Tag: Domestic

  • TV & mobile electronics: Domestic prod leaves $ 300bn gap for import

    NEW DELHI: The demand of electronic products in India is expected to expand at a compound annual growth rate (CAGR) of 41 per cent during 2017-2020 to reach $ 400 billion by 2020, but the government has to help domestic production.

    The local production of electronic products has to be increased significantly to meet the domestic demand. The industry suggest the government to focus on both infrastructural as well as at the policy level, increased emphasis has to be provided for increasing the percentage of local component manufacturing in India. This includes simplifying the complex regulatory structure for making compliance easier for new entrants and developing a participatory approach.

    A joint Study by ASSOCHAM and NEC (which provides product development, global product maintenance and global business enablement services) says India can become a manufacturing hub only with increased domestic production. Demand for electronic products in India is poised for significant growth in the next few years, driven by a strong economic outlook.

    The domestic production which is currently growing at a CAGR of 27 per cent may touch $ 104 billion leaving a huge gap for import to the extent of $ 300 billion. The study says the electronics industry valued at $ 1.75 trillion is the fastest growing industry globally.

    The Indian electronics and hardware market grew by 8.6 per cent Year on Year to reach $ 75 billion in 2015, driven by rising local demand. The worldwide electronics industry was valued at around $ 1.86 trillion in 2015.

    With a growing middle class population, disposable income has led to increased consumer demand for electronics products specially advanced TV’s, mobile phones and computers. This surge in demand is huge which shows a positive outlook for the industry.

    The Electronics industry valued at $ 1.75 trillion is the largest and fastest growing industry in the world, highlighted the study.

    India’s total electronics hardware production 2014-15 is estimated at $ 32.46 billion – representing a share of about 1.5 per cent in world electronic hardware production. The domestic consumption of electronic hardware in 2014-15 was $ 63.6 billion out of which 58 per cent was fulfilled with imports. With demonetisation adding to the demand for POS devices and mobile phones, this demand is going to increase manifolds.

    The investments in electronic manufacturing which was just Rs 110 billion in June 2014 has increased to Rs 1278.8 billion in 2016.

    Initiatives such as ‘Make in India’ and ‘Digital India’ and specially focusing on schemes such as the ‘Modified Special Incentive Package Scheme’ (M-SIPS) and ‘Electronic Development Fund’ (EDF) has helped this growth.

  • Q3-16: Domestic declines, Teenage Mutant Ninja Turtles retard Viacom numbers

    Q3-16: Domestic declines, Teenage Mutant Ninja Turtles retard Viacom numbers

    BENGALURU: Viacom Inc., reported 1.6 percent growth in revenue for the quarter ended 30 June 2016 (Q3-16, current quarter). The company reported revenue of $3,107 million in the current quarter as compared to $3,058 million in the corresponding year ago quarter. The company says that Filmed Entertainment gains more than offset a decrease in Media Networks revenues.

    Media Networks revenues were $2,513 million in Q3-16, a decline of 3.2 percent as compared $2,597 million in the corresponding year ago quarter. Domestic advertising revenues decreased 4 percent, as pricing increases were more than offset by softer ratings at some of Viacom’s networks compared to the previous year, and a continuing strategic reduction of unit loads. International advertising revenues increased 13 percent, driven principally by growth in Europe.

    Absent an adverse 6 percent impact of foreign exchange, international advertising revenues increased 19 percent. Domestic affiliate revenues decreased 10 percent, principally reflecting a difficult comparison with the timing of revenues from certain distribution agreements in the prior year. International affiliate revenues increased 9 percent, and absent an adverse 3 percent impact of foreign exchange, international affiliate revenues increased 12 percent.

    Filmed Entertainment revenues grew 30 percent to $621 million, driven by gains in license fees and theatrical revenues. Worldwide theatrical revenues increased to $91 million in the quarter, reflecting the June release of Teenage Mutant Ninja Turtles: Out of the Shadows. License fees grew 39 percent to $297 million in the quarter, driven by the licensing of certain titles for subscription video-on-demand services and revenues from Paramount Television productions.

    Quarterly operating income declined 29 percent to $769 million. Media Networks adjusted operating income decreased 22 percent $872 million, reflecting revenue declines as well as an increase in programming and marketing expenses. Filmed Entertainment reported an adjusted operating loss of $26 million, reflecting the timing of expenses and theatrical performance in the quarter. Quarterly net earnings attributable to Viacom decreased to $432 million and adjusted net earnings declined to $419 million. Diluted earnings per share for the quarter were $1.09 and adjusted diluted earnings per share were $1.05.

    Company speak

    Viacom executive chairman, president and CEO Philippe Dauman said, “In the quarter, Viacom continued to execute on our strategic plan by increasing investment in high-quality original content, enhancing our connection to audiences, accelerating the growth of data-driven advertising products and further expanding our unmatched global reach. Ratings increased at several of Viacom’s major networks, including Nickelodeon, Nick at Nite, VH1 and TV Land, and ratings trends at nearly all of our networks showed sequential improvement as we successfully completed a very strong upfront across our brands. Internationally, our media networks are driving strong double-digit revenue growth, with new channel launches, growing distribution partnerships and substantial ad sales gains. Viacom’s third quarter results were impacted by the underperformance of Teenage Mutant Ninja Turtles: Out of the Shadows.”

  • Q3-16: Domestic declines, Teenage Mutant Ninja Turtles retard Viacom numbers

    Q3-16: Domestic declines, Teenage Mutant Ninja Turtles retard Viacom numbers

    BENGALURU: Viacom Inc., reported 1.6 percent growth in revenue for the quarter ended 30 June 2016 (Q3-16, current quarter). The company reported revenue of $3,107 million in the current quarter as compared to $3,058 million in the corresponding year ago quarter. The company says that Filmed Entertainment gains more than offset a decrease in Media Networks revenues.

    Media Networks revenues were $2,513 million in Q3-16, a decline of 3.2 percent as compared $2,597 million in the corresponding year ago quarter. Domestic advertising revenues decreased 4 percent, as pricing increases were more than offset by softer ratings at some of Viacom’s networks compared to the previous year, and a continuing strategic reduction of unit loads. International advertising revenues increased 13 percent, driven principally by growth in Europe.

    Absent an adverse 6 percent impact of foreign exchange, international advertising revenues increased 19 percent. Domestic affiliate revenues decreased 10 percent, principally reflecting a difficult comparison with the timing of revenues from certain distribution agreements in the prior year. International affiliate revenues increased 9 percent, and absent an adverse 3 percent impact of foreign exchange, international affiliate revenues increased 12 percent.

    Filmed Entertainment revenues grew 30 percent to $621 million, driven by gains in license fees and theatrical revenues. Worldwide theatrical revenues increased to $91 million in the quarter, reflecting the June release of Teenage Mutant Ninja Turtles: Out of the Shadows. License fees grew 39 percent to $297 million in the quarter, driven by the licensing of certain titles for subscription video-on-demand services and revenues from Paramount Television productions.

    Quarterly operating income declined 29 percent to $769 million. Media Networks adjusted operating income decreased 22 percent $872 million, reflecting revenue declines as well as an increase in programming and marketing expenses. Filmed Entertainment reported an adjusted operating loss of $26 million, reflecting the timing of expenses and theatrical performance in the quarter. Quarterly net earnings attributable to Viacom decreased to $432 million and adjusted net earnings declined to $419 million. Diluted earnings per share for the quarter were $1.09 and adjusted diluted earnings per share were $1.05.

    Company speak

    Viacom executive chairman, president and CEO Philippe Dauman said, “In the quarter, Viacom continued to execute on our strategic plan by increasing investment in high-quality original content, enhancing our connection to audiences, accelerating the growth of data-driven advertising products and further expanding our unmatched global reach. Ratings increased at several of Viacom’s major networks, including Nickelodeon, Nick at Nite, VH1 and TV Land, and ratings trends at nearly all of our networks showed sequential improvement as we successfully completed a very strong upfront across our brands. Internationally, our media networks are driving strong double-digit revenue growth, with new channel launches, growing distribution partnerships and substantial ad sales gains. Viacom’s third quarter results were impacted by the underperformance of Teenage Mutant Ninja Turtles: Out of the Shadows.”

  • Dish TV exploring possibility of setting up domestic STB manufacturing business

    Dish TV exploring possibility of setting up domestic STB manufacturing business

    MUMBAI: The positive thrust that the cable and DTH industry has been receiving from the current Information and Broadcasting (I&B) Minister Prakash Javadekar is getting encouraging response from the industry.

     

    While the government has classified set top boxes (STBs) as telecom equipment to encourage indigenous manufacturing of STBs, Dish TV has decided to tap into the emerging domestic market.

     

    Reporting improved results, Dish TV MD Jawahar Goel said that the company is ‘re-evaluating possibilities for domestic manufacturing of STBs’.

     

    Speaking to indiantelevision.com, Dish TV CEO RC Venkateish said, “We are exploring the idea of domestic STB manufacturing given the incentive and fillip that the government is keen to provide to domestic manufacturers.” He added that there seems to be an overall trust of the government which is the underlying assumption that indigenous manufacturing will save costs as compared to importing boxes.

     

    Venkateish said that the company is currently evaluating the cost structure for setting up an STB manufacturing unit that will not just provide boxes to Dish TV but to others in the industry as well. Though the company would have to invest in capex and opex for the manufacturing unit, whether this will help them save up the additional cost of custom duties that imported boxes incur, is still a question mark.

     

    Dish TV has reported an addition of 332,000 subscribers in Q2 2015 with lower losses at Rs 15 crore as compared to the previous quarter.

  • Why Star sponsored Indian cricket for 2013-14?

    Why Star sponsored Indian cricket for 2013-14?

    MUMBAI: It came as a bolt from the blue – actually in this case the greens on which the sport of cricket is played. The BCCI has decided to award the title sponsorship of all domestic and international tournaments in India for 2013-2014 for a reported price of Rs 2 crore per match, around Rs 1.5 crore less than that paid by the previous sponsor Airtel.

     

    What goes? Why is Star going hell for leather putting money behind the game? One can’t but forget that the Star Group beat competition from Multi Screen Media (Sony) to bag the six-year broadcast and digital rights of India’s international cricket matches at home and domestic events like Ranji Trophy, Duleep Trophy and the Irani Trophy. The Rupert Murdoch-owned company’s six-year contract is valued at Rs 3,851 crore and will cover 96 matches in all.

     

    One of the reasons, Star India COO  Sanjay Gupta says is that the network is going all out to promote not just cricket but also other sports. Says he: “We are betting big on sports and even more betting on cricket. Currently we have the rights to telecast the matches on television as well as on other multi-screens.”

     

    As a strategy the Star group, he says, is ideally looking for something similar to what it did for IPL, Star sponsored IPL through its brand – Star Plus. Plans are focused on deepening its relation with cricket and also using cricket to promote its brands in a big way.

     

    “So looking from the Star brand point of view we would like to use this sponsorship, for obviously Star Sports and also Star Plus and Life OK,” expounds Sanjay.

     

    He further states that Star will use its entertainment network to build the awareness and enthusiasm for cricket likewise. And then conversely use the cricket platform to build awareness for other sports in the country. “So when people are watching cricket we should be able to sample other sports to them, and thus give them more to watch, so that is the strategy we are putting in place,” says Gupta.

     

    Telecasting the action on the field in different languages is another tack. “One of the major challenges of sports in the country has been that for the last 10 years, sports were being telecast in only one language and that’s English, but that is not the primary language for consumption in most of India.”

     

    Research has revealed that TV viewers would be better served if they get to consume sports coverage in either Hindi or their local languages. “As we know that in entertainment the language used makes a big difference, so our attempt is to build content for both key sports – cricket and football – in Hindi, so that people are able to consume the content in a much better manner,” exults Gupta.

     

    Star will continue the English commentary for both cricket and football as it has a great panel of commentators for both these sports and the content is enjoyed by a huge chunk of its viewer base. “But we are equally building affinity with the content in the Hindi speaking markets (HSMs) and the response has been really encouraging and proves that our strategy is working well with our loyal fan base,” Gupta explains.

     

    With digitisation still an ongoing process what kind of changes can be witnessed in the near future? Reveals Gupta, “It hasn’t really brought about a fundamental change, but people who were in analogue had limited access to content as they could only see 20-30 channels, and some of the sports channels were hit at that time as many of the operators would replace it with some other channel if a live match was not on, may be a movie channel or something else. But with digitisation kicking in not only sports but the content for overall channels has improved dramatically and that’s a welcome change as people will be able to watch the sports channels everyday rather than on a need-be basis.”

     

    Star is striving to build its sports portfolio, and that is the reason that it is trying to get in other sports like football with the Barclays Premier League, motor-racing through F1 and several other sports.

     

    Giving his view on HD as a format Gupta says, “It is very powerful, and we initiated it a couple of years back, as the quality of experience goes up, and with roughly two million HD households consuming HD content across different platforms, the growth of HD will only accelerate.”

     

    Star has recently also launched Star World Premiere HD only strengthening the fact that it believes that is a very big opportunity for all premium content including sports. “We are going to be investing heavily in HD content across genres as we seriously believe HD is the way ahead,” says Gupta.
    Bringing about interactivity with the audience is also something that Star plans to bring about in the near future. “We have already seen that with www.starsports.com when we put cricket, there is a lot of interactivity even in content consumption and not only commenting & social networking but people can see the match and equally see the players’ performances and enjoy highlights even as the live action is going on in the field. So we do see interactivity as a very big tool for the younger generation of the country to connect with sports,” ends Gupta.