Tag: Max Level

  • Max Level joins forces with Dirtcube Interactive to elevate Specter

    Max Level joins forces with Dirtcube Interactive to elevate Specter

    MUMBAI: In the ever-evolving landscape of gaming, one must do more than play; one must innovate. Dirtcube Interactive is taking this mantra seriously with Specter, their game-changing backend platform. And now, with Max Level on board, they are set to amplify Specter’s presence and impact in the gaming industry like never before.

    Specter, developed by Navi Mumbai-based Dirtcube Interactive, offers an all-in-one solution for game developers. Think player progression, game economy management, LiveOps, leaderboards, and automated achievements—integrated seamlessly into a single platform. This tool doesn’t just simplify development; it supercharges it, making immersive gaming experiences more accessible and scalable.

    Dirtcube Interactive co-founder & product lead, Pravan Parikh shared his excitement about the collaboration, stating, “We are delighted to collaborate with Max Level as our PR and communications partner. Their deep understanding of the gaming industry and strategic approach will be instrumental in amplifying Specter’s reach and impact. Together, we aim to bridge gaps in the game development ecosystem and make game development more accessible, efficient, and rewarding.”

    Max Level, no stranger to gaming PR, will craft campaigns that showcase Specter’s ability to revolutionise backend infrastructure. The partnership will include media relations, content creation, and strategic communications, ensuring Specter is firmly placed on the industry’s radar.

    Max Level co-founder & chief revenue officer Siddharth Nayyar expressed his enthusiasm, “Specter is set to transform the backend infrastructure of game development, and we are committed to showcasing its innovative capabilities to the broader gaming community. Our goal is to enhance Specter’s visibility and establish it as the go-to solution for developers seeking a comprehensive and scalable backend platform.”

    This partnership is yet another feather in Max Level’s already impressive cap. With clients like Nodwin Gaming, Krafton, Asus Rog, and HyperX, Max Level has solidified itself as a powerhouse in gaming and esports marketing. From campaign management and influencer programmes to video editing and consultancy, they’ve become the go-to agency for brands aiming to dominate the gaming space.

    Adding Specter to their portfolio underscores Max Level’s growing dominance in India’s gaming, esports, and tech markets.

    Together, Max Level and Dirtcube Interactive are set to elevate India’s gaming ecosystem. Specter isn’t just a product; it’s a movement to streamline, innovate, and empower. The gaming industry better brace itself because this duo is playing to win.

  • Max Level bags PR mandate of CyberPowerPC

    Max Level bags PR mandate of CyberPowerPC

    Mumbai: Max Level, a marketing and PR agency built by gamers, has been awarded the public relations mandate for CyberPowerPC India, a US-based gaming PC brand, which debuted in the Indian market earlier this year. CyberPowerPC, known for its high-quality custom and pre-built gaming PCs, has chosen India as its first Asian market through a collaboration with Creative Newtech Ltd.

    CyberPowerPC has been a trailblazer in the gaming industry, becoming the number one OEM in the US during 2014-2015 with over 100,000 Microsoft Windows sales, and achieving the distinction of Amazon’s Choice for Gaming Desktop PCs in 2018. In 2022, the brand further solidified its reputation by being the only non-MNC to rank in the top 10 for desktop units sold, with five of the top 10 best-selling gaming desktops.

    Widely available across major retailers like Best Buy, Costco, and Walmart in the US and Canada, CyberPowerPC has consistently led the gaming PC segment. Its presence at major events like Anime Expo and its expansion into licensing has further established its brand credibility.

    Commenting on the new partnership, CyberPowerPC India COO Vishal Parekh said, “The India launch marks the first Asian market for CyberPowerPC. With the rise of the gaming sector in India, our objective with the launch was to contribute to this growth and bring top-notch experiences for Indian gamers. Max Level’s deep-rooted understanding and extensive experience in the Indian gaming and esports ecosystem make them an ideal partner to elevate our brand presence in the country. Their holistic approach to PR, founded on the principles of passion and expertise in gaming, aligns perfectly with our mission to provide gamers with the best possible immersive experiences. Together, we aim to make CyberPowerPC a household name among Indian gamers.”

    The addition of CyberPowerPC to its diverse portfolio of brands underscores Max Level’s growing influence in the Indian gaming, esports and tech market. With clients like NODWIN Gaming, SuperGaming, KRAFTON, Saudi Esports Federation, ESL Faceit Group, The Esports World Cup, ASUS ROG, Jio Games, TVS, and HyperX, Max Level continues to diversify its client base while maintaining a focus on delivering tailored B2B services that resonate with gaming and esports audiences.

    Max Level co-founder and chief revenue officer Siddharth Nayyar stated, “Being entrusted with the India PR mandate of the number one Gaming PC manufacturing brand in North America is a testament to our expertise and understanding of the Indian as well as global gaming market and media landscape. Our success with national and international gaming brands reflects the collective passion of our team to craft the right stories that matter for brands looking to reach out to the gaming and esports audience. We are excited to contribute to CyberPowerPC’s growth journey as it aims to elevate the Indian PC gaming landscape.”

    As CyberPowerPC embarks on this exciting new chapter in India, Max Level will be instrumental in driving its communication strategies, ensuring that the brand resonates with India’s burgeoning gaming community.

  • National Video Game Day 2024: Indian esports’ mainstream breakthrough and Olympics aspirations

    National Video Game Day 2024: Indian esports’ mainstream breakthrough and Olympics aspirations

    Mumbai: The video gaming and esports industry in India has witnessed a meteoric rise in the last few years. With a rapidly growing audience and player base, the industry has commanded attention from brands and investors alike.

    According to a FICCI-EY report, total esports tournament participation is projected to reach 2.5 million participants across various titles, compared to 1.79 million in 2023. Additionally, airtime for esports broadcasts is set to increase to 8,000 hours from 6,500 in 2023, with a rising average minute audience.

    Tournaments such as the Battlegrounds Mobile India Masters Series (BGMS) have recently announced their third straight season being broadcast on a mainstream sporting network, changing the way esports is consumed and marking a significant milestone in the sector’s acceptance. India’s participation in major multi-sport tournaments such as the Commonwealth Esports Championships 2022, where the nation’s DOTA 2 team won bronze, and the Asian Games 2022 where esports debuted as a full-fledged medal sport, has further validated its competitive stature.

    While states such as Bihar, Uttar Pradesh, Madhya Pradesh, Gujarat, and others are undertaking various initiatives for the development of esports, the country’s honourable prime minister has also advocated for the growth of the sector. With the International Olympic Committee (IOC) also set to discuss the creation of the Olympic Esports Games during the upcoming Paris Olympics, the future looks bright for esports in India.

    Sharing his thoughts on the evolution of esports from a pastime hobby to a mainstream sport and form of entertainment, NODWIN Gaming co-founder and managing director Akshat Rathee stated, “More than a decade back, gaming was nothing but a hobby of a few passionate gamers, with small groups of them organising scattered community competitions across the country. We started NODWIN Gaming in 2014 to streamline esports in India with a vision to bring opportunities for video gaming enthusiasts throughout the country. Looking at the scenario today, we can indeed say India has come a long way. The industry has gained immense popularity and legitimacy among the masses, attracting interest from celebrities, brands, corporates and traditional sporting organisations alike. We will continue to contribute to this growing ecosystem and try to further shine the deserving limelight on gaming and esports. In the near future, we envision esports getting the same mantle as traditional sports, especially with the IOC announcing plans to create Olympic Esports Games and we, along with the Global Esports Federation, are honoured to work alongside the industry stakeholders to achieve that common vision!”

    In addition to gamers and gaming creators, Indian game developers are also making significant strides with games inspired by the country’s rich culture and mythology. Games like ‘Ludo King’ which recently surpassed 1 billion downloads, and ‘Raji: An Ancient Epic’ exemplify this trend.

    Another promising upcoming title that highlights the potential of homegrown developers is the Indo-futuristic ‘Indus Battle Royale’. Developed by Pune-based SuperGaming, the game has recently surpassed 11 million pre-registrations.

    “Over the past decade, India’s gaming industry has transformed from a niche pastime into a mainstream entertainment medium. The surge in mobile gaming, fueled by the high number of smartphone users in the country, has made gaming more accessible to a wider audience, driving the industry’s growth. The creativity and innovation brought in by Indian game developers have produced unique and culturally rich gaming experiences, earning international recognition that has placed India firmly on the global gaming map,” commented SuperGaming CEO and co-founder Roby John.

    Despite India being predominantly a mobile-first gaming nation due to high data penetration and affordable smartphones, there has been a noticeable surge in interest in PC gaming. Beyond hardcore gamers, PCs are increasingly utilized by gaming creators and streamers for content creation and editing. The rise of the creator economy indirectly fuels the growth of the gaming PC ecosystem in India.

    Recent data from Valve highlights that Asia, including India, is one of the fastest-growing regions for Steam users, with a more than 150 per cent increase in new users from 2019 to 2024. CyberpowerPC, the number one gaming PC manufacturing brand in North America which recently forayed into the Indian market promises to cater to this growing demand and create an overall thriving ecosystem that caters to diverse gaming preferences.

    Highlighting the factors that will accelerate the rise of PC gaming in the country, CyberPowerPC India COO Vishal Parekh said, “The growth of gaming in India, evolving from arcades and gaming cafes to an official sport, is remarkable. While mobile serves as an entry point for gamers entering the ecosystem, the shift towards more immersive experiences on larger screens is becoming inevitable. Additionally, PC-based esports titles prominently featured in major sporting tournaments highlight the importance of gaming PCs for grassroots development and achieving success in these events. At CyberPowerPC, we are excited to support the country’s growing PC gaming community and give them an immersive experience along with a competitive edge.”

    Another monumental trend catapulting video gaming into the mainstream is leading streaming and social media platforms increasingly embracing gamification as a strategy to engage users and attract new audiences. Facebook, Netflix, YouTube, Amazon, Google Pay, Zomato, and LinkedIn have all integrated gamification features to tap into a massive and engaged audience.

    “I have been a part of the gaming and esports industry for over a decade and it is fascinating to see how the industry has evolved and grown over these years. For example, esports was a niche, limited to a few people and now it is on its way to be integrated as a new-age sport. Today, gamers of all ages and backgrounds have become active contributors to the sector’s growth, and it is amazing to see how gaming has cemented its place in mainstream culture. Through movies, TV series adaptations and gamification via social media platforms, delivery apps as well as streaming platforms, it has become an integral part of our everyday lives, which was almost unimaginable till a few years back. This momentum is only going to grow, and the future of gaming in India looks incredibly bright. Max Level is committed to contributing to this growth and taking gaming to new heights across the nation,” noted Max Level co-founder and CRO Siddharth Nayyar.

    Without a doubt, the video gaming sector in India is on an upward trajectory, and looking ahead, the sky’s the limit!