Tag: sports

  • There is sound commercial viability basis for the money spent on the IPL media rights: CA Atul Thakkar

    There is sound commercial viability basis for the money spent on the IPL media rights: CA Atul Thakkar

    Mumbai: India is on the cusp of a revolution in the sports business. A recently released report compiled by Anand Rathi Advisors (ARAL) confirms what sports pundits have been claiming for long – that India’s time as a sporting superpower has come.

    According to ARAL, the sports industry is estimated to reach $100 billion by 2027; up 4x from $27 billion in 2020.

    The report hypothesizes that the industry will be driven by India’s gigantic youth population (400 million people, larger than the population of the US) and rapidly improving economic conditions. Historically what has been seen is that as basic needs are met, the populace leans towards consumption that supports a healthier lifestyle and entertainment.

    “We believe that the entire sports media market will grow at an unprecedented rate over the next few years,” said CA Atul Thakkar.

    Thakkar joined ARAL in 2013. He joined the financial services firm in 2007 and sharpened his leadership skills at the organisation for over 15 years. Prior to this, he began his career with Kagrana & Associates Chartered Accountants.

    In conversation with Indiantelevision.com, Anand Rathi Advisors director – investment banking CA Atul Thakkar shared his views on the sports media market.

    Excerpts:

    On the factors that will propel the sport media market in India

    Viewership and engagement will drive the sports media market. The unique ability of sports to draw eyeballs from a wide set of captive audience over an extended period of time is what compels brands/advertisers to spend money on sports. With multiple sports events gaining traction with the youth (cricket, kabaddi, F1, UFC etc.), unveiling of new sporting leagues and access to sports over multiple platforms – overall viewership of sport will grow. We believe that the entire sports media market will grow at an unprecedented rate over the next few years.

    On the IPL rights being split between two broadcasters

    Given the unique position that digital has come to occupy in today’s times, from BCCI’s (Board of Control for Cricket in India) perspective it makes commercial sense to split the rights between television and digital. It is a function of changing consumption patterns that has driven this decision. Media consumption is shifting towards digital with consumers spending +50 per cent time on digital as compared to television and this will increase manifold over time. We would not be surprised if the next media rights auction sees digital rights base prices exceed that of television.

    On whether Disney Star and Viacom18 will make money

    There is a sound commercial viability basis for the money spent on the rights. India is a large market, we have 400 million people in the age group of 15-45, which is larger than the population of the US, presenting an opportunity to grow sports viewership exponentially provided it is packaged as a mix of entertainment and sporting prowess – which the IPL is. Viewership has further potential to grow as the IPL expands into new geographies globally. We expect that the first two years will remain the investment period dedicated towards increasing the viewer base while the returns start coming in post that.

    On the IPL ratings falling on TV

    Covid-19 was a setback for IPL, in which the matches were postponed, the venues were changed. This created a break in the excitement of the game. However, the latest IPL season with two new teams was a success. The reason for falling television viewership is that people are shifting to OTT platforms and prefer to watch the game online. IPL is a valuable property and the only major sporting event in the country, we expect viewership to continue to rise with a change in the OTT and television mix.

    On the rights value growth potential for other cricket properties like ICC

    Cricket’s base in India and the South Asia region in general, combined with BCCI’s monetary heft, made IPL a massive success. The T20 format of the IPL is short, packed with action and easy to consume. We do not see any other cricket property having the wherewithal or the market to create a league of similar scale and fan following as the IPL.

    On whether other sports are gaining traction in terms of viewership and rights value

    Cricket has clearly dominated India in terms of viewership i.e. nine million, however, other sports leagues like PKL are growing, the viewer share of PKL has grown from 31 per cent to 39 per cent in five years. ISL again, has gained global recognition and has become the fifth largest football league in terms of viewership. The properties other than IPL, though currently smaller, have the potential to grow with the right investments.

    Also Read:Indian sports media market to touch $13.4 bn by 2027: Report

    On the role that digital is playing in disrupting and growing rights value

    India will have 900 million internet users in the next five years, underscoring the potential of digital rights. While TV was the main source of entertainment in Indian middle-class homes, the past few years have seen a rapid pivot toward online streaming due to affordable internet and smart devices.

    The pandemic accelerated the digital media growth in India. For instance, the premium paid for the media rights in the IPL, 1.7x for digital and 1.3x for television, shows the potential that corporates see in digital rights and their willingness to pay for it.

    On the progress that local leagues like ISL, PKL are making

    ISL and PKL have been the underdogs as compared to the IPL as they do not come with the money power that IPL has. Sports is entertainment, which PKL has managed to deliver with its format while ISL still has to improve its viewer engagement. ISL for one has always been popular with a consistent viewership from a core base. Investments in making the games more engaging – better camera angles capturing the action, for instance, will catapult ISL substantially.

    Both leagues have started small and have seen viewership traction with numbers that would be considered a success in most developed nations. The increase in viewership will see sponsorship pick up for these two leagues. They do have a very long way to go as compared to IPL, but without doubt they have been successful.

    On the potential impact of inflation in the sports media rights market in the coming five years

    Inflation is a transitory economic phenomenon. We do not see it having a significant impact over the next five years.

    On advertising and subscription being important

    Advertising is the larger chunk of revenues, however the rates itself are determined based on viewership and subscriber base. Subscription revenue provides a base to build on in periods where there aren’t any major events, shows or movies.

    On whether the startup funding slowdown will impact the ad market for sports

    Start-ups account for a minor portion of Sports Sector advertising. The start-ups that do spend the big bucks – like Dream11, Byju’s and Unacademy – are the leaders in their space and are well funded. A brand aims to reach the largest set of viewers, sports invariably provide this opportunity – with millions of people tuning in for 90 uninterrupted minutes.

    In the current context, we expect brands to rationalise spends and skew it towards mega events that draw eyeballs – such as sports. There will continue to be multiple bids for sponsorship and we do not think the slowdown in the funding will have any significant impact on the ad market for sports.

    On trends being seen in gaming, e-sports in terms of investments and fan following.

    The gaming and esports sector is very differentiated. Each platform has a different strategy which doesn’t lend itself to straight analysis. You will see behemoths in each segment, but the differentiated experience in each platform will allow for them to co-exist and thrive.

    On the way forward for India to follow other sports more

    Our thoughts on the way to expand sports is to create several commercial leagues – in the US for instance, a country with a population a third of India’s – there are over a 100 functioning leagues. Competitive leagues will make sports a viable career option, ensuring wider participation.

    For instance, the IPL has given a platform for talented sportsmen, who although have not made it to the national team, have found a way to make a meaningful career in the sport. Presence of leagues will have a trickle down effect with children wanting and parents willing to allow their wards to play sport competitively, creating demand for related infrastructure, products and services, which enterprising individuals will fill.

    The ultimate aim as a society should be to make every individual play sport competitively, there are a host of character traits and health benefits that sports bring that can have significant societal impact which will help the nation in the long term.

  • Apple, Major League Soccer collaborate for 10 years to stream live matches

    Apple, Major League Soccer collaborate for 10 years to stream live matches

    MUMBAI: Apple and Major League Soccer (MLS) have announced that the Apple TV app will be the exclusive destination to watch every single live MLS match beginning in 2023. This partnership is a historic first for a major professional sports league, and will allow fans around the world to watch all MLS, Leagues Cup 1, select MLS Next Pro and MLS Next matches in one place — without any local broadcast blackouts or the need for a traditional pay TV bundle.

    From early 2023 through 2032, fans can get every live MLS match by subscribing to a new MLS streaming service, available exclusively through the Apple TV app. In addition to all of the match content, the service will provide fans a new weekly live match whip-around show so they never miss an exciting goal or save, and also game replays, highlights, analysis, and other original programming. This live and on-demand MLS content will provide in-depth, behind-the-scenes views of the players and clubs that fans love. A selection of MLS and Leagues Cup matches, including some of the biggest matchups, will also be available at no additional cost to Apple TV+ subscribers, with a limited number of matches available for free.  

    As an added benefit to fans, access to the new MLS streaming service will be included as part of MLS full-season ticket packages.

    The MLS live and on-demand content on the Apple TV app will be available to anyone with internet access across all devices where the app can be found, including iPhone, iPad, Mac, Apple TV 4K, and Apple TV HD; Samsung, LG, Panasonic, Sony, TCL, VIZIO, and other smart TVs; Amazon Fire TV and Roku devices; PlayStation and Xbox gaming consoles; Chromecast with Google TV; and Comcast Xfinity. Fans can also watch on tv.apple.com.

    “For the first time in the history of sports, fans will be able to access everything from a major professional sports league in one place. It’s a dream come true for MLS fans, soccer fans, and anyone who loves sports. No fragmentation, no frustration — just the flexibility to sign up for one convenient service that gives you everything MLS, anywhere and anytime you want to watch. We can’t wait to make it easy for even more people to fall in love with MLS and root for their favorite club” said Apple senior VP services Eddy Cue.

    “Apple is the perfect partner to further accelerate the growth of MLS and deepen the connection between our clubs and their fans. Given Apple’s ability to create a best-in-class user experience and to reach fans everywhere, it’ll be incredibly easy to enjoy MLS matches anywhere, whether you’re a super fan or casual viewer” said MLS commissioner Don Garber.

    At launch, all MLS and Leagues Cup matches will include announcers calling the action in English and Spanish, and all matches involving Canadian teams will be available in French. Apple and MLS will also provide enhanced league and club coverage for fans to easily follow the league or their favorite clubs in Apple News, with the ability to watch highlights right in the News app.

    Complete details for the new service, including when fans can sign up, subscription pricing, specific details about the new MLS programming, an improved match schedule, broadcast teams, production enhancements, and pre and postgame coverage — as well as all the ways fans will be able to enjoy MLS content across the Apple ecosystem — will be announced in the coming months.

    Major League Soccer claims to be the fastest-growing soccer league in the world, more than doubling in size to 29 clubs over the last 15 years.

  • Adani and GMR buy teams in Ultimate Kho Kho

    Adani and GMR buy teams in Ultimate Kho Kho

    Mumbai: Corporate giants Adani Group and GMR group have acquired the Gujarat and Telangana franchises respectively in the Ultimate Kho Kho league, which is poised for a 2022 launch to promote the homegrown sport.

    Promoted by Dabur Group chairman Amit Burman, in collaboration with the Kho Kho Federation of India, the league aims to revolutionize the indigenous sport of Kho-Kho by adopting a modern-day professional structure, which would bring the fast-paced action to the living rooms of the fans in a new avatar.

    Welcoming the two team owners Ultimate Kho Kho CEO Tenzing Niyogi said, “I am delighted to welcome the Adani Group & GMR on board on our Ultimate Kho Kho journey. We are committed to bring this sporting spectacle to the masses of India and it’s of great pride to collaborate with corporates as stakeholders. This is certainly a strong foot forward for Ultimate Kho Kho becoming a sports movement”

    Adani Sportsline, a part of the Adani Group, is already associated with many sporting leagues in the country and is determined to contribute to creating an ecosystem that props up future sports icons and inspires the youth of the country.

    Speaking of this acquisition, Adani Enterprises director Pranav Adani said “At Adani Sportsline, we are delighted to be in a position to promote yet another exciting homegrown sport.”

    He added, “We have always believed that the best way to promote homegrown sports and build engagement across the national audience is to adopt a professional, structured approach. Our experience with the Kabaddi and Boxing League gives us confidence that the Ultimate Kho Kho League will do wonders for this much-loved traditional sport. Our decision to partner with this league is an extension of our aim to build a world-class ecosystem that nurtures sporting talent, accelerates the sports economy and plays the role of an enabler in India’s journey to become a leading sporting nation.”

    GMR is hoping that its association with UKK will help ‘Kho-Kho’ break the shackles and soar high in terms of popularity.

    GMR Group corporate chairman Kiran Kumar Grandhi said, “At GMR Sports’ our aim is to promote sports amongst youth, connect with the community at large and build a supporting ecosystem. Since its inception, over 15 years ago, the company has done pioneering work in growing popular sports such as Cricket and other indigenous sports like Kabaddi and Wrestling across India and overseas. With a vision to nurture talent at the grass-root level, it has invested in providing access to professional sports by setting up Sports Training Academies across India.”

    Ultimate Kho Kho has already roped in Sony Pictures Networks India (SPNI) as its official broadcasting partner in a multi-year deal. The high-octane games will be broadcast exclusively across SPNI’s sports channels and their dedicated OTT platform SonyLIV which will enable viewers to watch the Ultimate Kho Kho ‘on the go’.

  • “FanCode is focused on delivering value to our users”: Yannick Colaco

    “FanCode is focused on delivering value to our users”: Yannick Colaco

    Mumbai: India’s premier digital sports destination FanCode is initiating a slew of new offerings on its platform. FanCode deals in three major areas like live content, sports statistics, analysis and commerce. 

    Under the umbrella of Dream Sports, FanCode was launched to change the dynamics of sports consumption in India. The platform offers live streaming, sports data, analytics, statistics, a merchandising store, tour passes, expert analysis, opinions and the latest sports news.

    The company is led by co-founders Yannick Colaco and Prasana Krishnan. Both worked together at sports broadcaster Nimbus Sports until 2013. Colaco went on to join the National Basketball Association (NBA) while Krishnan joined Sony Pictures Networks India.

    Colaco was part of the international leadership team of the NBA and managing director of its India business. He spent the next six years driving the grassroots development of the basketball sport in India, setting up a full-fledged NBA Academy and building partnerships across licensing, content and marketing initiatives. He was also instrumental in bringing the first-ever NBA Games to India. 

    A consummate sports enthusiast, Colaco has been in the sports and media industry for two decades. In his view, avid sports fans in the country were underserviced when it came to accessibility to sports content. The consumption of sports content was fragmented across multiple platforms.

    He joined forces with Krishnan in 2019 to launch their entrepreneurial venture with a commitment to give sports fans a highly personalised and unified experience of sports content.

    Colaco told Indiantelevision.com that FanCode’s goal is to “redefine the way sports fans follow their favourite sports by creating a more integrated and immersive experience as well as by giving them greater access to a wide variety of sports content.”

    In an in-depth conversation with journalist Ashwin Pinto, FanCode co-founder Yannick Colaco spoke about the company’s progress, challenges, trends in the sports business, acquisitions, expansion plans and more. 

    Edited Excerpts: 

    On the progress, FanCode has achieved

    FanCode focuses on redefining the way sports fans follow their favourite sports by creating a more integrated and immersive experience. It gives them access to a wide variety of sports content. Our greatest ally in delivering on this is the ability to unlock the potential of digital for sports fans.

    Since 2019, the company has significantly upgraded the viewer’s experience by integrating key services which are fundamental to their ability to follow their favourite sports. The services supply include live scores & commentary, live stream & video on demand, match insights & analytics, and official fan merchandise. All of this while supplying fans access to live streams of over 350 events and over 50,000 hours of live content. We are thrilled at the way sports fans have embraced our product and we now have over fifty million users on FanCode. 

    On the challenges faced by FanCode and its determination to be a standalone product

    FanCode is focused on delivering value to its users. Every offering that this company provides has been predicated. Given the response received so far, its viewers see value in having an integrated experience, rather than having to access multiple products to follow the same match or event.

    Fortunately, having an amazing team of FanCoders, including some of the best talents in the country, who have met the challenges head-on and continue to deliver amazing results, FanCode is blessed to meet all its product and technological challenges and give a seamless experience.

    Indian sports fans have limited access to great sports content. An integrated solution before the launch of FanCode did not exist overseas. Some companies do provide streaming of sports content but are limited to offering news and analysis. Earlier, the experience for the viewers was broken.

    On FanCode’s business model as an SVOD platform and cracking micro-transactions

    Paying for content on digital platforms is still very new in India. Realising the need for paid users at a very early stage FanCode worked on a priority basis in expanding the ecosystem. As per the feedback received, the company found out that the largest constraints were not willing to pay even for the entry tickets. To address these, it took a page out of the hugely successful sachet pricing strategy of FMCGs in India and gave fans the ability to buy matches and events, instead of buying only monthly and annual packages. The company has also invested significantly in building technology around an in-house subscription service which created an exceptionally smooth and seamless purchase experience.

    Results have been great with a rapidly growing number of transacting users. What’s also remarkably interesting is that many match and tour subscribers come back to buy multiple times and even upgrade to annual packages.

    On offering sports fans a personalised experience

    For Fancode success is about users’ seamless experience. For example, if you’re a fan of Virat Kohli, you should be able to watch him bat, watch replays of his best shots, access his stats in the current match and his career, chat with other Kohli fans, and buy his jersey; all inside the same experience with minimal friction. 

    Personalisation of experience is an extremely important part and thus the focus is exactly on where to invest significant resources over the next year. Sports fans wear their allegiance on their sleeves and are happy to talk about who they support. It is the company’s job to take this data and build technology solutions to provide a customised experience for higher engagement.

    On setting new trends in sports consumption

    The migration of fans from traditional modes of sports consumption like linear TV, newspapers, etc., to digital channels, has been phenomenal and this continues at a rapid pace. With this migration, the expectation of what a fan should have access to has also grown. Fans want to access scores, live matches, highlights, and stats. They want everything packaged in bite sizes and they want it at once.

    On its foray into streaming sports content

    There is absolutely no doubt that there is a significant growth in fandom for sports in general across India. As FanCode continues to expand the range of events and sports that are featured, a lot of growth in other sports is also observed, which were previously underserved.

    There is some particularly good traction in partnership with Major League Baseball and the J League (football) as well as the remarkable thing is that every user who consumes these on this platform is authenticated and not just a blip on a rating scale. For FanCode, it becomes easy to improvise by having an amazing opportunity to build a direct relationship with consumers and get real-time feedback.

    On the acquisition strategy behind FanDuniya

    The acquisition of FanDuniya helped in strengthening sports statistics and analytics offering under FC stats. It helps to build one of the largest stat hubs. FanCode will continue to explore these opportunities to help create more value for the users.

    On launching its merchandising store FanCode Shop

    Sports merchandise has been a significantly underserved market in India. As sports fandom has grown the demand for fan gear has increased. There are other many elements to consider including ranges of fan gear, styling, name and number gear, fit, pricing, etc. and honestly, the market has been ignorant of most of these.

    FanCode spent a significant amount of time with the teams and leagues it partnered with, which caters to fans across the country and now has over 30 sports brands with more than 800 products. Making fan gear, and variations of it, accessible and affordable has been an important part of growing the ecosystem.

    It has partnered with several sports leagues and teams for their licensed merchandise and worked with official partners of many of the other leagues and teams which enabled it to be a comprehensive destination for fan merchandising including 10 IPL teams, NBA, Manchester City FC, Liverpool FC, FC Barcelona, Bengaluru FC, MotoGP and WWE. We also improvise our technology to innovate and deliver rapid turnaround times in both the creation and distribution of fan gear, ensuring that fans will have the latest, most topical designs of their favourite sports brands and teams.

  • MIB broadens the list of sports events of national importance

    MIB broadens the list of sports events of national importance

    Mumbai: The Ministry of Information And Broadcasting (MIB) has under the Sports Broadcasting Signals (Mandatory Sharing with Prasar Bharati) Act, 2007, broadened the list of sports events of national importance, according to a recent notification. These events will now be shared with Prasar Bharati as the broadcast rights holder.

    In terms of cricket, the good news for the Board Of Control For Cricket in India (BCCI) is that there is no mention of the Indian Premier League (IPL) whose media rights will be decided in an e-auction next month. All sports leagues have been kept out of the list. Under the sports act, all test matches played by India are covered. Earlier, only test matches deemed of high interest were covered.

    ODIs and Twenty20 matches played by India were already covered. Also, among other new things that have now come under the Act the semi-finals and finals of the International Cricket Council (ICC) World Test Championship will have to be shared. India playing matches, Semi-finals and finals of the Under-19 World Cup will now have to be shared. All Olympic Games including the Winter Olympics are now covered under the Act. The Commonwealth Games and Asian Games continue to be covered under the Act.

    These are all the events that will have to be shared with Prasar Bharati. Some were already covered under previous notifications. Some events in football, shooting and archery are deemed of national importance only if India is hosting those events. Following are the lists:

    Cricket

    (a) All official One-Day, Twenty-20 and Test matches played by the Indian Men’s and Women’s Cricket Team and all ICC Test matches featuring India

    (b) Semi-finals and finals of ICC Men’s and Women’s One-Day International World Cup

    (c) Semi-finals and finals of ICC Men’s and Women’s Twenty-20 World Cup

    (d) All Semi-finals and finals of ICC Champions Trophy (One Day)

    (e) All Semi-finals and finals of ICC World Test Championship

    (f) Semi-finals and finals of ICC Men’s and Women’s Asia Cup (Twenty -20 and One-Day International)

    (g) India playing matches, Semi-finals and finals of Under-19 World Cup.

    Tennis

    (a) Davis Cup-All matches featuring India

    (b) Grand Slam Tournaments – Finals of Men’s Singles, Women’s Singles and all matches featuring Indian players from quarter-finals onwards

    (c) Grand Slam Tournaments – All such matches featuring Indian players in men’s doubles, Women’s doubles or Mixed doubles from quarter-finals onwards.

    Hockey

    (a) World Cup – All matches featuring India and semi-finals and finals

    (b) Champions Trophy – All matches featuring India and finals

    (c) Indira Gandhi Gold Cup for Women-Semi-finals and finals

    (d) Hockey India Sub-Junior National Championship and Hockey India Academy National Championship

    (e) Hockey Men’s Junior Men World Cup*

    (f) Sultan Azlan Shah Cup- All matches featuring India, Semi-finals and finals;

    (g) International Hockey Federation (FIH) – Hockey Pro League matches.

    Football

    (a) World Cup – Opening match, quarterfinals, semi-finals and finals

    (b) Asia Cup – All matches featuring India and semi-finals and finals

    (c) Santosh Trophy – Semi-finals and finals

    (d) Asian Women’s Football Cup*

    (e) Under-17 Federation Internationale de Football Association Women’s World Cup*

    (f) World Cup (Under – 17) – Opening match, quarterfinals, semi-finals and finals.

    Badminton

    (a) All England Open Badminton Championship – All matches featuring Indian players, semifinals and finals

    (b) Badminton World Federation World Cup Championship – All matches featuring Indian players, semi-finals and finals.

    Kabaddi

    World Cup – All matches featuring India, semi-finals and finals.

    Khelo India Games

    (a) Khelo India Games

    (b) Khelo India School Games

    (c) Khelo India Youth Games

    (d) Khelo India University Games

    (e) Khelo India Games for differently abled persons

    (f) Khelo India Games for Indigenous Sports

    (g) Khelo India Winter Games.

    Other Events

    (a) International Shooting Sport Federation World Cup Event*

    (b) Commonwealth Shooting Championship*;

    (c) Commonwealth Archery Championship*

    (d) International events organised by National Sports Federations recognized by the Government of India.

  • Gigabyte Technology launches metaverse for Lucknow Super Giants

    Gigabyte Technology launches metaverse for Lucknow Super Giants

    Mumbai: Gigabyte Technology and its gaming brand ‘Aorus’ the associate sponsor of Lucknow Super Giants have launched the team’s metaverse. It is the first of its kind for sports in India that will help the team and fans to get closer.

    This created platform will serve as a one-of-a-kind experience for the fans who especially this time around can’t visit the stadium due to the fact that the entire IPL group stage is being hosted in Maharashtra.

    The experience features a virtual creation of the Cricket Sports Stadium, from its distinctive curved facade to the spiral walkway at the front. Also featured are exclusively designed panels along the stadium’s internal walls, where visitors to the experience can view player stats and try on their jerseys. The external walls of the stadium are covered in vibrant custom artwork evoking the unique spirit of Lucknow through dancers, musicians and place-specific details.

    The cherry on the top will be visitors will have a unique opportunity to be one of the lucky few people who will get to make metaverse history and meet their cricketing idols in an exclusive meet-and-greet in this virtual world, and additionally, have a chance to win a real-life Gigabyte PC by competing in a PC assembly game. They can also explore featured Gigabyte devices in a beautiful product lounge.

    Gigabyte India Director Sunil Grewal said that everyone at Gigabyte has been looking forward to this launch, which will serve as a great experience for the fans. “We at Gigabyte are very excited about the Metaverse project in partnership with Lucknow Super Giants and XRC. We will be bringing to fans an immersive experience that will enthrall them for sure. At Gigabyte, we strive to make our community experience future ready/world-class products. And, this will be a perfect opportunity for them to know more about our brand and products”.

    Lucknow Super Giants’s Ceo Raghu Iyer said, “We are really excited about Gigabyte’s and Aorus’ metaverse project for our team’s supporters. Being our technology partners, it’s fitting that they create a tech platform providing a unique experience to engage fans and delight them. It will not only be interesting for the team’s fans but for our players as well.”

  • Exclusive: Regional space to play a major role in Viacom18’s sports plans

    Exclusive: Regional space to play a major role in Viacom18’s sports plans

    Mumbai: Media conglomerate Viacom18 has big plans to create a splash in the sports broadcasting space. The aim is to have nine to ten channels including regional channels. According to sources, the languages being considered include Tamil, Telugu, and Kannada. Channels have already been launched – Sports18 in HD and SD and Sports18 Khel a Hindi FTA offering that is available on DD Freedish. 

    A source tells IndianTelevision.com that for Viacom’s sports business both linear broadcast and the streaming platform (Voot) are equally important. The expectation is that in the coming five years digital will overtake linear broadcast in terms of sports content consumption. On the revenue front, advertising and subscription will both be important.

    “The focus so far for the company has been on a variety of sports including badminton, basketball (NBA rights for three years), ATP tennis and soccer. The marquee property acquired so far has been Fifa (Sony was the previous rights holder),” explains the source, adding, “The company has also bought other soccer rights like La Liga, Serie A and the French League. The plan for the sports business is to have an extensive presence across TV and digital. So Voot will also have a very important role to play. As and when properties come up including cricket-based upon the commercial considerations the company will decide whether or not to go for them.”

    For now, specialty channels like a Golf channel are not being considered as they are not commercially viable in the current market scenario. “For the next two to three years specialty channels are not on the horizon. Before the Fifa World Cup in November the company will launch all its regional channels. It is fair to say that it will have 9-10 regional channels. They will all be pay channels, apart from the current FTA offering. Across TV and digital the properties need to deliver,” the source tells. 

    MTV, the source adds, will stop airing sports in due course. “Right now they are airing sports as an adequate number of sports channels are not there.” The source further states that as of now non cricket is still very small. “The reality is that it is still very, very small compared to cricket. One cannot compare the two.” 

    On the distribution front, Sports18 is present on the major platforms apart from Dish TV. “That will also happen soon. The channels are present across most cable networks including the small ones.”

     In terms of media rights, the source informs that rights price for some properties like EPL de-grew substantially because the viewership has been falling for quite a while. The source expects acquisition prices of the Tennis Grand Slams to also fall as the viewership is just not coming. “The expectation earlier was that the audience would grow. That has not happened. A correction was inevitable.” 

    “The French Open takes place during the latter part of the IPL which is not the best timing. However, Fifa being a marquee property saw quite a few parties bid,” the source informs. In terms of the IPL ratings falling in the initial few weeks, the source says that one cannot go by one season to judge the value of the property. The source expects the Board Of Control For Cricket in India (BCCI) to get a substantial jump over last time. “It is still the biggest media property in the country.” 

    The source maintains that the BCCI has every right to sell it the way they want including the 18 non-exclusive games for the digital arena.

    “It is a unique sort of construct but I am sure that the BCCI would have decided what is best for them. I expect digital players like Amazon, Fancode to go after the non-exclusive 18 games digital package quite aggressively. It is very monetisable. “Those 18 games are all the premium games including the playoffs. There is a real good reason for people to go after that 18-game package. In the next five years, digital will be much bigger than television and so the overall digital rights package will also be targeted by the digital players.”

    The source adds that digital is playing a big role in catching up. When people travel they watch sports on their mobile. So time is not being compromised. To some extent, cord-cutting is also helping the growth of digital. Post-IPL the International Cricket Council (ICC) and the BCCI rights will come up. But the expectation is that whoever gets the IPL will probably not aggressively go after ICC. “It is very unlikely that one bidder will get all these three properties because the cost is very high. It will not be like the past. Resources are limited.” 

    It is worth noting that Disney Star is the incumbent for all the three marquee cricket properties mentioned above. The source adds that e-auction is the best way for the BCCI to go about the IPL bidding as it is the most transparent process.

  • There is a growing awareness of Metaverse and it is the future, reveals Wunderman Thompson Intelligence’s survey

    There is a growing awareness of Metaverse and it is the future, reveals Wunderman Thompson Intelligence’s survey

    Mumbai: There has been an increasing awareness of the metaverse recently. It was revealed in Wunderman Thompson Intelligence’s latest survey ‘New Realities: Into the Metaverse and Beyond’, that 76 per cent of people feel the metaverse will allow authentic self-expression and however, the market is becoming aware of the advantage of it.

    The survey shows brands and agencies a clear direction in a tech field where 74 per cent of people feel metaverse will be the future. The analysis presents a roadmap for adland which expands upon the groundbreaking into the metaverse study.

    Its 2022 metaverse survey ‘New Realities: Into the Metaverse and Beyond’ for which research was fielded in March – from over 3,000 people aged 16-65 in the US, UK and China – shows that awareness of the metaverse has more than doubled in less than a year. While less than a third (32 per cent ) had heard of the term in July 2021, by March 2022 almost three quarters (74 per cent) had heard of the term.

    Although awareness has increased, understanding remains low. The research also finds that there is a lack of clarity around what the term means, with only 15 per cent stating that they know what it is and can explain it to someone else.

    Despite being unable to explain the metaverse, consumers believe that it promises to impact our lives significantly and among those who know what the metaverse is, two-thirds believe it will be life-changing.

    Wunderman Thompson Intelligence’s global director and author of the report Emma Chiu said, “As ever-greater portions of our lives move into the virtual realm, it’s becoming increasingly clear that the metaverse will be instrumental in our collective future, with our follow-up survey uncovering widespread expectation that the metaverse heralds enormous changes to almost all industries.”

    Areas in which consumers are expecting to see innovation include entertainment where 90 per cent of respondents held this belief, followed by advertising and retail. Meanwhile, 85 per cent believe the metaverse will impact the fashion industry and also the world of work.

    With many still assessing the impact of new screen-based habits, alongside the continued blurring of the virtual and physical worlds, the latest, companion report includes fresh data and several other critical insights:

    • Retail brand analysis shows the development of digital and physical shopping alongside one another, sharing case studies including Nike in Roblox, Forever 21’s Shop City and Fred Segal’s Artcade.

    • The finance section of the report outlines the top banks, credit companies and crypto literacy projects along with research into the growth of virtual currencies. The outcome is that these currencies are becoming a significant economic force both for business and for countries as several get involved in experiments with nationally regulated crypto.

    • Health and Wellness shares insights into deepening connections between digital and physical care for bodily and mental health. Explore case studies from Sims to CVS.

    • Food brands have jumped into the metaverse with restaurants and beverage brands leveraging the link between food and social connection. From Coca-Cola’s Indian wedding to the Flyfish member’s only restaurant where NFTs are exchanged as verification, this sector shows real creative flair.

    Wunderman Thompson Global Chief Marketing and Growth Officer Naomi Troni said, “Brands must establish a roadmap for entry into the metaverse. However, there are concerns too around privacy, security, and safety.”

    “So, while our latest findings indicate almost limitless opportunities for brands — enabling them to re-imagine what their products, services and consumer engagement could and should look like – they must also enter this new world carefully,” she added.

  • Legends League cricket in expansion mode; looks for franchise buyers

    Legends League cricket in expansion mode; looks for franchise buyers

    MUMBAI: Legends League Cricket (LLC), which is a Twenty20 cricket tournament comprised of former players had its first season this year in January in Oman. The league is now looking at the franchise model and will start with the sale of four franchises. On the broadcast front the first season aired in India on Sony and it is now looking at longer-term deals. 59 former cricketers took part in the first season.

    Speaking to Indiantelevision.com Absolute Legends Sports co-founder, CEO Raman Raheja said that the expectation is to achieve breakeven in the third year of operations. “We have invested more than $7 million into the business and will continue to invest more to develop and promote the eco-system of Legends Cricket. We would also see further investments coming from our Franchisee in the future to promote the space. LLC would not only provide more revenue making opportunities for retired cricketers but also create a unique fan engagement platform and Learning platforms for upcoming cricket talent. According to our business plan, the business is expected to breakeven in the third year of operation.”

    The plan he adds is to have four franchisees in season one of Club Series that would be hosted in September 2022. “We would add two more franchisees in Season two next September. The franchisees are expected to invest up to $15 million in acquisition costs over the next 10 years besides the players fees and operational costs.”

    Shedding light on the revenue streams available to franchises he said that like any other professional T20 League in the world, there will be a shared central pool for the franchisees. The central pool would have revenues from broadcast rights sales, league sponsorships and ticketing. The same would be appropriately distributed amongst all franchisees.

    “Given the business model, franchisees would break even from year two itself,” he confidently avers.

    In terms of the broadcast plans, he explains that the first season was broadcast on Sony Sports Network in India, Geo Sports in Pakistan, Supreme TV in Sri Lanka and Crictracker around the world. “Some of the deals are long term but India was single season. We are now going to be negotiating a longer term deal for the India territory. Also, we are in discussion with leading broadcasters in England, South Africa, Bangladesh, Australia and New Zealand after the success of season one.”

    Earlier there was a league comprising of retired cricketers. It folded up. Raheja cautions that business can’t be run just based on passion for cricket. He stresses the importance of having the right approach and opportunity to create a solid return on investment. “The previous such leagues were flawed in their business model. The cricket economy is primarily run by the Indian ecosystem. Thus, we are focused on that for the business model. We may be hosted outside India, but the primary target group is Indian fans thereby making for a relevant financial model. Our first season itself showed that. We became the most watched T20 League in India outside of the IPL thereby showing that the content has traction; thus the revenues also flow in.”

    Queried about how the idea of LLC came about he said that while cricket is as good as a religion in India with millions of followers the unfortunate fact is that cricket heroes fade into oblivion when they retire from active sports participation. They may have, he explains, some competitive cricket left in them but due to growing age and dropping fitness levels, they are unable to compete at the optimum level with younger players.

    Adds Raheja: “We don’t want them to fall off the cliff on announcing retirement. We want to taper off their exit with a gradual withdrawal over four to five years or more of playing competitive cricket amongst other legends of the game. Legends League Cricket is created to provide fans with an opportunity to see the legendary cricket heroes playing some competitive cricket and recreate the old rivalries on the cricket field.

    According to him, some of the key objectives behind LLC are: “We want to own the word “Legend” in the sports genre on social and digital platforms. We created and promoted our content accordingly across the world and the result was that we were trending on that keyword on Google. In season one, we had a direct fan base of more than 300 million followers with our 59 Cricket Legends (players) as their social media followers. That’s how we want to engage with fans as our core mission.”

    Now would you not call that a win-win strategy?

  • adidas signs multi-year deal with Indian football team vice-captain Sandesh Jhingan

    adidas signs multi-year deal with Indian football team vice-captain Sandesh Jhingan

    Mumbai: Sportswear giant, adidas has signed a multi-year endorsement deal with Indian football team vice-captain Sandesh Jhingan.

    As part of the association, Jhingan will work closely with adidas in engaging and inspiring the youth to take the game to the next level. A recipient of AIFF’s ‘Emerging Player of the Year’ in 2014, he was named ‘Men’s Player of the Year’ in 2020-2021 and was also the recipient of the prestigious Arjuna Awards in 2020 for his outstanding achievement in football.

    Brand adidas, India, senior director Sunil Gupta said, “Sandesh is a role model for many young footballers and a perfect combination of passion and talent. With this partnership, we aim to inspire the youth and work towards a common goal of building football from the grassroots level in India. We are thrilled to have Sandesh join the adidas family”.

    An ardent fan of Manchester United, Sandesh will now join the brand’s elite pool of athletes which includes the likes of Lionel Messi, Mo Salah, Paul Pogba, Paulo Dybala, Rohit Sharma, Mirabai Chanu, Lovlina Borgohain, Manpreet Singh, Simranjit Kaur, Nikhat Zareen, and Jeremy Lalrinnunga. The brand has also partnered with some of the leading football clubs in the world including Manchester United, Arsenal, Real Madrid, Juventus, and Bayern Munich, which define the brand’s commitment to football.

    “My journey with football has been very enriching, and I aspire to make it a far bigger sport in India than it is today. I am thrilled to be a part of the adidas family, and I feel this association will take me closer to my dream of seeing India develop a greater passion for football and gain a spot in the 2026 FIFA World Cup. I feel adidas gets my passion and love for football like no other, given its long-standing relationship with the sport,” said Jhingan.