Tag: Patlu

  • Nick and Sonic join PM Modi in Vizag to promote yoga for children

    Nick and Sonic join PM Modi in Vizag to promote yoga for children

    MUMBAI: What do Chikoo, Bunty, Bittu, and over 3 lakh people have in common? On 21 June in Vizag, they all bent it like Bhujangasana at one of the country’s largest Yoga Day celebrations. India’s favourite kids’ entertainment channels, Nick and Sonic, traded cartoons for calming breaths as they joined Prime Minister Narendra Modi, the Ministry of AYUSH, and a sea of yoga enthusiasts at R.K. Beach, Vizag. With toons like Nick’s Chikoo and Bunty and Sonic’s Bittu performing yoga on-ground, the channels brought their flagship wellness campaign Yogasehihoga to life proving that health and humour can share the same mat.

    The event, also graced by union ministers, CM N. Chandrababu Naidu, Deputy CM K. Pawan Kalyan, and civil aviation minister K. Ram Mohan Naidu, saw PM Modi call yoga “the pause button humanity needs to breathe, balance, and become whole again.”

    The Nick and Sonic mascots more often found caught in madcap adventures guided children through basic asanas, encouraging them to make wellness a fun habit. Their mission: making yoga as cool as cartoons.

    This isn’t their first yogic rodeo. In 2019, Motlu and Patlu performed yoga with the PM in Ranchi. In Mumbai, the duo co-hosted Yoga by the Bay, and during the pandemic, the network rolled out digital yoga sessions for kids across the country.

    From reaching millions online to receiving thousands of contest entries, Nick and Sonic’s campaigns continue to make yoga accessible, exciting, and age-appropriate ensuring every child learns to stretch, breathe, and maybe even touch their toes without losing their smile.

    After all, wellness isn’t just for grown-ups with calendars, it’s also for kids with cartoons.

  • Motu Patlu’s 2.5-minute promo changed our lives, says Cosmos Maya chief creative director Suhas Kadav

    Motu Patlu’s 2.5-minute promo changed our lives, says Cosmos Maya chief creative director Suhas Kadav

    Mumbai: India’s one of the biggest toon icon, Motu-Patlu, turned 10 years old this year, and with an early achievement of being the highest-rated slot on Nickelodeon, Cosmos Maya’s flagship animation, IP Motu-Patlu, has become a success story. The everlasting bond with young viewers, which now extends across OTT, consumer products, games, and beyond, is full of landmarks at every stage. 

    Nickelodeon and Cosmos Maya collaborated to bring the legendary Motu Patlu to life, and it now reaches over 289 million viewers in seven languages across India. And the credit for all this success goes to Cosmos Maya’s chief creative director Suhas Kadav, the man behind the creation of Motu Patlu.

    Kadav is a key creative force in the organisation. He is an animation veteran with nearly 16 years of experience across major animation studios and has worked on multiple internationally acclaimed projects. He is a trained artist from the prestigious J.J. School of Arts in Mumbai. He is also involved in the creation of the company’s new intellectual property.

    Decade long success 

    While speaking to Indiantelevision.com, Kadav shed light on the journey of the show, character development, challenges, and the team. He expressed, “I cannot believe it has been ten years and the show is still going strong since the journey has been so thrilling. I can still recall the first episode’s method of doing it. This show would not have been as popular without the help of Cosmos Maya and the channel. I had complete creative control over the project, and my team collaborated on it without any issues. We currently have 1000 episodes, 26 motion pictures, and one theatrical release. This show will be nominated if we enter it in the Guinness World Records. This was a personal dream of mine that I shared with the studio, my team, and the writer.”

    It topped the charts and remained relevant a decade later after debuting in 2012, giving the category much-needed impetus. Motu Patlu’s exponential growth is a testament to Nickelodeon’s challenging DNA, as evidenced by its current top position on the channel, contributing 45 per cent of Nick’s total ratings and ranking among the top five shows in the category week after week.

    The Journey 

    From being born as characters in the kids’ magazine Lotpot, to coming to life on television, to being the first ever Indian animated character duo to have their statues at Madame Tussauds, Delhi, Motu Patlu’s meteoric journey has been unmatched.

    “I was reading the comics for the first time when I noticed that one character was overweight and the other was underweight. The Lotpot comic team had come to do a live-action show, but it was unable to materialise because Cosmos Maya was an animation studio. Characters were in their 40s, so a major difficulty was figuring out how to make this relatable to young children,” said Kadav. 

    The idea was not to make Motu Patlu extraordinary, but rather characters from everyday life who face problems and work together to solve them; this was a valuable lesson for children.

    Creation 

    Kadav explained how, ten years ago, Cartoon Network’s Chhota Bheem was a famous show, and every channel searched for Indian content that would resonate with the audience. Nickelodeon was not an exception, so they agreed to air Motu Patlu.

    “When I first started working on it, I wondered what we could change to make it more relatable, so I had the idea that these adult characters should act childish and do things that children would do so that the target audience (kids) could relate to it. As a result, my characters started jumping, crying, and rolling around like children. We had something that would pique children’s curiosity, like a fire in the air and then coconuts falling to the ground,” said Kadav. 

    He further talked about how Motu Patlu came on screen, “In 2012, we produced a 2.5-minute promo and submitted it to the channel. In that clip, characters were chasing after a Rs 500 note and performing actions that children would typically perform. All of these measures were futile because the Rs 500 note eventually tore. Cosmos Maya’s life was also affected by this promo because it was successful, and the rest is history. It gained such a following not just in India but even outside that the channel attained the top spot,” he said. 

    Legacy of Lotpot comic

    Kadav believes that Lotpot comics’ legacy played an important role. He said, “The legacy of the characters was the selling point. It was a 40-year-old comic, and when we put it in animation, we got an audience of three generations. Those who had read the comic already knew how these characters are; because of their parents, their children were also introduced to the characters when they were kids. But for the third generation, it was in 3D, as they might not have read the comics. It became a family show because all three generations knew it and got connected.”

    In the comic, it was a simple story, and they were doing stupid things. Kadav worked on four main characters: Motu, Patlu, Dr Jhatka and Ghasitaram. “Motu is a character who is a buffoon, so we made Patlu an intelligent person so he can have brilliant ideas and then execute them. Doctor Jhatka is a scientist who makes gadgets and gives them to people. Ghasitaram is a Bengali character. We thought there should be a signature dialogue for everyone,” said Kadav.

    He further explained how the character development happened for the show, “We made it in 3D instead of 2D, we didn’t change characters, and it was a replica of comic characters. We changed the background for these characters, for instance, they should have a town, so we created one and named it Furfuri Nagar. In the developed village, there is a gate, chai stall, and police station, we developed these spots. We created a policeman and named him Chingum. We also made a thief and named him John because there was a policeman. So this is how characters were built.”

    Development 

    Cosmos Maya was working on IP for the first time; before this show, most of the work was outsourced. Kadav said, “Every episode had a cost when we first started working on it. We were into animation but had no idea how to do it from scratch to execution, so we made the backgrounds cleverly to save time when rendering. We had no idea whether the channel would like the promo or not; we went ahead with it. The channel was looking for Indian content, and it matched.”

    Kadav explained how the team found out about the fatigue children had because of the same background, so they thought about taking the characters to London. “We desired something new, but it came at a cost. We considered moving these characters to London, so we created a new background and made around 100 episodes in popular London locations.”

    He further added, “We did 100–150 episodes in locations in India, like Mumbai, Delhi, and Kolkata, so we had a cost for it because the background kept changing. We had captured the beauty of India; that was a challenge, and the team was also excited because from Furfuri we went to London and then again to India.”

    Team support 

    Kadav believes that Cosmos Maya’s then CEO Anish Mehta played an important role in the success of Motu Patlu. “When we started, we worked with a 20- to 22-person team. In ten years, 2500 people are working on it, and Anish sir managed them very well.”

    While speaking about Viacom18, Kids TV Network creative, content & research head Anu Sikka, Kadav expressed how she risked her job to air this show, which could have been a disaster, “She believed in this product; a 52-episode contract was given; it was the biggest contract, and she had taken the risk because she could have lost the job if it had failed.”

    He was in praise for show writer Niraj Vikram, who has written all episodes: “Our duo is like Motu Patlu; what I wanted in the story creatively, he wrote it brilliantly and has a major stake because it connected with the audience, so our combination worked.” 

    Improved quality 

    Over the years, the quality of the show has changed, and they have worked on the characters too because of the quality and detail of the background. For the movie, they did a studio-scope shoot in India for the first time. For a 3D movie, they had to think about how the camera would work. They had kept some 15 or 16 golden shots, so characters used to literally come out of the screen to excite kids.

    “We set a certain quality for TV — in one month, we do eight episodes, but the movie budget is different, so the quality is high,” he explained. “For the movie Motu Patlu, we retextured it, made new backgrounds, revamped Furfuri Nagar, and introduced new characters as well.”

    “We have improved our quality in the last ten years. After ten years, they are back in Furfuri Nagar. We have developed new things in Furfuri Nagar, and we are creating new episodes as well. The plus point is that it’s a comedy show, and they are problem solvers. Problems happen all over the world, so this format works. We have the vision to run it longer, not only for 10 but for 20 years. We have a good captain who gave us freedom, the channel,” he concluded.

  • ‘Made in India’ characters pave way for glocalisation of kids genre: Nina Jaipuria

    ‘Made in India’ characters pave way for glocalisation of kids genre: Nina Jaipuria

    Children are a dynamic audience and their entertainment preferences are constantly evolving. The kids’ category in India is therefore reposed with the challenging task of keeping the most dynamic set of audiences constantly engaged and entertained. Over the last few years the most noted shift amongst kids has been an increasing inclination towards local characters that they relate to and can engage with even beyond television. Great story telling based in familiar settings brought alive through elements like dialect and lifestyle have been key to ensuring that children strike a bond with the character. Infusing local nuances that drive familiarity, a sense of belonging and relatability have hence become drivers to creating affinity for local characters. Local content curated from start to finish in India is therefore proving to be the game changer for the kids’ genre and has defined the way kids’ channels have evolved in India. Unlike the earlier days, today the most popular characters in the kid’s genre are local Indian characters like Motu, Patlu, Chota Bheem, Doggy Don, etc. The warm welcoming of the latest entrant into the kid’s category i.e. Nickelodeon’s very own super-kid Shiva is another example of the love and affinity that kids have for local characters and shows.

    With the soaring popularity of these “Made in India” characters, the genre has further widened its appeal with local character based “Made for TV films,” thus adding to the engagement and viewing experience for children. Such made for TV films of our popular characters Motu Patlu and Doggy Don of the Pakdam Pakdai gang continue to top the rating charts, emerging as a clear favourite amongst children. These characters are no more just a mere viewing experience for children but have forged a lasting bond with them. These local characters have now become a part of every child’s inner circle as their best friend, role model and confidante.

    At Nickelodeon, we truly believe in the power of local content to engage and connect with children. Each of our iconic “Made in India” characters like Motu, Patlu, Shiva, Doggy Don and Chotu have helped us create great resonance amongst children. We have taken these iconic characters out of television screens into the daily lives of children through on ground events, consumer products, digital games, etc aligning to the evolving consumption patterns of entertainment through various platforms.

    Curating local content comes with its own set of challenges. However we are in the business of engaging and entertaining children and have always endeavoured to give them the best of stories, characters and quality of animation. We have thus overcome challenges like escalating animation costs, lack of specialised talent to create good content and scripts by investing in a business model that is a win-win for all stakeholders. It has provided great quality of content for the viewer translating to better viewership for the broadcaster, widespread reach for brands within their target groups and also facilitated interesting and innovative integrations for advertisers. This has also fuelled the growth momentum of the animation industry in India.

    Kids are at the core of all we do at Nickelodeon. Curating local content and owning IPs thus enables us to create an ecosystem that amplifies our engagement further. For instance

    1. Motu Patlu merchandise like, ride on’s, apparel, stationery and the back to school range have allowed children to make them a part of their inner circle

    2. Games of Motu Patlu and Shiva have kept them engaged online and allowed off screen interactivity with their favourite characters. 

    3. On ground meet and greets with Motu Patlu, Shiva and the Pakdam Pakdai gang have given children up-close and personal experiences with their favourite toons.

    4. Promo licensing partnerships like the latest Motu Patlu promotional pack of Mc Vities biscuits and Yellow diamonds have allowed kids to enjoy their favourite treats with their favourite characters.

    These engagement opportunities also provide ancillary revenue streams thus bringing more scale to the entire ecosystem.

    With India witnessing a digitisation drive, premium local content has emerged as a key differentiator for the discerning viewers with a wider variety of entertainment choices. Having made our mark in India, this superior local content has also demonstrated great potential and has made an indelible mark in the global animation landscape. We are already seeing instances of this with many of our local animation productions making a global foray. For instance Motu Patlu is now present across five countries, Pakdam Pakdai as Rat-a-Tat has been syndicated across seven countries. Our latest character, the super kid Shiva showcased at the latest chapter of MIPCOM has also received tremendous response and talks of international syndication for our new hero are underway.

    The Indian animation industry led by the kid’s entertainment genre is at the cusp of the next echelon of growth where opportunities are galore. High quality of animation, great story telling and engaging “Made in India” characters are not only capturing hearts and minds in India but also making global in-roads, paving the way for glocalisation of the kids genre. Jai Ho!

    (Disclaimer: These are purely personal views of Viacom18 EVP and head – kids cluster Nina Jaipuria and Indiantelevision.com does not necessarily subscribe to these views.)