Tag: Animesh Agarwal

  • Union Budget 2024: Government support and tax relief key for Indian esports industry’s growth

    Union Budget 2024: Government support and tax relief key for Indian esports industry’s growth

    Mumbai: Since the Indian government’s official recognition of Esports as a multi-sport event, the industry has witnessed substantial growth as a new-age sport. The sector’s journey to mainstream recognition reached new heights with its inclusion as an official medal sport in the Asian Games 2022 and its potential entry into the Olympics.

    With finance minister Nirmala Sitharaman set to present the interim Budget for fiscal 2024-25 in the Lok Sabha on 1 February, the Esports community is optimistic about the prospects of government support.

    Esports Federation of India director & Asian Esports Federation (AESF) VP Lokesh Suji noted, “We hope to see a dedicated allocation of funds for the Esports sector, alongside incentives for Indian video game development studios. This will not only encourage innovation but also enable homegrown titles to prosper within the community. To ensure the long-term success of our Esports athletes and attract more aspiring players to pursue careers in Esports, we also hope for tax relief for athletes on winnings from Esports tournaments. ESFI will remain committed to working closely with the government to further elevate the status of Esports in the country.”

    According to the “Leveling up: State of India Gaming FY’23” report by Lumikai in collaboration with Google, the Indian gaming industry clocked $3.1 Bn in FY23 and is set to hit $7.5 Bn by FY28.

    “The Esports industry is growing at an impressive percentage and is only forecasted to grow. We hope for fair support and conducive policies from the government in the upcoming budget to further foster this growth,” said 8Bit Creatives founder & CEO and S8UL co-founder Animesh Agarwal.

    Recognizing the industry’s potential, states like Bihar, Uttar Pradesh, Madhya Pradesh, and Kerala are actively engaging with Esports by organizing tournaments, establishing Esports academies, and partnering with the sector’s organizations or publishers.

    Highlighting how the involvement of state governments can be leveraged to enable the development of the video gaming community, Gods Reign CEO K R Rohith commented, “We hope for the government’s consideration and support in encouraging educational programs by adding Esports into Educational Curriculums and skill development initiatives focused on gaming and Esports. This would contribute significantly to nurturing talent within the sector, aligning with the national agenda of promoting digital skills. In addition, we earnestly suggest the allocation of funds to each state government for the organization and promotion of State Esports Championships. This collaborative effort with prominent esports organisations at the state level, starting from the school level to the national level, will undoubtedly contribute to the organic growth of esports across the nation.”

    Furthermore, there is also a call to reduce the GST on esports activities from 28 per cent to 18 per cent and introduction of regulations.

    “From budget 2024, one of the major steps I look forward to is more ‘Esports’ based activities moving to 18 per cent slab (from 28 per cent slab). Apart from this, I’m also looking forward to the government encouraging more state governments to assign budgets for the growth and promotion of Esports (similar to Bihar). Lastly, more regulations in terms of in-game and tournament winnings are expected to come in,” emphasised  Alpha Zegus founder & director Rohit Agarwal.

    With all eyes on the upcoming budget, the esports community is hopeful that government support will pave the way for a sustainable and thriving esports ecosystem in India.

  • Indian Esports: Reflecting on a historic year, Outlook for 2023

    Indian Esports: Reflecting on a historic year, Outlook for 2023

    Mumbai: The year 2023 has been defined by a multitude of key events and accomplishments for Indian Esports. The ‘Leveling up: State of India Gaming FY’23’ report by Lumikai in collaboration with Google states that India was home to 568 Mn gamers in FY23. The country’s gaming market hit $3.1 Bn in FY23 and is projected to reach $7.5 Bn by FY28, growing at a CAGR of 20 per cent.

    The Indian contingent’s participation in the Asian Games 2022, where Esports debuted as an official medal sport, and the remarkable fifth-place finish secured by the League of Legends team emerged as the year’s crowning achievement that showcased the nation’s Esports prowess on the international stage. S8UL, India’s premier Esports organization, added to this triumph by winning the first-ever ‘Global Impact on Mobile Gaming’ at the MOBIES Awards as well as the ‘Content Creator of the Year award at the Global Esports Awards 2023.

    8Bit Creatives and S8UL founder and CEO Animesh Agarwal aka 8Bit Thug reflected on these milestones, stating, “The recognition on the global stage including our country’s talented contingent competing at the Asian Games 2022 and S8UL achieving unprecedented success elevated the industry’s status. The stigma surrounding gaming as a career choice has dissipated, opening new opportunities for aspiring gamers and legitimizing Esports as a viable and respected profession.”

    The year also witnessed a transformative influx of brands into the Esports ecosystem, with notable examples such as IQOO SOUL’s historic title sponsorship with Team SOUL. Animesh Agarwal highlighted the significance, saying, “The increasing involvement of non-endemic brands, their entry into the gaming space, and the rise of official tournaments have reshaped the industry’s landscape. IQOO SOUL’s title sponsorship with IQOO highlights the expanding horizons of Esports sponsorships with brands across all domains. The influx of non-endemic brands brings both financial support and broader visibility to gaming creators, organizations, tournaments, and other Esports events.”

    The amendments made to the Information and Technology (IT) Act by the Indian government played a pivotal role in distinguishing Esports from real money gaming (RMG). This recognition provided legitimacy to the sector, leading to increased sponsorships and investments.

    States like Madhya Pradesh, Bihar, and Uttar Pradesh have also taken proactive steps, with initiatives such as the country’s first esports academy and tournaments. Educational institutions have also embraced Esports with the inclusion of Esports in the curriculum.

    Sharing his thoughts on these developments, the Asian Esports Federation (AESF) director of Esports Federation of India (ESFI) and vice-president Lokesh Suji commented, “The future of Esports is exceptionally bright in India. Through the consistent efforts of ESFI, the Indian government officially recognized Esports as a multi-sport event and categorized it under the Ministry of Youth Affairs and Sports in December 2022. Beyond official recognition, infrastructure development is a critical factor for the sustained growth of the Esports industry. The initiatives by our government and numerous states have laid the groundwork for potential financial backing and infrastructure growth in the coming years. Esports now proudly stands alongside the traditional sports of the country, attracting more players and sponsors to the industry.”

    After its temporary hiatus, the triumphant return of Battlegrounds Mobile India (BGMI) this year was an instrumental factor for the Indian Esports industry. Emphasising resilience and growth, Alpha Zegus founder & director Rohit Agarwal noted, “Content solutions have been our top priority in 2023, and it has been an incredible year for us. Titles like BGMI had a comeback that boosted the Esports industry by more than 4x factor, while publishers like RIOT took serious efforts and made massive investments into the Indian gaming space. In numbers, we generated more than 400 pieces of quality content for our partners and saw a 300 per cent growth in content solutions as compared to 2022. In 2024, our efforts are going to continue towards content solutions and experiential marketing, expanding our base to different regions, and bringing more quality to our work.”

    As Esports continues its ascent as a global phenomenon, the inaugural Esports World Cup 2024 and the entry of streaming giants like Netflix and YouTube into gaming signal a revolutionary shift for Indian esports in the upcoming year. The convergence of these factors coupled with other trends promises a dynamic and transformative year ahead.

  • ScoutOP stars in ICC Cricket World Cup 2023 official anthem

    ScoutOP stars in ICC Cricket World Cup 2023 official anthem

    Mumbai: Indian gaming sensation Tanmay Singh aka ScoutOP who is part of 8Bit Creatives, a leading gaming talent management agency has become the country’s first-ever gamer to be featured in the official anthem for the ICC Cricket World Cup 2023 after starring in the exciting video alongside notable personalities including actor Ranveer Singh, composer Pritam, commentator Jatin Sapru, choreographer Dhanashree Verma and creator Be YouNick.

    By being the sole gamer to grace the promotional video of the highly anticipated cricket tournament, ScoutOP has not only made history but has also showcased how gaming is increasingly becoming part of the mainstream landscape in India. His inclusion signifies the growing interest among brands and advertisers to collaborate with gamers as a means to connect with their highly engaging and tech-savvy fanbase.

    Sharing his thoughts on being included in the promo for the ICC Cricket World Cup 2023, Tanmay Singh aka ScoutOP expressed, “It feels like a great moment of reflection! It shows how far Indian Gaming has come, and also makes me look back to my own journey. Sharing the stage with figures like Ranveer Singh and working with organizations like ICC for the International cricket event of the year, ‘ICC Men’s World Cup 2023,’ is truly special! Thankful to 8Bit Creatives for setting the stage for me to work on projects like these.”

    Following its official recognition as a multi-sport event by the government, Esports has made its way into prestigious tournaments such as the Olympics Esports Week and Asian Games 2022, establishing itself as a mainstream sport.

    “As a cricket fan, it is a personally happy moment as well. Looking forward to working on more audacious projects each day. Thanks to all my viewers & fans for their support in my journey! In India, Esports holds a promising future with increasing recognition, substantial rewards, and surging popularity. The gaming industry has evolved giving rise to a new content ecosystem primarily driven by Esports players, gaming content creators, and live streamers,” he added.

    With more than 4.85 million subscribers on YouTube and four million subscribers on Instagram, ScoutOP is one of the most influential gamers in India. The 27-year-old is part of India’s leading gaming talent management agency 8Bit Creatives which is home to the country’s best gaming talents and has a rich portfolio of curating exemplary campaigns with high-profile brands.

    “This is a big moment for 8Bit Creatives and the Indian Gaming Community. Congratulations to Scout for becoming the first and only gamer to be featured in an ICC Men’s World Cup anthem so far. India’s growing gaming network is the place to get your brand conversations going and we at 8Bit Creatives are proud to open doors like these for gamers,” commented 8Bit Creatives founder & CEO and S8UL co-founder Animesh Agarwal.

    According to the “Windows of Opportunity” report on India’s media and entertainment industry by FICCI-EY, the number of brands investing in Esports in India grew from 72 in 2021 to 80 in 2022, and it is estimated to reach 100 in 2023.

    This milestone will propel the entry of brands to aid the growth of collaborations with gaming creators within the video-gaming industry in India.

  • Celebrating the rise of Esports, India’s new-age sporting phenomenon

    Celebrating the rise of Esports, India’s new-age sporting phenomenon

    Mumbai: Esports, the newest addition to the sports ecosystem is disrupting traditional norms and making waves all across the country. Once considered a niche pastime, Esports has transformed into a global phenomenon that is reshaping the traditional sports landscape in numerous ways. As the nation gears up to celebrate National Sports Day, let’s dive into the meteoric rise of this new-age sporting phenomenon.

    For any sport to gain recognition and credibility amongst the general population, it is essential to achieve significant success at major international tournaments and Esports fulfils that criterion. With remarkable bronze medals in the DOTA 2 title at the Commonwealth Games 2022, and also in the Hearthstone title at the 2018 Asian Games where Esports was a demonstration event under its belt, India has already marked its presence on the global Esports map.

    Now, the country is all set to battle it out in four different titles – DOTA 2, FIFA, Street Fighter, and League of Legends at the upcoming Asian Games 2022 in Hangzhou where Esports is making its debut as a full-fledged medal sport. Regarding this, the Sports Ministry has also given its official approval for the 15-member contingent to represent the nation at the prestigious tournament which is a monumental step towards marking the growing significance of considering Esports as a mainstream sport.

    FIFA athlete of India a distinguished Charanjot Singh,  recently secured top seeding in the South Asian region seeding event for the Asian Games 2022. Speaking ahead of the biggest competition of his life yet, the athlete said, “I never thought I would be representing India in Esports at such a major international tournament. Having started with local tournaments it gives me immense joy to witness this rapid rise of Esports in the country. I am happy that people have understood that Esports is just like any other sport as it requires physical reflexes, strong mental strength, dedication, practice, and strategy. Every young kid with a controller in his hand will now be encouraged instead of being scolded.”

    While Esports gained the stature of a sport when the government officially recognized it as a multi-sport event, its legitimacy amongst the general public was enhanced when the government made amendments to the Information and Technology Act to establish a clear distinction between Esports and online gaming.

    Talking about the inspiring journey of Esports from being considered a hobby to an official sport,  the Asian Esports Federation (AESF) director of the esports federation of India and vice president Lokesh Suji stated, “Within a year, Esports has transcended the perception of entertainment to reach the level of competitive excellence. We are extremely thankful to the government for separating Esports from the umbrella of online gaming and is not considered to be a part of iGaming, rummy, gambling, etc. With our talented athletes striving for a medal in this year’s Asian Games and the official inclusion of Esports as a medal sport for Asian Games 2026 as well, it will help in educating the general public about its significance even more. Looking at the impressive growth trajectory of the ecosystem, we eagerly await its flourishment in the country.”

    Along with major international tournaments, Esports has also made its way into mainstream media. The reach of competitive gaming has extended beyond Esports dedicated platforms, with established sports networks like Star Sports and streaming giants like JioCinema realizing the potential of the sector by broadcasting Esports events to a wider audience.

    Sharing his thoughts on the mainstreaming of Esports, S8UL founder and CEO of 8Bit creatives and co-founder Animesh Agarwal expressed, “The transition from online streaming platforms to renowned sports networks signifies a noteworthy shift in the perception of Esports, positioning it on the same level as traditional sports. As Esports tournaments become a familiar sight in households across the country, there will be a surge in interest and participation, leading to a larger pool of potential talent that we can guide, support, and represent. Additionally, with Esports solidifying its mainstream status, the interest from non-endemic brands looking to establish a presence and be a part of the gaming community will also skyrocket which is beneficial for the overall growth of the sector.”

    Esports getting the status of a mainstream sport has not only led to an upsurge in its popularity and cultural acceptance but has also created a solid foundation at the grassroots level for gamers to take it up as a viable career option.

    ScoutOP also known as Tanmay Singh who is one of the leading gamers in the country said, “As an Esports athlete, I feel more validated and motivated to grind than ever before. The recognition on different platforms like TV and major streaming services makes me realize that we’re part of a rapidly evolving industry that is capturing the hearts of people across the nation. There has never been a better time to be an Esports athlete, and I am genuinely thrilled to contribute to the ongoing gaming revolution in India.”

    According to the “Windows of Opportunity” report on India’s media and entertainment industry by FICCI-EY, the number of Esports players across all competitive level games in India increased from 600,000 in 2021 to 1 million in 2022, and it is expected to reach 2.5 million in 2023.

    As Esports continues to flourish, its landscape is evolving as artificial intelligence (AI), augmented reality (AR), virtual reality (VR), and Web3 gaming are pushing the boundaries of what is possible. Esports tournaments are being conducted in stadiums, degrees, and courses for Esports in educational institutes are becoming common, and even states are building their own Esports academies. So, it is safe to say that the future of video gaming in India is exciting.

  • Will the centre’s move to reign in the influencer industry boost it or backfire?

    Will the centre’s move to reign in the influencer industry boost it or backfire?

    MUMBAI: The recent years have seen a marked shift from banking on celebrity endorsers to engaging social media influencers by brands for product promotions. The impact of influencers on viewers has moved the brands to consider it as an inevitable element of their marketing mix. The resulting size and growth of the burgeoning Indian influencer marketing industry, expanding at a CAGR (compound annual growth rate) of 25 per cent and which is expected to touch a worth of Rs 2,200 crore by 2025 as per industry estimates, has caught the government’s attention.

    The Central government is poised to bring in a set of rules to regulate the booming industry with a list of do’s and don’ts.

    The news that the government proposes to slap fines up to Rs 50 lakh on influencers for non-disclosure of paid promotions has thrown up a mixed-bag of reactions from the mammoth community of social media influencers in the country, even as a majority of industry stakeholders welcomed the regulations as a much-needed measure.

    There has to be a self-disclosure by the influencer with regards to the product/service they are endorsing, Central Consumer Protection Authority (CCPA) chief commissioner Nidhi Khare declared earlier last week so that the consumer understands that there is a commercial relationship between the influencer and the brand or agency.

    Additionally, failure to disclose financial ties with brands could result in an order restraining the influencer from taking on any more of such endorsements for a period of one year up to three years, she asserts.

    Even though ASCI and popular social media platforms such as Instagram and YouTube already prescribe similar guidelines, several industry executives feel that some creators and brands do not follow them stringently. They believe creators and brands will take the government’s guidelines more seriously.

    Considering how the earlier established guidelines were being taken leniently, a strict approach regarding this was necessary for the betterment of the consumers, says 8Bit Creatives founder & CEO Animesh Agarwal.

    Viewers get easily swayed by the content put out by their favourite creators and hence it becomes crucial for them to know the legitimacy of the endorsement, he continues. “These guidelines will ensure that influencers give a fair assessment of the product that they are endorsing without just boasting about its positives. Another benefit of this decision is that it protects consumers from fake reviews related to the product,” he adds.

    This would also compel brands to henceforth select the right fit for their respective products or services to get genuine reviews for their consumers, believe experts. This would further lead to increasing the transparency between the influencers and their audience, voiced by others.

    Alpha Zegus founder & director Rohit Agarwal, a next-gen marketing agency specialising in the domains of gaming & lifestyle, believes that the strict implementation of these guidelines will be beneficial for the creators and the audience. “At present, many brands are requesting creators to make the content look more organic and authentic. This makes it difficult for the audience to figure out whether the opinion of the creator is biased or unbiased. It also hurts the long-term growth of the creator, as the audience finds it difficult to believe their opinion,” he states.

    Influencers themselves, while being cautiously optimistic about the government decision, were sceptical at the same time. The fear is that audiences might start doing the ‘Skip Ad’ procedure with their content, which might drop their engagement for branded pieces, being the uppermost.

    It’s a good step, honestly, asserts gaming influencer Shobith Rai aka Tbone Gaming, who has an Instagram following of 64.1K and YouTube following of over 200K subscribers. “Although it can cause a dip in engagement numbers of the content piece, I still personally want to do what’s best for my audience.”

    “The best part will be that brands will start preferring the right fit for their respective products or services to get genuine reviews for their consumers, they will tap the influencers who genuinely hold the knowledge of their industry and use the services/products very often”.

    Also, if it’s applied to all creators, then it becomes a level field, he adds.

    Your audience should know that whatever you put out has been paid for and just because it is a paid association doesn’t mean the products/services reviews are biased, points out Saloni Pawar aka Meow16k, an influencer with Instagram followers of 21.8K and YouTube of over 60K subscribers. It depends on the credibility that an influencer has and how much engagement and retainers they have with their audience on their generic and paid posts, she adds.

    After a point in a content creator’s career, responsibility takes the driver’s seat, says fin-influencer Ayush Shukla, who has followers to the count of 125K on Instagram. “I have seen many creators not disclosing brand collabs, not declaring to the audience that it’s a paid ad, trying to pull off paid ads portraying it as an “organic” story.” The audience is the judge, he notes, saying that the audience knows when it’s paid and when it’s not. Creators would be dumb to take their audience for granted, he adds.

    Another fin-influencer, Sharan Hedge, while in agreement that transparency and full disclosure should be mandatory “as the audiences ought to be aware of the content they’re consuming”, found the proposed fine of Rs 50 lakh to be “slightly concerning” as the influencer industry is just at a growing stage. It’s an encouraging move but the fine amount should be reconsidered, he adds.

    Marketing and business video content creator, Shivanshu Agrawal too welcomed the move by the government, believing that disclosing a paid partnership upfront will only strengthen the trust of their audience and bring greater accountability to creators.

    Endorsing the Central government’s stance, ASCI CEO & director general Manisha Kapoor said that governments and self-regulators work together and in complementary ways. According to the self-regulatory body, the complementary work of the government and ASCI would only strengthen consumer protection.

    On the other hand, some industry experts believed that this could pose a new challenge for the nascent industry and a community battling marketing budget cuts and India’s ban on TikTok. The clauses seeking honest declarations and due diligence, and conditions laid for expert endorsements can put unnecessary litigation burden on influencers, opined some industry insiders.

    Micro-influencers may become over cautious as they don’t have resources for potential litigation, believes Pulp Strategy founder & managing director Ambika Sharma. The rules now only place unnecessary roadblocks and scepticism in the minds of endorsers, she says, adding that a simple and mandatory disclosure specifying the paid content and their personal experience of its usage could solve the problem.

    The guidelines may scare smaller influencers and in turn deter the growth of the digital advertising industry for a while, but may benefit the sector in the long run, as it will lead to more responsible behaviour in the digital marketing ecosystem, opines others.

    While there is little doubt that the blossoming influencer ecosystem in the country will be significantly impacted due to this development, the industry would be better off for the changes it would usher in the long term.

  • Loco launches ‘Loco Originals’ with ‘Charcha with Thugwa’ season 3

    Loco launches ‘Loco Originals’ with ‘Charcha with Thugwa’ season 3

    Mumbai: Live game streaming platform Loco is strengthening its footprint with the launch of Loco Originals. The platform announced season 3 of the popular chat show ‘Charcha With Thugwa’, hosted by a popular streamer, 8Bit Thug (Animesh Agarwal). 

    The previous seasons of ‘Charcha With Thugwa’ were aired on Thug’s official YouTube channel showcasing a lineup of gamers who shared their experiences in the esports world. The latest season will be exclusively available on the Loco app with fresh episodes dropping every Saturday, starting 17 July.

    In this season, Thug will be seen indulging in candid conversations with top-of-the-line gamers and streamers like Mortal, Jonathan, Dynamo, and many more, over the eight episodes. Gillette has chosen to be the brand partner for Season 3 recognizing the synergies between the target audiences of both brands.

    “With game streaming and esports, we are witnessing the rise of a completely new category in entertainment and at Loco, we are excited to serve this ecosystem,” Loco founders Anirudh Pandita and Ashwin Suresh said in a joint statement. “While we are just getting started on our library for Loco Originals, our goal remains to engage gamers and viewers on the platform, and Charcha With Thugwa – Season 3 aligns with that objective seamlessly. With more exciting content in store for gamers, we are hopeful to see a surge in users on the platform.”

    “Having started ‘Charcha With Thugwa’ in 2019, I have had the chance to interact with some of India’s featured gaming icons and it has truly been an enriching experience for me,” 8Bit Thug said. “Leveraging this first of its kind, gaming talk show, we were able to tap into the potential fan base of gamers and gain momentum for this rapidly scaling industry in India. I am super excited to partner with Loco for this season as it will help us target relevant audiences, present on the platform. I am looking forward to the latest season presented by Gillette, which has a bigger lineup of gamers and more insightful conversations into our universe of gaming.”