Tag: Cosmos Maya

  • Megha Tata moves on from Cosmos Maya

    Megha Tata moves on from Cosmos Maya

    Mumbai: Veteran media professional Megha Tata has moved on from Cosmos Maya where she was the CEO at the company. Sources close to the development have confirmed this according to a news report. She is currently serving her notice period until the end of February.

    Tata was appointed as the CEO in October 2022. Prior to this, she was serving as the managing director at Discovery Communications India for over three years.

    With over three decades of experience, Tata has worked with many leading companies serving leadership roles in Star India, Turner International India Pvt.Ltd, HBO India Pvt Ltd, BTVI.

  • Balancing capability and quality in India’s dynamic market: Cosmos Maya’s Megha Tata

    Balancing capability and quality in India’s dynamic market: Cosmos Maya’s Megha Tata

    Mumbai: Murty Media, a content production house, is embarking on an initiative to turn the literary works of the renowned author and philanthropist, Sudha Murty, into a captivating animated series titled, ‘Story Time with Sudha Amma.’ The show will feature 52 of the most popular stories from Mrs. Murty’s titles, ‘Grandma’s Bag of Stories’, ‘Grandparents’ Bag of Stories’, and ‘The Magic Drum and Other Favourite Stories.’ The show will be streamed on the YouTube channel, ‘Murty Media’, a dedicated platform to showcase stories by the beloved author.  

    Murty is a celebrated Indian author, known for her engaging storytelling that taps into India’s rich cultural heritage while addressing contemporary issues. Her heart-warming children’s stories, including ‘Grandparents’ Bag of Stories’, ‘Gopi Diaries’, and others have enjoyed remarkable success. Her stories resonate with readers of all ages and have garnered a global fanbase. The animated series “Story Time with Sudha Amma” will be launched in 6 languages – Hindi, English, Marathi, Kannada, Tamil, and Telugu, catering to a diverse audience and making these beloved stories accessible to a wider spectrum of viewers.

    ‘Story Time with Sudha Amma’ is Murty Media’s flagship animation series. To bring these stories to life, Murty Media has appointed Cosmos Maya, Asia’s leading animation studio, as its animation partner.

    Indiantelevison.com in conversation with Megha Tata, CEO, Cosmos Maya on the partnership, the evolving nature of kids content and much more……

    Edited excerpts

    On Kid’s channels, how have they evolved over the years, and the evolution and innovations in kids’ content today

    I think kids’ content consumption has changed over the last few years, especially post the pandemic, TV content by kids is largely consumed but over the last couple of years a lot of the kid’s content has been moved to digital as well and I think youtube has been a big gainer for that. A lot of TV broadcasters and even the digital players is changing so that has been a big change in the last 2-3 years.

    On animation being an expensive proposition, has it changed over the years in India? When it comes to kids’ content, why is it always an animated series, not live-action? Do we see kids engaging more when the content is animated?

    One of the cheapest forms of content creation in animation is in India. When you look at the type of content being created globally, the cost of production is much higher as well, but in India, it works in a way where we have to balance the cost. At Cosmos, we have two divisions, one is the domestic division where we work on the domestic content and another one is the international content creation where we deal with international content, the ones that have a huge business in the industry as international projects but outsource ones.

    So, the capability and ability to create such content in India at such a price is amazing but again in India you don’t see that type of quality also because of the economic growth function. International ones are able to pay a larger cost according to the international price so that was in terms of other animation now as to why animation for kids and not live action I think in India specifically we still buy one TV at home, and the remote control of the TV is always in the hand of the lady of the house by and large.

    The action for kids to get to watch TV is usually with and around family mostly live action so that exposure is already there so when the child wants to watch his preferred content then it’s always animation so that is why it’s generally preferred to watch content in animation by kids also it has the highest shelf life unlike live action which starts looking dated over a period of time but animation is evergreen like you can still watch Tom and Jerry today.

    On the animation industry in India?

    Over the last 8-10 years the industry has moved dramatically in a positive trajectory and has players in the industry who have worked really hard and even the government to bring in policies to support animation and help the industry. It’s a journey and is definitely on the right path of growth and everyone in the industry is hoping that in the coming years, it will only grow further.

    On the growth of digital content and the viewership of kids’ channels

    As I mentioned above the content is transitioning from TV to digital so those things are there and then it’s about the content eventually about how the content can remain intact and focused whatever the medium, TV or not. Overall, I see there is a shift in conversations from TV to digital but neither will at all, I think both will co-exist.

    On Cosmos Maya getting into a partnership with Murty Media, the strategy behind this, and the growth trajectory of the company in the next few years

    Murty Media is a company which is headed by Mrs Murty’s daughter-in-law, Aparna Krishnan with a vision to bring Mrs. Murty’s work to life with animation. We’re humbled and privileged to be chosen partners and we have also identified the stories at the moment we have worked on 52 stories with each one of them and with a different lesson. This is launching on the YouTube channel Murty Media and on 31 October we’ve created these stories in 6 languages that is Hindi, English, Marathi, Tamil, Telugu, and Karnataka.

    On your vision and future plans for the organisation in the coming years

    Animation has been an evolving industry but the last couple of years has been quite challenging for everyone in the industry. We at Cosmos got the opportunity to bring the book content to life in a new beginning of things we are hoping to create news. While TV is of course an integral part, we have to look at alternate ways to create new business models. 

  • Motu Patlu’s 2.5-minute promo changed our lives, says Cosmos Maya chief creative director Suhas Kadav

    Motu Patlu’s 2.5-minute promo changed our lives, says Cosmos Maya chief creative director Suhas Kadav

    Mumbai: India’s one of the biggest toon icon, Motu-Patlu, turned 10 years old this year, and with an early achievement of being the highest-rated slot on Nickelodeon, Cosmos Maya’s flagship animation, IP Motu-Patlu, has become a success story. The everlasting bond with young viewers, which now extends across OTT, consumer products, games, and beyond, is full of landmarks at every stage. 

    Nickelodeon and Cosmos Maya collaborated to bring the legendary Motu Patlu to life, and it now reaches over 289 million viewers in seven languages across India. And the credit for all this success goes to Cosmos Maya’s chief creative director Suhas Kadav, the man behind the creation of Motu Patlu.

    Kadav is a key creative force in the organisation. He is an animation veteran with nearly 16 years of experience across major animation studios and has worked on multiple internationally acclaimed projects. He is a trained artist from the prestigious J.J. School of Arts in Mumbai. He is also involved in the creation of the company’s new intellectual property.

    Decade long success 

    While speaking to Indiantelevision.com, Kadav shed light on the journey of the show, character development, challenges, and the team. He expressed, “I cannot believe it has been ten years and the show is still going strong since the journey has been so thrilling. I can still recall the first episode’s method of doing it. This show would not have been as popular without the help of Cosmos Maya and the channel. I had complete creative control over the project, and my team collaborated on it without any issues. We currently have 1000 episodes, 26 motion pictures, and one theatrical release. This show will be nominated if we enter it in the Guinness World Records. This was a personal dream of mine that I shared with the studio, my team, and the writer.”

    It topped the charts and remained relevant a decade later after debuting in 2012, giving the category much-needed impetus. Motu Patlu’s exponential growth is a testament to Nickelodeon’s challenging DNA, as evidenced by its current top position on the channel, contributing 45 per cent of Nick’s total ratings and ranking among the top five shows in the category week after week.

    The Journey 

    From being born as characters in the kids’ magazine Lotpot, to coming to life on television, to being the first ever Indian animated character duo to have their statues at Madame Tussauds, Delhi, Motu Patlu’s meteoric journey has been unmatched.

    “I was reading the comics for the first time when I noticed that one character was overweight and the other was underweight. The Lotpot comic team had come to do a live-action show, but it was unable to materialise because Cosmos Maya was an animation studio. Characters were in their 40s, so a major difficulty was figuring out how to make this relatable to young children,” said Kadav. 

    The idea was not to make Motu Patlu extraordinary, but rather characters from everyday life who face problems and work together to solve them; this was a valuable lesson for children.

    Creation 

    Kadav explained how, ten years ago, Cartoon Network’s Chhota Bheem was a famous show, and every channel searched for Indian content that would resonate with the audience. Nickelodeon was not an exception, so they agreed to air Motu Patlu.

    “When I first started working on it, I wondered what we could change to make it more relatable, so I had the idea that these adult characters should act childish and do things that children would do so that the target audience (kids) could relate to it. As a result, my characters started jumping, crying, and rolling around like children. We had something that would pique children’s curiosity, like a fire in the air and then coconuts falling to the ground,” said Kadav. 

    He further talked about how Motu Patlu came on screen, “In 2012, we produced a 2.5-minute promo and submitted it to the channel. In that clip, characters were chasing after a Rs 500 note and performing actions that children would typically perform. All of these measures were futile because the Rs 500 note eventually tore. Cosmos Maya’s life was also affected by this promo because it was successful, and the rest is history. It gained such a following not just in India but even outside that the channel attained the top spot,” he said. 

    Legacy of Lotpot comic

    Kadav believes that Lotpot comics’ legacy played an important role. He said, “The legacy of the characters was the selling point. It was a 40-year-old comic, and when we put it in animation, we got an audience of three generations. Those who had read the comic already knew how these characters are; because of their parents, their children were also introduced to the characters when they were kids. But for the third generation, it was in 3D, as they might not have read the comics. It became a family show because all three generations knew it and got connected.”

    In the comic, it was a simple story, and they were doing stupid things. Kadav worked on four main characters: Motu, Patlu, Dr Jhatka and Ghasitaram. “Motu is a character who is a buffoon, so we made Patlu an intelligent person so he can have brilliant ideas and then execute them. Doctor Jhatka is a scientist who makes gadgets and gives them to people. Ghasitaram is a Bengali character. We thought there should be a signature dialogue for everyone,” said Kadav.

    He further explained how the character development happened for the show, “We made it in 3D instead of 2D, we didn’t change characters, and it was a replica of comic characters. We changed the background for these characters, for instance, they should have a town, so we created one and named it Furfuri Nagar. In the developed village, there is a gate, chai stall, and police station, we developed these spots. We created a policeman and named him Chingum. We also made a thief and named him John because there was a policeman. So this is how characters were built.”

    Development 

    Cosmos Maya was working on IP for the first time; before this show, most of the work was outsourced. Kadav said, “Every episode had a cost when we first started working on it. We were into animation but had no idea how to do it from scratch to execution, so we made the backgrounds cleverly to save time when rendering. We had no idea whether the channel would like the promo or not; we went ahead with it. The channel was looking for Indian content, and it matched.”

    Kadav explained how the team found out about the fatigue children had because of the same background, so they thought about taking the characters to London. “We desired something new, but it came at a cost. We considered moving these characters to London, so we created a new background and made around 100 episodes in popular London locations.”

    He further added, “We did 100–150 episodes in locations in India, like Mumbai, Delhi, and Kolkata, so we had a cost for it because the background kept changing. We had captured the beauty of India; that was a challenge, and the team was also excited because from Furfuri we went to London and then again to India.”

    Team support 

    Kadav believes that Cosmos Maya’s then CEO Anish Mehta played an important role in the success of Motu Patlu. “When we started, we worked with a 20- to 22-person team. In ten years, 2500 people are working on it, and Anish sir managed them very well.”

    While speaking about Viacom18, Kids TV Network creative, content & research head Anu Sikka, Kadav expressed how she risked her job to air this show, which could have been a disaster, “She believed in this product; a 52-episode contract was given; it was the biggest contract, and she had taken the risk because she could have lost the job if it had failed.”

    He was in praise for show writer Niraj Vikram, who has written all episodes: “Our duo is like Motu Patlu; what I wanted in the story creatively, he wrote it brilliantly and has a major stake because it connected with the audience, so our combination worked.” 

    Improved quality 

    Over the years, the quality of the show has changed, and they have worked on the characters too because of the quality and detail of the background. For the movie, they did a studio-scope shoot in India for the first time. For a 3D movie, they had to think about how the camera would work. They had kept some 15 or 16 golden shots, so characters used to literally come out of the screen to excite kids.

    “We set a certain quality for TV — in one month, we do eight episodes, but the movie budget is different, so the quality is high,” he explained. “For the movie Motu Patlu, we retextured it, made new backgrounds, revamped Furfuri Nagar, and introduced new characters as well.”

    “We have improved our quality in the last ten years. After ten years, they are back in Furfuri Nagar. We have developed new things in Furfuri Nagar, and we are creating new episodes as well. The plus point is that it’s a comedy show, and they are problem solvers. Problems happen all over the world, so this format works. We have the vision to run it longer, not only for 10 but for 20 years. We have a good captain who gave us freedom, the channel,” he concluded.

  • Animation Studio Cosmos-Maya ropes in Megha Tata as chief executive officer

    Animation Studio Cosmos-Maya ropes in Megha Tata as chief executive officer

    Mumbai: Animation company Cosmos-Maya India has announced the appointment of Megha Tata as its chief executive officer, who will oversee the company’s operations and lead the animation studio into its next phase of growth. Her appointment comes on the heels of the company’s recent announcement of a $50 million investment plan to facilitate growth and expansion in Europe and North America.

    Megha Tata comes with over three decades of experience in the management of television networks in the media and entertainment industry. Prior to Cosmos-Maya, Tata was a managing director at Discovery Communications India. She has held leadership positions at other eminent broadcasters such as BTVI, HBO, Turner International India, and Star India. At Cosmos-Maya, Tata aims to leverage her wealth of knowledge and decades of expertise to drive the organisation’s next phase of growth and solidify the studio’s position as the foremost animation studio in Asia.

    Commenting on her appointment, Megha Tata said, “I am thrilled to start my new journey with Cosmos-Maya. I have always looked for challenging yet exciting opportunities in my career, and animation is one such sector that poses immense growth potential. Cosmos-Maya has been at the forefront of the industry in India and Asia, and I look forward to working closely with the senior leadership team to create a vigorous growth path for the company.”

    Cosmos-Maya founder and managing director Ketan Mehta said, “I am thrilled and excited to welcome Megha to the Cosmos-Maya family. I look forward to working with her to build on top of Cosmos-Maya’s legacy and take our company to new heights.”

    NewQuest Capital Partners—a GP solutions specialist and an investor in Cosmos-Maya managing director Sachin Khandelwal also commented on the appointment, “Having created several highly acclaimed animation shows as one of the leading kids-focussed animation companies in India and Asia, Cosmos-Maya is well positioned to further cement its dominance and unlock new growth opportunities with Megha’s deep experience with broadcasters and in the overall media and entertainment industry.”

  • Devdatta Potnis parts ways with Cosmos-Maya

    Devdatta Potnis parts ways with Cosmos-Maya

    Mumbai: After a ten-year partnership during which time the company grew steadily, Devdatta Potnis, the current chief growth officer, has announced his decision to leave Cosmos-Maya.

    Dev joined the studio as head of sales in 2011 and was instrumental in getting the animation studio’s first domestic IP, Motu Patlu, off the ground. The show is celebrating its ten-year milestone this year. In 2015, he planned another strategic move, diversifying the studio’s revenue streams by establishing one of the biggest digital kids’ networks globally, WowKidz, which has over 90 million subscribers worldwide across YouTube and Facebook. With Dev at the helm, the studio went on to produce a multitude of shows with leading kids’ broadcasters in India including Nickelodeon, Disney, Cartoon Network, Sony, Discovery and also cemented bonds with all the key OTT players like Amazon Prime Video, Netflix, Voot, Zee5 and Disney+ Hotstar among others.

    After this domestic success, the studio set its sights on international markets overseen by Dev. He placed Cosmos-Maya on a structured growth path across the European, Asian, and North American markets, and became the face of the animation studio globally. It was thanks to these consistent efforts, that the studio grew from 30 people to 1200+ artists & the coveted private equity investment came into the animation business, first with KKR backed Emerald Media in 2018 and then with TPG affiliate NewQuest Capital Partners in 2021. According to media reports, the company has grown phenomenally in the last decade, from one Indian series in 2012 to a market leadership position in India with a valuation of more than 90 million USD. Dev was a key architect in these endeavours.

    “It has been a pleasure working with this incredible company, Cosmos-Maya, and I thank the founders, Ketan Mehta, Deepa Sahi and Anish Mehta, who gave me the opportunity to grow this company, plan its strategic direction, and take it to the stage where it is now India’s #1 animation studio. I owe a lot of my professional expertise and development to Cosmos-Maya and the team, who will always be special to me, personally and professionally. I wish them all the best for the future,” said Potnis.

    Dev’s next move will be announced soon.

  • Cosmos-Maya to invest $50 mn to expand into Europe and North America

    Cosmos-Maya to invest $50 mn to expand into Europe and North America

    Mumbai: Indian animation company, Cosmos-Maya, is planning global expansion and aims to grow five fold in the next three years. The company has drawn up a blueprint to scale up in new geographies with an investment in the range of $50 million, expanding in the Europe Union and establishing a significant scale in North America. 

    The company is reported to be evaluating multiple acquisition opportunities to have a strong on-ground presence in the US and Canada.  

    Over the last few years, the growing viewership of animated content coupled with the habit of binge-watching, which took-off during the pandemic has led to a rapid increase in demand for animation in India and international markets.

    The company is investing to further strengthen tech infrastructure and on-board global talent. Alongside the international expansion, Cosmos-Maya has dedicated teams focussed on building on its dominant leadership position in the Indian animation market. The company is setting up state-of-the-art studios across multiple cities in India to cater to the fast-growing demand for kids’ content in India.

    Cosmos-Maya founders, Ketan Mehta and Deepa Sahi, are leading the initiatives to bring together the best minds in business from and outside India and be involved in expanding the leadership team.

    Commenting on Cosmos Maya shaping up to be an international player, Mehta said, “Cosmos-Maya has been a pioneer in the field of Indian kids animation, and has established market dominance in India through its popular IPs like Motu Patlu, Vir the Robot Boy, Selfie with Bajrangi, etc. The company has now set sight on building a strong international presence by aggressively expanding in the North American market.”

    Backed by Singapore-headquartered NewQuest Capital Partners, part of the TPG group, the company is also building significant capabilities and technological infrastructure to leverage nascent but fast-growing opportunities in NFT and metaverse.

    Sahi said, “It is an exciting time to lead teams to newer avenues and lucrative opportunities. Cosmos-Maya with its deep animation expertise and experience with new-age technology platforms, is best poised to take advantage of the emerging opportunities.” 

    Commenting on the recent exit of CEO, Anish Mehta founder Cosmos Maya said, “We thank Anish for his contribution in Cosmos-Maya’s journey till now, and wish him the best for his new entrepreneurial endeavour.”

    Cosmos-Maya has a slew of announcements in store for 2022 in terms of both new projects and international expansion.

  • Anish Mehta moves on as CEO of animation studio Cosmos-Maya

    Anish Mehta moves on as CEO of animation studio Cosmos-Maya

    Mumbai: Anish Mehta has decided to move on from his role as CEO of animation studio Cosmos-Maya after a ten-year stint. He built the studio from a 30-member team to a 1200+ powerhouse.

    He will be soon announcing his new venture sometime this year.

    Under Anish’s leadership, the studio has grown multifold owing to his strong ability to maintain a fine balance between business and creativity. He is credited with achieving quite a few milestones not only for the studio but also for the industry at large. Anish had been the CEO and minority shareholder of Cosmos-Maya since 2012.

    He led the studio’s foray into original Indian animation IP creation with the launch of Motu Patlu, India’s most successful animation series.  Post that, the studio created over 10,000 half hours of kids’ animation content across 20+ shows; maintaining a 50 per cent+ market share of the original Indian kids and family content space for a decade. The studio’s key clients include – Nickelodeon, Disney, Cartoon Network, Sony, Amazon Prime Video, Disney+ Hotstar, Netflix, Discovery Kids, Facebook and YouTube.

    During his tenure, the company grew with four different business streams globally and revenue and earnings before interest, tax, depreciation and amortisation (EBITDA) growth of 25x+ from 2012 to 2022. Globally he spearheaded efforts towards co-productions with European and other international players, which were able to sell in 100+ countries the world over.

    His most notable achievement was to steadily attract organized investment into the business and consistently give investors a profitable exit through a higher valuation of the company. He played an instrumental role in getting private equity investors into the Indian animation business, first with KKR backed Emerald Media and later with TPG affiliate NewQuest Capital Partners.

    Commenting on his exit, Anish Mehta said “I would like to thank Ketan and Deepa, the promoters of Cosmos-Maya for trusting me with the opportunity of growing the company. I would also like to extend gratitude to our previous investors KKR backed Emerald Media, Rajesh Kamat and angel investor Tilak Sarkar for providing the right guidance and support on this journey. It has been a great pleasure working with the current investor, TPG affiliate NewQuest Capital Partners and I wish them and the team of Cosmos-Maya all the very best for future growth and to carry the legacy forward.”

    He also led the initiative of building the company’s YouTube network, WowKidz with 35 channels, which achieved 80 million+ subscribers, and 41 billion+ views worldwide across 10+ languages in a short span of 5 years. “I feel very passionately about content creators and believe that digital media has offered a rather egalitarian and equalizing platform to all creators. I find the best way to express my appreciation is to be able to support and mentor the new generation of digital content creators as they set out to create path-breaking content that will have a positive impact on countless lives of kids & family audiences. The intention is to partner with global investors and pioneers to achieve this vision”, said Mehta.

  • Warner Media greenlights new ‘Titoo’ episodes for Pogo

    Warner Media greenlights new ‘Titoo’ episodes for Pogo

    Mumbai: Warner Media has greenlit more episodes of the Indian animated comedy series “Titoo: Har Jawaab Ka Sawaal Hu” for its kids entertainment channel, Pogo. Produced by Cosmos-Maya, the original series premiered in July 2020.

    After four successful seasons, the latest commission of this local production includes a further 52 half-hour episodes as well as four 80-minute TV specials, said the channel in a statement On Monday.

    Commenting on the development, South Asia network head for Pogo and Cartoon Network, Abhishek Dutta said, “After we received so much love for ‘Titoo’ from Pogo fans over the past year, it was in many ways an easy decision to greenlight new episodes. It’s such a great show and is clearly making an impression on kids and families.”

    “We continue to put faith in locally-made shows that demonstrate India’s burgeoning creativity and talent within the animation industry. In addition to ‘Titoo’, Pogo’s line-up for the rest of 2021 is looking really impressive, with a steady rollout of new episodes, specials and fan-favourites,” he added.

    Cosmos-Maya CEO, Anish Mehta stated, “We are elated to see the love that has been showered on ‘Titoo’ since his debut. With his unique quirks and funny antics, he embodies the ‘novelty with familiarity’ mantra and is clearly a hit with the viewers. We’re certain that young fans will enjoy these brand-new escapades of ‘Titoo’. This is one of India’s fastest growing IPs and, together with Pogo, we are pushing all creative boundaries to make this a mega show.”

    Since early 2020, Warner Media has premiered a number of new local titles like “Lambu-G Tingu-G” and “Smashing Simmba” on Pogo and “Bandbudh aur Budbak” and Bollywood-inspired show “Dabangg – The Animated Series” on Cartoon Network. More recently, it launched its first-ever Indian CGI superhero series, “Ekans – Ek Se Badhkar Snake”.

  • Cosmos-Maya names Rajaram Sundaresan the director of operations, international

    Cosmos-Maya names Rajaram Sundaresan the director of operations, international

    Mumbai: Animation major Cosmos-Maya on Thursday announced the appointment of Rajaram Sundaresan as the director of operations for international business.

    In his new role, Sundaresan will look to take responsibilities ranging from project management and client relations to revenue maximisation for the division. He has been brought aboard to set a higher standard for the creative team at Cosmos-Maya by targeting to produce content for the largest international broadcasters, the company said in a statement.

    The paradigm shift in the Indian kids entertainment segment that was initiated with successful shows like Motu Patlu in the domestic market and Eena Meena Deeka internationally, will now be helmed by Sundaresan and the company expects to see much more growth in this space in FY22 and beyond, it added.

    “We extend a warm welcome to Rajaram,” Cosmos-Maya CEO Anish Mehta said. “Cosmos-Maya hopes to significantly benefit from his expertise in scaling businesses and deepening their position while maintaining a strong governance and risk mitigation structure. We have a growing presence globally with multiple international co-production projects in nearly every continent, and with Rajaram coming on board we are gearing to see much more along this road.”

    Rajaram brings more than 30 years of experience in the animation industry, having previously handled production for ventures like Prime Focus, Delux Entertainment, and DQ Entertainment.

    “I am excited to be joining the team of creative technology enthusiasts who have relentlessly worked for a decade to create a highly fertile ecosystem and a huge corporate entity with immense brand value in its sector. With the entertainment industry witnessing rapid growth, Cosmos-Maya will look to increase market share with consistent quality production in the animation space commensurate with global benchmarks of kids animated content,” Sundaresan said on his new role.

  • Cosmos-Maya acquires all comic characters from Lotpot Comics

    Cosmos-Maya acquires all comic characters from Lotpot Comics

    Mumbai: Indian animation major Cosmos-Maya has acquired more IPs from the library of Lotpot Group, the owner of Lotpot Comics and Mayapuri magazine, the oldest and one of the largest circulated Hindi film weekly magazines of India. The magazine saw its initial foray into the kids’ TV space with Cosmos-Maya launching its 3D production of Motu Patlu on Nickelodeon, which has been airing on Indian television for nearly a decade.

    Cosmos-Maya will bring these IPs to life in 3D/2D formats, just the way the company did with the iconic comic brand Motu Patlu, which has become the greatest pop culture phenomenon in Indian animation, the studio said in a statement.

    With more characters from Lotpot comics’ library coming under their banner, Cosmos-Maya will consolidate their name on the path to progressive diversification within the content universe, it added.

    “The deal with Lotpot comics will be an organic extension of our mantra ‘novelty with familiarity’ – recognizing cultural nuances and media properties that our audiences have grown to love and associate with and giving them our own unique spin,” said Cosmos-Maya CEO Anish Mehta. “As we move forward on our journey of innovation, introspecting into cultural legacy gives us a certain grounding to which we add our contemporary flair. With this acquisition, Cosmos-Maya will add some of Lotpot’s most popular and classic cartoon characters to their shining family of animated IPs. Lotpot comics have crafted brilliant characters with their fingers on the pulse of Indian cultural elements and the trends they have followed across the decades. We plan to create some wonderful stories for both the domestic TV and OTT space, with massive recognition value that will open up opportunities across the licensing and merchandising ecosystem.”

    Lotpot comics publisher P. K. Bajaj added, “Cosmos-Maya has changed the way the world looks at comics and animation with the way they have created and nurtured our beloved Motu Patlu and taken it to the next level of being pop culture icons, and we are confident they’ll achieve the same for our other characters as well. We have full confidence that they will spin their magic once again on our IPs from Lotpot Comics that they’ll bring to life and ensure that the rich legacy of our brands will enthrall a few more generations in an entertaining format.”

    Cosmos-Maya have a rich portfolio of over 25 shows and feature films in the domestic and global space and are consistently churning out new seasons and content titles on both pay-TV and the digital OTT streaming space.