Category: Gaming

  • RummyCircle promises ‘Befikar’ gaming

    RummyCircle promises ‘Befikar’ gaming

    Mumbai: In line with its commitment to foster an environment where user safety and responsible gaming are talked about openly, Games24x7, India’s most user-centric, scientific and innovative online skill -gaming platform, has launched ‘Khelo Befikar, Jeeto RummyCircle Par’ for its product platform, RummyCircle.

    2023 has been a significant year for the online gaming sector, bringing in more clarity for the legitimate domestic gaming platforms. This sets the stage for realizing their potential for growth, creating value for India’s digital economy, and creating a roadmap for driving innovation in this technology driven entertainment format. At the same time, this also makes it crucial to emphasize the benefits of engaging with authentic skill gaming platforms for consumers, to debunk myths and raise awareness enabling individuals to make well-informed choices.

    Against this backdrop, ‘Khelo Befikar, Jeeto RummyCircle Par’ campaign aims to remind players about the advantages of working with a legitimate gaming platform while addressing user concerns around commonly asked questions. In an entertaining format, the campaign featuring Bollywood actor Hrithik Roshan, educates the users about key features of compliant and self-regulated platforms such as data safety, secure transactions, and no bots certification.

    The campaign will be launched pan India and will be available in Hindi, Kannada and Tamil languages, ensuring a broader reach and resonance with players across diverse geographies and linguistic backgrounds.

     
     
     
     
     

  • Kofluence secures investment from Nazara Technologies for influencer driven game discovery platform

    Kofluence secures investment from Nazara Technologies for influencer driven game discovery platform

    Mumbai: Kofluence, the leading Social Media Influencer marketing tech platform in India announced a pivotal development in its growth trajectory as the board of Nazara Technologies Limited has officially sanctioned the acquisition of a 10.77 per cent stake in Kofluence.

    As part of the share swap transaction, Nazara Technologies will issue 3,71,637 equity shares at a price of Rs 872.15/- per equity share, amounting to Rs 32,41,23,210 through a preferential issue on a private placement basis to the sellers.

    Kofluence has established itself as India’s premier Social Media Influencer led marketing-tech platform, boasting a vibrant community of across platforms such as Instagram, YouTube, Facebook, LinkedIn, and Twitter. The platform represents over 20 languages and operates as a full stack marketing platform, delivering performance metrics across the entire customer journey.

    The collaboration between Kofluence and Nazara Technologies is geared towards the launch of an influencer-driven game discovery platform and community. This pioneering initiative aims to leverage the vast network of influencers on Kofluence to promote Nazara’s games across various social media platforms. Influencers with their ability to tailor content to their audience’s preferences, will generate excitement around new releases, boosting downloads and increasing visibility for Nazara’s gaming portfolio.

    Nazara Technologies Jt. MD & CEO Nitish Mittersain expressed his enthusiasm, saying, “Kofluence is pioneering creator economy led platforms and Sreeram’s extensive gaming experience is invaluable to create a pioneering influencer led game discovery platform and community. Our goal is to create an environment where gaming collaborates with the creativity of influencers, enriching the gaming experience for a global audience. Our new game publishing initiative ‘Nazara Publishing’ will particularly benefit from this new initiative”.

    Kofluence co-founder, and CEO Sreeram Reddy Vanga, expressed his excitement about the collaboration, stating, “Nazara’s investment is a powerful validation of our joint mission to revolutionise the gaming industry. With our extensive network of creators, we’re well-positioned to greatly enhance the visibility and engagement of Nazara’s gaming portfolio. This partnership is not only expanding Nazara’s game reach but also reshaping game marketing dynamics, bringing every creator and user into an expansive and captivating gaming narrative.”

    Kofluence co-founder Ritesh Ujjwal emphasised, “This strategic collaboration marks a pivotal moment in Kofluence’s journey. The gaming industry is swiftly asserting dominance in the handheld technology entertainment business sector, displaying relentless momentum. Moreover, with the surge of gaming influencers, brands have a unique opportunity to forge partnerships and connect with their dedicated followers. We are enthusiastic about the limitless possibilities that unfold as we seamlessly integrate influencer marketing and gaming innovation with Nazara Technologies.

     

  • Hungama Game Studio announces ‘Song Beat’

    Hungama Game Studio announces ‘Song Beat’

    Mumbai: Hungama Game Studio is truly merging the gaming and entertainment landscape with its thrilling game, ‘Song Beat.’ The spotlight is on the release of “Sher Khul Gaye,” the hit track from the blockbuster movie ‘Fighter.’ For a limited time, users can seize the opportunity to immerse themselves in the song from this Hrithik-Deepika starrer with an in-app purchase from 17 January to 31 January 2024.

    Discover the magic that sets ‘Song Beat’ apart – a captivating fusion of immersive gaming and delightful musical beats. Immerse yourself in a thrilling world where challenges and rewards unfold at an exciting pace, all harmonized by a symphony of beats that elevate your gaming journey. The latest updates promises that every tap and challenge take you deeper into a realm where gaming meets musical experiences – and players stand the chance to win cool movie magic box rewards! Elevate your playtime and let ‘Song Beat’ unleash the thrill – because gaming just got a whole lot groovier!

    Song Beat is expanding its playlist horizon as well. Known for its extensive collection of Hindi and Punjabi hits, the game is now reaching a broader audience. Dive into the musical diversity with trending tracks from regional languages like Marathi, Telugu, Tamil, Bengali, and even international languages such as Arabic and Sinhala, ensuring there’s a musical treat for everyone.

  • NODWIN Gaming and Riot Games announce OMEN VALORANT Challengers South Asia 2024

    NODWIN Gaming and Riot Games announce OMEN VALORANT Challengers South Asia 2024

    Mumbai: Industry-leading gaming and esports media company NODWIN Gaming, in partnership with leading video game publisher Riot Games, announced the much-awaited 2024 season of OMEN VALORANT Challengers South Asia. After the success of India’s first-ever publisher-backed esports league, the OMEN VALORANT Challengers South Asia 2024 aims to immerse fans in the excitement, offering an unparalleled VALORANT experience to the community.

    Offering a prize pool of $ 130,000, and the opportunity to represent the region at VCT Ascension 2024: Pacific, the OMEN VALORANT Challengers South Asia 2024 marks a significant milestone in the partnership between NODWIN Gaming and Riot Games. The tournament aims to build upon both organizations’ commitment to crafting a viable and adaptable roadmap for organizing and delivering quality community favourite esports tournaments within the Indian ecosystem with a strong emphasis on sustainability and growth.

    The upcoming 2024 VALORANT Challengers South Asia season will see HP’s flagship gaming brand OMEN return as the tournament’s title partner. OMEN is named as the brand of choice for VALORANT Challengers South Asia and has played a consistent role in empowering the gaming community through their state-of-the-art gaming ecosystem including PCs and delivering to gamers an immersive gaming experience at OMEN playground stores and partnerships on esports platforms.

    In a bid to enhance overall competitiveness, the OMEN VALORANT Challengers South Asia 2024 will be set up in a dual-split format, presenting players and teams with a multitude of opportunities to display their skills and compete at the highest level in South Asia. The dual split format also adds extra excitement and strategic depth to the tournament, offering fans an extended period of exhilarating VALORANT esports action. The first split will see two Cups up for grabs, with the finals unfolding in a thrilling LAN setting in front of a live audience. Additionally, a transfer window between the two Split 1 Cups will allow teams to make strategic roster changes and bolster their line-ups.

    The upcoming edition of the VALORANT Challengers South Asia will also see a promotion and relegation system incorporated into the tournament flow. Post-completion of Split 1, the 2 lowest-ranked teams from the city Cups will compete against Premier rivals to secure a spot in the Split 2 Main Event stage.

    Speaking on the OMEN VALORANT Challengers South Asia 2024, NODWIN Gaming co-founder and managing director Akshat Rathee said, “The OMEN VALORANT Challengers South Asia is a testament to the collaborative efforts of NODWIN Gaming and Riot Games. We are united in our shared goal of advancing the Indian esports scene through a sustainable and adaptable roadmap while delivering exhilarating VALORANT esports action to our community. In its 2024 edition, the VCSA seeks to elevate the fan experience by bringing them closer to the action through multi-city LAN roadshows, and curated content for enhanced esports viewing.

    With the innovative dual-split tournament format, a substantial prize pool of $ 130,000 and the opportunity to represent the region at VCT Ascension 2024: Pacific, the stage is perfectly set for an exceptional season of VALORANT action. The upcoming season has a lot in store, and we are thrilled to bring VCSA 2024 to our community!”

    Riot Games Esports lead South Asia Sukamal Pegu said, “The OMEN VCSA represents the best VALORANT Esports action in the region and we are excited to bring another edition for the fans, together with NODWIN Gaming. Riot’s goal is to bring the VCSA closer to our fans and this fresh design will not only make it more exciting for the viewers but also create more opportunities for the aspiring esports athletes in the region, with the in-game Premier mode leading into our CL ecosystem. Viewers can expect to see not only fan-favourite athletes returning from the 2023 VCSA season but also some fresh talent who can potentially shake things up this year!”

    The collaboration between NODWIN Gaming and Riot Games aims to enhance the fan experience by bringing them closer to the action. Through innovative content, engaging broadcasts, specially curated LAN events, and interactive fan engagement initiatives, OMEN VALORANT Challengers South Asia 2024 seeks to create a dynamic and inclusive environment for the entire esports community.

    The OMEN VALORANT Challengers South Asia 2024 will bring the competition to the heart of Indian cities with electrifying LAN events. This immersive experience fosters a sense of community and allows fans to witness the intense competition up close, creating an unforgettable atmosphere for both players and spectators.

     

  • Obelisk Studio raises $2M from The Games Fund for the development of ‘Displacement

    Obelisk Studio raises $2M from The Games Fund for the development of ‘Displacement

    Mumbai: Obelisk Studio, an established AAA co-development company with a decade of experience working on household name franchises and independent games, today announces it has secured $ 2 million from The Games Fund, a specialist early-stage VC fund that invests in innovative video game developers and GameTech companies.

    The raise will fund Obelisk’s pivot into the development of independent first-party titles. Displacement, the studio’s first IP, is a psychological action-horror game that explores the dark side of human nature in an atmosphere of isolation and madness and spiced with intense violent melee combat.

    Over the past decade, the 20-strong Cyprus-based Obelisk Studio has been a major co-development partner for Sons of the Forest, which sold over 2 million copies in the first 24 hours, and other iconic IPs, including Call of Duty, Dota 2, Fallout 76, New World and David Fincher’s episode for Love, Death & Robots. Following the new investment, Obelisk is reinforcing the handpicked Displacement team with top-tier developers and designers who previously played key roles in the development of critically acclaimed games like Pioneer.

    Obelisk Studio co-founder and CEO Artem Dorokhin commented, “We’re so happy to see the excitement that ‘Displacement’ sparks in people when we recruit and tell them about the game we work on! They see the potential even at this early stage and share our vision that the market and players are waiting for a true hardcore horror game. The Games Fund has placed a lot of trust and support in Obelisk. Thanks to their resources and extensive connections in the industry, we’ve built all the critical infrastructure, made key hires, and kickstarted the company in record time.”

    Obelisk Studio co-founder and creative producer Alexander Vershinin said, “While humour and drama may be culturally specific, fear is universally understood, tapping into our most primal instincts as human beings. The action-horror genre, once considered niche, has grown to the point where it can hardly be classified as niche anymore. In collaboration with specialists in the psychology of extreme survival, we are making the ‘Displacement’ the most authentic psychological horror experience possible, full of raw emotions and literally driving players crazy.”

    This investment aligns with The Games Fund’s approach of funding unique and innovative gameplay experiences. The Games Fund co-founder and managing partner Ilya Eremeev, added:

    “We believe that a well-crafted AA game, one that honours and builds upon the legacy of classic horror titles with soul and grit, is a clear opportunity. With one of the most experienced teams in the region, ethical management practices, and exciting original IP, the Obelisk team is attracting the best talent on the market and developing an inspiring and beautiful but truly chilling horror game. We are committed to continuing our support and investment in the growing gaming industry of Cyprus, one of our key regions, ensuring that the incredibly talented game developers will not be left alone in the dark.”

    The Games Fund’s inaugural fund raised $50 million to invest in gaming companies and founders from emerging markets in central and eastern Europe, such as KEK Entertainment, Jarvi Games, and Red Rover Interactive.

  • Teen Patti Resurgence: Rediscovering Traditional Games in India’s Online Era

    Teen Patti Resurgence: Rediscovering Traditional Games in India’s Online Era

    In a world where technology constantly reshapes our leisure activities, a surprising trend is emerging in India. Traditional games, long part of the country’s cultural fabric, are experiencing a significant resurgence, particularly among younger generations. Leading this movement is “Teen Patti,” a card game with roots stretching deep into Indian history. This revival, powered by the online gaming sphere, is not just a nod to nostalgia but a vibrant fusion of past and present, bringing together players across generations and geographies.

    Teen Patti Live: A New Online Avatar

    Teen Patti Live” has become a buzzword in Indian households. This online version has transformed the game from a festive family gathering staple into a year-round virtual phenomenon. It’s not just about playing cards anymore; it’s about an immersive experience where the thrill of the game is complemented by social interaction, cutting-edge graphics, and real-time play. This digital reinvention has made Teen Patti accessible to a wider audience, breaking geographical barriers and creating a virtual community of enthusiasts.

    Technology: Bridging the Gap

    The seamless integration of technology is pivotal in this resurgence. Advanced gaming platforms, user-friendly interfaces, and secure online environments have made traditional games like Teen Patti more appealing and accessible. Young players, who are digital natives, find these platforms particularly enticing. They’re not just playing a game; they’re engaging in a cultural experience, learning strategies, and connecting with the game’s rich history.

    Cultural Revival and Social Connectivity

    This resurgence is more than just a gaming trend; it’s a cultural revival. Teen Patti’s online popularity has sparked renewed interest in other traditional Indian games, creating a ripple effect. These games are becoming a means of cultural expression and connectivity, especially for the Indian diaspora. They offer a way to stay connected with their heritage, irrespective of their global locations. In a way, these games have become cultural ambassadors, showcasing India’s rich traditions to the world.

    The Future: A Blend of Tradition and Innovation

    The future of traditional games like Teen Patti in India’s online era looks bright. With advancements in virtual reality and augmented reality, the potential for more immersive and interactive gaming experiences is enormous. This blend of tradition and innovation will likely attract even more players, both from within and outside India, fostering a global community that appreciates and enjoys these timeless games.

    Conclusion: Embracing the Past, Playing into the Future

    The resurgence of Teen Patti and other traditional games in the online era is a testament to the enduring appeal of India’s cultural heritage. It represents a unique convergence of the past and the present, a bridge between generations, and a celebration of India’s rich cultural tapestry. As technology continues to evolve, it will undoubtedly bring new dimensions to these classic games, but the essence of what makes them special will remain – a connection to a rich cultural past, enjoyed in a modern context.

    Disclaimer: This article is a paid publication and does not have journalistic/ editorial involvement of indiantelevision.com. indiantelevision.com group or its websites does not endorse/subscribe to the contents of the article/advertisement and/or views expressed herein or any of the results of the products/services sold by the companies neither do we endorse the products as the publisher in any way.

    The reader is further advised that such investments can be highly risky. Indiantelevision.com group shall not in any manner, be responsible and/or liable in any manner whatsoever for all that is stated in the article and/or also with regard to the views, opinions, announcements, declarations, results, health outcomes, affirmations etc., stated/featured in the same. The decision to read hereinafter is purely a matter of choice and shall be construed as an express undertaking/guarantee in favor of indiantelevision.com (indiantelevision.com group) of being absolved from any/ all potential legal action, or enforceable claims. The content may be for information and awareness purposes and does not constitute any kind of investment advice from the website owners or the editorial team. 
     

  • WTT Star Contender Goa 2024 tickets now available on BookMyShow

    WTT Star Contender Goa 2024 tickets now available on BookMyShow

    Mumbai: International table tennis carnival with the WTT Star Contender Goa 2024, On BookMyShow to watch at close quarters as ticket sales have begun.

    The second edition of international table tennis tournament is scheduled at the Peddem Indoor Stadium in Mapusa, Goa from 23 to 28 January with top global stars including the World No. 5 Hugo Calderano, the last edition’s runner-up Cheng I-Ching (WR 18) and former World No. 1 and two-time Olympics bronze medallist Dimitrij Ovtcharov (WR 12) headlining the highly competitive field along with 14 other Top-20 paddlers.

    The tickets are available at:

    Bookmyshow

    The tournament will be co-hosted by Stupa Sports Analytics and Ultimate Table Tennis under the guidance of the Table Tennis Federation of India (TTFI).

    “We are excited to launch ticket sales for WTT Star Contender Goa 2024, the epitome of international tournaments. This presents a significant opportunity for Indian fans to rally behind their athletes, providing crucial motivation as they prepare for the upcoming Olympics. With the best athletes from across the globe competing, the tournament promises an exciting show and we look forward to welcoming fans from every corner of the country and world to join us in celebrating the magic of table tennis on the grandest stage,” commented Stupa Sports Analytics tournament director and co-founder & COO Deepak Malik.

    Ace paddlers Manika Batra, Achanta Sharath Kamal and Sathiyan Gnanasekaran are set to lead the home challenge as a record 41 Indians will be in action.

    Tickets are now on sale across five categories—Stand Topspin & Block, Stand Serve & Receive, Stand Push & Flick, VIP, and Premium Lounge. Prices for the qualifying rounds start at Rs 349, reaching up to Rs 1,499 per session. For the main draw matches, including the semi-finals and finals, ticket prices vary from Rs 599 to Rs 4,999 per session. VIP and Premium Lounge tickets have been designed to offer passionate fans an enhanced stadium experience, complete with a complimentary snack.

    Fans can also buy a full event pass, starting from Rs 4,399, which will allow them to enjoy the thrilling action on all six days.  

    The qualifying rounds will be played on 23 and 24 January whereas the semi-finals and finals are scheduled on 27 and 28 January respectively.

  • Adda52 unveils its poker series – Adda52 online Poker series (AOPS)

    Adda52 unveils its poker series – Adda52 online Poker series (AOPS)

    Mumbai: Adda52, India’s leading online poker destination, announced one of its  mostanticipated poker series – Adda52 Online Poker Series (AOPS). AOPS has been instrumental in growing the poker community witnessing participation from all over India in its previous editions. The series is scheduled to take place from 27th January to 18th February 2024. The current edition of the Adda52 Online Poker Series will give the players an opportunity to showcase their talent to win from a prize pool of ₹15 Cr across diverse formats. The series will also have 23 trophy events which will ensure a  thrilling experience for poker enthusiasts and professionals alike. The final tables for 4 premier events will be played live in Goa, aboard the luxurious Deltin Royale!

    The series’ main attraction is the Main Event which features an astounding prize pool of Rs 3 Cr. To makeit  more interesting, the buy-ins for tournaments would start from as low as Rs 550, with daily satellite tournaments running for just Rs 110 for the Rs 3 Cr GTD Main Event. The players will also have the opportunity to unlock winnings of Rs 35 Lakh through the AOPS Leaderboard. The players can enter daily freeroll tournaments and unlock attractive deposit offers to win free tickets for satellites and main events.

    Commenting on the occasion, Deltatech Gaming CMO Joydeep Mukherjee said, “AOPS, our flagship poker series is not just another poker series, but a celebration of our love for the game. It’s a commitment to our passion for building a vibrant poker community in India, where anybody can exercise their poker skills to compete with the best in the country; where the online and offline world converges, bringing together champions from all over the country to the iconic Deltin Royale in Goa to play the final table. We are confident that this edition of AOPS will be an amazing experience for all our players.” 

  • Gaming extravaganza at Pearl Academy campuses, powered by Dell Technologies and Alienware

    Gaming extravaganza at Pearl Academy campuses, powered by Dell Technologies and Alienware

    Mumbai: As part of its Techathon, Pearl Academy is hosting the much-awaited Dell Technologies and Alienware gaming event, across all its campuses. The Alienware Arena at Pearl Academy promises an immersive and unparalleled experience for gaming and tech enthusiasts at its Delhi campus on 8 January, followed by Jaipur, Mumbai, and Bengaluru on 12, 15, and 18 January, respectively. The one-day offline celebration will feature EA FC 24 and Mortal Kombat esports tournaments.  

    Dell and Alienware offer the best gaming experience to gamers and consumers in India. The Alienware and G-series range of powerful gaming devices reflects the companies’ core principles of bold innovation, high performance, iconic design, and premium quality.

    Creating an adrenaline-pumping environment, the competition will offer thrilling showdowns with top-of-the-line Dell and Alienware gaming peripherals, including headsets, keyboards, and mice, up for grabs. Furthermore, every participant at the arena will receive exclusive Dell and Alienware merchandise, including t-shirts, caps, and wristbands as a token of appreciation.

    The event will not only allow participants to showcase their skills but will also provide them with an opportunity to interact and engage with gaming influencers like Aaditya D Sawant (Dynamo Gaming), Sahil Rana (AS Gaming), Anurag Singh (Game Flame), Mann Jain (TSG Mann) and Shashidhar M R (SMR Gaming).

    Commenting on the partnership, Dell Technologies, director of product marketing, consumer and small business, India Pujan Chadha “Dell Technologies and Alienware have always been at the forefront of redefining the gaming experience, and the Alienware Arena on the campuses of Pearl Academy is evidence of our efforts to grow our relationship with students and future gamers while providing top-notch experiences for everyone. The Alienware Arena further strengthens our engagement with the Indian gaming community and enthusiasts cementing our innovation and leadership in the industry.”

    “As we set the stage for a thrilling experience during Techathon, we invite all the tech and gaming enthusiasts to join us in celebrating the shared love and passion for the world of gaming and technology. The Alienware Arena is a platform to not only showcase your skills but also a chance to forge connections and witness the boundless possibilities that the world of gaming and technology holds. Being a part of this event reaffirms our commitment to foster creativity, and technological excellence and inspire the next generation of gamers and tech leaders,” said Pearl Academy president Aditi Srivastava.

  • Pearl Academy’s gaming extravaganza powered by Dell and Alienware

    Pearl Academy’s gaming extravaganza powered by Dell and Alienware

    Mumbai: As part of its Techathon, Pearl Academy is hosting the much-awaited Dell Technologies and Alienware gaming event, across all its campuses. The Alienware Arena at Pearl Academy promises an immersive and unparalleled experience for gaming and tech enthusiasts at its Delhi campus on January 8, followed by Jaipur, Mumbai, and Bengaluru on January 12, 15, and 18, respectively. The one-day offline celebration will feature EA FC 24 and Mortal Kombat esports tournaments.  

    Dell and Alienware offer the best gaming experience to gamers and consumers in India. The Alienware and G-series range of powerful gaming devices reflect the companies’ core principles of bold innovation, high performance, iconic design, and premium quality.

    Creating an adrenaline-pumping environment, the competition will offer thrilling showdowns with top-of-the-line Dell and Alienware gaming peripherals, including headsets, keyboards, and mice, up for grabs. Furthermore, every participant at the arena will receive exclusive Dell and Alienware merchandise, including t-shirts, caps, and wristbands as a token of appreciation.

    The event will not only allow participants to showcase their skills but will also provide them an opportunity to interact and engage with gaming influencers like Aaditya D Sawant (Dynamo Gaming), Sahil Rana (AS Gaming), Anurag Singh (Game Flame), Mann Jain (TSG Mann) and Shashidhar M R (SMR Gaming).

    Commenting on the partnership, Dell Technologies director of product marketing, consumer and small business India Pujan Chadha, “Dell Technologies and Alienware have always been at the forefront of redefining the gaming experience, and the Alienware Arena on the campuses of Pearl Academy is evidence of our efforts to grow our relationship with students and future gamers while providing top-notch experiences for everyone. The Alienware Arena further strengthens our engagement with the Indian gaming community and enthusiasts cementing our innovation and leadership in the industry.”

    “As we set the stage for a thrilling experience during Techathon, we invite all the tech and gaming enthusiasts to join us in celebrating the shared love and passion for the world of gaming and technology. The Alienware Arena is a platform to not only showcase your skills but also a chance to forge connections and witness the boundless possibilities that the world of gaming and technology holds. Being a part of this event reaffirms our commitment to foster creativity, and technological excellence and inspire the next generation of gamers and tech leaders,” said Pearl Academy president Aditi Srivastava.