 financial objectives.”

    WWE Chief Strategy & Financial Officer George Barrio stated, “We achieved a 24 per cent increase in average paid subscribers to WWE Network  and generated profits that were within the range of our guidance. We expect continued year-over-year growth in subscribers and profits for the fourth quarter resulting in strong full year performance that is in-line with our previous business outlook.”

    Media Division

    The Media Division reported revenue of $110.4 million in the current quarter, which was 3.9 per cent lower y-o-y than $114.9 million. The Division’s OIBDA for the current quarter increased 9.2 per cent y-o-y to $53.3 million from $48.8 million.

    Television segment revenue declined to $56.3 million in Q3-16 from $65.2 million in Q3-15. The company attributes this decline to “contractual increases in key distribution agreements were more than offset by the prior year impact of WWE’s licensed reality series, Total Divas and Tough Enough. There were no scheduled airings of these programs in the third quarter 2016, while the prior year quarter reflected approximately $14 million in revenue from the fourth season of Total Divas  (13 episodes) and  Tough Enough  (8 episodes).’

    Television segment’s OIBDA in the current quarter was $32.4 million versus $26.6 million in Q3-15.

    Network Segment revenues, which include revenue generated by WWE Network and pay-per-view, increased 10 percent to $45.1 million.   WWE Network subscription revenue increased 18 per cent to $42.8 million from $36.4 million in the prior year quarter based on a 24 per cent year-over-year increase in average paid subscribers to 1.46 million says the company.

    WWE Network says that it had 1.44 million total paid subscribers at the end of the third quarter, which represented a 17 percent increase from September 30, 2015. WWE Network had 1.07 million U.S. paid subscribers and 373,000 international paid subscribers at quarter-end.

    Network segment OIBDA of $17.4 million was essentially unchanged from the prior year quarter ($17.7 million) as the growth in WWE Network subscription revenue was offset by increased programming expenses, including a $3.2 million allocation of certain expenses shared between the company’s Network and Television segments. A portion of the increase in Network programming expenses relates to the company’s previously communicated strategic investments.

    WWE Network content, including pay-per-views, original series, NXT Takeover, and specials has continued to drive viewer engagement. During the quarter, the company says it has introduced compelling new content for WWE Network, including NXT Takeover Brooklyn III,   Holy Foley!,   WWE Draft Center Live, and Cruiserweight Classic, a 10-week global tournament.  The company says it is on pace to add more than 300 hours of original content to the network’s featured programming in 2016, and more than 2,500 hours of archival content to  WWE Network, which would result in an on-demand library of over 7,000 hours at year-end 2016.

    Live events

    Live Event revenues increased 9.6 per cent to $28.6 million from $26.1 million primarily due to the staging of 5 additional international events.

    Consumer Products

    Revenues from Consumer Products decreased 3.6 per cent to $21.6 million as higher online sales of merchandise at the Company’s e-commerce sites were more than offset by a reduction in licensing revenue.  Licensing revenues decreased 21.7 percent to $9.0 million primarily due to a lower effective royalty rate for our franchise video game,WWE 2K16, and lower sales of toy products.

    WWE Studios

    Revenues from filmed entertainment increased to $2.5 million as compared to $1.7 million in the prior year quarter.  The increase in revenue was due to the performance and timing of results from the company’s portfolio of movies. During the quarter, WWE Studios released two feature films, Scooby Doo! and WWE: Curse of the Speed Demon and Interrogation.  WWE Studios OIBDA increased $1.8 million due, in part, to the increase in revenues, and agreed changes to the terms of distribution of a previously released film, which resulted in lower expenses.

  • Mr. T to enter WWE Hall of Fame live on WWE Network

    Mr. T to enter WWE Hall of Fame live on WWE Network

    MUMBAI: The world of wrestling has always been an area of interest for celebrities from the entertainment industry. One such name is the pop-culture icon Mr. T, one of the most iconic personas in entertainment history, starring in the hit television show The A-Team and the blockbuster film Rocky III. In addition to his Hollywood career, Mr. T also made many memorable WWE appearances in the mid-1980s.
     

    Recognising his association with WWE, the company announced yesterday that this year’s celebrity inductee into the WWE Hall of Fame will be Mr. T. At a ceremony on Saturday, 5 April in New Orleans that will be broadcast live, for the first time ever, exclusively on WWE Network at 9:00 pm Eastern Standard Time (EST).

     

    “WWE is honored to have Mr. T join the WWE Hall of Fame,” said WWE chairman and CEO Vince McMahon. “His WWE appearances were instrumental in helping to establish WrestleMania as the pop-culture phenomenon it is today.”

     

    In 1985, he was part of the main event of the inaugural WrestleMania at the Madison Square Garden, successfully teaming with Hulk Hogan to defeat “Rowdy” Roddy Piper and “Mr. Wonderful” Paul Orndorff. In 1986, he defeated “Rowdy” Roddy Piper by disqualification in a special boxing match at WrestleMania 2 and also appeared on NBC’s Saturday Night’s Main Event program.

     

    Mr. T is the latest celebrity inductee to enter the WWE Hall of Fame, joining Donald J. Trump, Drew Carey, Pete Rose, Bob Uecker, Mike Tyson and William “Refrigerator” Perry. Other members of the 2014 WWE Hall of Fame Class include Ultimate Warrior, Jake “The Snake” Roberts, Lita, Paul Bearer and Carlos Colon.

  • WWE app surpasses 10 million downloads

    WWE app surpasses 10 million downloads

    MUMBAI: WWE’s mobile application has surpassed 10 million downloads in 220 countries since it launched in August 2012. The WWE App will be a key component in the delivery of WWE Network, the first-ever 24/7 streaming network that launches on Monday, 24 February.

     

    WWE Network will be available through the WWE App on TV via connected devices including Roku streaming devices, Sony PlayStation(R) 3, Sony PlayStation(R) 4 and Xbox 360. WWE Network will also be available through the WWE App on iOS devices, including Apple iPad and iPhone, Amazon’s Kindle Fire devices and Android devices, as well as on desktops and laptops via WWE.com.

     

    Through the WWE App, the company keeps fans connected with a second screen experience during its flagship TV programs. The experience includes live match continuation during TV commercial breaks, backstage content, live polls, photos and exclusive information on WWE superstars and divas. WWE Network will offer fans a similar interactive fan experience for all original programming and live events via the WWE App.

     

    Over the past year, the WWE App has been downloaded more than six million times with more than 500,000 fans experiencing its second screen capabilities on Monday nights.

     

    The company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE continues to be committed to provide family friendly entertainment on its television programming, pay-per-view, digital media and publishing platforms. WWE programming is broadcast in more than 150 countries and 30 languages and reaches more than 600 million homes worldwide. The company is headquartered in Stamford, Conn., with offices in New York, Los Angeles, Miami, London, Mumbai, Shanghai, Singapore, Istanbul and Tokyo.

  • WWE announces 24/7 streaming service starting 24 February

    WWE announces 24/7 streaming service starting 24 February

    MUMBAI: One of the biggest sporting brands ever in the world of entertainment just got bigger. World Wrestling Entertainment (WWE) under the managerial brilliance of its chairman and CEO Vince McMahon has decided to go over the top (literally).

     

    Today, the Network announced the first-ever 24/7 streaming network that will launch live in the US on Monday, 24 February. It is a one of its kind over the top (OTT) distribution platform that will feature all 12 WWE live pay-per-view events – including WrestleMania – valued at more than $600 per year for $9.99 per month with a six-month commitment. It will also include groundbreaking original programming, reality shows, documentaries, classic matches and more than 1,500 hours of video on demand at launch.

     

    The build-up to the big announcement started two days ago on social media platforms, raising the level of curiosity among the sports fans. However, the announcement came at the Consumer Electronic Show taking place at Las Vegas at 8:00 am (IST) today. 

     

    Fans can subscribe to the WWE Network beginning 7:30 pm, 24 February, at WWE.com. For a limited time, the network will be free for a one week trial. Delivered to fans through OTT digital distribution, the network will be available on desktops and laptops via WWE.com. It will also be available through the WWE App on: Amazon’s Kindle Fire devices, Android devices, iOS devices, Roku streaming devices, Sony PlayStation 3 & 4 and Xbox 360. Availability on additional devices, including Xbox One and select Smart TVs, will follow suit.

     

    “Today is a historic day for WWE as we transform and reimagine how we deliver our premium live content and 24/7 programming directly to our fans around the world,” said WWE Chairman & chief executive officer Vince McMahon. “WWE Network will provide transformative growth for our company and unprecedented value for our fans.”

     

    WWE Network will also offer fans a revolutionary second screen experience for all original programming and live events via the WWE App, similar to the interactive fan experience currently available for flagship TV programs Raw and SmackDown.

     

    WWE collaborated with MLB Advanced Media (MLBAM) to build a powerful solution for delivering 24/7 WWE content to fans. MLBAM will provide its industry-leading technology services, including video streaming infrastructure, application development and operational support for reliable cross-platform distribution.

     

    MLBAM has been at the forefront of streaming technology for more than a decade now, powering its own live video subscription product since 2002. Last year, MLBAM managed live video content for more than 25,000 events, covering 80,000 hours of broadcast programming, across its sports and entertainment partners.

     

    “We applaud WWE for this bold, timely and strategic move to fully optimise the power and potential of live entertainment,” said MLBAM president & CEO Bob Bowman. “We are proud to work with WWE to help provide its millions of loyal fans with unencumbered access to distinctive and engaging live content across the devices they use most.”

     

    WWE Network is scheduled to launch in the United Kingdom, Canada, Australia, New Zealand, Singapore, Hong Kong and the Nordics by the end of 2014 or early 2015.

     

    Programming Highlights

     

    WWE Network will officially launch with the live Monday Night Raw Post-Show on 24 February at 9:36 am, and fans will instantly have access to the most comprehensive WWE video-on-demand library upon signing up. In addition to live Raw and SmackDown pre and post-shows every week, new programming including a live studio show and additional on-demand content will be added in the future.

     

    At launch, WWE Network will include all 12 Live Pay-Per-View Events, including WrestleMania, and will be available to subscribers live, as well as on demand. It will also include Live pay-per-view 30 minute pre and post-shows.

     

    Original Programming

     

    Every Monday and Friday night, WWE Network will air 30 minute pre and post-shows for WWE’s weekly cable programs Monday Night Raw and Friday Night SmackDown.

     

    The Monday Night War: A series exploring the shocking real-life stories that fueled the mid ‘90s rivalry between WWE and WCW. Battling for ratings dominance, WWE’s Vince McMahon and WCW’s Ted Turner engaged in a masterful game of one-upmanship, and in the process, elevated WWE Monday Night Raw and WCW Monday Nitro to all new levels of pop-culture relevance.

     

    WrestleMania Rewind:  A comprehensive look back at the most groundbreaking matches and dramatic moments in WrestleMania history, including never-before-seen footage and in-depth interviews.

     

    WWE Countdown: A one-hour, groundbreaking, interactive, countdown series that puts the power squarely in viewers’ hands by giving the audience the chance to discuss and rank WWE’s most spectacular superstars, unexpected moments, best catch phrases and more through digital polling and social media interaction.

     

    WWE Legends House: Starting in April, WWE’s greatest Legends will reunite for a new title. Only that this time they’re competing outside the ring. Imagine a beautiful house in the suburbs – perfectly furnished, with gorgeous landscaping, a lovely pool and quiet, respectable neighbours. WWE Superstars from the past including “Rowdy” Roddy Piper, Tony Atlas and “Hacksaw” Jim Duggan will turn the neighborhood upside down as the house staff tries their best to keep these legends on time, on speaking terms, and out of trouble in this new reality show.

     

    WWE NXT: WWE Superstars and Divas of tomorrow face off every week on WWE NXT, a one-hour weekly show that features the brightest and best of WWE’s rising stars. WWE NXT showcases the Superstars and Divas from WWE’s Performance Center as well as appearances from WWE Superstars and Legends in an intimate setting. WWE NXT broadcasts from the state-of-the-art Full Sail Live venue on the Full Sail University campus in Orlando, Florida.

     

    WWE Superstars: An hour long weekly show highlighting the best of WWE Superstars and Divas in heart-pounding matches. Features highlights from all WWE programming, as well as a special glimpse at everything going on in the WWE Universe.

     

    Video On Demand

     

    WWE Network will offer all WWE, WCW and ECW pay-per-views as well as classic matches uncut and uncensored, encores of Raw, SmackDown and WWE Main Event totalling more than 1,500 hours of video on demand at launch.

     

    All episodes of original programming on WWE Network will be available on demand immediately after the premiere, allowing the viewers to watch on their schedule. Good times are certainly ahead for all WWE fans.

  • WWE’s latest stunt involves Donald Trump

    WWE’s latest stunt involves Donald Trump

    MUMBAI: The World Wrestling Entertainment (WWE() has annou8nced that in its pay per view Wrestlemania which takes place next month real estate moghul Donald Trump will face off against WWE chairman Vince McMahon.

    In India viewers can catch WWE on Ten Sports. The two billionaires have been building towards a confrontation for weeks, after Trump upstaged McMahon on WWE fan appreciation night by dumping thousands of dollars from an arena ceiling. They will contest in a hair match.

    Meanwhile more than 63,000 tickets for Wrestlemania have been sold meaning that WWE has earned $5 million.