Animation
Unique education programme in animation by veteran animators in Bengaluru
NEW DELHI: The first-of-its-kind educational initiative in Bengaluru referred to as ‘Train the Trainers’ has been launched by the Association of Bangalore Animation Industry (ABAI), the largest non-profit association to promote animation in India.
The programme commenced on 21 April but interested candidates will be enrolled during this week as well. The programme is actively supported by Department of IT, BT, S&T of the Government of Karnataka.
The state government through its KAVGC policy 1.0 is aimed at improving the educational infrastructure of the AVGC (Animation, Visual Effects, Gaming and Comics) industry. In order to improve the quality of the trainers in the AVGC industry, and thereby improving the overall quality of education imparted, TTT programme aims at bringing together national and international trainers to facilitate the training in different modules of various stages of production.
The TTT program, chaired by ABAI secretary Ankur Bhasin, CEO of Bhasinsoft, is envisaged to provide an academically challenging educational experience through effective teaching, research and service, enabling candidates to acquire understanding, knowledge and skills necessary for establishing successful career in teaching and becoming responsible trainers within the animation industry.
“The TTT is an innovation on jump-starting the quality of educational initiative on the digital arts environment. It assesses the pain point of who will impart new media arts learning. It will help plug a major gap in growing a talent that needs tens of thousands of employees over the next 3 to 5 years.” ABAI country head, technicolor India and president Biren Ghose.
The candidates who enroll for this programme stand to gain not only six months of high-quality training but also a chance to work on live projects in a professional studio environment. This will enable the candidates to learn teaching techniques such as creative teaching methodology, class-room management, and all other aspects of AVGC.
“TTT program, in its initial offering, starts with a concentrated batch of 12 candidates per batch to ensure that there is no dilution in the quality of imparted training. A separate Executive TTT course is also offered for working faculties who prefer weekend classes” says Bhasin.
He added, “In my studio, Bhasinsoft, and across the industry it is seen that a large amount of good talent comes from tier 2 and tier 3 hence TTT is also planned in a way to reward trainers in the program with cash incentive for training in these cities.”
Institutes stand to benefit that the candidates will be able bring the exposure and knowledge to impart quality training to students. The teaching methodology, which is a combination of a learner-centred interactive methodology and a project-based teaching, will help bridge the gap between Institute and Industry. A better education quality is bound to improve the students’ placement record, which will further enhance the reputation of Institute.
The programme will be offered in two formats.
1. Standard TTT Program aims to up skill candidates who are looking to enter the AVGC industry as trainers as well as 0 – 6 month of experienced current trainers/ artist in Studio.
Duration: 6 months (5 Days a week).
2. Executive TTT Program aims to up skill candidates who have 1 or more years working experience in the AVGC industry as trainers.
Duration: 8 months (1 Week per Month / Weekend Classes).
Guest speakers from renowned studios and industry experts will train the candidates on various disciplines; profound understanding will be given of the fundamentals such as design and aesthetics, storytelling and acting. The programme will have overall technical brush up and up scaling of skills at three stages viz. Pre-production, Production, Post Production; Detailed analysis and activities to understand the industry Pipeline and Work Flow management; Practical work experience at associated Studios / Production houses; Individual project based on specialization and group project for understanding and experiencing team dynamics; and Personal Development through mock lectures and group evaluations.
“Indian AVGC industry is growing at a rapid pace – not only because of larger quantity of Hollywood content being worked on in India but also because of a growing domestic market. The Animation, VFX & Post Production market has grown from Rs 35.3 billion in 2012 to Rs 39.7 billion in 2013 and is expected to add over 40,000 jobs in the coming 3-4 years. For the growth to sustain and further enhance, it is imperative that the quality of students being trained improves which in turn is a result of the quality of trainers imparting the training. Hence, TTT directly addresses the need of the hour.” Ankur emphasized.
Animation
A new chapter unfolds as Lens Vault Studios debuts Bal Tanhaji
MUMBAI: History is getting a fresh rewrite this time with code, creativity and a longer arc in mind. Lens Vault Studios has announced its first original production, Bal Tanhaji, marking the official entry of the newly launched, tech-driven studio into India’s evolving entertainment landscape.
Arriving six years after the box-office success of Tanhaji: The Unsung Warrior, the new project expands the universe rather than revisiting familiar ground. Bal Tanhaji explores uncharted narrative territory, signalling a clear shift from one-off cinematic spectacles to long-format, world-building storytelling designed for digital-first audiences.
At the heart of this ambition is Prismix Studios, the in-house generative AI and technology arm powering the creative engine behind the show. The studio’s approach blends storytelling with next-generation tools, aiming to reimagine how Indian IPs are created, scaled and sustained beyond theatrical releases.
For Lens Vault Studios chairman Ajay Devgn the new venture represents a deliberate step beyond traditional cinema. The focus is firmly on building long-form intellectual properties across fiction and non-fiction, tailored to changing viewing habits and platform-led consumption. He said the studio intends to explore formats that remain largely untapped, while drawing on the team’s experience with large-scale cinematic storytelling.
Lens Vault Studios founder and CEO Danish Devgn echoed that sentiment, describing Bal Tanhaji as the studio’s first generative-AI-led IP and the starting point of a broader vision. The aim, he noted, is to carry forward the legacy of the Tanhaji universe while connecting with younger audiences through a blend of powerful narratives and emerging technologies.
With Bal Tanhaji, Lens Vault Studios is planting its flag early not just launching a show, but signalling a larger play for cinematic universes that live, grow and evolve across platforms. If this debut is any indication, the future of Indian storytelling may be as much about imagination as it is about innovation.
Animation
EiPi Media takes Chacha Chaudhary and Sabu into the AI era
MUMBAI: EiPi Media has struck a licensing partnership with Pran’s Features LLP and Toonz Media Group to create AI-powered digital content featuring Chacha Chaudhary and his inseparable sidekick Sabu, signalling a new phase in the monetisation of India’s legacy intellectual property.
Under the agreement, Pran’s Features LLP, the copyright holder of the iconic comic characters created by the late cartoonist Pran Kumar Sharma, has licensed EiPi Media to develop short-form, AI-driven animated microfilms for branded and platform-native use. The effort aims to preserve the humour, values and visual identity of the originals while adapting them for a digital-first audience.
The initiative sits at the intersection of three converging trends: the untapped commercial potential of India’s legacy IP, a maturing animation and storytelling ecosystem, and AI-led production tools capable of delivering cinematic realism at scale and speed. The resulting content is designed for high engagement across social and digital platforms, with brand integration woven into narrative rather than bolted on.
EiPi Media founder and chief executive Rohit Reddy, said the partnership is about extending cultural relevance, not novelty. “By harnessing AI, we are creating emotionally resonant stories at digital speed, while keeping the characters’ original charm and values intact,” he said, adding that the goal is to build long-term narrative value across platforms and generations.
Pran’s Features LLP director Nikhil Pran, said Chacha Chaudhary has always evolved with changing media, from print to television and now AI-powered animation. “This step allows us to embrace new technology while staying true to a character that became part of everyday cultural literacy across India,” he said.
Viswanath Rao of Toonz Media Group said the collaboration reimagines the duo as hyper-realistic, performance-driven AI personas built for digital-first platforms, avoiding both dated animation styles and superficial AI gimmicks.
Planned outputs include branded short films, narrative-led brand campaigns and seamless IP integrations across digital ecosystems. In an overcrowded attention economy, EiPi Media is positioning Chacha Chaudhary and Sabu not as revived icons, but as living characters: familiar, trusted and engineered for the future of storytelling.
Animation
Indonesia’s top horror IP house backs A Banquet for Hungry Ghosts
SINGAPORE: The cauldron of Asian horror just got a potent new ingredient. A Banquet for Hungry Ghosts, the animated Singapore–Taiwan–Ireland horror anthology, has welcomed Indonesia’s powerhouse IP studio Kucing Hitam as co-producer, expanding its regional footprint at this year’s Asia TV Forum.
The 90-minute feature, adapted from Chinese-American author and chef Ying Chang Compestine’s acclaimed book, weaves four standalone yet interconnected tales steeped in tradition, terror and food folklore. Already tipped as one of the region’s most anticipated films, the project recently won the NMEA Award at Taiwan Creative Content Fest for its cross-disciplinary creative approach.
Kucing Hitam, founded in 2019, has carved a niche in Southeast Asian genre storytelling and is best known for shaping cultural blockbusters such as KKN di Desa Penari, Indonesia’s highest-grossing horror film. The company has built a strong IP pipeline by nurturing creators with massive grassroots followings, and in recent years it has expanded decisively into film production and original IP development.
Founder Charles Johannes said the anthology resonated deeply with Indonesia’s current wave of horror storytelling, which blends tradition with contemporary anxieties. He said the team was eager to help broaden the film’s global reach.
Kucing Hitam brings a track record linked to more than US $20 million in cumulative Indonesian box office revenue. For the film’s Indonesia-set segments, LMN VFX in Jakarta and Indonesia–Singapore investment firm Goshen Group will join the production team.
Singapore’s Mediacorp has supported the project from its earliest days, backing it during its infancy as a television pilot under the broadcaster’s Creatives Assembly initiative. Chief customer and corporate development officer, Angeline Poh, praised the project’s evolution from local concept to international collaboration.
Further strengthening the film’s finish is Telegael, the award-winning Irish studio under the Toonz Media Group, which will lead post-production. The partnership brings European technical finesse to the heart of Asian storytelling, enhancing the film’s global appeal.
Robot Playground Media co-founder Ervin Han, who created the project, said Kucing Hitam’s instinct for Asian horror adds depth to the film’s lore, while producer Justin Deimen emphasised the franchise potential of the Banquet universe across formats and brand partnerships.
For Indonesia specifically, Goshen Group’s managing director Allen Jordan noted that the film’s twin themes of food and fear make it a natural fit for local audiences.
A Banquet for Hungry Ghosts is expected to haunt theatres in early 2027, with Toonz Media Group and Robot Playground Media steering regional pre sales as the project returns to its Asian creative roots.
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