Tag: JioGames

  • Mythik names Sid Kedia COO to drive its ‘Disney from the East’ vision

    Mythik names Sid Kedia COO to drive its ‘Disney from the East’ vision

    MUMBAI: From Marvel fan to myth-maker, Sidharth Kedia is now set to script his own epic. Entertainment start-up Mythik, which has declared its ambition to be the “Disney from the East,” has appointed the seasoned media and gaming leader as its new chief operating officer. Kedia isn’t just another boardroom name, his résumé reads like a saga of scaling. At Nodwin, South Asia’s largest esports company, he grew revenue 10x, expanded the business from 1 to 8 countries, raised 50 million dollars, and boosted valuation a staggering 28x. At Jiogames, he spearheaded the growth of Reliance’s gaming arm. As chief strategy officer at Viacom18, he helped expand regional TV and strengthened OTT play.

    His career highlights also include leading Mukesh Ambani’s project management office during Jio’s telecom launch, overseeing Network18’s integration into Reliance, and co-founding Ambit Pragma Ventures, where he raised 150 million dollars for media and entertainment investments.

    Armed with a Chartered Accountancy degree, a six sigma black belt from GE, and an MBA from NYU’s Stern School of Business, Kedia brings both precision and creative flair to the role.

    Mythik’s founder and CEO Jason Kothari, called Kedia a “rare combination of disruptive strategist and operator” with the breadth to reimagine how Eastern mythology can capture global audiences.

    For Kedia, the mission is personal. “Since childhood, I’ve been captivated by these stories my grandparents told me. As a Marvel fan, I’ve often wondered why our superheroes never got the global spotlight they deserve. We plan to change that at Mythik,” he said.

    With Kedia at the operational helm, Mythik isn’t just betting on myth, it’s gearing up to make Eastern legends the next big pop-culture phenomenon.

  • Indie game developer 7Seas makes splash with JioGames partnership

    Indie game developer 7Seas makes splash with JioGames partnership

    MUMBAI: Independent IP-based game developer and a company whose name suggests they might be terribly fond of pirates, 7Seas Entertainment Ltd, has announced a partnership with JioGames that will bring their titles to millions of smartphone and set-top box users across the subcontinent.

    The Bombay stock exchange-listed company, which rebranded from the less aquatic-sounding 7Seas Technologies Ltd some time ago, has already launched seven games on the JioGames platform, with more apparently swimming their way to users soon.

    JioGames, part of the ever-expanding Reliance empire that appears determined to have its corporate tentacles in every aspect of Indian daily life, will now offer 7Seas’ eclectic collection of casual, adventure, puzzle, and sports titles to its substantial user base.

    Users can now download titles with such imaginative names as Sweet Boom, Gobble Chase, and the particularly intriguing Soccer Brawl—which suggests a game where Wayne Rooney’s more controversial career moments might be celebrated rather than penalised.

    Managing director L. Maruti Sanker, who presumably doesn’t need to be told that there are actually only four oceans and seven seas, expressed his enthusiasm for the partnership: “This marks a significant milestone for us since JioGames is a leading brand and fast-growing conglomerate, with huge gamer base.”

    He added that the partnership would “immensely benefit the gaming community,” a community well-known for their patient and appreciative response to corporate announcements.

    The ISO:9001-2008 certified company—a credential they seem particularly keen to mention despite it being a general quality management standard rather than a specific gaming achievement— says it has been “shaping India’s gaming landscape for years,” according to the announcement.

    With the Indian mobile gaming market continuing its explosive growth, the partnership represents another strategic move by Reliance’s digital entertainment division to capture the attention spans and thumb movements of the nation’s growing army of casual gamers.

  • Reliance Jio appoints Sidharth Kedia appointed as SVP & head of JioGames

    Reliance Jio appoints Sidharth Kedia appointed as SVP & head of JioGames

    Mumbai: Reliance Jio has appointed Nodwin Gaming’s ex-CEO Sidharth Kedia, as senior vice president and head of JioGames. This strategic move is intended to expand JioGames’ business operations. Kedia, who started his new role in June, expressed his excitement about rejoining Reliance Industries Ltd (RIL) after nearly ten years.

    “A decade later, I feel pretty stoked to be called back in the RIL family and be entrusted with the opportunity to scale JioGames and build a gaming behemoth that India awaits,” Kedia stated.

    Kedia has a diverse professional background. He previously held various positions within the Reliance Group, including executive roles at Viacom18 and Network18. At Viacom18, he served as executive vice president and head of strategy, M&A, data science, and eSports for almost three years. At Network18, he was CEO-digital (non-news) and managed corporate strategy for almost two years.

    Kedia is optimistic about the growth potential of JioGames, especially within the expanding digital landscape of India. He envisions transforming JioGames into a major player in the gaming industry by capitalizing on the strong digital infrastructure that Jio has built.

  • Neela Mediatech announces strategic partnership with JioGames

    Neela Mediatech announces strategic partnership with JioGames

    Mumbai: Neela Mediatech’s gaming platform TMKOC PLAY, built on the leading IP, Taarak Mehta Ka Ooltah Chashmah has announced a strategic partnership with JioGames. With this partnership, the company aims to roll out over 50 games on the JioGames platform targeting a significant base of Indian mobile and cloud gaming users.

    JioGames users will now have the opportunity to enjoy a diverse selection of games centred on the theme of ‘TMKOC’ and immerse themselves in the roles of their cherished characters from the series. This partnership will enable JioGames to welcome fresh users from the existing audience of over 60 million captivated by the ‘TMKOC’ intellectual property.

    Announcing this partnership, Neela Film Production and Neela Mediatech creator, producer and MD Asit Modi said, “TMKOC and Jio are familiar names in households nationwide, and their user base extends even to the remote corners of cities and towns. Therefore, it’s a strategic move to capitalize on each other’s strengths. This partnership will facilitate an expansion of our user base, providing an exceptional digital entertainment experience.”

    Neela Films, the production house recently invested Rs 24cr into Neela Mediatech, the gaming, animation and e-commerce business as an extension to Taarak Mehta Ka Ooltah Chashmah IP. The company has recorded 5 million game downloads, and their YouTube rhymes channel has expanded its subscriber base from 1.5 million to 3 million in a brief span. This growth encompasses multiple languages, including English, Hindi, Marathi, Punjabi, Bengali, Bhojpuri and Gujarati.

    The platform will host free-to-play games and cloud-based adventures, for both single-player and multiplayer gamers. Bhide Scooter Race, TMKOC Air Hockey, Bhide Pickle Delivery, Gokuldham Kite Flying and Tapu Skating Adventure are the first of many games that are available on the platform.

  • Idea Cellular  to offer live TV, music services

    Idea Cellular to offer live TV, music services

    MUMBAI: It’s the charge of the telco brigade. First Airtel and Reliance Jio hared into the content space by announcing their Wynk, Wynk Video and Wynk Games and JioGames, JioCinema, JioTV, JioPlay, JioOnDemand services offering an array of video, music, game chat apps. Now it’s the turn of another telco major – the Aditya Birla group owned Idea Cellular – to do the same. In an investor presentation, the company says it is planning its own range of mobile digital services right from live television to videos to music to games to music to news/magazines to chat and even money transfers.

    First off the blocks will be Idea Game Spark (Q3 FY 2017), Idea Videos and Idea Music before the last quarter of FY 2017 (January-March 2017). Idea TV, Idea News/magazines, Idea storage and Idea chat will follow in FY 2018 (April 2017 onwards).

    In the presentation, Idea says it expects mobile data usage to sky rocket just like voice over mobile did in the growth phase of wireless telephony. About 1.1 billion Indians will get access to wireless broadband by 2019-2020 (250-300 million in March 2015), and the subscriber base of 3G/4G services is expected to rapidly swell from 130 million in March 2016 to 540 million by 2021. Idea expects data consumption per user to more than treble from the current 475 MB per month in the same period.

    In March 2016, it had 22.8 million wireless broadband subs each of whom consumed 642 MB of data per month. Idea explains that its broadband services today are available to 400 million Indians; it is targeting to expand that 500 million by March 2017. It’s on course to have nearly 100,000 data sites active in 17 circles by the end of FY-2017.

    With the launch of its digital content and other apps, mobile subscribers are likely to be spoiled for choice and competition is expected to hot up between Jio, Airtel, Vodafone and Idea. For television channels and content creators, however, it’s going to open up new worlds of opportunity.

  • Idea Cellular  to offer live TV, music services

    Idea Cellular to offer live TV, music services

    MUMBAI: It’s the charge of the telco brigade. First Airtel and Reliance Jio hared into the content space by announcing their Wynk, Wynk Video and Wynk Games and JioGames, JioCinema, JioTV, JioPlay, JioOnDemand services offering an array of video, music, game chat apps. Now it’s the turn of another telco major – the Aditya Birla group owned Idea Cellular – to do the same. In an investor presentation, the company says it is planning its own range of mobile digital services right from live television to videos to music to games to music to news/magazines to chat and even money transfers.

    First off the blocks will be Idea Game Spark (Q3 FY 2017), Idea Videos and Idea Music before the last quarter of FY 2017 (January-March 2017). Idea TV, Idea News/magazines, Idea storage and Idea chat will follow in FY 2018 (April 2017 onwards).

    In the presentation, Idea says it expects mobile data usage to sky rocket just like voice over mobile did in the growth phase of wireless telephony. About 1.1 billion Indians will get access to wireless broadband by 2019-2020 (250-300 million in March 2015), and the subscriber base of 3G/4G services is expected to rapidly swell from 130 million in March 2016 to 540 million by 2021. Idea expects data consumption per user to more than treble from the current 475 MB per month in the same period.

    In March 2016, it had 22.8 million wireless broadband subs each of whom consumed 642 MB of data per month. Idea explains that its broadband services today are available to 400 million Indians; it is targeting to expand that 500 million by March 2017. It’s on course to have nearly 100,000 data sites active in 17 circles by the end of FY-2017.

    With the launch of its digital content and other apps, mobile subscribers are likely to be spoiled for choice and competition is expected to hot up between Jio, Airtel, Vodafone and Idea. For television channels and content creators, however, it’s going to open up new worlds of opportunity.