Tag: TVHead

  • TVHead inks deal with Hit Entertainment to create games for preschoolers

    TVHead inks deal with Hit Entertainment to create games for preschoolers

    MUMBAI: Interactive games-on-demand TV network, TVHead has inked a deal with Hit Entertainment, a provider of preschool entertainment to create games targeting the preschoolers.

    The deal calls for the premier games-on-demand television network to develop the first-ever, specially designed iTV games based on the popular characters Barney, Thomas & Friends, Bob the Builder and Angelina Ballerina.

    Aiming to launch in the last quarter of 2006, the California-based TVHead is developing new interactive games specifically for the preschool audience and unique to each of the London based Hit’s world-class properties, according to an official release.

    Each game will offers children a range of activities; Barney will focus on music and imagination; Thomas will focus on navigation and problem solving; Bob the Builder will focus on teamwork, problem solving and spatial relationships; and Angelina Ballerina will focus on dancing, friendships and determination to make your dreams come true.

    “Children the world over adore Barney, Thomas and Friends, Bob the Builder and Angelina Ballerina,” said TVHead founder and CEO Sangita Verma. “We are delighted at the opportunity of giving kids a new way to interact with these amazing properties that entertain, captivate and educate the growing preschool segment of our audience.”

    “Hit Entertainment is excited to be working with TVHead to deliver age-appropriate, innovative content for their new gaming platform,” said Hit Entertainment senior VP Jamie Cygielman. “As the Barney & Friends, Thomas & Friends, Bob the Builder and Angelina Ballerina TV series all provide educational entertainment that kids love and parents trust, this new gaming platform will allow children to deepen their relationship with these characters, creating an even more engaging learning experience.”

    Families will be able to play these games using the standard remote controls for their television sets, as TVHead’s proprietary technology simply plugs into existing VOD infrastructures and requires no special set-top boxes. The Hit offerings will join TVHead’s current games-on-demand lineup, which includes titles for casual and enthusiast gamers of all ages.

  • Games on demand TV network TVHead looks to gain momentum in the US

    Games on demand TV network TVHead looks to gain momentum in the US

    MUMBAI: Bringing high-quality casual games to broad television audiences, US firm TVHead has announced the details of its premier games-on-demand TV network.

    TVHead says that it opens up new revenue streams for American cable and IPTV operators by offering the nation’s first massively deployable games-on-demand network for cable and IPTV. This news is the culmination of 18 months of stealth development.

    The TVHead Games-On-Demand Network (TVHead) integrates into existing video on demand (Vod) infrastructure providing a uniform high-quality game experience to 100% of Vod-enabled households. The servicve will target nearly 60 million North American households that spent $11 billion last year to play games on consoles, PCs, the internet and wireless handsets.

    TVHead founder, CEO Sangita Verma says, “Casual gaming is a high-growth market that cable and IPTV operators do not adequately address today. TVHead was created to enable cable and IPTV operators to become a major force in the games industry. By offering a rich gaming experience to all of their subscribers today—not just the small percentage with high-end set-top boxes—TVHead allows operators to monetize gamers directly, and keep them in front of their televisions.”

    Operators that affiliate with TVHead have a chance to provide on-demand interactive casual games to their entire subscriber base, leveraging their distribution reach to become major participants in the gaming economy adds the firm.

    With new and updated games added daily, TVHead showcases a multitude of genres, including puzzle, arcade, card games, word, trivia, sports, and kids games that appeal to everyone in the family. The unrivalled programming lineup features blockbuster brands and classic favorites, including Space Invaders, Bejeweled, Diner Dash, Zuma, Texas Hold’Em, Solitaire, Backgammon, and many more.

    TVHead creates a casual gamer community, including high-score leader boards and system-wide multiplayer that allows players to compete with others throughout the country from the comfort of their living rooms. In addition, players may use internet and wireless devices to check their stats, taunt their opponents and compete for high-score bragging rights.

    TVHead’s two-tiered business model includes a free ad-supported offering that encourages subscriber loyalty while creating revenue streams from targeted advertising, and a premium games offering for subscribers who desire multiplayer options, advanced community features and special brand-name games. On-screen impulse subscription allows customers to purchase and play the service using their remote controls.

  • TVHead licenses Tetris for interactive TV

    TVHead licenses Tetris for interactive TV

    MUMBAI: Capitalising on a truly global game phenomenon, TVHead has secured the worldwide interactive TV rights for Tetris – including cable, satellite and IPTV – through 2010. The games-on-demand television network will provide the game to cable and IPTV subscribers as part of its premium offerings.

    With its user-friendly interface and addictive appeal, Tetris is believed to be the world’s best selling electronic game, due to its wide availability on almost every modern computer and game system available.

    “Tetris is more than just a game… it’s a phenomenon with a level of consumer loyalty and awareness equal to top TV programs. Not only is Tetris the number one downloaded wireless game by a large margin, but it has also been incredibly successful on every other platform on which it has been introduced. We are thrilled at the opportunity to provide Tetris to TV audiences because television is the perfect casual games platform. By offering such a consumer-demanded blockbuster, TVHead enables operators to keep their game playing subscribers happy and in front of the TV,” said TVHead CEO and founder Sangita Verma

    TVHead will offer two versions of Tetris: Tetris Classic and Tetris Battle. In the classic Tetris puzzle game, players must clear horizontal rows to score points by creatively rotating and aligning falling blocks while the action accelerates with every move.

    Additionally, Tetris Classic will include high scores, multiplayer and advance play modes. Tetris Battle, a new multiplayer version currently in development, begins when a player submits his or her ‘best of’ game as a challenge to others. Competitors can then select to play against this game—being dealt the same pattern and speed of falling blocks—to see if they can best the score. Highest scores continue to move up the ranks with postings on leader boards and prizes for obtaining high-score benchmarks. Rankings span first local, then regional, and finally national status.

    TVHead is also working with Blue Planet Software Inc., the exclusive worldwide licensing agent for The Tetris Company, to create a consistent multi-platform game experience in which players are able to compete against each other using television and PCs.