Tag: Games2Win

  • Games2win appoints Angelo Lobo as creative director

    Games2win appoints Angelo Lobo as creative director

    MUMBAI: Games2win India Pvt Ltd, a global publisher of casual mobile games with more than 250 million downloads, announced the appointment of Angelo Lobo as Creative Director. Angelo is a well-known veteran of gaming and was the Director of Game Design at Zynga India. At Zynga, he ran the design vertical, overseeing games like Draw Something, Empires and Allies, FarmVille, FarmVille 2 and FarmVille: Country Escape. These games have collective installs of over 1.5 billion. 

    Prior to Zynga, Angelo worked at Games2win as Lead Game Designer. He is also a mentor for Google’s Indie Games Accelerator, one of the few Gaming Professionals from India to enjoy this privilege.

    On his appointment, Alok Kejriwal, CEO and Co-Founder of Games2win, said: “It’s awesome to have Angelo come back to Games2win! We extensively worked together in the early stages of Games2win’s development and he was instrumental in producing our game libraries, hiring creative teams, and establishing our production processes. In his new position at Games2win, I expect Angelo to lead our Replay Game Fund initiative that helps gaming entrepreneurs and developers create, publish and monetise their games with our help in terms of funding, guidance, knowledge sharing and publishing. Angelo has mentored scores of game designers and enthusiasts, and many know him well. He will be the ideal mentor and Creative Head for all new-age gaming entrepreneurs from India!”

    Angelo Lobo said: “It’s very exciting to be a part of the Replay Game Fund. Over the past 18 years, I’ve gained deep insights into game design and production, thanks to the amazing people I got to work with. Now, thanks to Alok and Games2win, I will be able to share that knowledge with the next generation of gaming entrepreneurs. The best thing about Games2win is that they have the resources and drive of a large company, but they are as agile and quick as a start-up. They know how to get things done. I’m confident that any gaming studio that chooses to work with Games2win’s Replay Game Fund will be able to super accelerate their growth, knowledge and revenue!”

  • Line partners with Games2win to launch ‘Power Cricket T20 League 2015’

    Line partners with Games2win to launch ‘Power Cricket T20 League 2015’

    MUMBAI: Life platform Line and mobile game company Games2win have entered into a strategic partnership to present ‘Power Cricket T20 League 2015’.

     

    Users can play against the best cricket teams from all across the world in three different modes – tournament, super scorer, and scenario. Through the integration, users get a chance to buy free power-up for doing certain action in the form of immersive gaming on Line platform.

     

    “Cricket is not a game but religion in India, by publishing our first game on cricket genre we reinforce our commitment to bring local content to our users,” said a spokesperson from Line.

     

    Games2win CEO and co-founder Alok Kejriwal said, “We admire Line for its ability to deliver a world class and immersive messaging app service and as a mobile games company, we have always strived to create games that delight, entertain and engage our users. Games2win partnering with Line will deliver the best of both worlds to Indian consumers who will find it extremely entertaining to chat, message and play games, all in one place. We have many #1 games to our credit in India on the Android, iTunes and Windows mobile stores and the best of these games will be integrated with Line key services.”

     

    Along with the launch of the game, Line has allowed advertisement on its platform for the global first as India is advertisement monetisation market and not follows in-app purchases. It represents Line’s more local focused strategy to adapt to the market conditions. Line has a long term view on gaming in India and is ready to develop it more by partnering with key players of the ecosystem.

  • YRF & Games2Win launch ‘Detective Byomkesh Bakshy’ mobile game

    YRF & Games2Win launch ‘Detective Byomkesh Bakshy’ mobile game

    MUMBAI: Games2win has launched the mobile game for Detective Byomkesh Bakshy along with Yash Raj Films Licensing, the licensing division of Yash Raj Films.

     

    The movie is produced by YRF along with Dibakar Banerjee Productions and stars Sushant Singh Rajput.

     

    The engaging game, currently available on the Google Play Store, is India’s first movie-based hidden objects game. Hidden Objects, as a category, is very popular worldwide amongst users of all age groups. Games2win has merged a popular game engine and a movie character to create the iconic Detective Byomkesh Bakshy.

     

    Games2win CEO and co-founder Alok Kejriwal said, “We are delighted to have made a fantastic game inspired by the legendary IP of Byomkesh Bakshy. The game play of being a detective and solving almost real life criminal cases is the magical proposition of this game. It’s amazing that the hidden objects mechanic of the game and the detective theme of the movie are perfectly synced!” 

     

    Detective Byomkesh Bakshy is a very intelligent and entertaining film and we are happy to say that the game has turned out excellently. We hope fans of Detective Byomkesh Bakshy experience and enjoy the thrill of their favourite character while playing this game,” added Yash Raj Films vice president – licencing and merchandising Rohit Sobti.

     

  • Mobile trumps desktop as 55 lakh consumers visit the Grand Diwali Mela!

    Mobile trumps desktop as 55 lakh consumers visit the Grand Diwali Mela!

    Mumbai: The Grand Diwali Mela organised by GroupM in association with Google, Amazon.in, LINE, Games2Win and Hungama.com was a runaway success, attracting over 55 lakh visitors. The first of its kind initiative by GroupM to take the offline concept of Diwali Mela to an online destination was a hit with users across India.  The ‘Grand Diwali Mela’ saw very high engagement with users, who spent time getting product samples @ Re.1, enjoying movies and videos, playing games and greeting each other via the LINE messenger. The number of visits on the virtual mela as well as time spent surpasses any offline brand activation initiative organised during the festival in India.

     

    The ‘Grand Diwali received an overwhelming response with over 55 lakh visitors,the majority of which came from mobile phones with over 45% women visitors!. On October 24th, Diwali day, the mela received over 4.6 lakh visitors! In all mela visitors spent over 125,000 hours browsing various brand and entertainment stalls in the mela besides which many more hours were spent on partner sites – Amazon.in, Games2win and Hungama.com. Interestingly almost half the visitors discovered the mela through Search and LINE Messenger.

     

    The ‘Grand Diwali Mela’ emerged as the largest online sampling platform for brands. Over 150,000 samples were shipped across India, with 70% samples going to Tier 2 and Tier 3 towns. The samples ranged from skincare and household products relevant to both men & women. To celebrate the partnership LINE Messenger came out with a set of special edition stickers for the ‘Grand Diwali Mela’. More than 5 million ‘Grand Diwali Mela’ stickers were exchanged in during this festive season, as visitors wished friends and family via the LINE platform.

     

    Popular Diwali games like Rummy and the Diwali Chakri kept people engaged and entertained with over 36 lakh game plays. Diwali Chakri which was a special game launched by Games2Win to celebrate Grand Diwali Mela – saw over 1M plays!

     

    On the success of the Grand Diwali Mela, CVL Srinivas, CEO, GroupM South Asia said, “We are excited about the success of the first Grand Diwali Mela. We were able to create a great platform for consumers to come and sample products and interact with brands. It is also heartening to see the reach of the virtual mela was not restricted to the metros but filtered down to smaller towns where the digital penetration is growing exponentially. We also have seen a distinct spike in access via mobile phones, a clear indicator that India is opening up readily to mobile data and communication.”

  • 1000 deals in M&E worth $50 bn in 2011: Ficci KPMG report

    1000 deals in M&E worth $50 bn in 2011: Ficci KPMG report

    MUMBAI: Deal activity in the Indian media and entertainment (M&E) industry stayed strong in 2011. More than 1000 deals were stitched as mergers and acquisitions and private equity funding accounted for over $50 billion, according to a Ficci KPMG report.


    The deal activity in the M&E sector witnessed a significant uptrend in 2011 with 42 transactions valued at $940 million as compared to 27 transactions valued at $693 million in 2010 and 27 transactions valued at $722 million in 2009.


    However, the deal activity did not touch the peaks of 2008, which saw 38 deals valued at $1.5 billion.


    Private equity funds closed 16 deals valued at $319 million, while, within the M&E sector, television was the largest contributor accounting for $320 million of the total deal value.


    “Consolidation will be a major theme going forward as media and entertainment companies will seek to grow inorganically by expanding into newer geographies and by adding to their existing portfolio. Consequently, robust deal activity is expected across all platforms and segments in 2012,” the report says.


    Marquee transactions in 2011 included the Walt Disney Company’s acquisition of an additional 41 per cent stake at a value estimated to be over $300 million in UTV Software, thereby taking its total shareholding in UTV to approximately 90 per cent, Providence Equity Partners’ PE investment in UFO Moviez India ($58 million), and HSBC’s PE investment in Avitel Post Studioz ($60 million).


    Television


    The large volume of funding received by this segment over the last five years has resulted in the continuing wave of consolidation. TV18’s acquisition of the Eenadu Group in early 2012 for a consideration of $395 million was the standout transaction of the year indicating the need for a complete channel bouquet focusing on profitable growth.


    The need for profitable growth and to more effectively build the business around its niche segments resulted in the Walt Disney Company making a delisting offer for UTV Software Communications.


    Educational Trustee Company, floated by the promoters of Dina Thanthi Group, acquired Metronation Chennai Television (NDTV-Hindu JV channel) for $3.2 million, further reinforcing the theme that businesses are focusing on core competencies and exiting segments that witnessed hyper competition.


    However, the regional ad market boosted by increasing reach and consumption in tier II and tier III towns is reasonably under capitalised. Regional channels with a disproportionate share between viewers and advertisement dollars are likely to witness investment interest from financial investors and large broadcasters.


    Intense competition in general entertainment and news genre has resulted in broadcasters offering content across niche genres such as food, lifestyle, music, technology, science, thus catering to an urban upscale audience that enjoys a disproportionate value of ad dollars.


    Distribution Biz


    The cable and satellite distribution market witnessed minimul deal activity. However, 2011 witnessed a landmark distribution tie-up between Star Den and Zee Turner. The two formed a 50:50 JV, Media Pro Enterprise India, to jointly distribute channels.


    The C&S distribution market has over the last few years seen its fair share of investment activity from financial and strategic players on the key premise that this unorganised market, dominated by local cable operators (LCOs), will witness disruptive changes brought forward through digitisation.


    In their quest to build a sizeable subscriber base, each player is saddled with high customer acquisition costs, leading to low profitability and being in the investment stage.


    Going forward, a consolidation may be witnessed amongst MSOs (multi-system operators) and capital be raised by them. DTH players, promoted by large business houses with diverse business interests, may pave the way for consolidation by exiting non-core, non-profitable operations.


    Print


    Favourable demographics saw larger players seeking to expand reach by entering new markets by acquiring smaller regional players.


    The newspaper industry, which is facing declining readership in many international markets, continues to thrive in India, driven by increasing literacy rates, consumer spending and the growth of regional markets and spatiality newspapers.


    The newspaper industry has high entry barriers as existing players have developed strong brand equity and have developed control over their distribution network. Hence, regional print companies with strong operating dynamics are expected to raise capital through the capital markets or PE to expand their presence across the media value chain and also launch city centric supplements.


    Consolidation is imminent as the large players will continue to seek regional players to add to their portfolio.


    Activity from international players may remain muted till such time that FDI caps are rationalised.


    Radio


    As the oldest and one of the most cost-effective form of advertising, radio has more reach than both traditional print media and television.


    Although deal activity was limited, 2011 witnessed the re-emergence of satellite radio services with Saregama India acquiring 10 per cent stake in Timber media.


    The Phase III round of licensing is expected to bring about regulatory changes such as relaxation of FDI limits, grating permission to own multiple frequencies in a city and a permission to air news and current affairs. As a result, this segment is likely to witness deal activity in the form of consolidation amongst existing players, PE investments/exit and increased interest from International strategic players such as Fox, Walt Disney, Hearst, Rogers Communications, Virgin Group and CTV Globemedia.


    Films


    India remains the largest film consuming market in the world and continues to attract interests from financial and strategic investors. With economies of scale and cost efficiencies being prime value drivers in the film exhibition space considering low value of ticket sales, the film exhibition segment is expected to witness further consolidation and also embrace technological innovation.


    On the back of investment received from Providence, UFO Moviez India acquired a majority stake in Scrabble Entertainment to globally expand its business of digitising screens.


    Large players in M&E ecosystem may consider taking minority stakes in production houses.


    Gaming


    Deal activity in the online gaming segment searched in 2011 as both financial and strategic investors clamoured to get a share of the industry, estimated at $280 million.


    Private equity players invested in Games2Win while UTV acquired additional 30 per cent stake in Indiagames in a deal worth $20 million. The growth prospect for the industry remains strong as global gaming firms enter into distribution alliances to promote their games through the web, mobile phones, consoles and gaming cafes.

  • Zee News launches online game ‘The Prince of Kurukshetra’ on Games2Win

    MUMBAI: The news story on the rescue operation of The Prince of Kurukshetra had gripped the nation’s media and particularly the Zee News. The Hindi news channel has now tied up with the online game portal Games2win (g2w) to launch a game on The Prince of Kurukshetra, with a mission to save Prince.

    The game will be promoted it through its channel. In the near future, in partnership with Games2win, Zee News will offer the Prince of Kurukshetra game on mobile phones soon.

    The game has been templated in a the same setting of Kurukshetra. The game is enveloped on rescuing a boy that has fallen into a deep well. The challenge of the game is to correctly build a completely connected shaft using the varying types of pipe shapes provided and placing them in the correct grids of the underground map.

    According to an official release, upon completion of Level 1, the player is challenged further to complete Level 2 and 3 that increases considerably in complexity and difficulty. Also, a timer measures how fast a player can complete the levels. For consumers who get stuck, they can always ‘reset’ their scores. The game has been conceptualized, created and powered by games2win and will be exclusively premiered and featured on www.zeenews.com for the first three days of launch. It will later also be available on games2win.com.

    Zee News AVP marketing Rohit Kumar said “We are very happy to partner with Games2win.com on this really innovative concept. Zee News is one the most watched Hindi News Channels in the country and ideas like these make our viewers ‘participate’ in the content we show. This is a great synergy between passive and interactive viewer involvement.”

    Games2win founder Alok Kejriwal says, “This is a pioneering concept we have created with Zee News where an Indian thematic and current topic has been converted into a very interactive online game that will be promoted by a news channel to drive participation on their website. We believe that the fusion of TV with interactivity is best represented with ideas like this and g2w is proud to be pioneering this concept”