Tag: Google Play.

  • Times Mobile brings home the Pepsi IPL play

    Times Mobile brings home the Pepsi IPL play


    MUMBAI: Times Mobile Limited has partnered, with Techfront, for their App – FollowOn which will provide a unique home experience to instadia fans at the Kotla for the playoffs on 21 and 22 May.

    In a first of its kind, a large format sports venue will enable instadia fans, a fresh experience on the mobile and one that can change the quotient for a fan forever.

    The viewers inside the stadium will be able to download the free app – Followon. The app will serve live cricket action to one‘s mobile phone as it happens on the pitch. The viewer will get live scores, commentary, news, features, stats, special scores, graphs, magic moments with push notifications and video content while being present at the venue.

    All fans will be able to access free wi-fi connectivity at the venue and download the App from iTunes, Google Play, Market place to have this elevated fan experience at the venue.

    FollowOn is from the stable of Techfront- a specialised provider of digital display systems, interactive solutions, instadia lighting for popular sports such as Cricket, F1, Football, Rugby, Tennis, Hockey etc.

  • Zapak Mobile Games launches Brainbots vs. Zombie mobile game

    Zapak Mobile Games launches Brainbots vs. Zombie mobile game

    Mumbai: Zapak Mobile Games, a developer and publisher of mobile game from Reliance ADAG, has announced the launch of a new mobile game ‘Brainbots Vs Zombies’.

    Zapak has launched the game, which will be available for free on Google Play, keeping in mind the upcoming summer holiday season

    The mobile game that is set in the post apocalyptic future is a casual arcade game. The plot of the mobile game revolves around a herd of zombies and their quest to attack the last settlement of the brains. The brains, tired of protecting themselves decided to stay put and make a stand against the advancing zombies. The primary goal is to protect the brains by killing the zombies.

    The player in the mobile game can use the brainbot and smash all the incoming zombies to pulp, before they break in and eat up all the brains. The player can move the brainbot left to right and to kill the zombies the player has to drop the spiked metal ball on them. Over time the Zombies will attack the defenses and the player can repair them to prevent more zombies from getting in. If the zombies eat up all the brains, it‘s game over.

    Talking about the launch Zapak Mobile Games India business head Chaitanya Prabhu said, “Our newly launched game, Brainbots vs. Zombies is a complete package of adventure and thrill. This game is an addition to our current catalogue which provides highly entertaining and engaging mobile games to casual gamers across the world.”

  • App Downloads show 11 per cent quarterly growth from leading app stores

    App Downloads show 11 per cent quarterly growth from leading app stores

    MUMBAI: App downloads across the four stores – Apple’s App Store, Google Play, the Windows Phone Store and BlackBerry World – climbed 11 per cent in the first quarter of the year 2013 worldwide over the Q4 2012 total, while direct revenue from paid-for apps, in-app purchases and subscriptions combined grew by a slightly more modest nine per cent.

    A Canalys’ App Interrogator research, covering the leading app stores in more than 50 countries, shows combined downloads from the stores totaled more than 13.4 billion, and revenue reached $2.2 billion (before revenue sharing is taken into account).

    Globally, Apple’s App Store accounted for the largest indexed proportion of revenue between the four stores at around 74 per cent, while the Google Play store saw the greatest number of downloads accounting for about 51% of the stores’ collective total, with Apple close behind.

    Canalys Chief Analyst, Analytics, Adam Daum said, “Apps have had a huge impact on the way consumers use mobile devices, what they value, and what they expect from smart phones and tablets. They are now central to how consumers engage with content and connected services, and how they personalize their devices around the app-enabled features that are important to them. This is a multi-billion-dollar growth market, with more and more consumers around the world now comfortable and confident in finding apps, downloading them and making in-app purchases, on a growing addressable base of smart phones and tablets.’

    The strongest growth was seen in emerging markets such as South Africa, Brazil and Indonesia, helped by the growing base of smart device users in those countries. But robust growth, both in revenue terms and download volumes, was seen in mature mobility markets such as North America, up by eight and six per cent respectively, and Western Europe, up by eight per cent and 10 per cent in the first quarter.

    Canalys Senior Analyst Tim Shepherd said, “Apple’s App Store and Google Play remain the heavyweights in the app store world. In comparison, BlackBerry World and the Windows Phone Store remain distant challengers today, though they still should not be ignored. Each of these four stores represents a different market proposition for developers, and remains the primary outlet to reach users on the platforms they serve. BlackBerry and Microsoft particularly need to continue to proactively work to attract fresh, innovative content and services to their respective catalogues, and fill gaps in their inventories. But they also need to increase device sales around BlackBerry 10 and Windows Phone 8 to increase the addressable market opportunities on offer to developers.”

    He added: “The strength of app ecosystems will increasingly help to determine winners and losers in the smart device industry. BlackBerry 10 now has more than 100,000 apps available through its storefront, showing good growth from the 70,000 it boasted at launch, and the new devices on the platform has given BlackBerry a much greater chance to compete for consumer attention. Its app story is going from strength to strength, but there is no room for complacency. Microsoft, with the help of partners such as Nokia, is also making good progress attracting some important titles to the Windows Phone platform, but it also needs to do more to make building apps for its platform a priority for developers and also do a better job of marketing and communicating the already established strength of its app story.”

    “The Apple-Google duopoly creates certain challenges for app publishers, carriers, investors and device vendors, so there is intense interest in the possible emergence of a third ecosystem,’ added Daum.

  • InMobi introduces App Publish Distribution platform

    InMobi introduces App Publish Distribution platform

    MUMBAI: Bangalore-based InMobi, an independent mobile ad network, has announced the launch of App Publish, an Android app store distribution platform.

    The free-to-use tool will allow Android developers to publish their apps across global app stores in just a few clicks.

    According to the company while app discovery on Google Play is a challenge for developers and users alike, alternative channels such as GetJar, Mobango, Slide Me and several third-party app stores based in China are estimated to drive billions of downloads every year.

    While these outside sources help developers reach millions of users in new markets, publishing to each app store independently presents several significant challenges like- Navigating complex international laws, various platforms‘ widely varied aesthetic and informational requirements, difficulties tracking and reporting download and install figures, the challenges of collecting revenue from smaller or international platforms in a timely manner.

    InMobi‘s App Publish platform will allow developers to avoid these and other pain points that come from deploying an Android app globally, using proven intelligent technology to reduce the cost and effort to submit to multiple app stores.

    InMobi head of product management for developer platforms Girish Prabhu said, “Paying for position and app discovery on Google Play is becoming increasingly expensive and ultra-competitive. The launch of App Publish serves to meet the mass desire from app developers to compete in multiple channels in a simple, profitable way. Early beta testers of App Publish have seen 30 per cent more downloads through these new app store channels.”

  • KXIP expands digital presence with mobile app

    KXIP expands digital presence with mobile app

    MUMBAI: Kings XI Punjab has expanded its digital presence with a new mobile application which will help die hard fans stay connected with the team through their mobile phones.

    This application will be available for all iPhone and Android mobile users. Fans can download this free of cost from iTunes App Store for iPhone/iPad and Google Play and on Mobango.com for Android devices.

    The app will offer information related to the team, live match data, photos, news and other event updates.

    Apart from this, a live in-app FanWall will also be made available allowing fans to be engaged with each other and the team through Facebook and Twitter, making the app more interactive.

    KXIP COO Col. Arvinder Singh said, “Kings XI Punjab application is an extension of our social media platform. Through this application we are providing our fans with a unique opportunity to stay connected with the team. We are certain that the fans will enjoy this unique experience.”