Tag: Navnit Nakra

  • QYOU Media partners with OnePlus to be available on its smart TVs

    QYOU Media partners with OnePlus to be available on its smart TVs

    Mumbai: QYOU Media India has announced a partnership with OnePlus, giving OnePlus TV users access to its IP channels – The Q, Q Marathi, The Q Kahaniyan and The Q Comedistaan.

    The brand’s channels are available across 70+ smart TVs including Samsung TV Plus, Mi, TCL, Videocon, Haier, LLOYD, MarQ by Flipkart, Sansui, Hyundai, Daiwa, and Croma, among others.

    The company’s content is also available on platforms such as Jio, JioTV+, MX Player, Chingari, etc.

    “Connected TV platforms as a medium are witnessing explosive growth in India. As a young entertainment brand, making digital-native content available for viewers on linear TV provides us with an opportunity to open doors to millions of viewers and also give our content a place & platform of its own,” QYOU Media India chief operating officer Krishna Menon. “We believe that as a disruptive and differentiated brand, expanding our digital footprints with major Connected TV platforms such as OnePlus TV will further bring us one step closer to becoming a holistic entertainment brand in India.”

    “Providing a truly immersive and intelligent smart TV experience to our community, is the central focus of the OnePlus smart TV portfolio,” said OnePlus India CEO and head of India region Navnit Nakra. “We are thrilled to partner with QYOU Media, and this association will provide our community access to unique content curated by digital creators from across the region, further elevating the viewing experience for our users.”

  • Navnit Nakra to spearhead OnePlus India operations

    Navnit Nakra to spearhead OnePlus India operations

    Mumbai: Global technology brand OnePlus has elevated its vice president, chief strategy officer, and head of sales in India, Navnit Nakra, to the role of OnePlus India CEO and head of the brand for India region.

    As part of this new senior leadership role, Nakra will spearhead the company’s business operations and overall strategy for the India region, said the statement.

    “Navnit has successfully led the strategy and sales operations at OnePlus India, and our team has gained immense growth under his leadership,” stated Oppo chief product officer and OnePlus founder Pete Lau. “India continues to be an important market for OnePlus, and we continue to focus on our India community’s needs as we work towards building a newer, more innovative ecosystem of products and services. Therefore, I am confident that Navnit will play a pivotal role in leading the future business operations effectively in the region.”

    Nakra’s journey with OnePlus India began in February 2020 as the vice president and chief strategy officer, wherein he drove the corporate strategy plans as well as key strategic partnerships that are vital to the India business. He went on to also oversee the sales operations of the company in the region, taking on the additional role of head of India sales over the past year.

    “Over the last eight years, OnePlus emerged as a leading technology brand for industry-first innovations. These efforts have been led by our talented and committed India workforce that embody our ‘Never Settle’ spirit towards our business in India,” said Nakra. “With the next phase of growth, I am excited for the opportunity to further drive the growth of OnePlus, as we continue to deliver the best of our flagship technology and build our affordable premium ecosystem portfolio to bring cutting-edge products to our community in India.”

  • India gaming market poised to reach $6-7 billion by 2025: Report

    India gaming market poised to reach $6-7 billion by 2025: Report

    Mumbai: The Indian gaming market is poised to reach $6-7 billion in value by 2025, according to a report by the Internet and Mobile Association of India (IAMAI) with OnePlus and RedSeer. India is currently home to over 400 million mobile gamers and the number of gamers is estimated to grow to 650 million by 2025. Currently, mobile gaming dominates the Indian gaming industry, contributing more than 90 per cent to the $1.8 billion gaming market, and is expected to further grow to generate $6-7 billion value by 2025, the report said.

    Mobile gaming dominates the Indian gaming industry, contributing more than 90 per cent to the $1.6 billion gaming market. As per the report, it is expected to grow further to generate a $3.9 billion value by 2025.  The number of mobile users is also estimated to grow from 430 million to 650 million by 2025, it added.

    “We are at the cusp of a gaming revolution and the gaming ecosystem is working towards user-friendly smartphones and leveraging 5G technologies,” said the principal secretary of the Telangana government’s department of industries and commerce and information technology Jayesh Ranjan. The report was released by Ranjan, along with the joint secretary of the ministry of electronics and information technology Saurabh Gaur.

    “The gaming sector has underlined the significance of affordable smartphones with capable hardware. I am happy that, parallelly, work is going on to make phones more user-friendly for gaming by leveraging 5G technology, developments in AI/ML, and hardware manufacturing,” he added.

    According to the report, 40 per cent of hardcore gamers pay for their games with an average spend of Rs 230 per month. The Covid-19 pandemic has accelerated the organic growth of digital games as mobile app downloads grew by 50 per cent and user engagement went up by 20 per cent, the study says. The increased gaming time has spurred the growth of hardcore gamers in India, even as casual games remain the most popular genre in India.

    Gaur voiced support for creating games for the Indian audience, based on Indian culture. “The [global] gaming industry can be matched with electronics, and consoles could be manufactured in India,” he said.

    Indian gaming has leapfrogged into the mobile gaming era due to the rapid increase in smartphone penetration in the country, with large console and PC games now being curated for mobile platforms. The industry is also attracting huge investment interest, with nearly $1 billion being invested in the sector in the last six months.

    Smartphones have become more affordable and pack strong hardware that is equipped to run games which may require medium to high specifications. This has opened accessibility to more immersive gaming for the masses, with smartphone OEMs also increasingly focusing on incorporating dedicated gaming features on their newest devices and launching gaming-specific phones.

    “Over the past few years, the e-gaming industry in India has grown tremendously, driven by the rising avenues for digitization promoted by the flagship initiative of the government, the Digital India program, and improved accessibility centered around innovation and affordability by OEMs,” said OnePlus India vice president, chief strategy officer and head of India sales, Navnit Nakra who was also present on the occasion. 

    Speaking on the occasion, Qualcomm vice president and president Rajen Vagadia Rajen Vagadia highlighted how efforts are being undertaken to nurture esports and ensure that it is seen as a field that can be taken up professionally as well.