Tag: Pogo

  • Pogo launched art and craft book with Orange Education

    MUMBAI: Kids entertainment channel Pogo has partnered with Orange Education, a unit of Saraswati Group, to introduce a series of 11 school graded art and craft books titled ‘M.A.D. Let’s Doodle!’.

    These books, aimed at children between the ages of 3-14 years, follow the curriculum prescribed by CBSE, ICSE, State Boards and International schools complimenting the NCERT Art Assessment guidelines and CCE and NCF 2005 directives.

    Through the art and craft activities designed by experts, the curriculum focuses on development of non-verbal IQ, numeracy, spatial cognition, higher levels of language development, improved social relations, creative representation, music, movement and logic besides the lasting social and economic benefits in the quality of life led as a result of pursuing arts.

    The ‘M.A.D. Let’s Doodle!’ books, priced at Rs. 195, will be available across all the leading retail chains like Landmark, Big Bazaar and Crossword before the commencement of the 2013 academic session. Each book contains about 40 educational activities and comes loaded with art and craft material in an easy to carry box packaging.

    Commenting on the launch, Turner International India and South Asia Cartoon Network Enterprises Director Gaurav Brar said, “M.A.D has been one of the most popular shows in the kids entertainment genre and has always pushed the envelope with regard to creative and inspiring content across TV, publishing, licensing products, online, etc. We are very optimistic about the launch of ‘M.A.D. Let’s Doodle!’ which will extend the M.A.D brand core philosophy into school curriculum.”

    To launch these books, Orange Education conducted a nationwide art competition inviting more than 1500 schools from across India. The competition culminates in four mega events held across Chandigarh, Delhi, Kolkata and Mumbai starting October and gives an opportunity to 4000 students and their teachers to interact with Rob, host of M.A.D.

  • Kids channels swing into high action

    Kids channels swing into high action

    After a flood of four channel launches in 2004, the kids genre has swung into big action with three new appearances last year and the announcement of Discovery to enter the segment this quarter.

    The battle isn‘t going to be easy as the advertising pie is pegged at Rs 2.4 billion in 2011, up from Rs 2 billion a year ago, and the licensing and merchandising market is still at its infancy in India.

    Broadcasters, however, are finding strategic value to occupy the space at a time when India is waking up to the government’s call of mandated digitisation.

    “Discovery Kids will offer Indian children the ideal combination of learning and entertainment. In light of the massive digitisation drive in India, we believe viewers will express their demand for such distinct television networks,” says Discovery Networks International president, CEO Mark Hollinger.

    Expanding its bouquet in the southern region, Sun TV Network launched Malayalam kids channel Kochu in 2011 TV to complete its entire cycle of covering the four languages. Sun had launched Chutti TV in Tamil (2007), Kushi TV in Telugu and Chintu TV in Kannada (2009).

    Maa TV Network launched Maa Junior in Telugu, its first channel in the kids space, while Viacom18 introduced Sonic to complement its other kids channel Nick. Maa Junior has since the beginning of the year transitioned into a GEC and has been rebranded as Maa Gold.

    “In 2011, two regional broadcasters launched language channels to expand their networks in the southern states of Andhra Pradesh and Kerala. The Viacom18 channel was more a segment strategy to complement Nick,” says a media analyst.

    Sonic targets children in the age group of 10-17 years with action, sitcoms and adventures. The movies cater mainly to teens.

    What is encouraging kids broadcasters is the rise in viewership. The overall genre is on a growth path due to channel launches, according to research agency TAM. The total share of the genre grew to 18 per cent among the 4-14-year-olds (C&S, All India), largely due to the growth in the universe of kids to 48 million in 2011, from 43 million a year ago.

    According to Sonic and Nick India EVP and GM Nina Elavia Jaipuria, the genre enjoys the loyalty of kids among the age group of 4-14
     despite competition from other genres and has been growing 7-10 per cent year-on-year.

    “Despite the fragmentation that has happened in the entertainment world, this is one genre which continues to garner GRPs and viewerships from kids. In 2011, we once again proved to ourselves that it is a genre that is being viewed by boys and girls in that age bracket,” she says.

    In her yearender column for Indiantelevision.com, Turner International India GM, Entertainment Networks South Asia Monica Tata wrote that the genre not only recorded growth but also saw the entrance of new channels like Sonic. “The kids’ genre grew in regional languages as well. In Tamil, for example, the share of Kids is higher than News. The continued investments in launching new channels and content prove that the kids’ entertainment space is a very viable market.”

    Even though the kids genre commands 6-7 per cent viewership share, the problem is on the revenue said. However, while traditional advertisers like food & beverages, personal care, and household products continue to be heavy spenders on the genre, non-traditional advertisers like automobiles, electronic devices, and insurance companies have started to take notice of the genre.

    “We did see a lot of non-traditional advertisers. We now have insurance companies who are talking to the 4-14 TG,” says Jaipuria.

    Hindustan Unilever and Cadbury India were top advertisers on the genre for both 2010 and 2011 in a list dominated by FMCGs and personal brands, TAM AdEx data shows. Interestingly, Maa Network and Sun TV, who operate channels in the genre, were among the top 10 advertisers in 2011.

    “There has been increasing awareness that kids now have a say in purchase decision-making that extends far beyond traditional categories. Today, around 63 per cent of parents involve their children in the decision making process. This is one of the main reasons that has attracted advertisers to kids’ channels in order to effectively target families,” says Turner South Asia network head ad sales Juhi Ravindranath.

    Agrees Walt Disney Television International India business head Vijay Subramaniam, “Brands understand the importance of engaging this TG because this is a very loyal base. It is important to realise that the kids of today will become the consumers of tomorrow. A lot of advertisers are now including kids channels in their advertising mix.

    L&M is another revenue stream the channels are betting big on. Disney, for instance, has inked a licensing deal with Mukesh Ambani-owned IPL franchise Mumbai Indians to launch co-branded merchandise products targeted at under-14 kids segment. The merchandise will be sold in around 5,000 Reliance retail outlets and will be also be promoted through the digital medium.

    But considering the number of channels in the genre and the ad revenues it attracts, is running a kids channel a viable proposition?

    Jaipuria feels it depends on the business models of the individual channels and whether or not they fill the need gap. “How the channels source content – whether it is a localised or is it sourced internationally – also plays a role in channels‘ viability. Although the gestation period for a kids channel maybe longer than other genres, it‘s about having an intelligent business model and having a right mix of content,” she avers.

    Jaipuria is also betting big on digitisation as it will make possible an increase in subscription revenues and bring down high carriage fees.

    Sun Group CEO Tony D‘Silva believes kids channels need to become more and more segmented as their needs keep changing as they grow up. “Right now most of the channels are targeted at 4-14 age groups,” he avers.

  • Polaris to roll out new TVC in March

    Polaris to roll out new TVC in March

    MUMBAI: Polaris India will launch a new television commercial for Polaris Sportsman 90 and RZR 170.

    The TVC will go on air on Cartoon Network and Pogo on 10 March. It will later be rolled out on other channels.

    The campaign is created by Future Uday Communications.

    Polaris Sportsman 90 and RZR 170 are positioned for kids between the age group of 6-12 years who could use them at their farm houses, gardens, outdoor and off-road venues.

    The TVC uses the insight of a bully character which is often found in every school in that age group. The commercial idea showcases the bully snatching the tiffin of a young kid. This dominating act is noticed by the Polaris Gang who decides to teach the bully a good lesson.

    The TVC ends with the bully apologising for his behaviour. The TVC is concluded by a chorus from all the kids, “Polaris lao, farm house mein chalao” (Bring Polaris and ride it in your farmhouse.”

    The media agency for Polaris India is Oye Media Solutions.

  • ‘Challenge in the digital world is to make content that lasts longer’ : Turner Entertainment Interactive Media executive director Benjamin Grubbs

    ‘Challenge in the digital world is to make content that lasts longer’ : Turner Entertainment Interactive Media executive director Benjamin Grubbs

    As new media usage grows, broadcasters are trying to find ways to leverage it. Turner is no exception and has been creating tools like games for kids. The idea is to use new media as a brand extension for Cartoon Network and Pogo.

     

    New media is not just a marketing tool but a place where kids spend a serious amount of time engaging with their favourite characters and shows mainly through gaming. The challenge in the digital world is to make content that becomes stronger and lasts longer.

     

    As Turner has worked aggressively on new media to ensure that it co-exists strongly with the traditional media, it has kept a firm eye on maintaining scale for such products across markets.

     

    Turner has also created facilities that develop local content for new media in places like Japan, Korea, China and Southeast Asia. The R&D team in Mumbai, for instance, creates products for the Indian platforms. The aim is to develop the local market and also make product innovations that can be exported.

     

    In an interview with Indiantelevision.com’s Ashwin Pinto, Turner Entertainment Interactive Media executive director Benjamin Grubbs talks about how the media conglomerate has used new media to hook kids and build their content brands.

     

    Excerpts:

     

    How does Turner approach new media?

    New media and traditional media complement one another; they co-exist in the market. The consumption of TV content increases as digital media usage increases. Consumers have an affinity for those brands that we create and they consume them across platforms. They watch an episode of a TV show; online they play a game involving a character from that show. Then at retail they buy a toy or a T-shirt.

     

    There is a three-pronged approach of the Turner interactive business – Create, Play and Edu-tain

     

    -Create: Games like Toon Creator let kids create their own cartoons. Toon Creator has over 469,000 animations developed by kids and 5.6 million views. Another example is Game Creator where kids can create their own games. It has 402,000 kids making games, there are 1.6 million games developed by kids and 429 million games have been
    played.

     

    – Play: Cricket Club is an excellent example. There are estimated 10 million game plays in 2011

     

    – Edu-tain: Cartoon Network partnered with Prudential Asia to launch Cha-Ching, an initiative that encouraged kids to learn money management skills by a simple four-part process – ‘Earn, Save, Spend and Donate’. An interactive website hosting games, music videos, applications, etc. was created.

     

    How does the business model work?

    For broadcasters, there could be different business models. At Turner we package content on channels and sell them to cable companies who pay us a fee. We sell advertising on our channel and websites. We have consumer products and also do live events.

     

    In the pay-TV market, there is more demand for compelling content that continues to do well. In the digital economy, new revenue streams are emerging. It has only been in the last couple of years where we have seen smart phone usage. The method of monetisation is not just advertising but also buying products like a game. You can buy a game on the phone or buy items within a game. It is not transferring one business model to another. You open up business models that are complementary to your core business.

     

    How much revenue do you get from new media?

    We don’t break down the percentage of revenue that comes from different business segments. But the digital business growth rates are high.

     

    Which are your top properties that have been monetised through new media?

    The Ben 10 franchise is a good example. This is content that started with television. Then it became a successful global consumer product IP. We license it out. Then in the digital space we have developed online games and mobile products. There is also video content available online. We have monetised it in different ways.

     

    ‘We have a R&D team in Mumbai that develops products for the Indian platforms. The aim is to develop the local market and also make product innovations that can be exported’

     

    You have done online gaming for properties like Ben 10. How effective has it been as a brand extension tool?

    What we are seeing in some markets is that people who do not have cable television at home just consume our content through digital media. In some markets across the Asia Pacific, the cable market penetration may not be as high as what it is in India. We see a percentage of people who only consume content on digital. Digital has been a positive development for Turner over the last five to 10 years.

     

    Have you done research to show how kids in India and Asia perceive and use new media?

    There is similarity in terms of how Indian kids and other kids use new media. They look for games first when they go online. We launched Cricket Club here on Pogo. We then took it to Australia. We will take it to every cricket nation.

     

    For the last 10 years, we have been running a New Generation study. Many kids become more active consumers of technology than their parents; they get initiated at a very young age. The time spent on our site is 25-30 minutes per visit. It is a very engaged audience and they come back quite often. This results in high affinity for the brand. It is not a matter of them spending a couple of minutes online.

     

    They spend as much time in an online visit as they do on a TV episode.

     

    How is new media impacting the way kids consume traditional television?

    Like I said, it is complementary. It is not a zero sum game where because you grow digitally, the traditional media consumption goes down. The data we are seeing is that both grow in parallel.

     

    Interestingly, girls are heavier gamers than boys.

     

    An estimated 25-30 million kids are online. There were approximately 12.1 million users in 2011 across www.cartoonnetworkindia.com and pogo.tv. 79 per cent of kids (ages 4-14 years) are mobile phone users.

     

    The number of Indian kids who own their own mobile phone is growing.

     

    Are costs rising in creating content for digital media?

    Yes! On television you make content by spending a year to two years developing a series. In the digital world you could spend the same amount of time developing a game. The investments going into doing some of the larger online games are rising and is almost the same as making a TV show.

     

    The challenge lies in extracting the right returns. In the digital space when we put content out we immediately get feedback. So the team makes conscious decisions about adapting and evolving content. For us it has been a big learning as you have larger investments around digital content. A game has people registering profiles and creating profiles. They have an online identity. Friends come into this environment and they communicate and share content.

     

    What is the challenge in making digital content?

    The challenge is to make an offering that will stick with the consumer. The challenge in the digital world has become more apparent over the past couple of years – as you put out games and get active users, there is an immense amount of data that you start collecting. You need to look at what data is relevant and use it to optimise and enhance the platform.

     

    The big effort is not making the content but what happens after you launch it. This is how it becomes better, stronger and lasts for a longer period of time. The online and mobile games that we make now we expect to be in the market for several years. Our aim is not for the product to be in the market for two weeks. These are not campaigns which go away after a couple of months. We want the products to last for two years and we want to see continual growth in that product over a period of time. This is the guideline.

     

    How does the process of creating new media applications work?

    This starts with consumer insights. It is about conversations we have with consumers and through our focus groups or through a survey. We blend that data with what we see on our own platform. Then we see trends and try to predict where things are going. If it takes a year to develop a game, we have to think about what is going to resonate with consumers a year down the line.

     

    You have tablets and smart phones. We don’t just make content for the PC or Internet. The consumer has to be able to access the content across multiple devices and platforms. This informs the decisions that we make and the technologies that we invest in. When things become multiplatform, you have an extension of the brand experience. Then you look at genres, the market in terms of if there is wide open space that we can go and play into. We also look at how a product can get scale across markets.

     

     

    Could you give me an example of an innovative project recently done?

    We worked on something last year. It started with deep consumer insights. We looked at the market and found that there was nothing that addressed an insight that we stumbled upon. So we decided to develop a product.

     

    A guy in my team wrote a 16-page background story and dreamed up characters and plotline. This was for an online game. It was similar to someone writing a treatment and background explaining what a film is all about. He had visualised the game platform and how it would grow over time. We looked at it in order to visualise the creative

    concept. We had to then step back and make a calculated bet as there is no guarantee of success.

     

    We also recently came out with an online racing game. What we are seeing is that there is great adoption of multiplayer racing games among youth. While there were compelling games already present, they were larger console titles or larger massive multiplayer online games that target an older segment. There was an open space for a younger age segment. We developed it for Asia at a studio in China. We talked it out with our counterparts in Europe, Latin America and the US.

     

    They were excited and wanted to co invest. We got scale from our investment and the product will launch this quarter in the US first. Then it will go all over. It started in Asia and found it resonating everywhere. We want to do more of this. If you boil it down to some of the building blocks and basics, products are not so different from one market to another. We also allow for some scope to localise but the main core of it should be similar across regions. It allows for better ROI.

     

    Ben 10 is huge among boys. Storylines for digital products are evolving. We made a storyline for Ben 10 that was not told on TV. We hired the writers from L.A. to give us a story arc. The crux of this story is coming out in a movie that premieres in March. Things have come full circle.
     

     

    How much R&D goes into creating new media services?

    We have a team in Mumbai that develops products for the Indian platforms. Cricket Club was developed here. The aim is to develop the local market and also make product innovations that can be exported.

     

    We do research all the time. A lot of data is collected that informs our decisions. We have facilities that develop local content for new media in Japan, Korea, China and Southeast Asia.

     

    Is allowing kids to create their own content becoming more important?

    Yes! The platforms we develop have been successful. This has surpassed all expectations. Game Creator has been the biggest one. Kids can create their own games. We have different versions of Game Creator. It is about brand engagement.

     

    What are the ways in which content owners can work with advertisers online to produce results?

    In some cases we sit down and have a conversation. The advertiser can show a business challenge and we find an addressable opportunity. On the other end of the spectrum, we talk about complete custom creation of a new product or service that is done with an advertiser. We have found that 63 per cent of car purchases in India are influenced by kids. Half of the shampoo purchases are also influenced by kids.

     

    Is the lack of an effective measurement system a challenge?

    There are third party research tools from parties like Nielsen and comscore that advertisers, agencies and publishers like ourselves subscribe to. Turner also has its own research systems and tools. We develop content that we market to the market. We also want transparency in data. We can see what the response rate is from consumers. ROI comes from things like registration, an online purchase and filling out an online form. We can track this user funnel so that we can better optimise it.

     

    There is a continuous dialogue that happens. The digital space moves fast. A couple of years ago we weren’t talking about smart phones. We want to have dialogue with other marketers so that we can evolve.

     

    What role do social networks play in reaching kids?

    The reality is that people are on social networks. Facebook is a way for us to distribute content. When people are on Facebook, that is where their experience lives. But for us leveraging Facebook means staying on the platform; it is not about providing marketing messages that take users off Facebook. It is about providing content within that platform. This is where our investments have been going. Among social networks that kids use Facebook dominates.

     

    Is the economic slowdown having an impact on broadcasters pursuing aggressively their new media plans?

    No! It is accelerating growth. What I mean by this is that during a fiscal crunch you might want to look at ways to do things that are more effective and efficient. In the digital world things change at a very fast pace. There is a need for constant dialogue to stay on top of changes. In new media with barriers falling, it might make more financial sense to do something now compared to earlier.

  • Del Monte uses Chhota Bheem in commercial

    Del Monte uses Chhota Bheem in commercial

    MUMBAI: The new Del Monte tomato ketchup TV commercial has an unusual brand spokesperson in Chhota Bheem, an animated character from the Pogo‘s popular show with the same name.

    The character was chosen as it was deemed to have identification with large numbers of young ketchup consumers in the age group of 4-14 years. The commercial is produced by Pogo.

    The 40-second Del Monte TVC aligns the taste of Del Monte with the cast of ‘Chhota Bheem and Friends‘ series on Pogo.

    The commercial is based on the insight that ketchup has gone from being a topping with snacks and now is an incentive for kids to try out new meal experiences and an important addition to their favourite foods. Also, it uses the fact that young consumers are seeking to associate themselves with familiar television characters.

    Del Monte Food Business, FieldFresh Foods business head Yogesh Bellani said, “We have conceptualised this TVC keeping in mind our target audience – kids, who are usually the end users and purchase influencers in this category. We intend to connect with kids through Chhota Bheem as he is popular amongst this group. We are positive that through this commercial we will be successful in reinforcing our proposition ‘Taste. Like never before‘.”

    The TVC features Chhota Bheem as a protagonist with his aunt, TunTun Mausi and two friends. His sheer love for snacking along with the desire to taste Del Monte Tomato Ketchup makes him play a prank on his aunt. Mausi is frying hot Samosa‘s one fine evening in her kitchen and is suddenly accosted by two ghost-like creatures. She screams aloud and is relieved to see Chhota Bheem appearing quickly and taking on the creatures. She rewards him with a plateful of samosas and also hands him the bottle of easy -squeezy Del Monte Ketchup. In the finale, we find the two “creatures” take off their disguises and it is revealed that they were Chutki and Raju, two of Chhota Bheem‘s friends. And they along with Chhota Bheem enjoy the snacks with ketchup and have a hearty laugh over the good-humoured prank.

  • CN, Pogo lay out festive goodies for kids

    CN, Pogo lay out festive goodies for kids

    MUMBAI: With the onset of the festive season, Turner‘s kids entertainment channels Cartoon Network and Pogo have lined up special programming blocks for their young viewers.

    Starting 14 October, Cartoon Network will present a special block called ‘Maximum Pataka‘ showcasing Indian animation-movies such as Prahlad, Bal Ganesha, Dashavatar, Eklavya – The Invincible and Ghatotkach.

    Meanwhile, Pogo will launch the themed franchises – Lights Camera Pogo! Di Wah Wah Li and Lights Camera Pogo! Chhoti Diwali & Badi Diwali.

    While under the former block, the channel will feature movies such as Return of Hanuman, Immortal Hanuman and Hanuman, the latter will include movies like Balkhand, Ravan: The Demon King, Ramayana: The Legend of Prince Rama and Ravan Mahayodhya.

    The season will also see the network launch new shows to up its viewership rate.

    Says Turner International India director – programming South Asia Krishna Desai, “Festive months are high viewership months and we always schedule and launch some of our best programming during these time-periods. Thus, Cartoon Network will see new shows such as Jhakaas Zorori and the animated adventures series Batman: The Brave and The Bold.”

    Jhakaas Zorori, showcasing the adventures of a scheming fox named Zorori, will premiere on 19 October and air Monday-Thursday. Batman: The Brave and The Bold will roll out on 24 October and will be telecast every Saturday at 11:30 am.

    Adds Desai , “Pogo will present the brand new season 7 of the critically acclaimed show M.A.D, starting 11 October, on Sundays at 9 am. Additionally, it will host the world premiere of the animation series – The Adventures Of Hanuman – on 25 October, Sundays at 10 am.”
     

    To further heighten the festive spirit, Cartoon Network will be hosting a special Diwali contest called ‘Cartoon Network Popcorn Maximum Pataka.‘ As part of the contest, crackers will appear as bugs on TV screens during the movies aired under the Diwali special block ‘Maximum Pataka.‘ Each bug will have a unique code attached to it, every time it appears.

    Elaborates Desai, “Kids will have to call or SMS the code when they see it which will keep adding points to their numbers. Prizes will be given out on a daily basis as well as at the end of the contest. The kid who scores the maximum for all five movies will stand a chance to win the grand prize.”

    Post this, extending the festive celebrations, Pogo will organise a fun contest to promote its popular movie franchise ‘Lights Camera Pogo‘ in December.

  • ‘We will build on our global franchises and get other local content to create an environment for ratings’ : Antoine Villeneuve- Walt Disney TV International (India) SVP & MD

    ‘We will build on our global franchises and get other local content to create an environment for ratings’ : Antoine Villeneuve- Walt Disney TV International (India) SVP & MD

    The Walt Disney Company acquired Hungama TV in 2006 for $30.5 million, a sign that two of its global channels needed a local muscle to fight the might of Turner International in the kids TV turf in India.

     

    The Cartoon Network-Pogo duo still lead the space as the mouse house is busy finding the right content mix for its three channels. Disney Channel is positioned as a kids-driven family channel while Hungama TV is eyeing kids in the 4-14 years age group. Jetix is for the 6-10-year-old boys.

     

    The challenge for Disney is not just to gain more audiences but also to drive up revenues in a genre that is seeing slow growth.

     

    In an interview with Indiantelevision.com’s Anindita Sarkar, Walt Disney Television International (India) senior vice president and managing director Antoine Villeneuve talks about the need to build on Disney’s global franchises while filling in the other pieces of content without disturbing the brand values.

     

    Excerpts:

    Disney Channel has failed to make a mark in India, as is evident from the ratings. What are the corrective steps you are taking?
    Our task is to build on our global franchises and get other local content to create an environment for ratings. But all this has to fit into the ‘Disney’ brand values.

     

    Being a kids-driven family channel, we have had to add other pieces of content. For the first time ever, we have moved ahead to acquire Bollywood content to draw in more eyeballs. We have bought two Aamir Khan movies, Hum Hai Rahi Pyaar Ke and Jo Jeeta Wohi Sikander, which will be showcased on 12 April and 3 May.

    The core focus of the channel, however, is the tween segment (8-12 age group) and to increase penetration we have made the channel available in Hindi as well. We are building all the necessary bricks, but staying within the essence of the brand and the positioning of the channel.

    Which are the franchises you are maximising your investments on?
    Hanna Montana is appearing as a marketing phenomenon in India. She is on the path of a big success and we are taking her to the next level. We are increasing the ‘touch points’ with her so that kids can get more engaged. She appears in season 3 on 10 April and we are organising the ‘Big Pop Star’ event in India wherein the winning star will get a chance to meet Hanna. We also have a few more on ground marketing plans for Hanna to bring the character closer to the Indian kids.

     

    The Hanna Montana movie releases in May which is sure to have a great impact on building the brand value of this franchise in India.

     

    The other big property we are building is High School Musical. We are giving it a bigger dimension as season 4 kicks off soon.

    Why are ratings coming only from the locally acquired live action content?
    There has been an effect on ratings, but when it comes to a brand connect with the kids it is with our franchise properties. The best example of this is Hanna Montana. Our endeavour is to build a localised experience through Hanna Montana and our other properties. We have succeeded in this.

    How have you positioned Hungama TV after acquiring it from UTV?
    The three channels that we have are positioned separately and do not cannibalise audiences from each other. Hungama TV is transmitted only in Hindi and is positioned as a mad-comedy and fun channel devoted to the 4-14-year-olds. Also, its content is mainly driven by Japanese animation.

    The channel has slipped from its top position. How do you plan to revamp it?
    We are creating three new bands from 13 April. We have acquired two live action shows, Hatim from Star and Dharam Veer from NDTV Imagine. We will be introducing them under the action band, Dum Powder.

     

    The Trouble Soda band will feature shows such as Doraemon and Ninjaboy Rantaro while Fun Gas will showcase Shinchan and Asari Chan.

     

    Hungama TV will have all new shows this summer and the three bands will play on the theme ‘Mad fun with Adventure.’ We will also launch the mega summer contest – the Indian Pyjama League – on the channel, starting 11 May.

     

    On the movie front, we will be showing titles such as Andaz Apna Apna and Fantiastic 4 this summer.

    kids GRPs are undervalued in other markets as well. More marketing solutions have to be offered and advertisers have to realise the real worth of the kids segment

    Jetix has been more successful in the south. What are you doing to elevate its status in the north?
    Of the two global channels, Jetix is a more defined channel as it has only action adventure content and is targeted at only boys between the age-group of 6-10. We have made it available in four languages – English, Hindi, Tamil and Telugu. We are happy that it is faring well in the south and have no plans to make special efforts to push it in the north as we have our other two channels to address the Hindi speaking markets.

    How do you plan to beef up your summer lineup this year?
    Apart from showing Bolywood films, we will be exploiting our own classics from the Disney library. The channel will feature titles such as Return to Neverland, Atlantis: Milo’s return, Mulan, 101 Dalmations 2 and Secret of the Magic Gourd. All these will be featured on the Disney channel. Pirates of the Caribbean: Dead Man’s chest will premiere for the first time in Hindi on 5 April.

     

    We will also be launching brand new shows on Disney such as Wizards of Waverly Place, Sony with a chance, Imagination Movers and Aaron Stone. Aaron Stone will launch on 15 May and will be the story of Aaron, a master in video gaming. Summers will also see the second season of Mickey Mouse Club House (MMCH).

     

    For Jetix, we are launching the ‘Spectacular Superhero Summer Operation’. Under this brand, we will have all new superhero shows ( Zoran/ World of Quest/Ratman/ Power Rangers RPM).

     

    We will also carry new episodes of Hero, Detective Conan and Inspector Gadgets. Furthermore, we will show various martial arts and action adventure movies such as George of the Jungle 2, Hulk and X men.

    Why is the revenue from kids TV not proportionate to its audience share?
    The kids GRPs are undervalued in other markets as well. More marketing solutions have to be offered and advertisers have to realise the real worth of the kids segment. In India this is evolving and we are already seeing new categories such as financial services, FMCG and digital stepping in as advertisers.

  • Kids channels fight to protect turf, Cartoon Network rules South

    Kids TV is poised for expansion in India with Reliance ADAG‘s Big Broadcasting set to debut this fiscal.

    Anticipating an increase in competition, the existing broadcasters in the kids‘ segment – Disney, Turner and Viacom 18 – have left no stone unturned to woo their loyal audiences.

    Indiantelevision.com takes a look at what kept the kids channels busy in the first half of 2008.

    With six players fighting it out, there has been no major change in the ratings ladder. Hungama continues to lead in the Hindi speaking markets (HSM) while Cartoon Network stays second, according to Tam data (C&S 4-14 years).

    The southern region, however, has seen a change with Cartoon Network ousting Chutti TV to take the leadership slot.

    HUNGAMA CONTINUES TO RULE

    Hungama TV leads the pack with an average channel share of 28 per cent. This is followed by Cartoon Network, capturing a 23.3 share.

    Channel Jan Feb Mar Apr May Jun
    Hungama TV 25 29 29 30 27 28
    Cartoon Network 25 27 23 20 24 21
    Nickelodeon 19 17 17 17 19 21
    Pogo 17 14 18 19 18 19
    Disney Channel 9 8 8 9 7 7
    Jetix 6 6 5 4 5 4
    Source: TAM Peoplemeter System Mkt: HSM TG: CS 4-14 YRS Period: 1st Jan to 30th June ‘08

    Hungama TV has held on to its leadership status with the help of its ‘mad positioning‘ and ‘fun programming‘. The channel did not change its popular content much and mixed it with innovative ideas such as a search for ‘Sabse Bada Pyjama‘, to engage children.

    Doraemon and Shin Chan remained popular programmes on Hungama TV. During the on ground activation to promote the search of ‘Sabse Bada Pyjama‘, the two favourite characters toured the key cities across India to urge participation from kids.

    Cartoon Network, the oldest channel in the genre, maintained its second position. It displayed an impressive lineup of movies as a part its summer programming, but its channel share dipped in April and June (See table).

    Pogo, the sister channel from Turner, has seen a dip in February. However, it recovered quickly and ended the first six months of the year with an average channel share of 17.5 per cent.

    “In the summer period (mid-April to mid-June), Cartoon Network and Pogo‘s combined shares grew by 14 per cent (from 6 to 6.9 in absolute terms),” says Turner International India vice president and entertainment networks South Asia deputy general manager Monica Tata.

    Turner has long gone the localisation route and tied up with local production houses to churn out Indian shows like CIA, MAD, Sunaina and movies on weekend. It has also acquired a bunch of local Indian animated movies to air on both its channels. The titles include Harry Potter and the Goblet of Fire, Gulliver‘s Travels and action-packed Trouble in Tokyo, as well as Ninja Turtles III and Bal Ganesh.

    “As far as ratings are concerned, we have always played fair and looked at long-term ratings rather than just a few weeks. Therefore, if you look at our overall performance through the year, it has been positive and we have been number one and number two channels right from January-June 2008, all India, all SECs, 4-14. Cartoon Network and Pogo‘s combined shares in 1 Jan 1 – 30 Jun 2008 stood at 43 per cent in All India;41 per cent in HSM and 48 per cent in South India,” explains Tata.

    Nick, which has grown consistently since the last one year, has settled with the third spot. The channel‘s average share in the HSM is 18.3 per cent, benefitting from its “Indianised” marketing initiatives.

    “Our shows are extremely filtered and suitable for kids and family watching. Children can connect to the characters readily. Importantly, we carry out monthly initiatives. Even during exams we had ‘Exam Popat‘ which has kept the TG engaged to our channel,” says Nick India VP and GM Nina Elavia Jaipuria.

    ‘Kaun Banega Valentoon‘, ‘April Fool is School‘, ‘Mother‘s day‘, ‘Masti Ki Pathshala‘ and ‘Nick Fundoo Superstar with Mandira Bedi and Saroj Khan‘ are some of the initiatives that Nick undertook in these six months.

    Movies like Stuart Little and Dinotopia augmented the growth.

    Kids viewing seems to have been marginally affected during the period when the IPL (Indian Premier League) matches were being telecast live. “IPL must have affected us marginally but not as much as the examinations have done,” says Jaipuria.

    Voicing similar sentiments, Tata says, “Cartoon Network and Pogo witnessed a 10 per cent growth during the IPL.”

    The next two players in the performance chart are Disney and Jetix. While the former stands at an average channel share of 8 per cent, the later has managed a share of 5 per cent.

    CATOON NETWORK BECOMES NUMBER ONE IN SOUTH

    The story in the Southern market, however, looks drastically different from what it was in 2007.

     

    Channel Jan Feb Mar Apr May Jun
    Cartoon Network 23 27 26 23 30 32
    Jetix 26 26 24 26 24 25
    Pogo 20 20 22 24 22 22
    Chutti TV 25 20 21 18 17 13
    Nickelodeon 3 3 2 3 2 3
    Hungama TV 2 3 3 3 3 3
    Disney Channel 2 2 2 3 2 2
    Source: TAM Peoplemeter System Mkt: South Mkt TG: CS 4-14 YRS Period: 1st Jan to 30th June ‘08

    Chutti TV has dropped its share every month, ending with an average of 19 per cent in the first half of this year, down from 25.83 per cent in the year-ago period.

    Surpassing everyone, Cartoon Network has gone ahead to claim the numero uno position with an average channel share of 26.84 per cent.

    In the critical southern market, language plays an important role. Local feed of the channel in Tamil and Telugu has helped Cartoon Network to grow phenomenally.

    “We are specifically catering to the southern markets with Tamil and Telugu language feeds and the active viewing day-part of Cartoon Network is already available in these two languages, apart from English in the other two Southern states. This has helped us build strong bonds with kids in South India and provides us with an opportunity to showcase their favourite programming in their preferred language,” explains Tata.

    Cartoon Network‘s sister channel Pogo has also remained consistent throughout these xmonths. Its average market share stands at 21.6 per cent.

    “Of the top 100 transmissions for the first half of the year 2008, 73 have been from Cartoon Network and 4 from Pogo. Our top shows and characters include Tom & Jerry Cat and Mouse Full House, Ben 10 and from POGO the movie Krrish, Chhota Bheem and Mr Bean,” says Tata.

    Chutti TV, which ruled the market ever since its launch in April 2007, has declined to the fourth spot.

    Explains Chutti TV business head Kavitha Zubin, “We are still experimenting with shows. We will soon secure our position in the top slot.”

    The channel is banking on shows like Gloria‘s House, Me and Mow. It has also acquired movie titles from Southern Star, Sony Pictures which will be aired soon.

    “None of our shows are action-based. They are all educational and apt for family viewing. We have a variety of shows like puppets, 2D, 3D and clay cartoons and these are all educational and for family viewing,” says Zubin.

    Meanwhile Jetix, the action channel from Disney, has stayed consistent throughout the six-month period with an average channel share of 25.1 per cent.

    The channel, which also runs its feed in Telugu and Tamil, remained unmoved from the second spot.

    Perhaps, language disconnect is the reason why Nick, Disney Channel and Hungama TV feature in the bottom three.

    “We definitely have plans for the southern market but we first want to consolidate our position in HSM,” says Jaipuria.

  • A battle to connect and speak the language

    Want to woo the kids? Infuse those lifeless characters with some animation, mix of fun, action, comedy, a lot of interactivity and of course speak the local lingo. it‘s been all about that the last six months for the players in the kids channel space who were busy shuffling lead positions among themselves.

    The second half of 2007 was full of activities with every channel was busy promoting their properties though ground activities. While the broadcasters were on their toes throughout, kids were not behind either to grab what was on offer.

    Based on relative market shares provided by TAM (C&S 4-14) we bring to you some exciting findings in the genre which until a few years back was starved for attention and evaluate their performance over six months (July to December 2007) in HSM (Hindi speaking markets) and Southern market separately.

     

    HUNGAMA TV OVERTAKES CARTOON NETWORK; NICKELODEON SEES GROWTH

    Turner and Disney went toe-to-toe in the HSM and Viacom‘s Nick saw a consistent growth by “practically re-launching the channel”.

    As things stand today, Disney, with its three channels – Hungama, Disney and Jetix – having a combined relative share of 43.5 per cent, is ahead of the two Turner kids genre siblings Cartoon Network and Pogo, which together hold 39.5 per cent.

    The undisputed numero uno in the kids genre is Hungama TV, whose average relative share of 26.17 per cent is ahead of long time leader Cartoon Network‘s 23.67 per cent share. Hungama TV took over the top slot from Cartoon Network in the month of June and has consistently held on to the first position ever since then.

    Channel July August September October November December
    Hungama TV 26 24 27 25 28 27
    Cartoon Network 22 23 24 25 25 23
    POGO 17 16 15 17 15 15
    Disney Channel 16 13 10 9 9 10
    Nick 13 18 17 17 15 18
    Jetix 6 5 5 7 7 7
    Source: TAM Peoplemeter System TG: CS 4-14 yrs Market: HSM
    Period: July ‘07 to Dec ‘07 All day

    Walt Disney International (India) SVP and MD Antoine Villeneuve said, “Hungama TV is all about madness. It has done well due to three reasons. Our positioning ‘Mad Fun‘ is clear, second our programming is relevant to our positioning and third, with the help of that, we have established a strong connect with our TG.”

    Connection seems to be the mantra for almost all the Kids‘ channels. Well, why not? They have to woo the young and that cannot be done without interacting with them. The adopted baby of Disney, Hungama TV seems to have done it best.

    The prize for most improved performance, however goes to Viacom‘s Nick, which a year ago was way behind the rest with a lowly 8 per cent share. In the second half of 2007, it‘s been a completely different story though. Nick, with an average relative share of 16.33 per cent, holds the overall third position ahead of Pogo‘s 15.83 per cent.

    “Cartoon Network and Pogo have never looked at short-term measures or results, even when it was the only kids‘ channel in India. As far as ratings are concerned, we have always played it fair and looked at long-term ratings rather than just a few weeks. Therefore, if you look at our 2007 overall performance through the year, even with seven kids‘ channels in the country,Cartoon Network and Pogo continue to be #1 and #2, garnering almost 50 per cent of channel shares,” asserts Monica Tata, Turner International India vice president, advertising sales and networks, India & South Asia.

    Turner infused a range of locally produced content in both its channels. “Localisation has been a critical mandate for us and Cartoon Network was the first to acquire Indian animation and to date offers the largest bouquet of Indian animation. We have acquired 16 home grown animations and all have been a huge hit with Indian kids. These include Pandavas – The Five Warriors, Sinbad – Beyond the Veil of Mists, Ramayan the Legend of Prince Ram, Alibaba & Forty Thieves, The Adventures of Tenali Raman, The Adventures of Chhota Birbal, Jungle Tales, Vikram Betaal, The four part Krishna series, Akbar-Birbal, The Legend Of Buddha, and Bal Hanuman,” adds Tata.

     

    However Nick remains the channel of the year with a consistent growth, without a substantial dip, across 12 months. Its relative shares rose from 8 per cent in January to 18 per cent in December.

    Nick India VP and GM Nina Elavia Jaipuria says, “This year we have practically relaunched the channel. We have seen a phenomenal growth in the last year. We are the fastest growing channel in the genre.”

    Personal connect was important for the channel, accepts Jaipuria. “Our initiative of Nick channel Hindustani helped us in building affinity with the kids. Interactivity is very important to get closer with kids and we did that through our innovative contests like Chaddhi Baddi contest, Masti Dosti, Nick Ninja. We celebrated festivals like Raksha Bandhan in our own Nick style. We did movie marketing for Dhamaal and Hanuman Returns. Through merchandising we are presence across nine product categories.”

    On being queried on the top performing properties on the channel Jaipuria says, “Nick Home Cinema, Keystone, Sponge Bob have been the channel drivers. Apart from that, the 360 degree promotions across 38 major cities in HSM has helped us to get connected with these kids.”

    If interactivity is what worked wonders for Nick, then it did the same for Hungama TV as well. Hungama TV‘s nationwide ‘Captains‘ search is an example of that. These ‘Captains‘ are the board of Kid directors for the channel and every program is planned taking their inputs into consideration. The channel‘s focus is to develop properties which deliver consistently.

    That was not all, Disney‘s High School Musical 2 was exploited to its maximum. There were local songs composed and a nationwide dance contest conducted to establish this ‘Connect‘. However, on the performance charts, Disney came down from 16 per cent in July to 10 per cent in December.

    Jetix, the third child of Disney is still clutched in single digits in the HSM.

    SPEAK THEIR LANGUAGE TO CONNECT; CHUTTI RULES WHILE CARTOON NETWORK PICKS UP

     

    Moving down South, no channel could stand the heat of Sun‘s Chutti TV. It holds position with 25.83 per cent average relative shares with Disney‘s Jetix coming in at Number 2 with a 24.17 per cent average.

    Channel July August September October November December
    Jetix 26 23 21 24 25 26
    Chutti TV 23 28 29 26 24 25
    Cartoon Network 21 18 19 18 22 24
    POGO 20 21 22 23 20 18
    Nickelodeon 4 4 3 4 4 3
    Disney Channel 4 3 3 3 2 2
    Hungama TV 2 2 2 2 3 3
    Source: TAM Peoplemeter System TG: CS 4-14 yrs Market: South:B‘lore/Chennai/Hyderabd/AP/TN/Kerala/Karnataka
    Period: July ‘07 to DEC ‘07 All day

    The southern TG was earlier starved for local regional content but after Chutti‘s advent others have forayed into the local regional content.

    The southern data saw a continuous zig zag fight among two channels Jetix, which is still going strong, and Chutti TV which directly jumped to the relative share of 26 in December from a single 2 per cent in the month of April.

    “Being a part of a large network, we understand the pulse of the market and provide the kids with a variety of programmes that not just entertains them but also educates them. Along with the kids, even parents would want to watch,” says Chutti TV channel head Kavitha Jubin.

    Villeneuve avers, “The southern market is very diverse. Therefore it is important to consider the local languages. We have Jetix running in Telugu and Tamil since launch and that is driving the channel.”

    Language disconnect of course explains why HSM leader Hungama TV‘s measly 3 per cent in December was the highest it has managed over the last six months.

    Cartoon Network, meanwhile, has picked up gradually from a relative share of 21 in July to 24 in December whereas Pogo saw a dip from 20 per cent to 18 per cent in December.

    An Interesting point of note though is that in the southern market, it was Cartoon Network that had all the top 10 shows in its kitty.

    “Even the highest raters on kids‘ channels – shows that rate 2+ TVRs – have exclusively been on Cartoon Network and Pogo in 2007. We announced an array of homegrown productions in 2007 spanning 7 different genres like action animation, quiz, a detective series, a family sitcom and a science show. We work with various Indian production houses, giving Indian talent a platform to showcase their creations. Cartoon Network and Pogo offered the largest bouquet with over 150 hours of original productions in 2007 and plan to take it up to 200 hours in 2008,” Tata says.

    And while the channels battle it out for bragging rights the kids, ‘they are a loving it‘.

     

     

  • ‘Teenage audiences are hard fish to catch’ : Orion Ross- Turner Entertainment VP creative and original content

    ‘Teenage audiences are hard fish to catch’ : Orion Ross- Turner Entertainment VP creative and original content

    Turner is looking to take localisation efforts for its kids channels to the next level. It has announced a slew of five locally produced shows which will air on Pogo while two will be on Cartoon Network.

    Turner also wants to expand associations with more local production houses as the talent pool in India is huge.

    Indiantelevision.com’s Ashwin Pinto caught up with Turner Entertainment VP creative and original content Orion Ross to find out more about Turner’s plans in India.

    Excerpts:

    The aim this year is to take local efforts to the next level. How is this being done?
    We are building on the successes that we have had over the past few years. We are trying to do more shows. We started in 2004 with 50 hours of original production on Pogo. We have built it steadily every year. Today we have reached critical mass where we are able to announce the launch of seven shows. This is an exciting milestone for us as what was a trickle earlier turned into a stream and then a flood.

     

    What is the ratio between international and locally produced content that you are looking at?
    It is important to have a strong variety. Krishna works as does Harry Potter. Tom and Jerry works as does M.A.D. I don’t want to talk about percentages but conceptually it is a mixture of both on the channels.

    We are putting Ben 10 into the premiere 6 pm slot on Cartoon Network. This is the after school must see TV slot. M.A.D. and Skatoony are on Sunday mornings.

    I don’t think that the number of hours is an important metric. What matters is what are the key destinations that people know your channel for? What are the flagships of your brand?

    Pogo has to have Harry Potter and M.A.D. These are the two pillars of the brand. Cartoon Network has to have Krishna and Ben 10.

    Could you shed light on the production values and budgets of these shows?
    I can’t talk about budgets. However, we probably spend more on M.A.D. than what channels might spend on a throwaway soap opera. This is because we want M.A.D. to be repeatable.

    It repeats really well. In the first season we found that the repeat episodes had more ratings than the premiere. So M.A.D. has built up its audience. We invested a lot into this production to ensure that each episode has a lot of content. It takes more time to shoot. It has to be well researched.

    Before every series we do a full workshop where we go and try out 20 theme ideas. We build all the stuff to see what it looks like. So before we go into production we make sure that it will actually work. Our per half hour cost is pretty high. Ben 10, for instance, is a combination of an international style with anime touches.

    Is Turner looking at taking a stake in an Indian production company?
    We are happy with how things are working out for us. We get to pick the right production company for a project. We want to start with the idea and then follow it wherever it takes us.

    There are some companies that are better suited to some ideas than to others. We like the flexibility of being able to pick a la carte.

    With which Indian production houses does Turner have tie ups with?
    Miditech has done a couple of shows with us including Galli Galli Sim Sim. We are working with Endemol India on the finale of the Pogo Amazing Kids Awards. Contiloe is doing Cumballa Investigation Agency. DJ Creations is doing Sunaaina for us.

    We are also really happy to be working with Siddhartha Basu and Synergy Adlabs on FAQ. For the science show they bring a lot of expertise to actually making educational science shows.

    Before you give the go ahead to a local concept, what are the key things you look for?
    We look for a show that has never been done before in a certain manner – something that is innovative and will connect with our audiences. We have a close relationship with our audience in terms of research and focus groups. We do a lot of studies like New Generations to try and really understand what kids do all day, and what is really important to them.

    We talk to mothers. We get a lot of mail. So we are informed by all of this. What we would do from a local concept point of view is that when someone comes to us with an idea, we ask is it right for the channels? Does it fit our brand? Is it positive, optimistic, of global standard, and off-centre?

    We want everything we make in India to be world class. M.A.D. is a show that can be comfortably compared to any kids show on any channel anywhere in the world. If we get a good idea, it turns into a creative development process. This is about finding the right writers, production company, right graphic designers if required, the right people to build game show mechanisms. Every show has a different kind of gestation process.

    You mentioned the importance of innovation. Could you give examples of this from the new slate?
    Cumballa Investigation Agency is a mystery whodunit show. There has not been a kids show like this one – five kids solving mysteries. People look at kids television and throw in a lot of magical stuff like magic lamps. They tend to have genies. While there is a place for that, the thing about our show is that it is more hard-hitting and naturalistic. An idea earlier one was that an alien would arrive.

    But we decided against doing X-Files kind of show. We are not going to do magic lamps, genies. This show takes kids and mystery solving more seriously.

    This doesn’t make it any less exciting. There are still these quirky stories that happen. While we like to have a lot of fun, Pogo takes its audience seriously. We never talk down to kids. We figure that it is better to treat kids a little bit older than they are – as opposed to the other way around.

    The worst thing you can do is talk to a 14-year-old like an eight year old. It is always better to err on the side of being too smart.

    As far as M.A.D. is concerned, people have been doing arts and crafts shows on children’s television for five decades. However, nobody has done it in the way that Rob has. He has brought a lot to the table in terms of his own take on things. Nobody has incorporated music, art and dance together. The idea that every show has a dance number is very Indian.

    M.A.D. is an Indian take on the format. It hasn’t been tried anywhere else in the world but it works well here. With Skatoony for the first time you have kids and cartoons in one show.

    Skatoony is a unique concept in that it fuses live action and animation. How does this work?
    We shoot the game show round first with the kids. It is pretty straightforward to work with from a production standpoint. It is real game play and the kids are competing. All the questions are written in advance. We have cartoons on the set. There is some post production work involved.

    Galli Galli Sim Sim looks to strike a balance between entertainment and education. Is this going to be an important focus area for you going forward?
    Yes! The second season has just kicked off. We are committed to the project for five years. It is an ambitious project about getting an educational message to pre-schoolers out onto as many platforms as possible. It is on Cartoon Network, Pogo, DD.

    We also have an outreach programme so that it even travels to places where people do not have television. It is a different project form your regular TV show. It is about benefiting all kids and making pre-schoolers better prepared for school and life.

    It is a challenge to reach all kids with one show. There are many diverse socio-economic backgrounds. But the thing about this show is that despite the gritty message, it is also a lot of fun. It has to be both educational and entertaining at the same time. Otherwise, neither mission works.

    Will locally produced shows also travel to other markets like the US?
    The format of M.A.D. can travel. Cumballa Investigation Agency is a format that can work really well. We will launch our local animation projects in the future. Those will also travel well overseas.

    Does localisation play an important role across Asia?
    Our focus is on animation in the other Asian markets. We are looking at doing Skatoony in other markets. It is a good way to get kids closer to the Cartoon Network brand. We have an animation development programme across Asia.

    So we are doing animation series in Thailand, Australia, Taiwan, Korea, Japan and Hong Kong. We focus on animation across the region as there is so much talent. We also feel that if there is a really funny guy in say Thailand who comes up with a cartoon, then it will travel really well. We have a lot of shows in the early development stages.

    How much of your revenue goes back into original productions?
    I cannot talk about numbers. However, original productions are not cheap to do. The money does not come out of some magic box. It is based on the expectation that it will drive our business.

    Are you also looking at making original films?
    We are looking at some long form projects on Pogo like having a movie-of-the-month kind of concept. We wouldn’t rule out making films.

    Our focus is on animation in the other Asian markets. It is a good way to get kids closer to the Cartoon Network brand. We have an animation development programme across Asia

    How do you see the kids genre evolving over the next couple of years in India?
    In India, the situation is acute in that kids are watching what grown ups watch. 85 per cent of kids viewing in the age group of 4-14 goes on to non kids channels. Obviously, the 15 per cent that we get can grow.

    As the market matures and with the different players in the kids market working together, we can grow the genre. That is why we welcome competition. Having investment and attention focussed on this sector not just by us but also by other players will benefit everybody in the long run.

    One challenge is that with youth channels now launching, the upper age of your audiences may migrate. How do you see things panning out?
    I know that one of these channels is planning to send their fans into space. 35 per cent of our audience is over 14 years of age. But our core audience is still 4-14 years. We think that teenage audiences are very hard to capture. They are constantly on the move. Music channels are finding out just how tough it is to capture this audience.

    Teens watch less television. They are more engaged with doing other activities. They socialise more. Their studies become more intense. They have less time for entertainment. So good luck to channels chasing this audience segment. They are very hard fish to catch. They will not necessarily sit and watch a linear network.

    What plans do you have to exploit new media platforms?
    As broadband penetration grows in the country, more content will become available online through streaming. Our on demand services will grow.

    We already have a number of mobile content deals. Short cartoons are a perfect packet for the mobile. Sending a fan a sentimental cartoon on his/her mobile is a great way to forge closer connect. It is important for us to get people to experience our brands in as many ways as possible.

    But it is not just high tech stuff. Our theme parks are coming up outside Delhi. This is another platform. With M.A.D. we have a publishing deal. Fans can get books and learn how Rob does all his stuff.

     

    When is the theme park coming up and are attractions modelled after characters and shows like what Disney is doing?
    The Pogo park is launching early next year. There will be attractions based on shows. Disney is the grand daddy of all theme parks. Our parks will be a little bit different, but fans will experience our brands up close and personal in this environment.