Tag: Judy McGrath

  • MTV Networks’ MtvU to acquire online student newspaper network Y2M

    MTV Networks’ MtvU to acquire online student newspaper network Y2M

    MUMBAI: MtvU, MTV’s 24-hour college network and a division of Viacom Inc., has announced an agreement to acquire Boston-based Y2M, the parent company of an online advertising network of 450 campus newspaper websites.

    Adding Y2M to MtvU and to MTV Networks’ overall portfolio is another step in MTVN’s strategy to super-serve its audiences with relevant and innovative content, and to be a leader in the digital space.

    Following MTVN’s recent purchases of XFire, Gametrailers, IFilm and Neopets, this acquisition demonstrates the company’s continued commitment to being a premier multi- platform media company across every screen consumers use.

    The network reaches over five million college students via 450 online campus papers — the most powerful local media brand on campus — which serve as definitive on-campus information hubs, providing local news, sports, weather, event listings and much more.

    “This acquisition is in line with our business strategy of moving
    forward in the digital space and continually expanding our online portfolio of music, gaming, news and entertainment,” MTVN chairman and CEO Judy McGrath says. “Bringing MtvU and Y2M together is another avenue for us to be everywhere our audiences are, deepening our relationship with them and connecting them across every platform and device, all the time.”

    According to an official release, MtvU and Y2M will together create stronger multi-platform offerings, giving advertisers the most effective and comprehensive methods to connect with college students on-air, online, on the handset, in print and on campus. MtvU’s national advertisers will benefit from an increased ability to develop targeted, localized campaigns, and Y2M’s advertisers can capitalize on MtvU’s industry-leading expertise in emerging media platforms such as broadband video and mobile phones.

    Additionally, the combination of Y2M and MtvU will provide editors of student papers in the College Publisher network the ability to easily include rich media and a whole suite of new features on their online sites without impacting the editorial or design independence of each paper’s staff. New features that will become available to affiliates include enhanced community functionality, a vast library of emerging music, and the means to create university-specific online networks. MtvU will also offer the student papers access to the network’s base of more than 120 top-tier advertisers, enabling new ad sales and revenue sharing opportunities.

    “MtvU and Y2M complement each other perfectly — as the definitive college television and online student paper networks — and together, these two mediums are powerful connectors to college students across every touch point,” MTV president Christina Norman. “We can now provide new, innovative, turn-key methods for our advertisers to reach this powerful demographic and continue to find new ways to super-serve the college market.”

    “Student publications are the lifeblood of college campuses, and we’re looking forward to supporting them with new tools and advertising opportunities — empowering them to expand their offerings and audience, as well as improve their financial performance,” said MtvU GM Stephen Friedman. “Y2M’s unmatched network and stellar team are a welcome addition to MtvU and together we’ll unlock a myriad of new opportunities for college students and universities nationwide.”

    “The combination of Y2M and MtvU will advance the mission of college newspapers across the country and enhance their commercial opportunities with regional and national advertisers. Together, this will strengthen our ability to serve the unique needs of our 450 university newspaper partners, the 7,000 student journalists who rely on our publishing and hosting technology, and the two million registered online subscribers in the College Publisher network,” said Y2M president and co-founder John Fees, “We are extremely optimistic about the potential this holds for our college newspaper partners, Y2M and MtvU.”

    MtvU has grown rapidly since launching in early 2004, increasing distribution more than 35 per cent and tripling the size of its advertiser base.

    The network has also proliferated on multiple platforms, becoming the first MTV Networks channel distributed in its entirety on broadband and increasing on campus events to more than 300 a year. This transaction is expected to close during the third quarter of 2006.

  • Viacom acquires online game service for $102 million

    Viacom acquires online game service for $102 million

    MUMBAI: With a view to let Viacom and its MTV Networks unit connect online gamers, Viacom has acquired Xfire, a Silicon Valley company that makes free instant messenger software for computer game players.

    Owner of MTV Networks, Nickelodeon and the Paramount movie studios, Viacom said it will buy Xfire for $102 million in a bid to dominate the youth market on the Internet as it has on television.

    Social networking and online gaming sites are two of the hottest investment areas for top U.S. media companies as they try to hold on to younger consumers dividing their time between the Internet and traditional outlets like television.

    As part of MTV Networks, Xfire will be better able to maximize its advertising revenues through more aggressive marketing, greater global penetration and comprehensive integration with the company’s other digital and cable properties that address the gaming demographic.

    Launched two years ago in California, Xfire has 4 million registered members who use its software. Its 1 million active users average 91 hours per month, with an average session length of over three hours. The ad-supported application supports hundreds of the latest PC games and provides social networking, instant messaging and information for online gamers.

    Viacom’s chief executive Tom Freston said. “It’s a wonderful component of our overall digital strategy, particularly on the gaming front. Our key audiences are and probably will remain kids, teens, young adults–we want to be anywhere these audiences are. On both a strategic and an economic level, this is a terrific deal for Viacom. Xfire is far and away the leading PC gaming communications and community platform, has outstanding management, and is a perfect fit with our growing digital businesses at MTV Networks. It’s a bull’s eye against our young audiences.”

    Freston said Viacom continues to look at other Internet properties as potential acquisitions, mostly deals valued much less than $1 billion, and said further purchases were possible this year. At the same time, he said, Viacom is investing in building up entertainment channels it already owns into new formats for its audience.

    MTV last year acquired NeoPets.com, a site that allows users to invent and care for virtual pets. Rival News Corp. purchased social networking site MySpace.com as well as gaming company IGN Entertainment.

    Xfire’s services are advertising based and its features will be incorporated into MTV’s online properties. The company’s technology also allows users to share such entertainment as their favorite music videos, lending itself well to distribute video from MTV.

    Xfire has a distinct combination of tools, including:

    > Friend List for Gamers – Users can see when their gamer friends are online and what games they are playing.

    > One-Click Join – Users can see what games their friends are playing and use the one-click join feature to play alongside their friends instantly.

    > Xfire In-Game Messaging – Xfire users can send and receive instant messages while playing in many games without having to minimize or leave the game.

    > Stats Tracking – Through automatically updated player profiles, Xfire displays what games users are playing and how many hours they have played them.

    > File Downloads – Xfire’s file download system delivers demos, patches, trailers, and other files to users via a closed peer-to-peer distribution system.

    > Voice Chat – Allows gamers to talk to each other over a private peer-to-peer chat network.

    “Online gaming is an intensely social phenomenon, with millions of young adults around the globe interacting constantly. Xfire is the leading gamer community platform, and we look forward to integrating its services and user base into our multiplatform strategy at MTV Networks, which already includes assets like Neopets, GameTrailers, iFilm and more,” said MTV Networks CEO Judy McGrath.

    McGrath said MTV would seek to expand Xfire’s base regionally, particularly in countries with ardent gaming communities like Japan and Korea. MTV will also promote the community network, possibly with plugs on its television shows and Internet sites.