Tag: DOTA 2

  • Nodwin expands esports empire with StarLadder acquisition

    Nodwin expands esports empire with StarLadder acquisition

    MUMBAI: Nodwin Gaming just made a game-changing move, hitting the jackpot with its latest acquisition—StarLadder, a in global esports company. This deal isn’t just a power-up; it’s a full-on respawn for AAA esports events worldwide blending StarLadder’s expertise in hosting AAA events with Nodwin’s ambitious vision of redefining live entertainment for the youth.

    StarLadder will retain its brand identity. founder Roman Romantsov will continue to lead operations while also becoming a shareholder in Nodwin Gaming.
    The deal is valued at an initial consideration of $ 5.5 million (rs 46.75 crores), with a second instalment contingent on meeting earn-out targets. With this strategic acquisition, Nodwin Gaming is not just playing the game—it’s changing it.

    The deal comes as Nodwin Gaming aggressively expands its global footprint. Having already acquired Comic Con India, influencer and MCN firm Trinity Gaming, gaming marketing agency Freaks 4U Gaming, esports agency Ninja Global, and Singapore-based live events company Branded, this latest move reinforces Nodwin’s commitment to strengthening its position in international markets.

    With StarLadder now in its portfolio, Nodwin aims to amplify its high-profile event offerings, bridging the gap between emerging and established markets while unlocking new synergies between the companies. With Nodwin’s extensive industry network, StarLadder will be able to expand into new territories, form new alliances, and elevate its global standing.

    Nodwin Gaming, co-founder, Akshat Rathee expressed his excitement: “StarLadder and Roman are the masterminds behind some of the most legendary esports events ever seen. Roman’s expertise in stage design, creative broadcasting, and production is second to none. I’ve been an admirer of his work for years, and now I get to build alongside him. With this partnership, we aim to create unparalleled esports experiences, bringing more CS:GO tournaments and other thrilling events to new and emerging markets. It’s a privilege to welcome such an iconic brand and visionary leader into the Nodwin Gaming family.”

    Fans, meanwhile, can expect bigger, bolder, and more electrifying esports events, with innovative tournament formats and unforgettable live experiences on the horizon.

    While StarLadder will continue to operate under its well-established identity, joining forces with Nodwin Gaming will unlock fresh resources, creative avenues, and expanded distribution channels, ensuring that both companies thrive in the fast-paced esports industry.

    Starladder, founder, Roman Romantsov shared his enthusiasm for the partnership: “We live in an era of globalisation, where combining strengths, resources, and expertise is the key to success. We are thrilled to have found partners who share our vision and ambition. With Nodwin Gaming, we’re ready to take esports to the next level, bringing unforgettable events to fans across multiple games and regions. Stay tuned—this is just the beginning!”

    The StarLadder team, helmed by Romantsov, boasts a 20-year legacy in tournament production, having delivered some of the industry’s most prestigious competitions. Their portfolio includes Cs:Go and Dota 2 Majors, the Pubg Europe League, and the long-running StarSeries, which has featured 18 seasons of Cs 1.6 and Cs:Go and 17 seasons of Dota 2. Additionally, they’ve collaborated on white-label projects for major publishers such as Valve, Tencent, Krafton, Blizzard, Riot Games, Supercell, and Moonton.

  • Acer brings esports,Filipino entertainment at Asia Pacific Predator League 2024

    Acer brings esports,Filipino entertainment at Asia Pacific Predator League 2024

    Mumbai: The Asia Pacific Predator League 2024 came to a close on Sunday at the Mall of Asia Arena, Philippines with the crowning of new DOTA 2 and VALORANT esports champions and electrifying performances from some of the Philippines’s most talented artists. This year’s edition of the Asia Pacific Predator League was a major success with sold-out arenas and online spectators tuned in via the Predator social media channels during the two-day event. From the 26 teams competing for top honours in the Dota 2 and VALORANT, Blacklist Rivalry and Team Secret emerged victorious and lifted the prestigious Predator Shield in their respective categories.

    Acer pan Asia Pacific operations Andrew Hou said, “The success of the Asia Pacific Predator League 2024 is indicative of the strength of the region’s growing esports community and the Predator brand devices’ ability to support intense gaming sessions when playing the most popular titles, I would like to extend my congratulations to the tournament winners and my heartfelt appreciation to all the players, fans, and staff who make this yearly event possible.”

    Dota 2 Highlights

    Blacklist Rivalry prevailed over fellow Filipino team execration in the Dota 2 grand finals. Abed “Abed” Yusop was in incredible form, averaging 8.5 kills and 14 assists in the series to spearhead the offense of his team. They were successful in shutting down Execration’s star Mark “Bob” Urbino, resulting in a heartbreaking defeat for team Execration and another second-place finish in the Predator League grand finals for two consecutive years.

    As this year’s DOTA 2 Champions, Blacklist Rivalry will be going home with a cash prize of Rs 65,000, while Execration will receive $20,000. Third and fourth finishers in China’s Team Aster and IHC Esports from Mongolia will also receive Rs 7,500 each for their impressive showing.

    VALORANT Highlights

    Team Secret came into the Asia Pacific Predator League 2024 as the favourites and exceeded all expectations. They were in full control of the Japanese side FAV gaming during the final, with Adrian “invy” Reyes continuing to be the brightest spot for the team. Team Secret, also known as the “The Adobo Gang” among its fans, has won its first LAN trophy and Predator shield since the inception of its VALORANT team.

    Team Secret goes home with the Rs 65,000 prize pool, while FAV Gaming wins Rs 20,000 for their performance. Third and fourth placers BOOM Esports from Indonesia and Team Flash from Vietnam also receive Rs 7,500 each.

    Intel MVP Award

    Merits were given to exceptional players who stood out amongst the competition during the Asia Pacific Predator League 2024. For Dota 2, it was awarded to carry player Polo “Raven” Fausto while in VALORANT it was awarded to duelist player Jeremy “Jremy” Cabrera. Both players take home an extra Rs 10,000 prizes as well as the Intel MVP Award Trophy for their individual performances.

    Beyond the live esports action, the audience was also treated to world-class entertainment composed of the Philippines’ brightest stars, including Acer ambassadors SB19 and Sarah Geronimo. There were also meet-and-greet sessions with Predator ambassadors Cong TV and the Team Payaman boys, burg, KuyaNic, Chibiby, Maggiekarp, amaratv, Een Mercado, Kang Dupet, and cosplayer Alodia Gosiengfiao.

    Felip and Ylona Garcia were the opening acts for Day 1, exciting the crowd with their exhilarating performance. This was followed by numbers from Urbandub and Al James, and with a special appearance by TV personality Donny Pangilinan. Day 2 was just as impressive with amazing performances from Josh Cullen, Sandwich, Spongecola, Pablo, and KZ Tandingan, who sang the Predator anthem, “It Lies Within.”

    Asia Pacific Predator League 2025 Host Announced –

    The next Asia Pacific Predator League will be held in Malaysia, with the qualifiers starting in late 2024 and the grand finals to be held in early 2025.

    For more information and updates about the Predator League, visit the official website www.predator-league.com.

  • Acer’s Predator Gaming League 2024 India Finale: A Triumph for Esports enthusiasts!

    Acer’s Predator Gaming League 2024 India Finale: A Triumph for Esports enthusiasts!

    Mumbai:  Acer, the leading player in the PC gaming market in India, unveiled the champions of the sixth edition of the Acer Predator League India Finale for 2024. This year’s event, hosted at Forum South Bangalore Mall, attracted gaming enthusiasts from various regions who gathered to witness the crowning of champions in two thrilling titles – DOTA 2 and Valorant. Team Whoops and Orangutan emerged champions in DOTA 2 and Valorant respectively, earning them the opportunity to vie for a total prize pool of PHP one million at the Grand Finale in the Philippines.

    This year, the Predator Gaming League India finale had a prize pool of Rs. 1,300,000 and was shared equally among the winning teams. Team Whoops from DOTA 2 and Team Orangutan from Valorant each received Rs. 350,000 for their top performances. The runners-up, True Rippers, and Rogue Squad, from both DOTA 2 and Valorant, were awarded Rs. 200,000 each. The third-place teams, Reckoning Esports, and Edgy Bois received Rs. 100,000 each for DOTA 2 and Valorant.

    The atmosphere at Forum South Mall was filled with excited gaming enthusiasts, watching intense matches between top teams. The growing popularity of Valorant and DOTA2 in India has allowed gamers to showcase their skills in new and thrilling ways.

    The 2024 India Finale of the Predator Gaming League went beyond just a tournament; it turned into a joyful celebration of the gaming community. It offered a valuable platform for emerging talents to display their skills and passion, shining a positive light on the future of the gaming industry in India. Acer’s efforts to support the esports scene in the country were a commendable step in this direction.

  • India’s Esports contingent concludes historic debut campaign at Asian Games 2022

    India’s Esports contingent concludes historic debut campaign at Asian Games 2022

    Mumbai: India’s 15-member Esports contingent wrapped up its remarkable journey at the ongoing Asian Games 2022 as the nation’s DOTA 2 team exited the competition at the China Hangzhou Esports Centre on Friday.

    The DOTA 2 squad led by skipper Darshan Bata (A35), and comprising Krish Gupta (Krish-), Abhishek Yadav (Abhi-), Ketan Goyal (Evil-Ash), and Shubham Goli (Madness) endured a 0-1 defeat against Kyrgyzstan in their opening group game before going down 0-1 against the Philippines in the second group stage game to bow out of the competition.

    In what was Esports’ debut as an official medal sport at the prestigious tournament, India had participated in four of the seven total titles namely: DOTA 2, League of Legends, EA Sports FC Online, and Street Fighter V: Champion Edition.

    “We are proud of our Esports athletes’ resolute efforts and gritty performances at the Asian Games 2022. Each and every athlete from the contingent is an inspiration for India’s budding Esports community that wants to represent their country in Esports. This tournament has provided an invaluable experience and motivation for our Esports athletes to build upon and enhance their gameplay for the future,” said Esports Federation of India director and Asian Esports Federation (AESF) VP Lokesh Suji.

    India’s prolific League of Legends team captained by Akshaj Shenoy (Kai), and comprising Samarth Arvind Trivedi (CrankO), Mihir Ranjan (Lotus), Sanindhya Malik (Deadcorp), Aakash Shandilya (Infi), Aditya Selvaraj (Krow) finished fifth at 19th Asian Games after suffering a hard-fought 0-2 defeat against Vietnam in the quarter finals.

    The country’s star EA Sports FC Online athlete, Charanjot Singh, secured the ninth place out of a total pool of 36 leading athletes from the continent in this competition. The 20-year-old began his campaign with a 0:2 defeat to China’s Liu Jiacheng in the Round of 32 but bounced back strongly with three consecutive wins against Aristorenas Jorrel of Philippines, Alrowaihi RKM of Bahrain, and Yessentayev Olzhas of Kazakhstan in the Losers Bracket Round 1, 2, and 3 respectively.

    However, his campaign came to an end after enduring another 0-2 defeat against Liu Jiacheng of China in the Losers Bracket Round 4. His compatriot Karman Singh exited the competition after going down by 1-2 against Aldhafiri Meshari of Kuwait in the Losers Bracket Round 2.

    “Despite the competition being fierce, our League of Legends team secured a remarkable fifth-place finish, while Charanjot Singh achieved a commendable ninth place among the continent’s top EA Sports FC Online athletes. We are now eagerly anticipating the Asian Games 2026, where Esports will once again be an official medal sport, and our full-strength Indian contingent will give their all in pursuit of glory,” added Lokesh Suji.

    In Street Fighter V: Champion Edition, the talented Ayan Biswas clinched a Top 16 place for India. He began his campaign on a winning note against Nguyen Khanh Hung Chau of Vietnam from the Round of 32 suffering a defeat against Alrayfal Abdulrahman Salem A of Saudi Arabia in the Winners Bracket Round 1. He then beat Vietnam’s Nguyen again by 2-0 in the Losers Bracket Round 2 but fell short against Yeh Man Ho of Hong Kong in the Losers Bracket Round 3.

    Ayan’s teammate, Mayank Prajapati began his tournament against Rajikhan Talal Fuad T of Saudi Arabia and fought valiantly in a fiercely contested 1-2 defeat. He then endured another loss against Al-Mannai Abdulla of Qatar by 0-2 in the Losers Bracket Round 1 and exited the tournament.

    Having been featured as a demonstration event in 2018, Esports made its full-fledged debut as an official medal sport at the Asian Games 2022 where a total of 476 athletes from 30 different countries competed for gold medals in seven different titles.

     

  • India’s DOTA 2 team eyes success at Asian Games 2022

    India’s DOTA 2 team eyes success at Asian Games 2022

    Mumbai: India’s premier DOTA 2 team is gearing up to recreate their stunning success at the Commonwealth Esports Championships as they take on Kyrgyzstan and the Philippines in their opening group stage games of the Asian Games 2022 at the China Hangzhou Esports Centre on 29 September.

    Led by skipper Darshan Bata (A35), the skilled DOTA 2 unit comprising Krish Gupta (Krish-), Abhishek Yadav (Abhi-), Ketan Goyal (Evil-Ash), and Shubham Goli (Madness) has been drawn into Group A, where they are scheduled to compete against Kyrgyzstan and the Philippines in Best-of-One (BO1) single round-robin format matches. The top-ranked team from this group will advance to face Nepal in the quarter-finals on 30 September.

    All matches in the elimination stage for DOTA 2 will be contested in the head-to-head, Best-of-Three (BO3) single elimination format. There will be a total of 14 notable teams participating in the title.

    “As the captain of the team, I feel an immense sense of responsibility and pride in leading the country’s first-ever DOTA 2 team at the Asian Games. The entire team has been practicing constantly in the build-up to the tournament as all of us understand the honor of representing India at such a prestigious competition. With the constant support of ESFI throughout our journey, we are ready to give our all and make the country proud by bringing home a medal,” said DOTA 2 team captain Darshan Bata.

    The squad sealed their qualification for the Asian Games 2022, by prevailing in the finals of the National Esports Championships (NESC) organized by Esports Federation of India (ESFI) last year. The team’s experienced players Ketan, Abhishek, and Shubham were part of the iconic squad that scripted history by clinching the bronze medal at last year’s inaugural Commonwealth Esports Championships in Birmingham.

    Sharing his thoughts on the talented team participating in the tournament, Esports Federation of India director & Asian Esports Federation (AESF) vice president Lokesh Suji expressed, “At ESFI, we have witnessed the incredible growth of Esports in India and the extraordinary talent that has emerged from our nation. This DOTA 2 team consists of some of the finest players in the country who have already proved their mettle at the Commonwealth Esports Championships last year. We are confident that they will perform at a similar level in Hangzhou and bring laurels for the country.”

    One of the country’s top sports and Esports communication agencies, Artsmith-Concepts & Visions, will continue its support to the Esports Federation of India as its official communication partner.

    On Sunday, India’s Charanjot Singh and Karman Tikka bowed out of the Asian Games 2022 after suffering hard-fought defeats in EA Sports FC Online.

    Charanjot suffered a 0:2 defeat to China’s Liu Jiacheng in his opening game but bounced back strongly with three consecutive wins. He won by 2:0 against Aristorenas Jorrel of Philippines, 2-1 against Alrowaihi RKM of Bahrain, and 2-0 against Yessentayev Olzhas of Kazakhstan in the Losers Bracket Round 1, 2, and 3 respectively.

    However, his campaign came to an end after enduring another 0-2 defeat against Liu Jiacheng of China in the Losers Bracket Round 4. The 20-year-old finished in the Top 16.

    On the other hand, Karman Singh went down fighting in a 1-2 loss against Faqeehi Abdulaziz Abdullatif of Bahrain in his tournament opener. Similar to Charanjot, he too made a strong comeback by defeating Kiswani Abdelrahman of Palestine by 2-1 in the Losers Bracket Round 1 before going down by 1-2 against Aldhafiri Meshari of Kuwait in the Losers Bracket Round 2 to exit the competition.

    On Tuesday, two of the country’s most distinguished Street Fighter V: Champion Edition athletes, Mayank Prajapati (MiKeYROG) and Ayan Biswas (AYAN01) will embark on their pursuit for a medal from the Round of 32 stage. Mayank will go head to head against T.F. Rajikhan of Saudi Arabia while his teammate, Ayan Biswas, will be up against K.H.C Nguyen of Vietnam.

    Following the Street Fighter V: Champion Edition fixtures, the nation’s star-studded League of Legends which has been seeded directly to the quarter-finals will begin its campaign on 27 September. As a result of dominating the recently held Central and South Asia seeding event and clinching top seed, the team has gained direct entry into the top-8 of the tournament and will face Vietnam in its tournament opener.

  • Asian Games 2022: India’s FIFA athletes depart for Hangzhou; Official draw for fixtures set to take place on 22 September

    Asian Games 2022: India’s FIFA athletes depart for Hangzhou; Official draw for fixtures set to take place on 22 September

    Mumbai: Poised to make their mark in one of the most prestigious multi-sport tournaments in the world, India’s FIFA stars S Charanjotingh and Karman Singh have departed for Hangzhou to compete in EA Sports FC Online at the upcoming Asian Games 2022 from 24 to 27 September.

    Having been featured as a demonstration event in 2018, Esports will be making its full-fledged debut as an official medal sport at the Asian Games 2022. The Esports event will be held in China Hangzhou Esports Centre from 24 September to 2 October, and the athletes will compete for gold medals in seven different titles.

    India, however, will be participating in four of the seven titles: DOTA 2, EA Sports FC Online, League of Legends, and Street Fighter V: Champion Edition. The official draw to determine the dates and opponents regarding the fixtures for all four titles will take place on 22 September.

    Expressing his feeling as the tournament approaches, Charanjot Singh said, “As the tournament draws nearer, it feels surreal that the dream of representing India at the Asian Games 2022 is finally becoming a reality. Both Karman and I have been training relentlessly to showcase our skills on this platform against the continent’s finest players. We are determined to make our country proud and bring home a historic medal.”

    The fixtures for EA Sports FC Online will be in the knockout format with the Grand Finals scheduled to be held on 27 September. A total of 34 athletes from 21 countries will battle it out for glory at the competition.

    “The Asian Games 2022 is a massive opportunity for Indian Esports to announce itself as a powerhouse on the global stage. I feel honored to be one of the first athletes carrying the nation’s flag at Esports’ maiden appearance as a medal sport at the tournament. We would like to thank ESFI for not just providing us with the opportunity to represent our country but also providing us with ample support including the best-in-class gaming gear to make sure we are ready to give our best in Hangzhou. We are ready to take on the tough competition and give our best to achieve success,” commented Karman Singh.

    Both athletes left their mark during the recently held seeding event for the Asian Games 2022, with Charanjot Singh securing the top seed in the South Asian region, while Karman Singh secured the fifth seed. The two athletes, who are renowned names in the global FIFA community, earned their places at the Asian Games 2022 by advancing to the finals of the National Esports Championships (NESC), organised by the Esports Federation of India (ESFI).

    “With the Asian Games 2022 just around the corner, we are excited to witness the performances of our talented athletes who have put in remarkable efforts to reach this stage. Charanjot and Karman have both performed brilliantly in the seeding event and we are confident that they will replicate those performances in the main event to ensure India bags not one but two medals in EA Sports FC Online. Everyone at ESFI wishes them the best of luck in their pursuit of glory,” said Esports Federation of India & vice president of the Asian Esports Federation (AESF) director Lokesh Suji.

    One of the country’s top sports & esports communication agencies, Artsmith-Concepts & Visions, will continue its support to the Esports Federation of India as their official communication partner.

    Following the commencement of EA Sports FC Online matches, the League of Legends fixtures will be held from 25 to 29 September, while the Street Fighter V: Champion Edition encounters are scheduled for 26 to 28 September. The DOTA 2 matchups are set to take place from 29 September to 2 October.

  • Spectatr & GRID Esports boost Asia’s largest Esports fantasy platform

    Spectatr & GRID Esports boost Asia’s largest Esports fantasy platform

    Mumbai: Spectatr, provider of a plug-and-play Esports fantasy solution, and operator of the largest fantasy Esports platform in India (FanClash) has partnered with GRID Esports to power their fantasy offering with official, in-depth Esports data and boost its global expansion.

    Spectatr is the B2B vertical of FanClash, an India-based Esports fantasy operator leading the Esports adoption in the country. Backed by renowned investors such as Alpha Wave Global, Peak XV and Info Edge with a funding of $40 million, the company aims to revolutionise fan engagement solutions worldwide to build a global fantasy Esports network.

    This strategic partnership will leverage GRID’s official data to ensure the most entertaining live Esports fantasy experience for Indian fans and power Spectatr’s global expansion in the B2B fantasy space. The unique game-agnostic technology of GRID Data’s Platform will enable seamless integration of live data from games such as CS:GO, DOTA 2, PUBG, BGMI and Valorant while maintaining the same high quality, speed, and granularity of data across all titles.

    Commenting on the association and its impact on the Indian Esports landscape, Spectatr co-founder Rishabh Bhansali said, “As the Esports audience in India continues to expand and mature, we at Spectatr are thrilled to collaborate with GRID to usher in an unparalleled era of engaging Esports fans. Together, we aim to craft immersive experiences beyond conventional limits, enabling viewers to participate actively. This partnership is set to elevate the excitement for esports enthusiasts, and we eagerly await its realization!”

    GRID Esports is a leading game data platform specialized in sourcing, managing, and distributing live game data and is also the first Esports data company to receive the IBIA Data Standards accreditation. The company takes pride in offering data coming only from official sources through their direct partnerships with high-profile rights holders such as Riot Games, KRAFTON, WePlay, or PGL and powering over 350 commercial clients with official data feeds. These data-driven insights will provide fans with a deeper understanding of the game and its mechanics.

    “Esports fantasy is one of the fastest-growing forms of esports fan engagement in the world. FanClash has developed an impressive live Esports fantasy offering over the last two years for which official Esports data is critical to ensure the best experience. We are thrilled to partner with Spectatr and power a global expansion of their state-of-the-art solution with our official live data,” said GRID Esports chief sales officer Mikael Westerling,

    According to the ‘Global Fantasy E-Sports Market, Analysis, Size, Share, Trends, COVID-19 Impact, and Forecast 2022 To 2029’ report by Global Market Vision, the global Fantasy Esports Market is expected to grow from USD 6.45 billion in 2022 to USD 12.87 billion by 2030 at a CAGR of 12 per cent.

    This partnership between Spectatr and GRID Esports will pave the way for enhanced interactions and propel the growth of competitive gaming in India.

  • Celebrating the rise of Esports, India’s new-age sporting phenomenon

    Celebrating the rise of Esports, India’s new-age sporting phenomenon

    Mumbai: Esports, the newest addition to the sports ecosystem is disrupting traditional norms and making waves all across the country. Once considered a niche pastime, Esports has transformed into a global phenomenon that is reshaping the traditional sports landscape in numerous ways. As the nation gears up to celebrate National Sports Day, let’s dive into the meteoric rise of this new-age sporting phenomenon.

    For any sport to gain recognition and credibility amongst the general population, it is essential to achieve significant success at major international tournaments and Esports fulfils that criterion. With remarkable bronze medals in the DOTA 2 title at the Commonwealth Games 2022, and also in the Hearthstone title at the 2018 Asian Games where Esports was a demonstration event under its belt, India has already marked its presence on the global Esports map.

    Now, the country is all set to battle it out in four different titles – DOTA 2, FIFA, Street Fighter, and League of Legends at the upcoming Asian Games 2022 in Hangzhou where Esports is making its debut as a full-fledged medal sport. Regarding this, the Sports Ministry has also given its official approval for the 15-member contingent to represent the nation at the prestigious tournament which is a monumental step towards marking the growing significance of considering Esports as a mainstream sport.

    FIFA athlete of India a distinguished Charanjot Singh,  recently secured top seeding in the South Asian region seeding event for the Asian Games 2022. Speaking ahead of the biggest competition of his life yet, the athlete said, “I never thought I would be representing India in Esports at such a major international tournament. Having started with local tournaments it gives me immense joy to witness this rapid rise of Esports in the country. I am happy that people have understood that Esports is just like any other sport as it requires physical reflexes, strong mental strength, dedication, practice, and strategy. Every young kid with a controller in his hand will now be encouraged instead of being scolded.”

    While Esports gained the stature of a sport when the government officially recognized it as a multi-sport event, its legitimacy amongst the general public was enhanced when the government made amendments to the Information and Technology Act to establish a clear distinction between Esports and online gaming.

    Talking about the inspiring journey of Esports from being considered a hobby to an official sport,  the Asian Esports Federation (AESF) director of the esports federation of India and vice president Lokesh Suji stated, “Within a year, Esports has transcended the perception of entertainment to reach the level of competitive excellence. We are extremely thankful to the government for separating Esports from the umbrella of online gaming and is not considered to be a part of iGaming, rummy, gambling, etc. With our talented athletes striving for a medal in this year’s Asian Games and the official inclusion of Esports as a medal sport for Asian Games 2026 as well, it will help in educating the general public about its significance even more. Looking at the impressive growth trajectory of the ecosystem, we eagerly await its flourishment in the country.”

    Along with major international tournaments, Esports has also made its way into mainstream media. The reach of competitive gaming has extended beyond Esports dedicated platforms, with established sports networks like Star Sports and streaming giants like JioCinema realizing the potential of the sector by broadcasting Esports events to a wider audience.

    Sharing his thoughts on the mainstreaming of Esports, S8UL founder and CEO of 8Bit creatives and co-founder Animesh Agarwal expressed, “The transition from online streaming platforms to renowned sports networks signifies a noteworthy shift in the perception of Esports, positioning it on the same level as traditional sports. As Esports tournaments become a familiar sight in households across the country, there will be a surge in interest and participation, leading to a larger pool of potential talent that we can guide, support, and represent. Additionally, with Esports solidifying its mainstream status, the interest from non-endemic brands looking to establish a presence and be a part of the gaming community will also skyrocket which is beneficial for the overall growth of the sector.”

    Esports getting the status of a mainstream sport has not only led to an upsurge in its popularity and cultural acceptance but has also created a solid foundation at the grassroots level for gamers to take it up as a viable career option.

    ScoutOP also known as Tanmay Singh who is one of the leading gamers in the country said, “As an Esports athlete, I feel more validated and motivated to grind than ever before. The recognition on different platforms like TV and major streaming services makes me realize that we’re part of a rapidly evolving industry that is capturing the hearts of people across the nation. There has never been a better time to be an Esports athlete, and I am genuinely thrilled to contribute to the ongoing gaming revolution in India.”

    According to the “Windows of Opportunity” report on India’s media and entertainment industry by FICCI-EY, the number of Esports players across all competitive level games in India increased from 600,000 in 2021 to 1 million in 2022, and it is expected to reach 2.5 million in 2023.

    As Esports continues to flourish, its landscape is evolving as artificial intelligence (AI), augmented reality (AR), virtual reality (VR), and Web3 gaming are pushing the boundaries of what is possible. Esports tournaments are being conducted in stadiums, degrees, and courses for Esports in educational institutes are becoming common, and even states are building their own Esports academies. So, it is safe to say that the future of video gaming in India is exciting.

  • Esports athletes receive official approval from ministry of youth affairs and sports for the Asian Games 2022

    Esports athletes receive official approval from ministry of youth affairs and sports for the Asian Games 2022

    Mumbai: In a groundbreaking achievement for Indian Esports, the ministry of youth affairs and sports (MYAS) has officially approved the 15-member Esports contingent that will be participating in the Asian Games 2022 alongside other sports (letter attached).

    Esports is going to make its debut at the Asian Games 2022 as a proper medal event, earlier in 2018 it was there as a demonstration title. Initially scheduled for September last year, the tournament will now be held from 23 September to 8 October 2023. This multi-nation event will cement the industry mark into a mainstream sports scene.

    Commenting on the Esports getting the official stamp of approval from the MYAS, please find below the quote on behalf of the Asian Esports Federation (AESF) director, Esports Federation of India & vice president of Lokesh Suji,

    “Witnessing our Esports team receive the official endorsement from the ministry of

    youth affairs and sports is a moment that fulfils the dreams of everyone involved in the Esports movement in India. This recognition goes beyond just the 15 team members participating in the Asian Games 2022; it encompasses the entire Esports community in the country. Our community has relentlessly worked towards gaining acknowledgement for their dedication and the sport itself.

    The ESFI has consistently emphasised treating Esports players as athletes, and seeing our efforts yield results brings us immeasurable joy. The boundary that once separated Esports athletes from traditional sports athletes has now disappeared, ensuring they are treated equally in terms of support and recognition.

    We want to express our deep gratitude to the ministry of youth affairs and sports and the Indian Olympic Association for their dedication and their open embrace of the growth of Esports as a legitimate sport. With our sights set on the Asian Games 2022, we hold unwavering confidence that our immensely talented athletes will raise the profile of Indian Esports on the international stage, filling our nation with pride.”

    India will be participating in four of the seven total titles at the Asian Games 2022: DOTA Two, FIFA Online Four, League of Legends, and Street Fighter V: Champion edition.

    The 15-member Indian contingent is as follows:

    FIFA Online four – Charanjot Singh and Karman Singh

    Street Fighter V: Champion edition – Mayank Prajapati and Ayan Biswas

    League of Legends – Akshaj Shenoy (captain), Samarth Arvind Trivedi, Mihir Ranjan, Aditya Selvaraj, Aakash Shandilya, and Sanindhya Malik

    DOTA Two – Darshan Bata (captain), Krish Gupta, Abhishek Yadav, Ketan Goyal, and Shubham Goli

    In the recently concluded seeding event for Asian Games 2022, FIFA star Charanjot Singh showcased his domination to secure the top spot in South Asia whereas Karman Singh clinched fifth place.

    India’s League of Legends team also secured favourable seeding by going unbeaten against Sri Lanka, Kazakhstan, and Kyrgyzstan at their LAN seeding event in Macau, while the nation’s DOTA Two team came second in their seeding group, finishing in the top eight in the overall event that was conducted online.

    The country’s ace Street Fighter V athletes Ayan Biswas and Mayank Prajapati secured fifth and sixth place respectively in their seeding event.

  • Pocket Aces’ Loco, Fnatic enter into long-term, multi-pronged strategic alliance

    Pocket Aces’ Loco, Fnatic enter into long-term, multi-pronged strategic alliance

    NEW DELHI: Leading live game streaming app- Loco announced a long-term partnership with global esports organisation, Fnatic, in a first-of-its-kind partnership for the Indian gaming ecosystem.

    Fnatic is one of the world’s preeminent esports organisations and has an unrivalled decade-long legacy in a variety of games like League of Legends, Counter-Strike, Dota 2, and more. The company is now pioneering the PUBG Mobile esports space with its squad-based out of India.

    As part of the partnership, Loco will onboard Fnatic India’s entire roster onto the app (which include some of India’s leading streamers and gamers) who will broadcast exclusive content on Loco.

    Loco and Fnatic will also co-create unique esports content together. This includes multiple tournaments and non-fiction shows. The two companies believe that esports content is in a nascent stage and the coming together of two organisations with a strong content pedigree will deliver unparalleled entertainment to gaming fans in India.

    Pocket Aces founders Anirudh Pandita and Ashwin Suresh said, “Fnatic and Pocket Aces share a common vision of building a sustainable esports ecosystem in India. We want to provide Indian esports and gaming fans, world-class gaming entertainment across formats and this partnership will ensure that this shared vision is realised very soon. Fnatic has made a strong commitment to Indian gaming and as the home of Indian gaming, we are delighted to welcome them!”

    Fnatic lead India Nimish Raut said, “At Fnatic, we are dedicated to entertaining our fans through content and new formats of gaming. We believe that esports has the potential to be the top form of entertainment in this country and these shared thoughts make Pocket Aces and Loco the perfect partner as we seek to level-up the content play in India. As a pioneer in the digital content space, Pocket Aces has a history of building entertainment channels from scratch and working with one of the best talents. We are thrilled to be working with Loco to build the future of esports and entertainment together."

    In the last few months, Loco has seen a surge in streamer signups which has been ~ 50x more than expected. Recently, Loco also hosted an exclusive partnership with another esports giant – Skyesports for a ‘Grandslam Tournament’ across five game titles. The association between Fnatic and Loco started early April this year, for a PUBG Mobile charity tournament called #GamingForGood that witnessed a total viewership of 5.8 million.