Tag: app store

  • Cartoon Network launches digital TV network in SE Asia

    Cartoon Network launches digital TV network in SE Asia

    MUMBAI: With Gen Z becoming more tech savvy, kids are increasingly shifting their entertainment base to tablets and mobile phones instead of television. Keeping that in mind, kid’s channel Cartoon Network has launched a TV network built exclusively for a phone or tablet. Cartoon Network Anything is an app that contains content created for portable mobile platforms, rapidly delivering entertainment in a unique and fun way – an innovation that’s never been seen before in Southeast Asia.

     

    The app is free and available for download now on the App Store and Google Play for smartphones and tablets. Cartoon Network Anything is an ever-growing and ever-changing stream of content consisting of games, activities, super-fast trivia quizzes and interactive video games, all approximately 15 seconds in length. After a user finishes with one item, they simply swipe the screen to move on to the next. The perpetually-updated stream is delivered randomly, providing entertainment that feels both immediate and everlasting.

     

    “Cartoon Network Anything is unlike anything we’ve ever designed,” said Turner Kids Networks Asia Pacific chief content officer Mark Eyers. “The app is a whole new way to engage our audience, constantly maintaining a high level of suspense of ‘what will come next?’ Basically, it hosts the best of Cartoon Network on your phone!”

     

    Hit franchises Adventure Time, We Bare Bears, Regular Show, The Amazing World of Gumball, Uncle Grandpa, Teen Titans Go! and Clarence all feature, but what makes the app so innovative is that everything is created exclusively for the app. Cartoon Network Anything will premiere Mighty Magiswords, an animated micro-series created specifically for this platform, along with a slew of new Asia Pacific-made short-form content such as Beat Monsters from Korea, Lamput from India, The Sketchy Show and Bill & Tony from Australia.

     

    Cartoon Network’s recent research – New Generations 2015 – revealed that in smartphone households in Southeast Asia with children, 86 per cent of kids use apps at least weekly. In fact, those aged 4-14 are accessing on average five apps every month. Cartoon Network Anything presents a huge opportunity for advertisers who are looking to achieve an unparalleled level of brand alignment in a digital arena.

  • Ram-Leela to sell offline apps at retail stores

    Ram-Leela to sell offline apps at retail stores

    MUMBAI: After Shotformat’s recently launched offline app store – Biscoot Aap Bazaar, Ram-Leela has become the first movie in the country to sell apps at the retail stores (Biscoot retail stores).

     

    Biscoot Aap Bazaar stocks movies, music, apps and games that will now be available at retail stores across India.

     

    Through Shotformats, one can watch Ram-Leela’s songs, video clips and the full-length movie right to consumers’ mobile screens through retails stores. Not only this, forthcoming films like R Rajkumar and Bullet Raja will also soon reach the 400 Biscoot retail outlets across Mumbai and 10, 000 retail outlets across India in a very short span after their launch.

     

    Through this offline app store, people can access games, apps, music and latest legal, HD quality and superior sound movies in just a few weeks of the release for dirt cheap prices between Rs 5 to Rs 30. The Biscoot stores are a chain of already existing retail stores selling mobile recharge, accessories etc. The stores will also soon make available digital music cassettes of movies for mobile on the day of the music release. This new distribution chain of entertainment content will also add an additional revenue stream for the entertainment industry.

  • Twitter launches app for music lovers

    Twitter launches app for music lovers

    MUMBAI: Twitter users can now listen to the top songs by the artists and people they follow on the site. Twitter has launched its new app #music for the music lovers.

    The app will recommend popular songs and will bring artists music related activity on their twitter profile which can be seen by the followers.

    Twitter has tied up with three music service providers for this app- iTunes, Spotify or Rdio. The social networking site is also looking forward to associate with other music companies as well.

    #NowPlaying helps the followers to check what has been tweeted by the artists and people they follow on Twitter. By tapping the artist‘s “avatar” on the chart, fans can see their top songs and simultaneously they can hit the play button to listen the songs.

    Twitter #music is available on the App Store and Twitter is also starting its web version soon on music.twitter.com.

    The app has been only launched in the US, Canada, the UK, Ireland, Australia and New Zealand. Twitter is also planning to bring the service to Android as well, as to more countries.

  • App Downloads show 11 per cent quarterly growth from leading app stores

    App Downloads show 11 per cent quarterly growth from leading app stores

    MUMBAI: App downloads across the four stores – Apple’s App Store, Google Play, the Windows Phone Store and BlackBerry World – climbed 11 per cent in the first quarter of the year 2013 worldwide over the Q4 2012 total, while direct revenue from paid-for apps, in-app purchases and subscriptions combined grew by a slightly more modest nine per cent.

    A Canalys’ App Interrogator research, covering the leading app stores in more than 50 countries, shows combined downloads from the stores totaled more than 13.4 billion, and revenue reached $2.2 billion (before revenue sharing is taken into account).

    Globally, Apple’s App Store accounted for the largest indexed proportion of revenue between the four stores at around 74 per cent, while the Google Play store saw the greatest number of downloads accounting for about 51% of the stores’ collective total, with Apple close behind.

    Canalys Chief Analyst, Analytics, Adam Daum said, “Apps have had a huge impact on the way consumers use mobile devices, what they value, and what they expect from smart phones and tablets. They are now central to how consumers engage with content and connected services, and how they personalize their devices around the app-enabled features that are important to them. This is a multi-billion-dollar growth market, with more and more consumers around the world now comfortable and confident in finding apps, downloading them and making in-app purchases, on a growing addressable base of smart phones and tablets.’

    The strongest growth was seen in emerging markets such as South Africa, Brazil and Indonesia, helped by the growing base of smart device users in those countries. But robust growth, both in revenue terms and download volumes, was seen in mature mobility markets such as North America, up by eight and six per cent respectively, and Western Europe, up by eight per cent and 10 per cent in the first quarter.

    Canalys Senior Analyst Tim Shepherd said, “Apple’s App Store and Google Play remain the heavyweights in the app store world. In comparison, BlackBerry World and the Windows Phone Store remain distant challengers today, though they still should not be ignored. Each of these four stores represents a different market proposition for developers, and remains the primary outlet to reach users on the platforms they serve. BlackBerry and Microsoft particularly need to continue to proactively work to attract fresh, innovative content and services to their respective catalogues, and fill gaps in their inventories. But they also need to increase device sales around BlackBerry 10 and Windows Phone 8 to increase the addressable market opportunities on offer to developers.”

    He added: “The strength of app ecosystems will increasingly help to determine winners and losers in the smart device industry. BlackBerry 10 now has more than 100,000 apps available through its storefront, showing good growth from the 70,000 it boasted at launch, and the new devices on the platform has given BlackBerry a much greater chance to compete for consumer attention. Its app story is going from strength to strength, but there is no room for complacency. Microsoft, with the help of partners such as Nokia, is also making good progress attracting some important titles to the Windows Phone platform, but it also needs to do more to make building apps for its platform a priority for developers and also do a better job of marketing and communicating the already established strength of its app story.”

    “The Apple-Google duopoly creates certain challenges for app publishers, carriers, investors and device vendors, so there is intense interest in the possible emergence of a third ecosystem,’ added Daum.