Tag: cloud gaming

  • Bharti Airtel awards multibillion dollar contract to Ericsson

    Bharti Airtel awards multibillion dollar contract to Ericsson

    MUMBAI: It’s network upgradation time at Bharti Airtel. India’s second largest telco has awarded a multi-year, multibillion extension deal to Swedish company Ericsson for 4G and 5G radio access network (RAN) products and solutions. Ericsson has been a trusted connectivity partner for Airtel for over 25 years, supporting every generation of mobile communications.

    As per the new contract, Ericsson will deploy centralised RAN and open RAN-ready solutions for network transformation which will help customers with wider coverage and enhanced capacity on the network. Ericsson will also undertake the software upgradation of its current deployed 4G radios thereby enhancing the customer experience.  

    A 5G RAN relies on a fully coordinated, multi-layer network with low-band, mid-band and high-band to provide wireless connectivity to devices and deliver the best network performance. New 5G use cases will deliver new revenue streams for communication service providers (CSPs) and new connectivity opportunities for subscribers.  These use cases include:  cloud gaming, AR/VR,  autonomous driving, fixed wireless access  
    In order to deliver these use cases, the RAN consists of antennas, radios, baseband (RAN compute), and RAN software to enable incredible speeds and mobility.  

    Ericsson currently powers 170 live 5G networks in more than 70 countries. Ericsson’s technology leadership is recognized by independent  analysts such as Frost Radar’s 5G Network Infrastructure Market 2024 , where Ericsson was ranked as the leader for the fourth consecutive year. Ericsson has also been positioned as a leader in the Gartner Magic Quadrant for 5G for the fourth year in a row.  

    Says Bharti Airtel CTO  Randeep Sekhon:  ”The strategic partnership with Ericsson to deploy the latest technology is a testament to Airtel’s pursuit of network excellence. This deployment will enable us to further improve the speed, reliability, and coverage of our network, ensuring an exceptional experience for our customers.”    
                                
    Adds Ericsson south-east Asia, Oceania & India head Andres Vicente: “This partnership extension reflects our shared vision to build a robust 4G and 5G infrastructure for Bharti Airtel to serve the connectivity needs of its  customer base – including the new 5G use cases as they emerge. We will work closely with Bharti Airtel to deliver great user experiences for their customers.”  

    (Picture courtesy: Ericsson)

  • OnePlay launches OneSpace

    OnePlay launches OneSpace

    Mumbai: OnePlay, a leading player in the cloud gaming industry, proudly announces the launch of OneSpace, a groundbreaking cloud PC service. This innovative addition to OnePlay’s cloud gaming platform promises to revolutionise how users play AAA games while also seamlessly running different softwares and other PC-related applications on any device. OneSpace can be accessed through the OnePlay platform with new upcoming WebRTC Support for Linux, iPhone & IOS. With OneSpace, users can bid farewell to limitations on the type of hardware they need to play their favourite games or perform other PC-related tasks and seamlessly access high-end PC capabilities on the cloud.  

    This innovative subscription service gives users access to OnePlay’s expanding library of over 350+ games and applications, streamed directly to their devices. OneSpace delivers unmatched performance to its users with 24GB DDR5 RAM, a 4-core, 8-thread CPU clocked at 4.3+ GHz, and 256GB+ NVMe SSD storage with built-in backup.

    Commenting on the launch, OnePlay co-founder & CEO Harshit Jain said, “With OneSpace, we mark a new era of end-to-end cloud gaming and workspace that will change the way people view and use streaming. By providing access to a versatile platform, we are empowering not just gamers but all users to unlock the full potential of gaming and PC usage, without being limited by their hardware capabilities.”

    Furthermore, OneSpace ensures seamless connectivity with a Gigabit network connection for an exceptional browsing experience and supports high frame rates up to 120FPS and beyond, ideal for any high-end PC usage. OneSpace delivers excellent performance per rupee and runs seamlessly on web browsers or the OnePlay platform. Users can enjoy top-tier graphics supporting NVIDIA’s RTX, DLSS, and frame generation technologies. Future scalability options will allow users to choose from different GPU models, configurations, and storage capacities to meet their specific needs.

    OneSpace will be available starting May 31 on the OnePlay website, with a monthly subscription fee of Rs 1299. Visit the website for more information https://www.oneplay.in/.

  • GUEST ARTICLE: Top trends shaping the gaming industry

    GUEST ARTICLE: Top trends shaping the gaming industry

    Mumbai: Today’s gamers are accustomed to exploring realism-based 3D environments and interacting with hundreds or thousands of other players in real-time, a far cry from the blocky, unsophisticated sprites that many of us played as children. The infrastructure set up by game creators to make this possible is based on some of the most cutting-edge technology, including super-fast 5G and cloud networking, as well as powerful processors.

    Some major trends in the gaming industry are: 

    1. Cloud gaming

    The majority of the major video game developers now offer their titles through cloud-based subscription services. As long as gamers have smart TVs and small streaming devices, they won’t need to keep purchasing and upgrading pricey, power-hungry hardware and keeping it in their homes. The cloud data centre serves as the hub for everything, and streaming video is the result that is delivered to households.

    Furthermore, the continued adoption of lightning-fast networks like 5G will lead to a time when more people than ever will be able to access this new method of game delivery. All things considered, even though it’s not a given that specialised home gaming systems will vanish from our lives, 2022 is a year when business leaders will increase their investments in their vision of a streaming, cloud-based future.

    2. Virtual reality

    Over the previous five years, VR gaming has rapidly grown in popularity. One of the most thrilling gaming experiences of the coming year is anticipated to be provided by VR. Consumer headsets are becoming more and more accessible because of the declining cost of hardware. Additionally, they benefit from being able to operate both alone and when linked to a gaming PC to take advantage of the latter’s specialised skills to offer even more realistic and visually sophisticated VR experiences. Cloud VR may become a reality soon, further shrinking the size of headsets.

    3. The metaverse

    Millions of gamers now assemble in virtual worlds to participate in every sort of entertainment, and this concept of in-game worlds expanding to include various forms of entertainment will surely have a significant impact on the gaming business and culture in 2022. The largest franchises and games will increasingly reinvent themselves as “platforms,” enabling a considerably wider variety of user experiences. Others will find space in these worlds to participate in networking, conversing, or other sorts of shared interaction.

    The benefit of retaining users on their platforms will be seen by game developers, who can do this by increasing their loyalty as subscribers or by turning them into a captive audience for advertisers of all stripes. 

    4. NFTs and blockchain

    In a rather contentious move, a number of major game developers announced plans to incorporate non-fungible tokens (NFTs) as a mechanism for players to win, earn, and trade exclusive in-game items. Some of these initiatives may start to materialise in 2022.

    Not all gamers are on board with the concept, especially because many believe that these tokens are a waste of energy. This is because the complex blockchain algorithms required to run them require a lot of processing power. However, it’s likely to become a reality because game publishers have stated that they believe the convergence of gaming and NFTs has a bright future and that they are willing to pay money to accomplish it.

    The proliferation of ‘play-to-earn’ games that give players cryptocurrency rewards for participating in regular play is another emerging trend.

    5. Esports

    Esports mostly refers to the evolution of video games to incorporate elements more frequently found in professional sports, such as live audiences, tournaments, leagues, sponsorships, and paid athletes. Esports will be included in a significant international multi-sport competition for the first time at the 2022 Asian Games, where they will make their official debut as a competition. Esports experienced a boom in popularity during the covid pandemic, as it did with many other forms of digital entertainment. In 2021, it earned over one billion dollars in revenue for the first time, primarily from media rights and sponsorship, and it is anticipated that it will reach nearly $2 billion in revenue by 2022.

    Furthermore, 73 million viewers watched the League of Legends World Championship final in 2021, a 60 per cent increase over 2020, and it is anticipated that this record will once again be broken in 2022. This proves that video games have indeed developed into spectator sports, and over the upcoming year, we should expect to see both an increase in the number of professional players and a rise in prize money.

    The author of this article is Glued founder Vikram Narula.