Tag: Munich

  • DSport acquires exclusive broadcast rights of European ‘Audi Cup’ football tournament

    MUMBAI: DSport, a sports TV channel by Discovery Communications India, has announced the acquisition of the broadcast rights of the fifth edition of the Audi Cup 2017, a biennial two-day football tournament featuring four top club teams of the world. 

    Held in odd years since the first edition in 2009, The Audi Cup is staged at the Allianz Arena in Munich, Germany, before the start of the Bundesliga season. The fifth edition this year will see English legends Liverpool, Spain’s La Liga giants Atletico Madrid and Italian Serie A team Napoli take on hosts Bayern Munich over a two-day four match knockout for the coveted international title. 

    Hosts Bayern have won three out of the four editions held so far with Barcelona being the only other team to win in the second edition in 2011.

    The live and exclusive broadcast is scheduled from 1–3 August, 2017, at the following times:

    Telecast Timings:
    August 01: Match 1- Atletico Madrid vs Napoli @ 9 PM
    August 01: Match 2- Bayern Munich vs Liverpool @ 11.45 PM
    August 02: Match 3- Third-place playoff @ 9 PM
    August 02: Match 4- FINAL @ 11:45 PM

    Following the Audi Cup 2017 Final, DSport will also broadcast live & exclusive the game between Real Madrid and MLS All-Stars scheduled to begin in Soldier Field, Chicago, on 3 August at 6.30 AM IST.

    Also Read:

    DSport partners with Nodwin for eSports league’s maiden broadcast in India

    DSport bags rights of Chinese League, IPL on cards

    DSport acquires broadcast rights of ‘Ring of Honor’ & MMA ‘Cage Warriors’, first fight on 2 June

    DSPORT acquires long-term telecast rights for US Open Championship 

  • ESPN drops International X Games competitions, cuts jobs

    ESPN drops International X Games competitions, cuts jobs

    MUMBAI: ESPN said on 3 October it will end the international versions of its X Games extreme sports competitions because it could not make money on the events, which feature skateboarding and other sports.

     

    The sports cable network owned by Walt Disney Co will be cutting an unspecified number of jobs related to the International X Games, which took place in cities including Barcelona, Munich, Foz do Iguaçu, Brazil and Tignes, France.

     

    ESPN owns the X Games and had announced the international expansion in 2011. It had organised the events for one year and had two years left on its contract.
    The US X Games, which take place in Austin, Texas, in the summer and Aspen, Colorado, in winter, will continue. ESPN started the competition in the summer of 1995 in Rhode Island.

     

    “We are proud to have run world-class competitions for both the athletes and spectators; however, the overall economics of these events do not provide a sustainable future path,” an ESPN spokeswoman said in a statement.

     

    “The company remains fully committed to the X Games brand and its full-scale competitions in Aspen, Colorado and Austin, Texas,” the statement continued.
    ESPN added it did not see a ‘sustainable path for economics of these events’.

     

    Regarding the related job cuts, ESPN said: “Changes of this nature require difficult decisions, including the elimination of some roles. Under the two-event model ESPN will require a smaller workforce to stage and support the events.”

     

    ESPN said a company-wide memo on the move was sent out.

  • Avaya handles nine trillion bytes of data and voice transmission during the Fifa World Cup

    Avaya handles nine trillion bytes of data and voice transmission during the Fifa World Cup

    MUMBAI: Handling everything from players’ and journalists’ accreditations, to transmitting photos and match details around the world in real time, the converged network from Avaya, an official partner of the 2006 Fifa World Cup has managed a communication network that’s free of errors.

    Avaya, which provides business communications applications, systems and services. The converged network – which combines voice and data on the same infrastructure — connects the 12 host stadiums, the stadium media centers in Munich, Berlin and Dortmund and the Fifa headquarters in Berlin.

    Players, coaches, volunteers and fans alike benefit from the network that is being used to issue accreditations for players and journalists, report results, track materials and inventory, confirm accommodations at Fifa’s official hotels and maintain security systems.

    According to Avaya, at the halfway point in the tournament, the network has performed flawlessly and without any downtime, which is critical for a highly visible event such as the Fifa World Cup. For example, for the first 20 matches, the cumulative worldwide television viewing audience was almost 1.26 billion people. The total of voice and data bytes transferred over the network since it went ‘live’ on 1 June 2006 is 9.8 terabytes (or 9.8 trillion bytes of traffic). The average amount of traffic transmitted on Avaya network each day during the Fifa World Cup is 250,000 gigabytes.

    People have logged onto the converged communications network approximately 567,000 times, to date, and over 296,000 phone calls have been made on the network, which represents 632,297 minutes of calling time.

    Thousands of people have been using the high-speed Wireless Lan access from Avaya that have made connectivity easy and convenient for staff working temporarily in an area of the stadium or Fifa Headquarters Hotel.

    Journalists and photographers working in the stadiums can quickly connect to the Internet via an Avaya wireless Lan network and send photos and stories directly from the field.

    Avaya’s Fifa World Cup programme director Andrea Rinnerberger says, “Whether it’s our team of Avaya technical experts or the team of players on the field, the same rules apply: excellent preparation is critical to success. For months, the network Avaya built for the Fifa World Cup underwent rigorous testing in configuration, fail-over and resiliency.

    You might say we were in ‘intensive training’ for the tournament. Achieving 99.99 per cent network availability and reliability to date is the result of these high-powered IT ‘workouts’ that enable us to be fully ready for the expected and unexpected.”

    The unexpected arrived for the Avaya team of technicians working at a match at the Fifa World Cup stadium in Munich when Argentine football great Diego Maradona ducked into the stadium’s technical center to escape autograph seekers, and found himself surrounded by blinking monitors and racks of media servers and gateways that comprise the network Avaya built for Fifa. After his — and the Avaya team’s — initial surprise, the former football star was introduced to the world of high technology, with a tour of the network that Avaya deployed.

    Rinnerberger said, “It’s a ‘World Cup moment,’ but it illustrates Avaya’s dedication to being prepared for anything and everything. We bring the same dedication to the enterprise customers we serve around the world.”

  • STMicroelectronics drives in-car mobile TV during soccer World Cup

    STMicroelectronics drives in-car mobile TV during soccer World Cup

    MUMBAI: STMicroelectronics which supplies semiconductors to digital consumer and automotive industries, has announced that its complete system solution for Mobile TV will be used in Europe’s first implementation of Terrestrial – Digital Multimedia Broadcasting (T-DMB ) receivers in the car.

    The pilot project, done in cooperation with Blaupunkt in Germany has been timed for the ongoing Soccer World Cup.

    As part of the trial, World Cup matches will be broadcast over DMB in 12 German cities, including Berlin, Munich and Cologne. Digital Multimedia Broadcasting (DMB) is a digital transmission system for sending data, radio, and TV to mobile devices, based on the Digital Audio Broadcasting (DAB) standard. The T-DMB Mobile TV service uses the existing DAB infrastructure, which is operational in Germany and most other European countries.

    Connected to the Dab radio receiver inside the car, the T-DMB decoder is based on ST’s t Nomadik mobile multimedia processor, the STn8810. ST says that the device emerged as a clear choice for the project, thanks to its video and audio quality, scalable performance, low power consumption, and advanced security features with digital rights management (DRM) support.

    Moreover, Nomadik’s software platform including video and audio codecs (e.g. MPEG4/H264, BSAC, ACC+) brings key advantages for product implementation and reduces time-to-market constraints. Nomadik’s distributed architecture combines a ARM9 processor with smart accelerators for audio and video decoding and an advanced power management unit on a single chip.

    The Nomadik SoC also features a set of peripheral interfaces for connection to the external components, including the car radio, digital-to-analogue converters for top-quality audio and video playback, memory cards (SD/MMC), or USB. Associated DMB software includes a Receiver Data Interface (RDI)decoder, error detection and correction software, the latest video (MPEG-4/H264) and audio (AAC) codecs, and software blocks for rendering and synchronizing audio and video data.

    The in-car Mobile TV solution is part of ST’s hardware and software platform, ready to address the demand for Multimedia convergence in the car. The platform is centered on ST’s Nomadik application processor and benefits from ST’s leadership in GPS receiver, radio tuner and Bluetooth ICs.