Tag: Akshat Rathee

  • Playstation India Cup returns with EA Sports FC 26 and Rs 4 lakh prize pool

    Playstation India Cup returns with EA Sports FC 26 and Rs 4 lakh prize pool

    MUMBAI:  It’s game on for India’s football fans! Nodwin Gaming is bringing back the Playstation India Cup, this time featuring EA Sports FC 26 exclusively on the PS5. With a total prize pool of Rs 4,00,000, the tournament promises intense competition, exclusive Playstation merchandise, and a front-row seat to the country’s best console football action.

    The championship kicks off with daily online qualifiers from across India, running until 10th November 2025, with the top 8 players advancing to the grand finale at Delhi Comic Con, NSIC Grounds, Okhla, from 5th to 7th December 2025. Fans can expect high-octane matches, immersive gameplay, and live commentary in the festival’s 40,000 sq. ft. gaming arena.

    Players can register on PS5 starting 8th October 2025 via the “Events” or “Tournaments” section, ensuring they don’t miss a chance to battle it out on India’s only official console esports stage.

    Nodwin Gaming Co-Founder and MD Akshat Rathee said, “The Playstation India Cup perfectly blends competitive gaming and fan culture. Delhi Comic Con, where our journey began, provides the ideal stage to celebrate India’s growing console esports community. It’s a festival of football, gaming, and fandom all rolled into one.”

    The tournament will also feature influencer-led content, live streams, and weekly updates to keep both players and fans engaged. With the combination of football fever, competitive spirit, and gaming prowess, this year’s edition is set to be bigger, bolder, and more thrilling than ever.

    Players and fans can stay updated through Nodwin Gaming’s official social handles and the Playstation India community.

  • Bengaluru gears up for Comic Con 2025

    Bengaluru gears up for Comic Con 2025

    MUMBAI: Comic Con India is returning to Bengaluru on 20 and 21 December at KTPO, Whitefield, promising a weekend of cosplay, comics, gaming and immersive fan experiences.

    The 13th edition of Bengaluru Comic Con is set to unite cosplayers, gamers, artists and live performers, offering aspiring creators a platform to showcase their work and connect with fans and industry professionals. Highlights include the National Cosplay Championship, exclusive merchandise, interactive fan zones, gaming arenas and sessions with leading comic book creators, anime artists and directors.

    Nodwin Gaming co-founder and md, Akshat Rathee, said, “Bengaluru Comic Con has its own flavour. Only here can you find a coder debugging all week and then showing up on the weekend dressed as Darth Vader. The city’s fandom is restless and inventive. Every edition here feels electric, proof that pop culture runs deep in India’s tech capital.”

    Comic Con India, ceo, Shefali Johnson, added, “Fans here don’t just come to watch, they come to build, share and celebrate together. Bengaluru turns Comic Con into something bigger than the event itself, blending creativity, gaming and cosplay with the city’s culture of innovation.”

    Last year’s edition drew over 50,000 attendees, with more than 5,000 cosplayers. International guests included American comic creators Ron Marz and Jamal Igle, while Indian studios such as Tadam Gyadu, Raj Comics, Indusverse, Sufi Comics and Amar Chitra Katha showcased their work. The event also featured stand-up performances, a 40,000 sq. ft. gaming zone with tournaments and VR experiences, alongside themed attractions like the Superman Zone and Minecraft Movie booths.

    Tickets for Bengaluru Comic Con 2025-26 are now live exclusively on the District app.

  • Game of cons Dreamhack x Comic Con 2025 powers up in Hyderabad

    Game of cons Dreamhack x Comic Con 2025 powers up in Hyderabad

    MUMBAI: Grab your capes, consoles and comic books Hyderabad is about to become the nerdiest city in India. Dreamhack India 2025 is teaming up with Hyderabad Comic Con for a three-day pop culture takeover from 31 October to 2 November, promising a mash-up of esports battles, cosplay showdowns, comic book launches and retro gaming nostalgia.

    The festival, celebrating Dreamhack’s sixth anniversary in India, lands at a time when fandom culture is booming. Last year, Comic Con Hyderabad drew over 40,000 fans, and organisers expect to top that number this year as gamers, cosplayers and comic collectors converge for what’s being billed as India’s ultimate geek carnival.

    The line-up is stacked: Pan Fest (BGMI) brings daily lobbies for fans to squad up, KO Fight Night revives arcade rivalries with Tekken 8, Super Smash Bros and Street Fighter VI, while Chess at Dreamhack adds cerebral fireworks with Rapid and Blitz formats. The iconic Bring Your Own Device (BYOD) zone returns, letting fans lug in their PCs, consoles or mobiles (or rent high-performance rigs on-site) to play non-stop across the weekend.

    And it’s not all about pixels and joysticks the Retro & Board Games Zone will tug at nostalgia with Contra, Pac-Man, Tetris and good old-fashioned Carrom and Ludo. Throw in comic launches, cosplay showcases, music gigs and shopping alleys, and the festival promises to be a sensory overload of fandom culture.

    Nodwin Gaming co-founder and MD Akshat Rathee called it “a one-of-a-kind celebration where gaming meets pop culture,” while Comic Con India CEO Shefali Johnson said the partnership takes Hyderabad Comic Con’s magic “to the next level.”

    With tickets now live on District App and official websites, Hyderabad is gearing up for three days of caffeine, costumes and controllers proving once again that when it comes to fandom, the more, the merrier.

  • BGMS levels up with Rs 1.5 crore prize and biggest format shake-up yet

    BGMS levels up with Rs 1.5 crore prize and biggest format shake-up yet

    MUMBAI: Drop in, squad up, and watch the leaderboard go wild Battlegrounds Mobile India Masters Series (BGMS) is back with a bang. Nodwin Gaming’s flagship tournament, co-powered by Oneplus and Android, returns for Season 4 from 18 August to 14 September, with matches airing live daily on Star Sports Khel and JioStar between 5:00 pm and 8:00 pm. With a prize pool of Rs 1.5 crore and a bold new dual-tier structure, this year’s edition promises to be the most inclusive yet.

    For the first time, viewers will get a multi-cam broadcast, one main stream, a dedicated map cam, plus four top-team cams that spotlight key players. From next week, player cams will zoom in on rising stars, giving fans an intimate look at gameplay. On the competition front, 24 pro teams will slug it out in the BGMS Masters Series, while another 24 squads including four all-women line-ups battle in the Challenger Series. The top four Challenger squads will advance to the playoffs, joining the lower-ranked Masters teams in a fight to secure one of 16 coveted semifinal slots.

    “BGMS has always been more than a tournament; it’s a cultural phenomenon… From grassroots to greatness, from campus halls to national TV. This is BGMS like you’ve never seen before,” said Nodwin Gaming co-founder & MD, Akshat Rathee welcoming partners OnePlus, Android, TVS and Bisleri onboard.  

    Adding to the thrill are returning mechanics like the Powerplay (double finish points in the first zone), Impact Player (weekend finish points doubled for one chosen star), and the Bounty System (10 bonus points for eliminating the daily target team from 21 August to 7 September). These features, paired with back-to-back LAN events running from noon to 8:00 PM, ensure fans get wall-to-wall action both on ground and on screen.

    “BGMS continues to break new ground in Indian esports, and we at JioStar are proud to bring this cultural movement to screens across the country,” added JioStar head of audience engagement and viewership and monetization initiatives Siddharth Sharma. “The expanded format, diverse participation and high-quality gameplay are exactly the kind of dynamic, youth-driven content we aim to champion.”  

    Season 3 of BGMS pulled in 145.5 million views across platforms, making it India’s most-watched esports tournament. With Season 4 airing on both television and JioStar for the first time, and inclusivity at its heart, BGMS is no longer just an esports league, it’s a cultural festival where campus hopefuls, pro gamers, and even all-women squads share the same battleground.

  • Game on as Parliament clears Bill giving esports its sporting stripes

    Game on as Parliament clears Bill giving esports its sporting stripes

    MUMBAI: India just hit “start” on a new sporting era. On 21 August, Parliament passed the Promotion and Regulation of Online Gaming Bill, 2025, a landmark move that bans all online money games but officially elevates esports to the league of legitimate competitive sport. For the first time, esports has been uncoupled from gambling, betting, and fantasy money play, and placed firmly under the ministry of youth affairs and sports, which will set tournament standards, support academies, and weave esports into India’s sporting fabric.

    The timing was pixel-perfect. Days earlier, 19-year-old Ved Bamb, better known by his gamer tag Beelzeboy, became India’s first esports World Champion by defeating Spain’s Leo Marin at the Pokémon Go Worlds. Esports has been steadily climbing the podium: officially recognised by India in 2022, it debuted as a medal sport at the Asian Games in Hangzhou and snagged a historic bronze in DOTA 2 at the 2022 Commonwealth Esports Championships. Next year, it returns to the Asian Games medal tally and will also feature at the 3rd Asian Youth Games in October.

    Back home, esports is levelling up from grassroots to glory. This year’s Khelo India Youth Games in Bihar featured esports as a demo sport, with states like Maharashtra, Tamil Nadu, Nagaland, and Bihar championing tournaments. Nationally, the Waves Esports Championships, backed by the Ministry of Information and Broadcasting, signalled that esports is no longer niche, but mainstream. Nodwin Gaming’s flagship Battlegrounds Mobile India Masters Series (BGMS), with a Rs 1.5 crore prize pool in its fourth season and female athletes competing for the first time, shows the professional rigour that mirrors cricket or football.

    “The Bill unlocks a zero-to-hero pipeline from state-level championships to global majors,” said Nodwin Gaming cxo-founder & MD Akshat Rathee which is grooming players for EVO, Esports Nations Cup, and even Counter-Strike Majors. S8ul, India’s most celebrated esports org, has its athletes training in Navi Mumbai bootcamps and recently competed at the Esports World Cup in Riyadh, where the prize pool crossed Rs 600 crore. Nodwin Gaming co-founder Animesh Agarwal called the government’s clarity a “game-changer” that will win parents’ trust and bring more young talent into the fold.

    The ecosystem’s growth isn’t just about skill but also kit. With PC and console titles set to feature in the 2026 Asian Games and possibly the Olympic Esports Games in 2027, high-performance gear is becoming non-negotiable. Cyberpowerpc India COO Vishal Parekh noted: “If cricket needs pitches, esports needs world-class rigs.” His company has donated PCs worth lakhs to bridge the infrastructure gap and prepare India’s next champions.

    As India marks National Sports Day, esports now stands shoulder to shoulder with traditional sports. With structured training, global tournaments, and government backing, the nation’s gamers are no longer just chasing high scores, they’re chasing history.

  • Evo changes hands as Sony exits and Nodwin takes control

    Evo changes hands as Sony exits and Nodwin takes control

    MUMBAI: The Evolution Championship Series (Evo), the world’s largest and longest-running fighting game festival, has entered new ownership and struck fresh partnerships that will steer its future through 2028 and beyond.

    Sony Interactive Entertainment (SIE) has sold its stake in Evo to Nodwin Gaming, backed by Sony Group Corporation, while signing on as a global sponsor until 2028. SIE will continue to support the fighting game community via PlayStation Tournaments and new products in development.

    “When SIE acquired Evo alongside RTS in 2021, our goal was to spotlight fighting game fans on a global stage,” said SIE svp and head of global partner development & relations Phil Rosenberg. “As we transition to sponsor, Evo’s momentum has never been stronger, with expansion into new regions.”

    Nodwin Gaming co-founder & managing director Akshat Rathee said: “Evo was built on authenticity and passion. We will honour that legacy while opening the door for a new generation.”

    Saudi Arabia’s Qiddiya, already a global partner, is investing in RTS, Evo’s co-owner and operator, and extending its deal through 2027. RTS chief executive Stuart Saw said the tie-up would “drive real transformation in the fighting game community through new opportunities, deeper connections and meaningful growth.”

    Evo’s global pull is surging. Its Las Vegas flagship drew players from more than 60 countries across 16 titles on a 14-acre floor, backed by brands including Chipotle, AT&T, PlayStation, Red Bull and Under Armour. Evo Japan at Tokyo Big Sight drew around 30,000, making it the largest in-person fighting game tournament in the country’s history.

    The festival will debut in Europe at the Palais des Expos in Nice, France, from October 10-12, with record registrations, and expand to Singapore in 2027.

    “Evo is accelerating from hosting renowned events to serving as a nexus point for fighting game culture worldwide,” said Evo general manager Rick Thiher.

  • Nodwin and co make a grand move to put Indian chess on the esports map

    Nodwin and co make a grand move to put Indian chess on the esports map

    MUMBAI: In a bold opening move to reinvent chess for the digital age, Nodwin Gaming has announced a three-way strategic alliance with Chess.com and ChessBase India. This unlikely but high-powered trio of esports, grassroots chess, and global tech is aiming to supercharge India’s presence in the fast-evolving world of chess esports.

    The partnership promises a future-ready ecosystem built on three strengths: Nodwin’s slick production and broadcast chops, ChessBase India’s deep community roots, and Chess.com’s global tech muscle. Together, they’ll co-create original IPs, host high-stakes tournaments, produce creator-driven content, and unlock new avenues for brand partnerships — all while turning chess into a legitimate esport.

    Speaking on the announcement, Nodwin Gaming co-founder and managing director Akshat Rathee said, “Chess is undergoing a cultural renaissance, from park benches and schoolrooms to sold-out esports arenas and creator streams. Chess has now become the fourth most-watched sport in the country after cricket, kabaddi, and Bgmi tournaments. With this partnership, we’re not just supporting a heritage game, we’re aiding in its natural course of progression. By combining each organization’s unique strengths, we’re building a future-ready ecosystem that can take Indian chess from heritage to hype. It’s time the brilliance of our grandmasters meets the energy of our digital generation.”

    India is fast emerging as a chess superpower — both on and off the board. Chess.com saw over 7.6 billion games played globally in 2024, with India alone clocking 9 million+ monthly active users. Viewership on the platform exploded by 640 per cent year-on-year, capped by 24 million views during Gukesh Dommaraju’s World Championship win, streamed jointly by Nodwin, ChessBase India, and Chess.com.

    Speaking on the alliance, ChessBase India CEO Sagar Shah said, “This partnership is not just a business alliance — it’s a vision to grow the chess community in India from the grassroots to the grand stage. For the last decade, we’ve focused on building a robust chess culture in the country, and now, with Nodwin and Chess.com by our side, we hope to bring forth more opportunities to all those involved in the chess ecosystem.”

    Chess.com India country director Avadh Shah said, “Chess has been one of the most dominant and fastest growing sports in the last 3 years across India and the world. In terms of both participation and viewership, chess is experiencing record-breaking numbers—the highest we’ve ever seen. Given the excitement around the sport, it is only fitting that the leading companies within the ecosystem collaborate to further its development and invite partners to join this journey as well.”

    Mobile is the dominant screen, with over 80.9 per cent of Indian chess viewership happening on smartphones. Cities like Mumbai, Delhi, Bangalore, and Chennai rank among the world’s top chess-consuming metros, fuelled by millennial and Gen Z audiences.

    The game’s next big test? Chess at the Esports World Cup 2025 with a cool $1.5 million prize pool. India’s very own S8UL Esports will field grandmasters Nihal Sarin and Aravindh Chithambaram, marking the first time an Indian esports org will compete in international chess at this level.

    As chess makes its way from quiet corners to centre stage, this partnership is playing for the long game — building a pipeline of tournaments, influencer content, grassroots engagement, and global ambition.

    Checkmate, but make it mainstream.

  • Game of pawns just got powered up as chess makes its esports move

    Game of pawns just got powered up as chess makes its esports move

     MUMBAI: The queens are charged, the knights are digital, and India’s chessboard is now esports-ready. In a game-changing move for Indian chess, Nodwin Gaming has announced a strategic partnership with Chess.com and Chessbase India, marking a historic convergence of esports, content, and competitive chess. Together, the trio will co-create original IPs, power pro-level broadcasts, and elevate India’s growing chess ecosystem into a global force.

    From school tournaments to creator streams, chess has undergone a stunning revival. Once the preserve of silent halls and grandmasters, it’s now the fourth most-watched sport in India trailing only cricket, kabaddi, and BGMI. This new-age boom has been fuelled by the digital-first youth, and the stats are as sharp as a Sicilian Defence, 7.6 billion games played globally on Chess.com in 2024, 200 million plus registered users, including over 9 million monthly active players from India, 550,000 plus new Indian sign-ups every month, 925 million organic views, with viewership up 640 per cent year-on-year

    The tipping point? The Gukesh vs Ding Liren World Championship final, streamed in India exclusively by this trio, which racked up 24 million views and a peak concurrency of 200,000.

    “Chess has now become more than a game, it’s content, culture, and community,” said Nodwin Gaming co-founder and MD Akshat Rathee. “With this partnership, we’re building a future-ready ecosystem to take Indian chess from heritage to hype.”

    And it’s not just the numbers. The chess revolution is reshaping Indian cities and screens alike, Cities like Bengaluru, Mumbai, Delhi and Chennai rank among the world’s top chess-viewing zones. 80.9 per cent of Indian chess viewership is on smartphones. Core audience? Ages 18–34, a Gen Z and millennial-driven wave of tactical fandom

    Chessbase India CEO Sagar Shah sees this as more than a business arrangement, “This is a vision to take Indian chess from grassroots to global. With NODWIN and Chess.com, we now have the firepower to truly scale it.”

    Chess.com India, country director Avadh Shah added, “The excitement around chess is at an all-time high, and this collaboration ensures India plays a defining role in shaping its future.”

    That future arrives fast. At the Esports World Cup 2025, chess will debut with a 1.5 million dollars prize pool. Representing India will be S8ul’s Grandmasters Nihal Sarin and Aravindh Chithambaram the country’s first-ever esports team to compete in global chess.

    From mobile-first blitz battles to stadium-sized finals, chess is no longer just about black-and-white strategy, it’s a full-spectrum spectacle. And with Nodwin Gaming, Chess.com, and ChessBase India now playing as one, India might just checkmate the world.

  • Level up: Banijay Asia and Nodwin Gaming partner  to power up India’s youthverse

    Level up: Banijay Asia and Nodwin Gaming partner to power up India’s youthverse

    MUMBAI: In a match made in gamer heaven, Banijay Asia and Nodwin Gaming have teamed up to turbocharge India’s youth entertainment and gaming landscape. The two powerhouses have inked a strategic partnership that will see Banijay Asia take the reins of Playground — Nodwin’s flagship gaming reality show — and co-create a slew of fresh, disruptive content across gaming, esports, and influencer-led formats.

    With gaming now a full-blown lifestyle, this collaboration aims to tap into India’s ever-evolving Gen Z mindspace by fusing Banijay’s storytelling muscle with Nodwin’s pulse on the gaming community. And they’re not stopping at one franchise — the duo plans to unleash an entire ecosystem of new scripted and reality IPs.

    “This collaboration with Nodwin Gaming is an exciting extension of our vision to create content that resonates with evolving youth audiences. Gaming is not just a sport; it’s a culture, a lifestyle, and a massive content opportunity. With Playground and our upcoming IPs, we aim to redefine engagement and storytelling in this space. I look forward to the creative collaboration with Akshat Rathee, and Joost Roset who we previously worked with, in bringing iconic global IPs to India. This is an invaluable opportunity to create clutter-breaking formats in the youth and gaming space,” said Banijay Asia & Endemol Shine India founder & group CEO Deepak Dhar. 

    Nodwin Gaming co-founder & managing director Akshat Rathee added, “”Youth entertainment is evolving rapidly, and our partnership with Banijay Asia positions us perfectly to lead that change. With Playground, we’ve just begun to explore what’s possible. Backed by Banijay’s global expertise, we’re now set to scale the IP across multiple languages and markets, with the ambition of building an international format. At the heart of our approach is our philosophy of ‘timeshare of mindshare.’ We’re not just creating content, we’re creating cultural moments. This is just the beginning of a bold new chapter in gaming and youth content.”

    The Rusk Media creative team — original minds behind Playground — will stay involved as the format evolves from a single show into an annual line-up of five to 10 marquee IPs. Expect more drama, more battles, and more screen time as the series expands.

    Backed by its success with Comic Con India, BGMI Masters Series, and NH7 Weekender, Nodwin Gaming is already a big player in the youth space. Now with Banijay — whose global playbook includes brands like MasterChef, Peaky Blinders, and Black Mirror — the stage is set for a full-blown format revolution in Indian gaming content.

    From stream to scream, it’s into the playground for the two. At least for now!

    (Deepak Dhar – left – and Akshat Rathee -right- pictured above. source: Banijay Asia)

  • Shefali Johnson named CEO as Comic Con India enters bold new phase

    Shefali Johnson named CEO as Comic Con India enters bold new phase

    MUMBAI: Comic Con India, the country’s iconic pop culture celebration, is set for a dynamic new chapter as Shefali Johnson is appointed CEO, following a landmark year of expansion under Nodwin Gaming’s ownership.

    Johnson steps into the role as founder Jatin Varma, along with co-founder Karan Kalra and event director Sonal Varma, transition into advisory positions. The trio, who have nurtured the Comic Con legacy since its inception in 2011, will continue to provide creative direction and support the brand’s long-term vision.

    With Comic Con India now present in eight cities including recent additions Kolkata, Ahmedabad, and Pune and having delivered its biggest season to date, the focus now shifts to scaling innovation, inclusivity, and immersive fan experiences.

    “Johnson brings the perfect blend of vision, experience, and drive to take our labour of love to greater scale,” said Jatin, reflecting on his journey. “We look forward to supporting her and the team in an advisory capacity as they shape the future of fandom in India across cities.”

    As a senior leader at Nodwin Gaming, Johnson has been instrumental in spearheading flagship IPs like Dreamhack India, BGMS, and the Cosplay Championships. Her appointment as CEO marks a strategic move to deepen fan engagement and expand Comic Con’s cultural footprint.

    “Stepping into this role is both a privilege and a responsibility,” said Johnson. “We plan to grow this platform into newer cities, introduce newer formats, and create experiences that are more inclusive, dynamic, and reflective of India’s evolving pop culture identity.”

    Nodwin Gaming co-founder & managing director Akshat Rathee said, “With Johnson at the helm, we’re looking forward to building on everything we’ve created so far expanding our reach, deepening fan engagement, and continuing to celebrate the communities that make Comic Con what it is.”

    Since its debut in 2011, Comic Con India has grown into the country’s definitive pop culture festival uniting fans of comics, cosplay, gaming, anime, and beyond.