Category: I&B Ministry

  • Digital dreams take flight: IDS 2025 is around the corner

    Digital dreams take flight: IDS 2025 is around the corner

    MUMBAI: Get ready to plug into the pulse of innovation!

    If you’re a tech enthusiast with an insatiable curiosity for all things digital, mark your calendars. The India Digital Summit (IDS), the crown jewel of the Internet and Mobile Association of India (IAMAI), is back for its 19th edition. Slated for 16-17 January 2025 at the vibrant hub of Aerocity, New Delhi, this year’s summit promises to be a game-changer. With the theme “Bharat’s Digital Path: Empowering Future Innovators”, the event is set to chart the course of India’s digital revolution.

    In collaboration with the Ministry of Electronics and Information Technology (MeitY) and digital India, this powerhouse conference will bring together the brightest minds, cutting-edge tech, and transformative ideas to fuel the next wave of innovation.

    Get ready to witness the future unfold, one byte at a time!

    IDS is India’s largest and oldest digital ecosystem conference, bringing together policymakers, senior executives, academicians, and industry experts to discuss opportunities and challenges across digital sectors. This year’s summit will host over 300 sessions across 17 tracks, addressing domains such as advertising, artificial intelligence, eCommerce, education, and tech innovations for health, rural areas, and sports.

    The event will feature more than 15,000 delegates and include a 100-stall exhibition where over 50 leading digital brands will showcase cutting-edge innovations. Attendees can participate in diverse activities like workshops, masterclasses, hackathons, roundtables, and industry meet-ups, creating a unique blend of insights and networking opportunities.

    A special focus on startups will highlight startup street and startup pitching sessions. These initiatives will allow emerging entrepreneurs to present live demos, engage with investors, and seek funding and partnerships.

    IDS 2025 will also host the prestigious India Digital Awards (IDA), adjudicated by a panel of over 40 industry leaders. Now in its 15th edition, the awards will honour digital excellence across four categories and 47 subcategories. Additionally, the Digital Responsibility Awards (DRA) will return for its second year, recognising significant contributions to bridging India’s digital divides.

    Gold partners for IDS 2025 include PhonePe, Australia Trade and Investment Commission, IDA Ireland, Jagran New Media, and Exotel, while Route Mobile serves as the cloud communications partner. Silver partners include Shiprocket, Times Internet, and TV9 Network.

    Speaking about the summit’s significance, IAMAI underscored its role in driving India’s digital narrative while addressing persisting challenges in bridging the digital divide.

    For further details, visit: India Digital Summit

  • India cracks down on gaming addiction, inspired by Australia’s ban move

    India cracks down on gaming addiction, inspired by Australia’s ban move

    Mumbai: In a bold move to tackle the rising concerns of online gaming addiction among children, the Indian government has drawn inspiration from Australia’s under-16 social media ban to craft its own set of protective measures. Picture a brighter, safer digital playground—where kids explore responsibly, shielded from the traps of addiction and harmful content. With fresh policies and advisories, India is taking a joyful leap towards making the internet a safer, more accountable space for its youngest users.

    The Ministry of Electronics and Information Technology (MeitY) has enacted the Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021 (IT Rules, 2021) to ensure that intermediaries, including social media platforms, adhere to strict due diligence obligations. These rules mandate that intermediaries refrain from hosting or publishing content that violates existing laws or promotes gambling, money laundering, or content harmful to children. Platforms are held accountable for the swift removal of unlawful information and addressing user grievances under these provisions.

    Additionally, the Ministry of Education has issued advisories for parents and teachers on overcoming the downsides of online gaming. The advisories, issued in 2021, emphasise that unrestricted online gaming can lead to severe addiction, classified as a gaming disorder, and warn of the associated mental and physical stress on children. The government has recommended the widespread circulation of these advisories to raise awareness and encourage effective action among parents and educators.

    The Ministry of Information and Broadcasting (MIB) has also taken proactive steps to regulate gaming advertisements. In its advisory to private satellite television channels, MIB stipulated guidelines that prohibit gaming advertisements from depicting individuals under 18 years of age. It further mandates disclaimers warning of financial risks and the addictive nature of gaming. Advertisements must avoid portraying gaming as an alternative employment option or as a marker of success.

    In 2024, the MIB issued an additional advisory to media and social media platforms, urging them to refrain from broadcasting advertisements for online betting platforms. It also advised online intermediaries not to target such advertisements at Indian audiences.

    The Ministry of Home Affairs (MHA) has taken significant steps by establishing the Indian Cyber Crime Coordination Centre (I4C) to provide a coordinated framework for law enforcement agencies addressing cybercrimes. The MHA also launched the National Cyber Crime Reporting Portal (https://cybercrime.gov.in) to allow the public to report cybercrimes, including those targeting children. A toll-free helpline, 1930, has been set up to assist citizens in lodging cybercrime complaints efficiently.

    These initiatives represent the government’s multi-faceted approach to safeguarding children from the harmful effects of online gaming while ensuring a secure and accountable digital environment.

  • MIB’s Neerja Sekhar visits SuperGaming, champions India’s gaming sector

    MIB’s Neerja Sekhar visits SuperGaming, champions India’s gaming sector

    Mumbai: SuperGaming, India’s prominent game development studio, recently hosted the ministry of information & broadcasting, IAS, special secretary, Neerja Sekhar, at its Pune office. During her visit, Sekhar explored SuperGaming’s latest Indo-futuristic battle royale game, ‘Indus’, which has captured the Indian gaming community since its release in October. Her discussions with the SuperGaming team delved into the creative and technical processes of game development, offering valuable insight into this fast-growing industry.

    The ministry of information & broadcasting continues to emphasise gaming as a valuable career path within India’s burgeoning animation, visual effects, gaming, and comics (AVGC) sector. The SuperGaming team shared their vision for ‘Indus’ as a cultural export, underscoring the importance of gaming in skill-building and career growth for India’s youth.

    India’s esports scene has seen considerable momentum, especially since esports was recognised as a multi-sport event by the government. In line with this growth, the ministry recently announced the World Audio Visual and Entertainment Summit (WAVES), set for February 2025 in New Delhi. This event will debut the WAVES Esports Championships (WESC) 2025, the nation’s first gender-inclusive esports tournament.

    prime minister Narendra Modi recently called for Indian game developers to step onto the global stage, a vision embodied by ‘Indus Battle Royale’ as it resonates with players worldwide. SuperGaming is committed to fostering this vision through initiatives like the ‘Clutch India Movement,’ a year-long esports program starting with the Indus International Tournament, which features the largest prize pool for a battle royale game in India at Rs 2.5 crore.

    Sekhar’s visit to SuperGaming reflects the government’s dedication to nurturing the AVGC sector, positioning it as a vital component of India’s digital economy and cultural landscape.

  • Prasar Bharati to launch live TV broadcasts on smartphones without internet: Sources

    Prasar Bharati to launch live TV broadcasts on smartphones without internet: Sources

    Mumbai: Prasar Bharati is reportedly working on a new initiative to enable live TV broadcasts on smartphones without requiring an internet connection. The Ministry of Information and Broadcasting (MIB) has confirmed that trials for this project are underway in several cities, in collaboration with IIT Kanpur and Saankhya Labs, a subsidiary of Tejas Networks and a Karnataka-based wireless communication solutions provider. These trials involve the use of both high-power and low-power transmitters.

    According to officials, the trials of Direct-to-Mobile (D2M) technology have been promising so far. However, further advancements will require installing transmitters on cellular towers and integrating specialised chips into mobile phones. The live broadcasting of TV channels on smartphones would function similarly to radio, using broadcast signals. Specific hardware would be needed to receive and decode these signals, but it would allow high-quality video and audio streaming without depending on internet speed.

    In 2019, the MIB signed a memorandum of understanding (MoU) to explore areas like D2M broadcasting, rural broadband, and 5G convergence.

    Prasar Bharati is also reportedly planning to venture into the OTT space. The proposed OTT platform would follow a revenue-sharing model, where content providers would receive 65 per cent of the net revenue generated from subscription or transaction-based content, while Prasar Bharati would retain 35 per cent. Satellite channels that join the platform would follow the same model.

  • India emerges as content hub: I&B ministry hosts WAVE Summit 2025

    India emerges as content hub: I&B ministry hosts WAVE Summit 2025

    Mumbai: India is positioning itself as a global content hub, with the Ministry of Information and Broadcasting spearheading initiatives to foster innovation in the broadcasting sector. The WAVESummit, scheduled from 5-9 February 2025, will challenge content creators with 27 unique opportunities, providing a national and international platform for talent showcasing and employment generation.

    On 17 October 2024, information and broadcasting minister of state, L. Murugan inaugurated a symposium on ‘Emerging Trends and Technologies in Broadcasting,’ hosted by the Telecom Regulatory Authority of India (TRAI) during the India Mobile Congress 2024. The event witnessed key addresses by industry leaders, including TRAI chairman Anil Kumar Lahoti, ministry of I&B secretary Sanjay Jaju, and TRAI secretary Atul Kumar Chaudhary.

    Murugan emphasised that India’s broadcasting sector is undergoing a transformative phase due to technological advancements. With the rise of social media, the landscape of content creation has dramatically expanded, turning India into a major player in the global content economy. “We live in a content-driven economy, and India is emerging as a content hub,” said Murugan. He also highlighted the government’s focus on promoting content production through a streamlined single-window system to enhance the ease of doing business, particularly in the AVGC (Animation, Visual Effects, Gaming, Comics) sector.

    Further supporting content growth, the union cabinet recently approved the auctioning of FM radio channels in 234 new cities, aiming to boost local content and create more employment opportunities. Murugan reaffirmed the government’s commitment to leveraging technological advancements to strengthen the broadcasting sector’s contribution to India’s economic and cultural development.

    Jaju, in his special address, emphasised the potential of digital radio and direct-to-mobile (D2M) broadcasting. He mentioned ongoing trials conducted by Prasar Bharati in collaboration with IIT Kanpur and Saankhya Labs, aiming to deliver content directly to mobile devices using low- and high-power transmitters. Jaju also underscored the transformative potential of 5G technology, particularly when combined with immersive media such as augmented reality (AR) and virtual reality (VR), which could redefine the content consumption experience.

    The symposium also focused on discussions around strengthening the regulatory framework. Chaudhary highlighted the necessity of adapting regulations to meet emerging technological needs. He noted that today’s discussions aim to shape future policies that ensure a balanced and inclusive broadcasting ecosystem.

    Lahoti highlighted the booming growth of India’s media & entertainment sector, projected to reach Rs 3.08 trillion by 2026, driven by new media platforms and immersive technologies. He reiterated TRAI’s commitment to fostering innovation through forward-looking regulatory recommendations.

    The symposium explored the future of immersive technologies, D2M, and 5G broadcasting. The event featured over 100 national and international participants, with expert speakers from various industries, including broadcasting and telecommunications.

  • Government and Meta launch ‘Scam se Bacho’ campaign to fight cyber scams

    Government and Meta launch ‘Scam se Bacho’ campaign to fight cyber scams

    Mumbai: The ministry of information & broadcasting and Meta have joined forces to launch the ‘Scam se Bacho’ campaign, a national initiative focused on raising awareness about online scams and cyber frauds. The campaign, which was unveiled in New Delhi by information & broadcasting secretary, Sanjay Jaju aims to equip citizens with the skills needed to navigate the growing digital threats facing India.  

    In collaboration with key ministries including the ministry of electronics and information technology (MeitY), the ministry of home affairs (MHA), and the Indian cyber crime coordination centre (I4C), the campaign aligns with the government’s ongoing efforts to enhance cyber safety and digital literacy. As India witnesses extraordinary digital growth, with over 900 million internet users and leading the world in UPI transactions, there has been a parallel increase in cyber fraud, with 1.1 million cases reported in 2023.  

    Jaju emphasised the campaign’s significance, stating, “Scam se Bacho is more than just an awareness drive. This campaign can be a national movement that empowers Indian citizens with the tools and knowledge to protect themselves from these threats. By leveraging Meta’s global expertise, the campaign will ensure our digital progress is matched by robust digital security.”  

    The ‘Scam se Bacho’ initiative goes beyond traditional awareness efforts, focusing on fostering a culture of digital safety and vigilance. It aims to provide citizens with actionable insights to safeguard against online scams and equip them with the resources to stay ahead of evolving cyber threats. The campaign’s launch aligns with the prime minister’s call for stronger measures to combat cybersecurity challenges, advocating for an informed and resilient digital society.  

    The government and Meta’s joint efforts represent a comprehensive strategy to confront rising cyber risks, ensuring that as India continues to achieve significant milestones in its digital journey, the nation remains protected from threats.  

  • Cracking down on Indian TV & streaming piracy, Italian style

    Cracking down on Indian TV & streaming piracy, Italian style

    MUMAI: Piracy has been the bane of both broadcasters and streamers for some time now. Yes, both have anti-piracy crews who spend crores of rupees behind sophisticated tools which crawl the world wide web round the clock to track illegal streams and bring down the rogue sites with the help of ISPs. 

    Even the Indian government has stepped in at times with the department of telecommunications (DoT)  directing  ISPs to take down the crooks, but more often than not the takedowns relate to what the mandarins fear could be a threat to national security,  religious sentiment, is defamatory or points fingers at the powers-that-be wrongly. 

    Could it learn from what the Italian government is doing to protect broadcasters and streamers and bring down piracy? The authorities there are not using Mafia-like tactics; they are simply putting in place stricter regulation, policing and implementation. 

    Italy has more than five million or more citizens accessing scoundrel sites costing the pay TV ecosystem (more specifically sports) – Dazn, Sky Italia, Prime Video and Mediaset Infinity –  more than €400 million  annually.

    To get an insight into what’s happening in Italy a little bit of background in sequential order would help. In August 2023, the Italian government passed a strict anti-piracy law which brought in lay viewers  into the fold of those who would be penalised with fines going up  as high as  €5,000.  ISPs would be slapped with administrative fines of 20 million lira to 500 million lira, or in today’s currency – €10,00  to €265,000.  Those involved in the supply/distribution of infringing IPTV streams would  face up to three years in prison and a fine of up to €15,000.

    Then on 31 January 2024, Lega Serie A (the governing body of football  in Italy)  launched an anti-piracy platform Piracy Shield which is operated by the nation’s Communications Regulatory Authority, AgCom. Its purpose was to identify and penalise those who are watching –  mind you, those who are WATCHING –  pirated content, and even those who are streaming it. Piracy Shield was designed to block illegal streaming within 30 minutes of detection by targeting both IP addresses and domain names.

    In March 2024, Italians  received reminders that fines were on the way, even for those who download illegal sports streaming apps from legal marketplaces operated by Google, Apple, and Amazon.

    Reports are that the measures seem to be working so far. The multi-pronged exercise has succeeded in blocking over 1,000 online domains and more than 500 IP addresses associated with illegal streaming activities since the start of the new football season in Italy. However, no information was available about individuals being penalised for viewing pirated content at the time of writing.

    Recently, AgCom announced the extension of  Piracy Shield to cover cultural events, music and TV series. Additionally, it signed a memorandum of understanding between the prosecutor’s office and Guardia di Finanza (financial police) under which automatic information exchange between the parties will enable subscribers of pirate IPTV services to be automatically fined. Yes – AUTOMATICALLY fined.  

    Secondly, an amendment to the online copyright enforcement regulation approved by the Italian senate proposes prison sentences of up to a year for individuals who do not report – yes, those who DO NOT REPORT – piracy or related offences. The amendments also target service providers such as VPN and DNS companies. This includes VPN and DNS service providers such as Google and Cloudflare. These providers will face stricter obligations to cooperate with authorities in stopping the distribution of pirated material.

    The amendments and changes have  been welcomed by the Italian pay TV industry and streamers. The reason: under the new dispensation, authorities will soon have access to names, surnames, IP addresses, and other identifying details of those accessing criminal websites and hence penalties will be automatically imposed.

    We will have to wait and see how effective these measures will prove to be and how much they will deter the pirates in Italy.

    In the meantime, can the Indian pay TV ecosystem, DoT, and the government take a closer look at the Italian model of curbing piracy?  Can the cash-rich Board of Control for Cricket in India (BCCI) and industry come together to create an industry wide platform to curb sports broadcast leakages? Especially, since it is the main sports body that has been raking in billions of dollars by licensing the TV rights. Can the penalties for resorting to piracy be made tougher?

    A study in 2023 pointed out that Indian broadcasters and streamers are losing close to $3 billion (Rs 25,000 crore) annually on signal leakages related to sports and TV series telecasts through illegal cable TV and internet distribution. Indian anti-piracy laws also only finger and penalise the pirates – and that too infrequently as policing, and implementation is weak. Hence, piracy continues to be to be widespread and almost everyone in the ecosystem takes it lightly.  

    Harsher measures like making viewers and the likes of Google and Apple culpable through automatic  penalties could help alleviate the problem. The authorities will not have to penalise too many violators; just making a loud noise about a few could prove a deterrent to most.

    The times, they are a-changing. Can the anti-piracy efforts in India gain in strength and momentum through collaboration between the stakeholders? 
     

  • MIB gives nod to RIL’s Viacom18 to transfer TV channel licences to Disney’s Star India

    MIB gives nod to RIL’s Viacom18 to transfer TV channel licences to Disney’s Star India

    MUMBAI: The creation of a media monolith in India got another tick mark over the weekend.

    Oil to telecom to retail giant the Mukesh Ambani-owned Reliance Industries Ltd and its broadcast subsidiary  TV18  Broadcast Ltd informed the Bombay stock exchange that the ministry of information & broadcasting (MIB) has given its offshoot Viacom18 Media the go-ahead to transfer its non-news and current affairs TV channel licences to the Walt Disney owned Star India.  

    The ministry issued the clearance on 27 September, stating that it is subject to complying of conditions laid down by the Competition Commission of India (CCI). 

    RIL and the mouse house had on 28 February announced that the two giants were “setting up a strategic  joint venture to  bring together the most compelling and engaging brands in India.”

    The transaction had valued the joint venture at Rs 70,352 crore, with RIL pumping  Rs 11,500 crore into it.

    The two had also agreed to merge Viacom 18 Media’s assets with Star India with the  transfer and vesting of the Media Operations Undertaking from Viacom 18 and Jio Cinema into Digital 18, a subsidiary of Viacom 18.

    RIL owns a clutch of channels including the Colors and Sports 18 brands through  Viacom18 as well as the OTT platform JioCinema whereas Star operates market leader Star Plus, several regional language channels  and the OTT service Hotstar. 

    Under the finalised deal, RIL and its affiliates will hold a 63.16 per cent  stake in the newly formed entity, which will manage two streaming services and 120 television channels. The Walt Disney Company will retain the remaining 36.84 per cent stake.

    Permissions for the initiative got the CCI green signal, subject to certain conditions, on 28 August, while the Mumbai bench of the National Company Law Tribunal (NCLT) gave its clearance on 30 August for the two to merge, subject to clearance for the transfer of licences by the MIB.

    Post the merger, RIL director Nita Ambani will be appointed as the chair person of the new entity with Uday Shankar being  the vice-chairman. 

  • Union cabinet clears AVGC National Centre of Excellence

    Union cabinet clears AVGC National Centre of Excellence

    MUMBAI: The Modi-led central government is putting its might behind the AVGC (animation, visual effects, gaming, comics &XR ) component of the media & entertainment sector. It has followed up its announcement a couple of weeks ago about the setting up of a National Centre of Excellence (NCoE)  in Mumbai by getting the plan cleared by the  union cabinet.

    The NCoE is planned to be set up as a section 8 company under the Companies Act 2013 with equity participation from the Federation of Indian Chambers of Commerce & industry  (Ficci) and the Confederation of Indian Industry (CII) and the Indian government. More than  Rs 500 crore is to be pumped into the centre by the government, possibly through the National Film Development Corporation (NFDC). .

    Provisionally named the Indian Institute for Immersive Creators (IIIC), the center aims to revolutionise the AVGC sector and foster innovation in immersive technologies. It is planned  to be modelled after the Indian Institutes of Technology (IITs) and Indian Institutes of Management (IIMs) with a sharp focus on creating content for India and the world.

    A press release issued by the ministry of information &  broadcasting on 29 September said that the idea is to create “a world class talent pool in India to cater to the Indian as well as global entertainment industry and make India a global hub for AVGC.”

    With rapidly evolving technology and increasing internet penetration all across the country, coupled with one of the cheapest data rates, the usage of AVGC-XR globally is poised to grow at an exponential pace.  This is bound to create abundant opportunities, particularly through the National Centre of Excellence (NCoE).

    Some of its key objectives are:

    * Focusing on creating Indian IP
    * Leveraging India’s cultural heritage in new age
    * Create a multiplier effect in the industry
    * An industry led initiative, in partnership with state and academia
    * Integrated focus on education, skilling industry, development, innovation
    * Hub and spoke model of development to be followed
    * IIIC as the hub and several centers as its spokes dedicated innovation and research fund to promote start-up ecosystem.

    The NCoE is being planned to provide a fertile platform for immersive tech – including virtual reality, augmented reality, mixed reality, 3D modelling, animation, comics and gaming – by offering cutting-edge training and integrate India’s rich cultural heritage with modern technology, fostering the creation of indigenous intellectual property (IP) and building the future of India’s digital creative economy.
    The target is to create an estimated 500,00 jobs,  with students gaining  practical experience through industry-driven courses, ensuring they are job-ready upon graduation. Those graduating will be provided with internships while start-ups will be mentored.  

    It may be recalled that union minister of finance & corporate affairs Nirmala Sitharaman had announced in the 2022-23 budget that an AVGC task force would to created. The NCoE is one of the recommendations of the task force.

  • Creators’ economy, a wonderful tool to showcase our rich cultural heritage and way of life: Ashwini Vaishnaw

    Creators’ economy, a wonderful tool to showcase our rich cultural heritage and way of life: Ashwini Vaishnaw

    Mumbai: Union minister of Information and Broadcasting (I&B), Ashwini Vaishnaw has launched 25 challenges as part of the ‘Create in India Challenge – Season 1’ for World Audio Visual & Entertainment Summit (WAVES). Speaking at the launch, Vaishnaw said that todays’ launch is a reflection of our growing and evolving economy. A totally new creators economy has been created and the same is also recognised by the prime minister of India as reflected in the first-ever National Creators Award presented by him in March 2024.

    Growing creators economy: Opportunities, infrastructure, and job creation

    While highlighting the immense potential in this economy, the union minister mentioned that the creators’ economy has become a wonderful tool to showcase our rich cultural heritage, way of life, yoga, traditional medicine system, and diversity in our cuisines. The Government of India is leaving no stone unturned to encourage this economy and therefore, we need to ensure the talent & skill development and availability of necessary infrastructure in this sector.

     

     

    To further develop this creators’ economy, the government is focused on creating world-class talent development programs and infrastructure. There are plans to establish world-class universities and facilities that will enhance the capabilities of creators in media and entertainment, he added.

    Harnessing new technologies in filmmaking: Job creation

    Emphasising that filmmaking is one of our strengths, Vaishnaw mentioned that in today’s era there is a great scope of using new technology and tools in this sector thereby ensuring a good scope for employment generation. It is estimated that if successfully executed, the program can generate 2-3 lakh jobs in the sector.

    Social Responsibility

    At the same time, the union minister also reminded that citizens have to ensure that the society is not harmed in this journey and the responsibility lies not just with the government but also with society, industry and all of us.

    To capitalise on the immense potential in this sector, WAVES is being organised and is set to emerge as a big phenomenon in future, he added.

    Secretary, Ministry of I&B, Sanjay Jaju, additional secretary, ministry of I&B, Neerja Shekhar, director general, FICCI, Jyoti Vij, vice chairman, CII National Committee on Media & Entertainment, Biren Ghose were also among the dignitaries who attended the event.

    ‘Design in India, Design for the World’

    While speaking at the occasion Sh. Sanjay Jaju mentioned that this initiative is a significant milestone in our ongoing mission to nurture and elevate India’s creative ecosystem. “It aligns seamlessly with our Prime Minister’s visionary call of ‘Design in India, Design for the World’ as articulated during his 78th Independence Day address.”, he added. Highlighting the immense potential and talent within our nation, he said that WAVES stands as a testament to this potential and will serve as a global platform where the brightest minds, most talented creators, and visionary leaders from around the world will converge to share knowledge, exchange ideas, and push the boundaries of creativity.

    ‘Create in India Challenge – Season 1’

    These challenges, hosted by leading industry associations and organisations, cover a wide range of disciplines including animation, filmmaking, gaming, music, and visual arts. These challenges are being done in the run up to the main event.

    List of ‘Create in India’ Challenges – Season 1

    1. Anime Challenge by Media and Entertainment Association of India 
    2. Animation Filmmakers Competition by Dancing Atoms 
    3. Game Jam by India Game Developer Conference 
    4. Esports Tournament by Esports Federation of India 
    5. City Quest: Shades of Bharat by E-gaming Federation 
    6. Handheld Educational Video Game Development by Indian Digital Gaming Society 
    7. Comics Creator Championship by Indian Comics Association 
    8. Young Filmmakers Challenge by Federation of Indian Chambers of Commerce & Industry and Whistling Woods International 
    9. XR Creator Hackathon by Wavelaps and XDG 
    10. AI Film Making Competition by InVideo 
    11. WAVES Promo Video Challenge Indian Broadcasting & Digital Foundation 
    12. TruthTell Hackathon by India Cellular & Electronics Association 
    13. Community Radio Content Challenge by Community Radio Association 
    14. Theme Music Competition by Indian Music Industry 
    15. WAVES Hackathon: Adspend Optimizer by Advertising Agencies Association of India 
    16. WAVES AI Art Installation Challenge by Internet and Mobile Association of India 
    17. WAVES Explorer by Internet and Mobile Association of India 
    18. Reel Making Challenge by Internet and Mobile Association of India 
    19. Film Poster Making Competition National Film Archive of India – National Film Development Corporation 
    20. Virtual Influencer Creation Contest by AVTR meta labs 
    21. Battle of the Bands by Prasar Bharati 
    22. Symphony of India by Prasar Bharati 
    23. India: A Bird’s Eye View by Broadcast Engineering Consultants India Limited 
    24. Anti-Piracy Challenge by Confederation of Indian Industry 
    25. Trailer Making Competition by Federation of Indian Chambers of Commerce & Industry