Tag: International Olympic Committee

  • Global Paris Olympics viewership rose 25 per cent: IOC-backed research

    Global Paris Olympics viewership rose 25 per cent: IOC-backed research

    MUMBAI: Guess which was amongst the top most watched televised sports event in 2024?

    The most engaging?

    The one which saw eye-popping growth on many parameters?

    If you are going to mention football and the Premier League, you would be far from the truth.  

    If you are going to say cricket and the IPL, you will have got it wrong.

    At least that’s what new research conducted on behalf of the International Olympic Committee (IOC)  by independent researchers would have us believe. It says that a record 84 per cent of the potential global audience followed the Olympic Games Paris 2024, translating into an audience of five billion people. 

    This  means that more than half of the world’s population followed the inspirational achievements of the Olympic athletes and the magic of the Olympic Games, underlining the massive success of the games in Paris.

    Digital platforms drove an unprecedented level of attention revealed the research. There were an estimated 412 billion engagements from 270 million posts on social media platforms. This represents a 290 per cent increase compared to the previous edition of the games.

    Media rights-holders (MRHs) delivered record results, driven in large part by this increased visibility on digital channels. Globally, there were 13 times more social media engagements on MRH handles than for the previous games’ edition. Some 70 per cent of the global audience watched on both television and digital platforms.

    There was a 25 per cent increase in the amount of coverage watched, with 28.7 billion hours of footage viewed around the world on MRH platforms. This meant every viewer watched on average nine hours of coverage, a 20 per cent increase on the previous games. In the home market of France, 95 per cent of the potential audience watched an average of 24 hours of coverage of the Olympic Games.

    The IOC’s own digital platforms and social handles generated 16.7 billion engagements, a 174 per cent increase on the previous edition of the games. Olympic athletes, national Olympic committees, international federations and organising committees all benefitted from the huge social media engagement, growing their digital presence and adding a combined 85 million followers to their main social media handles. There was a 200 per cent increase in internet searches related to Olympic sports and the Olympic Games compared to the previous edition of the Olympic Games.

    The report outlining these figures was presented to the IOC’s executive board at a meeting held last week  in Lausanne.

    IOC president Thomas Bach said: “Paris 2024 demonstrated the unprecedented global appeal of the Olympic Games. Audiences are following and interacting with the Olympic Games like never before. The independent surveys also demonstrate that people believe that the Olympic Movement’s mission to unite the world in peaceful competition is more important than ever in a divided world; and that the Olympic values truly resonate with younger generations. These were Olympic Games of a new era.”

    In consumer insight studies, 78 per cent of those surveyed said they believed the Olympic Games are more important than ever in a divided world. Three out of four people also believe that the IOC was successful in “bringing the world together in peaceful competition” and in “building a better world through sport.”

    According to an independent brand tracker study conducted in September 2024, the relevance of the Olympic Games with Gen Z is now higher than with the general population, including outperforming other demographic groups in the metrics of “engagement with the Olympics,” “brand affinity” and “brand relevance”. This was driven in particular by the “inspiring stories of the athletes,” the “buzz on social media” and “improved accessibility to content.”

    Seven out of 10 people deemed Paris 2024 a “success” and thought the games would leave a positive legacy.

    The experience of the Paris 2024 spectators surveyed was rated as “excellent” or “good” by 85 per cent for the ticketed events, 95 per cent for the free events, and 98 per cent for the Marathon Pour Tous. “Atmosphere,” “visual appearance” and “security” were cited as key drivers across all events.

    Some 95 per cent of athletes surveyed rated their overall experience positively, with 89 per cent rating “becoming an Olympian” and 91 per cent citing “competing at the biggest multi-sport event on earth” as fundamental motivations for participating at the Olympic Games Paris 2024.

    (The brand tracker, broadcast research, and consumer and athlete surveys were conducted by Nielsen, Ipsos and Publicis Sport & Entertainment. Across all consumer studies a total of more than 55,000 people in 18 countries were surveyed, with all respondents aged between 13 and 65. Potential global audience with access to follow the Olympic Games and over the age of 4 years old.)

  • Olympic Esports Games to take place in 2025

    Olympic Esports Games to take place in 2025

    Mumbai: In a historic move, the International Olympic Committee (IOC) has announced that the inaugural Olympic Esports Games will take place in Saudi Arabia in 2025. This decision follows the recent proposal by the IOC’s executive board and will be presented at the IOC session ahead of the Paris 2024 Olympic Games.

    The IOC has entered a 12-year partnership with the National Olympic Committee (NOC) of Saudi Arabia to host the Olympic Esports Games. As per the official announcement, minister of sport and Saudi Arabian Olympic and paralympic committee president HRH Prince Abdulaziz bin Turki Al Faisal remarked, “The world is invited to join us in 2025 and celebrate this moment together.”

    Indian esports, already on the rise, stands to gain significantly from this development. Following a bronze medal win in DOTA 2 at the 2022 Commonwealth Games in Birmingham and competing in five titles at the 2022 Asian Games in Hangzhou, the nation’s esports landscape is on track for further growth.

    Expressing his enthusiasm for the groundbreaking development, NODWIN Gaming co-founder and MD Akshat Rathee said, “NODWIN Gaming is thrilled that esports has earned its place in the Olympics with its own standalone event, akin to the Summer, Winter, and Paralympics. This recognition allows countries to develop independent esports programs. Together with our partners in the GEF and the EWC, NODWIN Gaming is eager to build esports in our core growth markets, seizing this opportunity for hope and glory.”

    The IOC launched its first esports pilot, the Olympic Virtual Series, in 2021 followed by the Olympic Esports Week in Singapore in June 2023. This event brought together over 130 players from around the world, competing in 10 mixed-gender categories, attracting over 500,000 unique participants and six million views, with 75 per cent of the audience aged 13 to 34.

    “The IOC’s embrace of the Olympic Esports Games honors the dedication and skill of millions of gamers worldwide. It goes beyond just competition; it elevates esports to a global platform, encouraging international collaboration and potentially ushering in a new generation of athletes. This initiative truly is a landmark moment for esports, bringing it the global recognition it has long earned. The inclusion of esports in the Olympic movement demonstrates its growing influence and cements its place in the future of sports,” commented SuperGaming CEO and co-founder Roby John.

    The introduction of the Olympic Esports Games is set to further enhance the credibility of esports in India, establishing it as a viable sport and career option.

    “This recognition will further legitimise esports as a career option, more parents will now support their children in pursuing careers in this field, elevating the professional landscape of competitive gaming. We are proud to support the growth of esports in India, giving our players the chance to shine on this prestigious international platform,” further added Roby John.

    With the official announcement of the Olympic Esports Games, work will now begin on selecting the host city and venue, determining the event’s timing, selecting titles, and establishing the qualification process for players. The IOC has emphasised collaboration with International Federations already engaged in e-sports and National Olympic Committees that include esports in their activities.

    While the titles for the Olympic Esports Games have not been officially announced, the potential inclusion of games across diverse platforms is expected to stimulate growth in India’s gaming industry. This could lead to a rise in PC and console gaming, diversifying India’s predominantly mobile gaming market as players aim to represent their nation at the largest international multi-sport event.

    “We are absolutely elated by the announcement of the Olympic Esports Games which is being hosted in the Kingdom of Saudi Arabia. This marks a monumental step for the industry and all its stakeholders. The Indian esports sector is on an upward trajectory and this will further empower it. Esports being integrated under the banner of the pinnacle of sports events in the world will bring further legitimacy to this form of sport and encourage a new generation of esports talent to rise from the country. We’re excited and look forward to extending our support to the esports community of India so they make a mark at the global event!” said CyberPowerPC India COO Vishal Parekh.

    Additionally, the IOC will establish a dedicated structure for the Olympic Esports Games, distinct from the traditional Olympic Games model, to address the unique aspects of esports financing and organization.

  • National Video Game Day 2024: Indian esports’ mainstream breakthrough and Olympics aspirations

    National Video Game Day 2024: Indian esports’ mainstream breakthrough and Olympics aspirations

    Mumbai: The video gaming and esports industry in India has witnessed a meteoric rise in the last few years. With a rapidly growing audience and player base, the industry has commanded attention from brands and investors alike.

    According to a FICCI-EY report, total esports tournament participation is projected to reach 2.5 million participants across various titles, compared to 1.79 million in 2023. Additionally, airtime for esports broadcasts is set to increase to 8,000 hours from 6,500 in 2023, with a rising average minute audience.

    Tournaments such as the Battlegrounds Mobile India Masters Series (BGMS) have recently announced their third straight season being broadcast on a mainstream sporting network, changing the way esports is consumed and marking a significant milestone in the sector’s acceptance. India’s participation in major multi-sport tournaments such as the Commonwealth Esports Championships 2022, where the nation’s DOTA 2 team won bronze, and the Asian Games 2022 where esports debuted as a full-fledged medal sport, has further validated its competitive stature.

    While states such as Bihar, Uttar Pradesh, Madhya Pradesh, Gujarat, and others are undertaking various initiatives for the development of esports, the country’s honourable prime minister has also advocated for the growth of the sector. With the International Olympic Committee (IOC) also set to discuss the creation of the Olympic Esports Games during the upcoming Paris Olympics, the future looks bright for esports in India.

    Sharing his thoughts on the evolution of esports from a pastime hobby to a mainstream sport and form of entertainment, NODWIN Gaming co-founder and managing director Akshat Rathee stated, “More than a decade back, gaming was nothing but a hobby of a few passionate gamers, with small groups of them organising scattered community competitions across the country. We started NODWIN Gaming in 2014 to streamline esports in India with a vision to bring opportunities for video gaming enthusiasts throughout the country. Looking at the scenario today, we can indeed say India has come a long way. The industry has gained immense popularity and legitimacy among the masses, attracting interest from celebrities, brands, corporates and traditional sporting organisations alike. We will continue to contribute to this growing ecosystem and try to further shine the deserving limelight on gaming and esports. In the near future, we envision esports getting the same mantle as traditional sports, especially with the IOC announcing plans to create Olympic Esports Games and we, along with the Global Esports Federation, are honoured to work alongside the industry stakeholders to achieve that common vision!”

    In addition to gamers and gaming creators, Indian game developers are also making significant strides with games inspired by the country’s rich culture and mythology. Games like ‘Ludo King’ which recently surpassed 1 billion downloads, and ‘Raji: An Ancient Epic’ exemplify this trend.

    Another promising upcoming title that highlights the potential of homegrown developers is the Indo-futuristic ‘Indus Battle Royale’. Developed by Pune-based SuperGaming, the game has recently surpassed 11 million pre-registrations.

    “Over the past decade, India’s gaming industry has transformed from a niche pastime into a mainstream entertainment medium. The surge in mobile gaming, fueled by the high number of smartphone users in the country, has made gaming more accessible to a wider audience, driving the industry’s growth. The creativity and innovation brought in by Indian game developers have produced unique and culturally rich gaming experiences, earning international recognition that has placed India firmly on the global gaming map,” commented SuperGaming CEO and co-founder Roby John.

    Despite India being predominantly a mobile-first gaming nation due to high data penetration and affordable smartphones, there has been a noticeable surge in interest in PC gaming. Beyond hardcore gamers, PCs are increasingly utilized by gaming creators and streamers for content creation and editing. The rise of the creator economy indirectly fuels the growth of the gaming PC ecosystem in India.

    Recent data from Valve highlights that Asia, including India, is one of the fastest-growing regions for Steam users, with a more than 150 per cent increase in new users from 2019 to 2024. CyberpowerPC, the number one gaming PC manufacturing brand in North America which recently forayed into the Indian market promises to cater to this growing demand and create an overall thriving ecosystem that caters to diverse gaming preferences.

    Highlighting the factors that will accelerate the rise of PC gaming in the country, CyberPowerPC India COO Vishal Parekh said, “The growth of gaming in India, evolving from arcades and gaming cafes to an official sport, is remarkable. While mobile serves as an entry point for gamers entering the ecosystem, the shift towards more immersive experiences on larger screens is becoming inevitable. Additionally, PC-based esports titles prominently featured in major sporting tournaments highlight the importance of gaming PCs for grassroots development and achieving success in these events. At CyberPowerPC, we are excited to support the country’s growing PC gaming community and give them an immersive experience along with a competitive edge.”

    Another monumental trend catapulting video gaming into the mainstream is leading streaming and social media platforms increasingly embracing gamification as a strategy to engage users and attract new audiences. Facebook, Netflix, YouTube, Amazon, Google Pay, Zomato, and LinkedIn have all integrated gamification features to tap into a massive and engaged audience.

    “I have been a part of the gaming and esports industry for over a decade and it is fascinating to see how the industry has evolved and grown over these years. For example, esports was a niche, limited to a few people and now it is on its way to be integrated as a new-age sport. Today, gamers of all ages and backgrounds have become active contributors to the sector’s growth, and it is amazing to see how gaming has cemented its place in mainstream culture. Through movies, TV series adaptations and gamification via social media platforms, delivery apps as well as streaming platforms, it has become an integral part of our everyday lives, which was almost unimaginable till a few years back. This momentum is only going to grow, and the future of gaming in India looks incredibly bright. Max Level is committed to contributing to this growth and taking gaming to new heights across the nation,” noted Max Level co-founder and CRO Siddharth Nayyar.

    Without a doubt, the video gaming sector in India is on an upward trajectory, and looking ahead, the sky’s the limit!

  • Olympics may be postponed but not cancelled

    Olympics may be postponed but not cancelled

    MUMBAI: The ambiguity revolving around Olympics 2020 has been put to rest by the organisers, making it clear that the once-in-four-year a sporting event won’t be cancelled but may get postponed to a later date amid the novel coronavirus pandemic.   

    According to media reports, Tokyo Olympics 2020 chief Yoshiro Mori on Monday said that organisers would consider postponement as one of many scenarios that they aim to have ready in four weeks, but that the games would not be cancelled.

    Mori also told during a news conference that a team of people from among the International Olympic Committee (IOC) and Tokyo organisers would discuss how to proceed with the games.

    Tokyo Olympics 2020 is scheduled to begin from 24 July to 9 August 2020.

    Mori’s comment on Olympics 2020 has come on the back of Canada’s decision to not to send its athletes to Tokyo unless the event is postponed by one year due to coronavirus pandemic. Similarly, the Australian contingent is preparing for the postponement of the event.

    Moreover, Japanese prime minister Shinzo Abe during these testing times is also of an opinion to postpone the Tokyo Olympics 2020. Abe had said, “Olympics could be postponed if it could not be held in its ‘complete form’ because of the coronavirus pandemic.”

    The postponement of the world’s biggest event may hit Japan’s economy, sponsors, advertisers and organisers massively. It is expected that the game will cost around $12 billion. Olympics budget is split between the organisers, local and national governments. IOC is likely to contribute over $800 million.

    At present, this edition of Olympics has so far generated record domestic sponsorship revenues of over $3 billion. The top sponsors, who already have come onboard are Toyota, Bridgestone, Panasonic and South Korea’s Samsung in separate deals with IOC.

    According to Variety, Comcast has agreed to pay over $4.3 billion for US media rights to broadcast Olympics from 2014 to 2020. Moreover, Discovery Communications, the parent of television channel Eurosport has agreed to pay $1.4 billion to screen Olympics from 2018 to 2024 across Europe.

  • Alibaba starts Olympic run with a multi-billion $ sponsorship deal

    Alibaba starts Olympic run with a multi-billion $ sponsorship deal

    NEW DELHI: Chinese e-commerce giant Alibaba Group yesterday started its Olympic run by signing a multi-billion dollar multi-year deal with the International Olympic Committee (IOC) to become the official `Cloud Services’ and `E-commerce Platform Services’ partner, as well as a Founding Partner of the Olympic Channel, according to an announcement by both the organisations.

    The Olympic Partner (TOP) sponsorship deal running through 2028 and announced at World Economic Forum in Davos, Switzerland, which according to some media reports further burnished Chinese credentials in the global economy, has Alibaba (NYSE: BABA) joining 12 other companies, including Coca-Cola and McDonald’s, as top Olympic sponsors.

    Though no financial details were disclosed, a Reuters report from Davos separately stated IOC sources had previously told the news agency that major sponsors pay about $100 million per four-year cycle, which includes one summer and one winter games.

    According to a statement put out by IOC on its website, the partnership was announced at Davos in the presence of IOC president Thomas Bach, Alibaba Group founder and Executive Chairman Jack Ma and Alibaba Group Chief Executive Officer Daniel Zhang.

    Commenting on the partnership, Bach said: “In this new digital world, Alibaba is uniquely positioned to help the IOC achieve a variety of key objectives outlined in Olympic Agenda 2020, while positively shaping the future of the Olympic Movement. This is a ground-breaking, innovative alliance and will help drive efficiencies in the organisation of the Olympic Games through 2028, whilst also supporting the global development of digital opportunities, including the Olympic Channel.”

    Through this partnership, Alibaba’s contributions to the Olympic Movement will include the following:

    — Best-in-class cloud computing infrastructure and cloud services to help the Olympic Games operate more efficiently, effectively and securely, including supporting big data analytics requirements

    — Creation of a global e-commerce platform for Olympic stakeholders to engage and connect with fans seeking official Olympic licensed products manufactured by the Olympic parties’ official licensees and selected sports products, on a worldwide basis
    — Leveraging Alibaba’s leading digital media technologies and know-how to develop and customise the Olympic Channel for a Chinese audience.

    “Alibaba’s partnership with the IOC is built on a foundation of shared values and a common vision for connecting the world and enriching people’s lives,” said Jack Ma, adding, “We are proud to support Olympic Agenda 2020, using our innovations and technologies to help evolve the Olympic Games for the digital era.” Alibaba’s Zhang described the partnership as a “game-changing digital transformation”, which will help the company in moving “another step closer” toward its goal to “serve two billion consumers” and strengthen the company’s brand by connecting more “young people to the Olympic Movement”.

    IOC’s Marketing Commission head Tsunekazu Takeda said: “We are delighted to be working in the long term with Alibaba for the benefit of the Olympic Movement. This strategic partnership underlines the global appeal of the Olympic values and opens an exciting new chapter in this digital age.”

    Alibaba is the first company to make a long-term commitment to the IOC through 2028 and the first Chinese company to commit to the Olympic Winter Games Beijing 2022. The company will support the organisers of each edition of the Olympic Games and the Olympic Movement around the world, according to the official statement. These rights will include advertising and promotional use of Olympic marks and imagery from the Olympic Games as well as marks from the National Olympic Committees.

    Alibaba’s global activation rights will include the Olympic Winter Games PyeongChang 2018, the Olympic Games Tokyo 2020, the Olympic Winter Games Beijing 2022 and the Olympic and Olympic Winter Games in 2024, 2026 and 2028 in cities yet to be selected by the IOC.

  • Alibaba starts Olympic run with a multi-billion $ sponsorship deal

    Alibaba starts Olympic run with a multi-billion $ sponsorship deal

    NEW DELHI: Chinese e-commerce giant Alibaba Group yesterday started its Olympic run by signing a multi-billion dollar multi-year deal with the International Olympic Committee (IOC) to become the official `Cloud Services’ and `E-commerce Platform Services’ partner, as well as a Founding Partner of the Olympic Channel, according to an announcement by both the organisations.

    The Olympic Partner (TOP) sponsorship deal running through 2028 and announced at World Economic Forum in Davos, Switzerland, which according to some media reports further burnished Chinese credentials in the global economy, has Alibaba (NYSE: BABA) joining 12 other companies, including Coca-Cola and McDonald’s, as top Olympic sponsors.

    Though no financial details were disclosed, a Reuters report from Davos separately stated IOC sources had previously told the news agency that major sponsors pay about $100 million per four-year cycle, which includes one summer and one winter games.

    According to a statement put out by IOC on its website, the partnership was announced at Davos in the presence of IOC president Thomas Bach, Alibaba Group founder and Executive Chairman Jack Ma and Alibaba Group Chief Executive Officer Daniel Zhang.

    Commenting on the partnership, Bach said: “In this new digital world, Alibaba is uniquely positioned to help the IOC achieve a variety of key objectives outlined in Olympic Agenda 2020, while positively shaping the future of the Olympic Movement. This is a ground-breaking, innovative alliance and will help drive efficiencies in the organisation of the Olympic Games through 2028, whilst also supporting the global development of digital opportunities, including the Olympic Channel.”

    Through this partnership, Alibaba’s contributions to the Olympic Movement will include the following:

    — Best-in-class cloud computing infrastructure and cloud services to help the Olympic Games operate more efficiently, effectively and securely, including supporting big data analytics requirements

    — Creation of a global e-commerce platform for Olympic stakeholders to engage and connect with fans seeking official Olympic licensed products manufactured by the Olympic parties’ official licensees and selected sports products, on a worldwide basis
    — Leveraging Alibaba’s leading digital media technologies and know-how to develop and customise the Olympic Channel for a Chinese audience.

    “Alibaba’s partnership with the IOC is built on a foundation of shared values and a common vision for connecting the world and enriching people’s lives,” said Jack Ma, adding, “We are proud to support Olympic Agenda 2020, using our innovations and technologies to help evolve the Olympic Games for the digital era.” Alibaba’s Zhang described the partnership as a “game-changing digital transformation”, which will help the company in moving “another step closer” toward its goal to “serve two billion consumers” and strengthen the company’s brand by connecting more “young people to the Olympic Movement”.

    IOC’s Marketing Commission head Tsunekazu Takeda said: “We are delighted to be working in the long term with Alibaba for the benefit of the Olympic Movement. This strategic partnership underlines the global appeal of the Olympic values and opens an exciting new chapter in this digital age.”

    Alibaba is the first company to make a long-term commitment to the IOC through 2028 and the first Chinese company to commit to the Olympic Winter Games Beijing 2022. The company will support the organisers of each edition of the Olympic Games and the Olympic Movement around the world, according to the official statement. These rights will include advertising and promotional use of Olympic marks and imagery from the Olympic Games as well as marks from the National Olympic Committees.

    Alibaba’s global activation rights will include the Olympic Winter Games PyeongChang 2018, the Olympic Games Tokyo 2020, the Olympic Winter Games Beijing 2022 and the Olympic and Olympic Winter Games in 2024, 2026 and 2028 in cities yet to be selected by the IOC.

  • Nita Ambani gets elected at Rio and becomes the first Indian woman in the International Olympic Committee (IOC)

    Nita Ambani gets elected at Rio and becomes the first Indian woman in the International Olympic Committee (IOC)

    MUMBAI: International Olympic Committee (IOC) today announced that leading Indian philanthropist and the Founder chairperson of the Reliance Foundation, Nita Ambani, has been elected as an individual member of the IOC, and will become India’s first woman to join the prestigious body.

    Nita Ambani is the only individual member from India and her appointment at the world body is until she attains the age of 70.

    After being nominated in June 2016 by the IOC Executive Board, Nita Ambani was elected by IOC members in Rio de Janeiro today at the 129th IOC Session.

    The independent selection process follows a new procedure for the recruitment of IOC members based on the Olympic Agenda 2020 recommendations; those nominated are done so wholly on merit and then elected by existing IOC members.

    As Founder and Chairperson of the Reliance Foundation, Nita Ambani has been steering initiatives in the area of education, sports, health and art and culture. Nita Ambani is involved in promoting multiple sports in the country with focus on developing talent through a number of large-scale grassroots initiatives. The grassroots programmes that she has initiated have reached out to over 3 million children in multiple sports. She is the architect of the Indian Super League which is galvanising Indian football.

    “I am truly humbled and overwhelmed to be elected by the IOC. This is a recognition of the growing importance of India in the world stage and a recognition for Indian women.” comments Nita Ambani. “I have always believed in the power of sport to shape our youth. I believe that sports brings together communities, cultures, and generations has the power to unify and unite people. I look forward to spreading the spirit of Olympics and sports across our nation.”

  • Nita Ambani gets elected at Rio and becomes the first Indian woman in the International Olympic Committee (IOC)

    Nita Ambani gets elected at Rio and becomes the first Indian woman in the International Olympic Committee (IOC)

    MUMBAI: International Olympic Committee (IOC) today announced that leading Indian philanthropist and the Founder chairperson of the Reliance Foundation, Nita Ambani, has been elected as an individual member of the IOC, and will become India’s first woman to join the prestigious body.

    Nita Ambani is the only individual member from India and her appointment at the world body is until she attains the age of 70.

    After being nominated in June 2016 by the IOC Executive Board, Nita Ambani was elected by IOC members in Rio de Janeiro today at the 129th IOC Session.

    The independent selection process follows a new procedure for the recruitment of IOC members based on the Olympic Agenda 2020 recommendations; those nominated are done so wholly on merit and then elected by existing IOC members.

    As Founder and Chairperson of the Reliance Foundation, Nita Ambani has been steering initiatives in the area of education, sports, health and art and culture. Nita Ambani is involved in promoting multiple sports in the country with focus on developing talent through a number of large-scale grassroots initiatives. The grassroots programmes that she has initiated have reached out to over 3 million children in multiple sports. She is the architect of the Indian Super League which is galvanising Indian football.

    “I am truly humbled and overwhelmed to be elected by the IOC. This is a recognition of the growing importance of India in the world stage and a recognition for Indian women.” comments Nita Ambani. “I have always believed in the power of sport to shape our youth. I believe that sports brings together communities, cultures, and generations has the power to unify and unite people. I look forward to spreading the spirit of Olympics and sports across our nation.”

  • Nita Ambani nominated to International Olympic Committee

    Nita Ambani nominated to International Olympic Committee

    MUMBAI: Nita Ambani, Founder and Chairperson of Reliance Foundation has been nominated as a candidate to be a new member, pending election, of the International Olympic Committee (IOC), headquartered at Lausanne, Switzerland today.

    The International Olympic Committee is the supreme authority of the Olympic Movement. It acts as a catalyst for collaboration between all parties of the Olympic family, from the National Olympic Committees (NOCs), the International Sports Federations (IFs), the athletes, the Organising Committees for the Olympic Games (OCOGs), to partners and United Nations agencies. The International Olympic Committee (IOC) shepherds success through a wide range of programmes and projects. It ensures the regular celebration of the Olympic Games, supports all affiliated member organisations of the Olympic Movement and strongly encourages, by appropriate means, the promotion of the Olympic values.

    The election will be held at the 129th IOC Session that will take place in Rio de Janeiro between 2nd and 4th August 2016. The independent selection process follows a new procedure for recruitment of IOC members based on the Olympic Agenda 2020 recommendations. Once elected, she will continue to be a member until the age of 70. Nita Ambani said “It is truly a honour and privilege to be nominated by IOC. I believe in the power of sport to shape our youth, to bring together communities and bridge gaps between cultures and generations. I am grateful to IOC for this opportunity, it’s a recognition of India and Indian women. I am looking forward to the opportunity to contribute in meeting the goals of IOC.”

    She is the first Indian woman to be nominated to the International Olympic Committee. Nita Ambani has been involved in promoting multiple sports in the country with focus on developing talent through a number of large-scale grassroots level initiatives. The grassroots programmes that she has initiated has reached out to over 3 million children.

  • Nita Ambani nominated to International Olympic Committee

    Nita Ambani nominated to International Olympic Committee

    MUMBAI: Nita Ambani, Founder and Chairperson of Reliance Foundation has been nominated as a candidate to be a new member, pending election, of the International Olympic Committee (IOC), headquartered at Lausanne, Switzerland today.

    The International Olympic Committee is the supreme authority of the Olympic Movement. It acts as a catalyst for collaboration between all parties of the Olympic family, from the National Olympic Committees (NOCs), the International Sports Federations (IFs), the athletes, the Organising Committees for the Olympic Games (OCOGs), to partners and United Nations agencies. The International Olympic Committee (IOC) shepherds success through a wide range of programmes and projects. It ensures the regular celebration of the Olympic Games, supports all affiliated member organisations of the Olympic Movement and strongly encourages, by appropriate means, the promotion of the Olympic values.

    The election will be held at the 129th IOC Session that will take place in Rio de Janeiro between 2nd and 4th August 2016. The independent selection process follows a new procedure for recruitment of IOC members based on the Olympic Agenda 2020 recommendations. Once elected, she will continue to be a member until the age of 70. Nita Ambani said “It is truly a honour and privilege to be nominated by IOC. I believe in the power of sport to shape our youth, to bring together communities and bridge gaps between cultures and generations. I am grateful to IOC for this opportunity, it’s a recognition of India and Indian women. I am looking forward to the opportunity to contribute in meeting the goals of IOC.”

    She is the first Indian woman to be nominated to the International Olympic Committee. Nita Ambani has been involved in promoting multiple sports in the country with focus on developing talent through a number of large-scale grassroots level initiatives. The grassroots programmes that she has initiated has reached out to over 3 million children.