Tag: Cartoon Network

  • Cartoon Network celebrates 20 years of heroic supremacy of The Powerpuff Girls in November

    Cartoon Network celebrates 20 years of heroic supremacy of The Powerpuff Girls in November

    MUMBAI: Cartoon Network, home to the three fabulous superhero sisters, Blossom, Bubbles and Buttercup rings in 20 glorious years of ‘The Powerpuff Girls’ this November. Cartoon Network India along with The Souled Store have a colossal campaign in the pipeline, inviting fans across the country to celebrate the remarkable 20th anniversary of the two-time Emmy Award winning show.

    Created by Craig McCracken, The Powerpuff Girls made their television debut in November 1998. Inspiring millions of girls and women across the world, the tiny superheroes became the original champions of girl power.  The brand’s message of empowerment has successfully transcended time and cultures, across the globe, and has resonated with many a generation. The show’s inimitable bond with fans has translated into $2.5 billion in retail sales since the original debut, making it one of Cartoon Network’s top-grossing brands. Through the year, fans are witnessing #EMPOWERPUFF – an epic world-wide celebration marking 20 years of the trio including new episodes, engaging activities, events and new products, all designed to inspire kids and empower young women and to ‘figuratively’ fight the wrong and save the world.

    In India, Cartoon Network, in partnership with The Souled Store, will announce the country’s first ever ‘The POW-fect Girls’ – a list featuring 20 extraordinary women trailblazers. Cartoon Network India identified these 20 powerful women influencers from the diverse worlds of acting, sports and athletics, social activism, business, and entrepreneurship amongst others, for the inaugural edition of the list. While their achievements and accomplishments are varied, they are all bound by values and beliefs that chime with the iconic trio, shaping the way we think and act. Leaders in their fields, ‘The POW-fect Girls’ are contemporary role-models who have redefined the rules of success and paved their way to unprecedented triumph.

    That’s not all! Die-hard fans from India can celebrate their love for the legendary trio by participating in a Mega Contest to win a trip for three, to Cartoon Network Amazone Water Theme Park in Thailand!

    Fans simply need to tag their own Powerpuff Girls Squad to stand a chance to win this contest, details of which will be revealed on Cartoon Network’s APAC Facebook page and The Souled Store’s Instagram and Facebook pages.

    Siddharth Jain, Managing Director, South Asia, Turner India said, “We at Cartoon Network are thrilled to celebrate the milestone journey of The Powerpuff Girls – the most enduring and one of the top grossing franchises of all times. Over the years, The Powerpuff Girls have inspired and entertained fans across the globe with its distinct characters, adventure-comedy and its pop-culture influence across storylines. Our focus and strategy has always been to keep our fans at the forefront. In line with that thought, the 20-year anniversary, will see ardent fans join us to revel in nostalgia and celebrate the splendid journey of The Powerpuff Girls.”

    Vikram Sharma, Vice President of Cartoon Network Enterprises – Asia Pacific said, “After two awesome crime-fighting decades, this super-cute/super-fierce trio is showing no signs of putting their feet up. This franchise juggernaut continues to engage multiple demos- Kid, Tween and Adult alike on multiple platforms. Our fantastic partnership with The Souled Store is just one of many in the coming months to get our Powerpuff Girls fans in India excited and they can look forward to a wide range of product launches across categories.”

    The Powerpuff Girls will be visiting their fans for that extra dose of excitement, fun and entertainment – from those who witnessed the evolution of the three, to little kids of now who adore the reboot.

    With incredible love and adulation from the global community of fans, the 90’s classic has crossed the 20-year milestone at a resounding pace. The Powerpuff Girls will continue to empower children and adults alike worldwide, and the 20th year celebrations are just one more way of bolstering the herculean message of love and unity.

    The Powerpuff Girls apparel and accessories are available across market place and modern trade besides www.thesouledstore.com in India.

  • Set foot into the world of iconic cartoons as Cartoon Network Enterprises and Balenzia launch a new collection of quirky socks!

    Set foot into the world of iconic cartoons as Cartoon Network Enterprises and Balenzia launch a new collection of quirky socks!

    MUMBAI: Wear your love for globally-loved cartoons on your…feet! Put your best foot forward with a new colourful and comfy collection of socks by Cartoon Network Enterprises and Balenzia. The A close up of an animal

    Description generated with very high confidenceeveryday humble accessory now brings to life the animated worlds of timeless favourites and new-age icons like We Bare Bears, Dexter’s Laboratory, Johnny Bravo, The Powerpuff Girls.

    Cartoon Network Enterprises, the licensing and merchandizing arm of Turner India and Balenzia, a leading premium sock brand, are launching a range of uber-cool socks for women, men and kids. Invite Townsville’s famous sister superheroes, the tech-savvy bears or the renowned science prodigy into your sock drawer, with these chic styles and designs. The range is available online now.

    Commenting on the partnership, Anand Singh, Senior Director – Cartoon Network Enterprises, South Asia, Turner India, said: “The new range inspired by The Powerpuff Girls, We Bare Bears, Dexter’s Laboratory and more, gives an opportunity for fans to dive into the fantasy world of their favourite toons. The partnership with Balenzia is a great way to connect with the fans in an engaging and fashionable way.”

    Eye-catching and fashionable, the Cartoon Network collection comprises of premium quality and pop-culture inspired prints. Available from INR 109 to 349, fans can get their hands on the vibrant colours and unique patterns on Balenzia.com and leading e-commerce websites like Amazon, Flipkart, Snapdeal, Jabong.

    Commenting on the launch, Rahul Gupta, Director – Balenzia, added, “We are extremely excited about this launch. The partnership gives us an opportunity to uniquely leverage upon some truly iconic characters that have stood the test of time and have a long-standing bond with their audience! The expressive and quirky collection helps us further strengthen our women and kids portfolio. The bold pop culture designs in ultra-soft combed cotton are sure to win smiles and hearts.”

    The deal follows a successful tie-up for Justice League from Warner Bros. Consumer Products, which is also managed by Turner India in South Asia, this new range is another milestone as it sets a benchmark in redefining fashion. The partnership enables Cartoon Network Enterprises to expand its offerings and strengthen Balenzia’s brand identity as the new pop-culture shopping destination for millennials.

  • BARC data shows upward trend for kids’ viewership

    BARC data shows upward trend for kids’ viewership

    MUMBAI: Once upon a time, the kids’ genre was the most sidelined of them all but now broadcasters have figured out how to make magic work – localised content. At the ATF Kids’ Summit 2018 in Hyderabad, Broadcast Audience Research Council (BARC) COO Romil Ramgarhia threw light on Indian kids and their viewing habits.

    According to BARC, younger kids in the age group of two to eight years prefer watching Indian content. As far as mixed content is concerned, Indian and international, Cartoon Network garners 49 per cent of viewership from 2-8 years of age group, whereas 51 per cent from the 9-14 years of kids. Talking about the international content consumed by the viewers in the age group of 2-8 years, 45 per cent of the viewers watch Disney channel, 40 per cent and 43 per cent viewership watch Disney XD and Hungama channel respectively. Moreover, Nick channel raked in 58 per cent from the kids on Indian content, followed by 56 per cent, 54 per cent and 62 per cent viewership for Pogo TV, Discovery Kids and Sony Yay channels respectively. 

    Ramgarhia also said that the regional flavour is catching up in the kids’ segment too. Sun TV is already broadcasting in this space. Kochu TV (Malayalam) gets 56 per cent of viewership, whereas Kushi TV (Telugu) and Chutti TV (Tamil) secured 24 per cent and 21 per cent viewership respectively in the age group of 2-14 years kids.

    The duration of home-grown content on national kids’ channels has grown by 18 per cent. In 2016, kids’ channels aired 33 per cent of Indian content and now in 2018, it jumped to 39 per cent.

    Despite the fact that kids spend about 26 per cent of their time on Hindi GECs, the time spent on kids’ channels have also witnessed a hike in the last two years.

    [[{“fid”:”836512″,”view_mode”:”default”,”fields”:{“format”:”default”,”alignment”:””,”field_file_image_alt_text[und][0][value]”:”Channel”,”field_file_image_title_text[und][0][value]”:”Channel”},”link_text”:null,”type”:”media”,”field_deltas”:{“1”:{“format”:”default”,”alignment”:””,”field_file_image_alt_text[und][0][value]”:”Channel”,”field_file_image_title_text[und][0][value]”:”Channel”}},”attributes”:{“alt”:”Channel”,”title”:”Channel”,”height”:393,”width”:700,”class”:”media-element file-default”,”data-delta”:”1″}}]]

    29 per cent kids like watching Hindi GECs, followed by 18 per cent for Hindi movies and only 11 per cent kids consume kids’ channels. Since 98 per cent of Indian homes still owns a single TV, co-viewing is high.

     

    From week 1 to 32 of 2018, as per the BARC data, the total TV viewership of boys and girls in the age group of 2-14 years was 52 per cent and 48 per cent respectively. 61 per cent boys and 39 per cent girls watch animated content more on TV. Segregating the genre’s viewership on TV to rural and urban areas, urban viewership is 61 per cent while rural is 39 per cent for kids channels. The same shows a different side when it comes to overall TV viewership by kids with 46 per cent urban and 54 per cent for rural.

    The BARC data further showed that animation films on kids channels delivered higher viewership as compared to animated shows and games/quiz programmes.

    [[{“fid”:”836515″,”view_mode”:”default”,”fields”:{“format”:”default”,”alignment”:””,”field_file_image_alt_text[und][0][value]”:”Channel”,”field_file_image_title_text[und][0][value]”:”Channel”},”link_text”:null,”type”:”media”,”field_deltas”:{“3”:{“format”:”default”,”alignment”:””,”field_file_image_alt_text[und][0][value]”:”Channel”,”field_file_image_title_text[und][0][value]”:”Channel”}},”attributes”:{“alt”:”Channel”,”title”:”Channel”,”height”:448,”width”:803,”class”:”media-element file-default”,”data-delta”:”3″}}]]

    When it comes to sports, according to BARC data, kids dig kabaddi. Apart from this, cricket is the universal game that is liked by 69 per cent of the population.

    [[{“fid”:”836516″,”view_mode”:”default”,”fields”:{“format”:”default”,”alignment”:””,”field_file_image_alt_text[und][0][value]”:”Channel”,”field_file_image_title_text[und][0][value]”:”Channel”},”link_text”:null,”type”:”media”,”field_deltas”:{“4”:{“format”:”default”,”alignment”:””,”field_file_image_alt_text[und][0][value]”:”Channel”,”field_file_image_title_text[und][0][value]”:”Channel”}},”attributes”:{“alt”:”Channel”,”title”:”Channel”,”height”:450,”width”:800,”class”:”media-element file-default”,”data-delta”:”4″}}]]

    Also, the data stated that on weekends, vacations, festivals and cricket, kids tend to watch more television, especially during events like T20 World Cup, Navratri, Diwali and Christmas.

    [[{“fid”:”836517″,”view_mode”:”default”,”fields”:{“format”:”default”,”alignment”:””,”field_file_image_alt_text[und][0][value]”:”Channel”,”field_file_image_title_text[und][0][value]”:”Channel”},”link_text”:null,”type”:”media”,”field_deltas”:{“5”:{“format”:”default”,”alignment”:””,”field_file_image_alt_text[und][0][value]”:”Channel”,”field_file_image_title_text[und][0][value]”:”Channel”}},”attributes”:{“alt”:”Channel”,”title”:”Channel”,”height”:448,”width”:800,”class”:”media-element file-default”,”data-delta”:”5″}}]]

  • Audience is understanding importance of licensed merchandise: Saugato Bhowmik

    Audience is understanding importance of licensed merchandise: Saugato Bhowmik

    MUMBAI: You walk into a kids store and you see Sponge Bob backpacks, a sipper of Lightning McQueen from Cars, or a t-shirt with the word Barbie embossed on it. Licensed merchandises are everywhere today.

    The retail licensing business in India is estimated to be worth $1.26 billion where entertainment license is valued at $406 million, sports licensing at $30 million and fashion licensing at $594 million. However, Indian brands make up less than 10 per cent of licensing and merchandising activity in India. 

    The Indian licensing and merchandising market is primarily dominated by Disney followed by Viacom18 and Turner (Cartoon Network). While Disney merchandise has been available in India for over 30 years, Viacom entered the business only 8 years back and already has a large share in the segment. 

    Viacom18 Consumer Products is a significant player in the ever-growing consumer products space with its diverse portfolio. Viacom18 has channels including Colors, Nickelodeon, Comedy Central, Vh1 and MTV and sells licensed merchandises for its marquee characters including perfumes, jewellery, footwear, watches, bottles, tiffin boxes, apparel, backpacks, jackets, beauty products, etc. 

    The advancements in technology and expanding marketplaces have been key to successful licensing programmes in India in the last few years. But local trademark owners and licensees need to now follow in the footsteps of international brands and adopt licensing as a core revenue stream.

    While the licensing business is pretty fascinating, it has its own challenges. While you may be able to buy a licensed product in a store or a mall at Rs 200, you will find the same product being sold at street corners for Rs 100. Counterfeit is a huge challenge for the industry and though it can’t be completely eradicated, it can, however, be reduced by exercising raids and creating consumer awareness.

    License India recently concluded its trade show India Licensing Expo 2018 for the budding licensing fraternity to apprise themselves on the concept of licensing as a business module, and explore exhibited licensing opportunities in multiple product categories. The show gathers the potential of the industry to network and connect, to further explore possibilities to grow bigger and faster in the given peripheries. 

    Indiantelevision.com spoke exclusively to Voot Kids, INS and consumer products business head Saugato Bhowmik and Viacom International Media Networks London VP licensing and business development Dan Frugtniet where they discussed the licensing business in India, the scope and challenges, their target consumer and much more. Excerpts:

    Licensing is relatively new in India as an organised sector. How do you view the segment? 

    Saugato Bhowmik: Licensing is an exciting business where India has grown rapidly. It is a young industry and there are a lot of brands that have come to India which have been led by us and our friendly competitors but we still need more brands to come in.

    How big is the licensing sector in India? What is the market size?

    Saugato Bhowmik: As per our estimate, the licensing business today is around $1.4 billion of retail sales which includes all kinds of licensing — fashion, sports, entertainment and characters. Viacom18 operates in about 40 per cent of the licensing segment which is in entertainment and character licensing and some part of the sports licensing. It has been an exciting journey for the last 5-6 years for Viacom18 consumer products because we have grown rapidly. 

    What is Viacom18 Consumer Product’s market share in the licensing business?

    Saugato Bhowmik: There is no way to identify the market share of any player as there are no syndicated industry reports that suggest market share. Also, it’s difficult to identify the market share of a business that is a horizontal multi-category business. However, what we’ve learnt from our partners is that Viacom18 Consumer Products is the second largest consumer product business in India. The number one player has been in India for 30 years, whereas we have been here for only 6-7 years but we have grown aggressively in the last five years.

    But licensing as a business is still expensive in India…

    Saugato Bhowmik: If you are going to add the value to the brand to a product, that price incremental will happen. Yes, some licensed merchandises like toys, hard lines are important because a lot of the manufacturing base is not yet in India. The Indian government, on the contrary, wants the manufacturing to move to India because that is when the pricing will go down and the industry will grow further. It’s slow going on that front, but we expect that in the upcoming years, as more consumers move into this piece, the demand will grow and you will see manufacturing base growing further. 

    What are your most popular characters for licensing and merchandising?

    We are primarily structured around our brands SpongeBob, Teenage Mutant Ninja Turtle, Dora, Shimmer and Shine and others. We also have Viacom18’s own homegrown animation that has been tremendously successful. Motu Patlu, Gattu Battu, Shiva and Rudra have been some of our exciting properties. Motu Patlu is in the top three brands in India at any given time. We are also seeing spectacular results with Shivaas well.

    You are here at the India Licensing Expo 2018. What is Viacom18 looking at from this licensing expo?

    Dan Frugtniet: India Licensing Expo is a place where common shareholders, stakeholders, licensees, licensors get together to build the industry. We need much more of this. We are a huge believer in these trade shows and expect the footfall to increase over the years. These trade shows are for long term building and commitment on partnership and trust because we need to meet our partners in person. It’s important to have domestic market trade shows where we can help home grown stakeholders have a meeting place but also where all licensors can come and expand their business by meeting their partners.

    What are the key challenges in this sector? What’s your plan to overcome them?

    Saugato Bhowmik: There are a lot of challenges for licensing business in India in terms of infrastructure, retail fragmentation and depth of audience. But all the metrics are in the right direction and the economy is in the right direction. The e-commerce is headed in the right direction and the audience is now understanding the importance/worth of licensed merchandise. We are getting better at it with more licensees coming into the business, more distributors being added to the business, more manufacturers and retailers coming in. The industry is headed in the right direction but we have to continue investing as there is no easy growth. It’s still a long distance to go before licensing as an industry becomes massive yardstick business like it is in the UK and US.

    Today, there are several international brands present in the market that have become kids’ favourite. Is there a competition and challenge for you to create distinguished products?

    Saugato Bhowmik: There is no such theory to prove it and it’s all about brand love. Different people get attached to different brands. A fan of Motu Patlu who is five years old is obsessed with Motu Patlu. The concept of international and domestic doesn’t exist in kids’ head and it’s the characters that they fall in love with. This domestic v/s international characters may be the theory for adult audiences where they may view international brands as more premium. But I can’t really comment on it.

    What about Roadies merchandise? We don’t get to see them a lot. What are your sales points for them?

    Saugato Bhowmik: You can find Roadies collection on e-commerce sites. Earlier we had done several deals in the apparel and eyewear category. We have exited a lot of existing partnerships. We are going a little slow on youth space because we want the right partnership to happen for both MTV and Roadies. For youth, we don’t want to get a deal with smaller partners. While partnering with someone, we look at the product aesthetics, distribution, ability to market as it has to be at a different level altogether, which is why are taking it slow and selectively appointing partner.

    The time between your deciding on launching merchandise and it actually hitting the shop is huge! How do you strategise on what to launch and what to miss?

    Dan Frugtniet: There is nothing worse for a brand owner than its product launch not working because it reflects badly on us. There’s a lot of time, energy and money that goes behind it and that’s why it is best to invest cautiously on youth market as it’s very difficult to identify what is hot and what is not for the target demographic as it changes rapidly and our deals are not fast. It may take us 3-6 months to get the contract signed, followed by 3-9 months to get the product produced, shipped and listed on stores. You’re talking 12 months which is the quickest you can get a product out in the market. By that time, some of the trends have gone! We have to be extremely cautious about what we launch and select the properties with a detailed eye. 

    Where do you see most of your consumers coming from that want to buy merchandise?

    Saugato Bhowmik: At the moment, most of our consumers come in from six metros but over the next 3-4 years, I do predict that half of our audiences will come from beyond the metro cities because of e-commerce and a lot of local animation licensing taking off.

    What’s your distribution strength and how do you plan on penetrating rural India?

    Saugato Bhowmik: We want to tap into everyone from rural and urban equally. We want to tap into people from all kinds of economy strata and not just have one kind of consumers but have a wide portfolio. 

    What are your online sales like?

    Saugato Bhowmik: E-commerce definitely gives us a lot of access into cities and towns where we did not have any presence in. But, discoverability has always been a challenge on online platforms and we work with our partners to improve our discoverability. 

    How do you choose your partners?

    Saugato Bhowmik: For us to decide on a successful partnership, we ensure the partners have enough expertise and professionalism. Product quality is most important and ensuring the partner has good distribution is also needed.

    Do you think counterfeit is a challenge for the licensing industry or does it not bother you?

    Saugato Bhowmik: Imitation products only get sold if there’s a demand and it makes us happy to see that there is a demand. We do take actions from time to time to send the message out but today, license merchandising business is not yet equipped to address everyone in the Indian market and gradually over a period of time, counterfeiting will go away as our technology and reach gets better. It’s what happened to music streaming, where there was a point when nobody paid for music streaming but today music piracy has gone away. Technology changed the game for them and while it might not change the game completely for us but technology will change the industry.

    Dan Frugtniet: We have reduced counterfeit with direct action by raids and seizures. I think it’s important to educate the consumers about the health risks of giving imitated toys to their kids. If not today, these things will eventually stop.

    How do you view the licensing business in India going forward?

    Saugato Bhowmik: I think more and more players will keep coming in because the industry is going to grow. I think a lot of international players will come in and a lot of Indian brands will also start to understand the licensing business and they will get into it.

    What is your strategy and plan for Viacom18 Consumer Product growth? How do you want to take the business forward?

    Saugato Bhowmik: The plan is to just keep growing very aggressively in high double digits every year because we want to make it a large scale profitable business. We want to continuously grow our existing brand portfolio and bring in more brands, open new categories and new experiences categories. A lot of hard work ahead but an exciting time.

  • Cartoon Network Enterprises’ new Back to School collection

    Cartoon Network Enterprises’ new Back to School collection

    MUMBAI: To kickstart their new school semester, kids can now flaunt and stock up the coolest & cutest school essentials! Cartoon Network Enterprises (CNE), the global licensing and merchandising division of Turner India, brings to kids a brand new Back-to-School collection at offline and online retail stores across India. Featuring popular Cartoon Network toon sensations Ben 10 and the Powerpuff Girls, the collection that includes sippers, lunch boxes and bagpacks, gives kids a chance to power up for their new semester, the quintessential Cartoon Network way!

    “The new range, featuring cool designs, extends the world of Ben 10 and The Powerpuff Girls from the TV screen to everyday life. Our little fans get a chance to carry their own cartoon-verse with them everyday, coming a step closer to their favourite characters ”, said Anand Singh, Sr. Director – Cartoon Network Enterprises (CNE), South Asia, Turner India.

    Cartoon Network Enterprises has also  introduced a vibrant range of apparel and quirky tee-shirts in association with Easybuy, that features the ever-popular Ben 10 and Powerpuff Girls, available in an affordable range that starts from Rs.229. The collection launch is also supported by on-air promotions on Cartoon Network channel with exciting offers! Kids can take home a free school bag worth Rs.499/- on shopping of Rs.1999/- at Easybuy stores, amongst other cool offers. What’s more, you ask? Little fans will also get an opportunity to meet & greet Ben 10 at selected Easybuy stores across Andhra Pradesh, Telengana, Tamil Nadu, Kerala & Karnataka, all through the month of  May.

    Kids can buy the amazing Back to School collection at Hamley’s, Starmark, Landmark Stores, and online on FirstCry, Hopscotch, Amazon India, Flipkart, and Paytm.

  • Is it the end of the road for anime in India?

    Is it the end of the road for anime in India?

    MUMBAI: Back in the 90s, a new legion of toon addicts was created in India with the advent of anime shows such as Pokémon, Dragonball Z and Naruto that were telecast on Cartoon Network. A few years later, the genre hasn’t found the popularity in Indian kids that it has in some other parts of the world.

    The popularity of anime has suffered owing to parental restrictions because of the adult themes in some of the content, relatively low promotions and the lack of merchandising. Long gone are the days when anime fans, or Otaku, went bonkers collecting tazos or duel master cards or even the Pokémon Red Emulators.

    While cartoons and anime are both caricature sketches that are, in turn, animated, the latter has a very distinct style of art using specific visual elements for its characters. A majority of the animes are based on manga comics that were not easily available in India until online shopping companies started selling anime DVDs and manga comics from other parts of the world.

    Sony Pictures Entertainment’s channel Animax was one of the channels that aired Japanese anime content in 1998. Last year, the channel was replaced by Sony Yay, which has a full-fledged focus on local home-grown content. Recently, Turner International India announced that it would pull the plug on its anime offering Toonami from 15 May. This is a clear indication that the genres failed to elicit interest from its young audience. At present, Toonami airs shows from the Cartoon Network Studios, Hanna-Barbera and the Warner Bros Animation libraries.

    Doraemon, Shinchan and Ninja Hattori, which are still the most popular among kids after Chhota Bheem, started life as manga series and were subsequently adapted as anime shows. These shows are among the flagship shows that the Indian broadcasters showed on television but, as the TV viewing evolved, the focus shifted to local home-grown content. That was the time when Chhota Bheem was born in 2008.

    A media professional said that anime series are still popular among the kids. “Who wouldn’t love watching Pokemon, Dragonball Z. These shows would have worked only if they were promoted well like the shows like Chhota Bheem, Motu Patlu and among others. If these channels push anime content, the kids will love it. It is not the case like kids are not watching these shows that are why they are shutting the channel; in fact, it is because they want to come up with their original content.”

    However, another media expert had a different view. “Japanese content was created during the 70s and 80s and was picked up by the broadcasters because they had to fill the programming slots, so there’s a different approach between Japanese content and original content,” they pointed out.

    In the early years of Indian animation, broadcasters found it suitable to licence shows from other countries for air time. But as the industry picked up, producing and owning IPs became cost-effective. Channels didn’t need to depend on borrowed material like anime. Another aspect is that it is not easy to dub anime content, considering the different East Asian culture. Local shows can be easily modified to the kids’ thinking.

    However, it would be wrong to say that the anime culture isn’t developing in India. Growing fan clubs; online social media groups are providing great platforms to share and gather information; stores are printing anime clothes, cups, gifts and other merchandise for shopping in several areas. Though not in every city, Comic Cons are being organised and promoted as well. Awareness is increasing, but slowly and it seems the teen and adult audiences are more inclined towards it than children.

    It remains to be seen whether Turner comes up with a replacement of Toonami just the way Sony Yay entered the market. The future of Indian home-grown content seems bright, as far as new characters emerging on every kids’ channels is concerned, but it will be interesting to observe whether broadcasters find answers to the conundrum of Japanese anime content in India.

    Also Read :

    Sony Yay banks on originals with a slew of fresh content

    No reason for GECs to panic as IPL grabs eyeballs

    The era of dance reality shows

    Owning IP not priority for Big Synergy

  • Cartoon Network brings the ultimate intergalactic battle between Ben 10 and the evil warlord, Vilgax!

    Cartoon Network brings the ultimate intergalactic battle between Ben 10 and the evil warlord, Vilgax!

    MUMBAI: Kids’ most-loved superhero show, Ben 10, is back with a bang along with action-packed, brand new episodes! Premiering on April 29, 2018 exclusively on Cartoon Network,  Ben will be seen battling the bad guys armed with the incredible omni-enhanced powers!  Watch your favorite superhero buddy tranform into a stronger and faster version of himself to fight Vilgax, a cold-hearted villain who will stop at nothing to conquer the world!

    Still seething with anger and vengeance from his defeat at the hands of Ben, the evil mastermind plans to hijack the launch of an experimental space plan!

    Hop on board this adrenaline-fuelled ride, replete with battles and explosions! This combat will also test Ben’s ability to face his greatest fears – tentacles and squids! Vilgax, with his squid-like face and vicious tentacles, embodies the superhero’s ultimate nightmare. This mortifying new enemy seeks to acquire the Omnitrix and build an army capable of transforming into deadly aliens. To fortify his reputation as a deadly villain, Vilgax can also unleash drones programmed to serve him as loyal mercenaries!

  • The art of storytelling hasn’t ever changed: Oggy creator Marc du Pontavice

    The art of storytelling hasn’t ever changed: Oggy creator Marc du Pontavice

    MUMBAI: Since its launch, Oggy and the Cockroaches has generated fan after fan in various parts of the world. Furthermore, the slapstick French animated series has found a sweet spot in Indian kids.

    Oggy was initially on Nickelodeon India for the first four seasons and the seasons starting from the fifth one till the announced seventh one was taken up by Cartoon Network in 2012. Earlier this year, Xilam Animation, the name that gave rise to this new iconic character, tied up with Nazara Technologies to launch a host of mobile games for the tech-savvy younger audiences. Over 600 million homes in 160 countries are hooked to the show, which has had its fair share of modifications to suit the local needs such as adding voiceover for India.

    The creator of Oggy and the Cockroaches, Xilam Animation founder and CEO Marc du Pontavice spoke in an email interaction spoke about the sophistication that animation has achieved today. The 20-year-old cartoon series has definitely had visible changes over the years owing to technology. However, he maintains that nothing changed the storytelling that they believed in right from the start.

    Edited excerpts:

    Now that Oggy is 20 years old, how do you connect with new audiences watching the show for the very first time?

    Well, if we are talking about kids, we actually have a new audience every five years. It’s almost like a fresh start for all those generations. We try to tweak the motivation of the characters, the story, Oggy’s adventure and so on – just to be a bit different. Although the characters themselves haven’t changed that much. Oggy is always a very dedicated, caring character with plenty of sensibility.

    What has changed is that the first season was primarily a battle between a cat and the roaches within the house. Then in the second season, we started having him go to vacation, going to the country, going to the beach – episodes that were happening outside the house. So it was really testing the dynamic between the characters outside of the house. We didn’t always want to say in the house because you always have to bring something different, season after season.

    In season three, Oggy started to have a job – after all, he has a mortgage to pay – and the humour came from the roaches who were messing up his business.

    Then in season four, we added the love affair with Olivia, a new neighbour and a new dynamic for Oggy. This was really fun because the roaches would put Oggy in embarrassing situations with Olivia and she was different, dynamic and fun. She is a very daring character in the sense that she wants to protect the life of animals, and for her the roaches are animals who should be protected.

    Season five was a big leap for us because it was taking all of those characters and bringing them into various stages of history. As part of this, we even tell a story of India’s past! It is really fun because it’s even more adventurous and more action driven.

    What modifications did you have to make over time and what were the challenges?

    Although technology has helped the process, the art of the storytelling hasn’t ever changed. It is the same type of storytelling we have been creating for many years.

    The animation is certainly more sophisticated. Nowadays we have many new tools at our disposition, and the backgrounds are definitely more sophisticated. Season five was produced in HD, in term of the resolution of the image and it is pretty spectacular. That just wasn’t possible 20 years ago.

    When you watch an Oggy episode, you can watch it on your phone or on a big screen. Both work, which is really exciting and that tells you how detailed and more sophisticated we are. In terms of audio, we have developed a complete and very interesting use of sound effects, music and character voices – especially in season five. This allows the character to demonstrate their personality and express themselves in non-dialogue ways.

    In terms of my favourite episode, it’s always the last one I’ve worked on.

    There was a bit of Bollywood and cricket too, can you elaborate on that?

    If we had written the episode from Paris, we would have probably had done something on historical myths or legends and things like that. It felt much more accurate and funny to use something that was more important to Indian society today. So, we incorporated both Bollywood and cricket, and above all created an authentic and funny storyline.

    In India, the show has dialogues. What led to the change?

    Watching it – and hearing it – is a unique experience, I must say. At the beginning of Oggy, there was one country that was doing this – Germany. For some reason, their tradition with slapstick was always to add some sort of a voiceover.

    But in India, it seems to be very different and I would say people who created this [at Cartoon Network] did it very well. I am not Indian, and I don’t know Hindi [or Tamil or Telugu] so it’s difficult for me to comment on this with any authority. But people have translated it for me so that I knew what was going on. I think it adds another layer of energy, another layer of comedy.

    Oggy, you might say, is unique in India because of this reason. It’s interesting that on our YouTube account, the show doesn’t work in India as well as in other parts of the world because we haven’t used those voices.

    Do you plan to create more India-centric episodes?

    Fans and viewers in India loved the return of ‘Asli Oggy’ on Cartoon Network last year, and the audience reception was wonderful. We enjoyed making the three episodes that showed his wonderful adventures in India. And if we see the opportunity in the future, we would be happy to take Oggy and The Cockroaches, back to India for more fun!

    Also Read :

    Vishnu Athreya elevated to SVP programming at Cartoon Network

    Sony Yay banks on originals with a slew of fresh content

  • Vishnu Athreya elevated to SVP programming at Cartoon Network

    Vishnu Athreya elevated to SVP programming at Cartoon Network

    MUMBAI: There’s good news for Vishnu Athreya’s fans amidst Indian animation studios. The man who gave a fillip to domestic animation production, when he ran Indian programming at Cartoon Network (CN), has got a promotion in Atlanta.

    Athreya has been promoted to senior vice president programming at Cartoon Network, an expanded role. The new title was announced by Cartoon Network chief content officer Rob Sorcher.

    He will add series development for Boomerang while continue to oversee scheduling, acquisitions, and the strategic positioning of programming content across all branded linear and non-linear program platforms for Cartoon Network and Boomerang. Athreya is based in Atlanta and will still report to Sorcher.

    Earlier in 2014, Athreya had been named the vice president, programme scheduling for CN and Boomerang. He was responsible for overseeing the day-to-day scheduling and strategic positioning of programming content for Cartoon Network, Boomerang and branded non-linear programme platforms.

    He served as departmental lead for long-range calendar planning along with developing creative strategies for on-air stunts and special events surrounding the networks’ growing library of original, acquired and classic animated programming.

    He first joined Turner Broadcasting’s kids’ channels Cartoon Network, Toonami, POGO, Boomerang and Cartoonito in Asia Pacific, where he was instrumental in driving CN to a leadership position in the market. He joined CN in 2014, acting as the departmental lead for long-range calendar planning. He was also charged with developing creative strategies for on-air stunts and special events surrounding the networks’ growing library of original, acquired and classic animated programming.

    Athreya earned a post graduate diploma in communications from the Mudra Institute of Communications in Ahmedabad, India. He also holds a bachelor’s of science in chemistry from St Stephens College in Delhi, India.

    Also Read :

    Sony Yay banks on originals with a slew of fresh content

    Japanese kids’ content going strong despite home-grown onslaught

  • Cartoon Network and POGO are ready to score with cricket specials this IPL season

    Cartoon Network and POGO are ready to score with cricket specials this IPL season

    MUMBAI: While the country is deciding which team to cheer for this IPL season, Turner India’s kids’ entertainment channels, Cartoon Network and POGO, are all set to showcase special episodes of Roll No. 21 and Chhota Bheem with India’s favourite game at the heart of them! With soaring summer heat, cricket mania is going to get bigger and dhamakedar with kids’ favourite toons Kris and Chhota Bheem, and their respective cricket tournaments. So, get your game face on and support your favourite team!

    Kris Ka Six only on Cartoon Network

    Now that the exam season is over, like every kid, Kris from ‘Roll No. 21’ is all set to have fun outdoors. Mathura Anath Aashram is gearing up for a nail-biting cricket match between Kris & Kanishk.  Be ready to witness the best of sportsmanship! Will Kris hit a six and win the match? Tune in to Cartoon Network on 7th April, Sat @ 11 a.m. to know more.

    Bheem Ki Googly only on POGO

    Dholakpur is ready to witness an epic cricket tournament! Team Bheem is gearing up to battle the neighbouring teams on a cricket pitch. Watch how Team Bheem makes new friends while having a gala time playing cricket! Tune in to POGO on 8th April, Sun @10:30 am to know more