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Indians notch up MipTV success

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MUMBAI: MipTV, the world’s biggest content marketplace, which ended last week in Cannes, proved to be a very successful one for India’s content creators, distributors and aggregators.

Some 43 production, broadcasting and mobile phone companies jetted their way down to Cannes to keep a tab on content trends in Europe and globally, buy and sell films, series and formats, find co-production partners and schmooze with the world’s most important players in the TV, animation, film and mobile content sweepstakes.
The change this time around was that TV producers have invested in buying formats as against just broadcasters doing so. “The power has been weighing heavily in the hands of TV channel programming executives who have been behaving in a high handed manner with TV producers ordering them around as if they were serfs and they – the programmers – the fount of all that is creative,” one of the producers was candid enough to say. “Now with us buying formats, we will also be able to have our say. The times have to change. More power has to come to TV producers’ hands.”
And mobile players from India aggressively scoured the landscape looking to do deals for video. Among these: Reliance Infocomm, Hungama Mobile, and Cellnext Solutions.

Almost everyone who attended the market from India went back with a smile on their faces. Krishna Durbha Head of Business and Marketing – Reliance Infocomm Ltd., Applications Solutions Group (India), a panelist at a session on Asian markets, received a standing ovation and was spoken of as one of the more eloquent and candid speakers during the conference programme. Says Durbha: “It’s been a major eye opener for us. We are in the content space for the mobile and I got at least half a dozen leads which will lead to positive results.”

Sahara Motion Pictures, which took a stand for the first time, was so delighted with the response that it has evinced interest in exhibiting in MipCom as well. “MipTV proved a great platform for us for creating business opportunities,” says Sandeep Bhargava, Chief. Operating Officer, Sahara One Motion Pictures. “We get to meet the who’s who of content in the world in one place and get results.”

Sony Entertainment Television India, which took a stand, too had a rewarding market. Led by Kaushal Modi on the sales and syndication side, and by programming head Anupama Mandloi on acquisition, the content owner had a very busy market.

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WEG India, Eros and Suman – three other companies that have been attending and exhibiting at MipTV and MipCom for several years now – too had a good market. “Both MipCom and MipTV to be honest are great ways for us to meet, greet and service all our clients at one place,” says Vimal Gupta of the UK based distributor Suman Film.

Zee TV, which was represented by Deblina Chakrabarty, Parul Chatruvedi and digital head Abhijit Saxena, too, made its mark. While Chakrabarty was sizing up opportunites for content acquisition – though she had a fall from the stairs in the Palais des Festivals and was even taken to hospital – Chatturvedi was exploring how India’s largest network could up its syndication revenues. Saxena – like a lone ranger – moved around in the shadows meeting all and sundry trying to further milk the potential of the 60,000 hours or so of the Zee TV content library, which is currently being digitized by IBM. Watch out for action in this space from Saxena as Zee TV chairman Subhash Chandra is himself driving the digital initiative with Saxena as his lieutenant.

Star India, which used to have a separate stand until a year and a half ago when it was brought under the umbrella of Hong Kong based centralized syndication arm Fortune Star, too had a sizeable presence. Viren Popley, Ravi Menon and Manju Nair were at the forefront of the Star TV charge. Syndication experts however point out that it would be better if Star India’s Hindi content were not subsumed by the larger interests of Fortune Star’s huge Chinese library. A separate stand with a separate identity for Star India would help it further exploit its syndication potential.

Other broadcasters who made their way to the market included NDTV (represented by KVL Narayan Rao and I.P. “Baj” Bajpai) and Aaj Tak (CEO G Krishnan).

The buzz this year from the Indian delegation was centered around the production companies. Optimystix, Contiloe, Miditech, Maverick, Clapstem, AIM Television, UTV, ESP Films were amongst those who made waves. ESP is on the verge of signing a huge deal with a European producer for co-producing a new documentary.

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Sorely missed at MipTV were the two other big players Balaji Telefilms and BAG Films, who, are missing out on several opportunities in the global content marketplace. “Agreed they are more than busy in the domestic marketplace,” says a Cannes veteran. “But not being present internationally means that not many people in the world know you at a time when boundaries between nations are dissolving and cultures are beginning to merge. That is a huge opportunity loss.”

The animation presence at MipTV came in the shape of Maya, Crest, Toonz Animation, Graphiti Multimedia which continued with their efforts to make themselves better understood by the world at large. And in the process snap up some co-production, original IP deals.

Indian presence at MipTV:

Aim Television Pvt. Ltd.
Broadcast Worldwide Limited
Cellnext Solutions Limited
Clapstem Productions
Color Chips India Limited
Contiloe Films Pvt Ltd.
Dawsen Infotech Private Limited
Dessin Works
Digikore Studios Limited
Digimate Productions
DQ Entertainment Ltd
Escotoonz Entertainment Pvt Ltd (Subsidiary Of Escosoft Tech)
ESP Films
Fortune Star
Fusion Films Inc. (Part Of Giriraj Group)
Graphiti Multimedia Pvt Ltd
HTMT
I Stylus
Maverick Productions Pvt. Ltd.
Maya Entertainment Ltd.
Miditech Pvt. Ltd.
New Delhi Television Limited
Optimystix Entertainment India Pvt. Ltd.
Oxigen Infovision Pvt. Ltd
Percept Picture Company Pvt Ltd
React Media Pvt Ltd
Sahara One Media And Entertainment Limited
Sony Entertainment Television India (P) Ltd
Super Cassettes Industries Limited Aka-T-Series
Toonz Animation India Pvt. Ltd
TV Today Network Ltd
UTV / Hungama TV
Video Movie International
Weg India Pictures Pvt Ltd
Zee Telefilms Limited

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Event Coverage

Anime India announces Amazon MX Player as co-presenting partner for Anime India Kolkata 2026

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MUMBAI: Riding high on the success of its blockbuster Mumbai debut, Anime India is accelerating its nationwide expansion with the announcement of Amazon MX Player as the co-presenting partner for Anime India Kolkata. The partnership marks a significant step forward in the festival’s mission to deliver large-scale, accessible, and fan-first anime experiences across the country.

Scheduled for 14 and 15 February 2026 at the iconic Biswa Bangla Mela Prangan, Anime India Kolkata will launch the first regional chapter of what is set to be a year-long, multi-city tour. As the curtain-raiser for the 2026 circuit, the Kolkata edition aims to fuse the energy of global Japanese pop culture with India’s fast-growing community of anime, manga, and pop-culture fans.

A household name in digital entertainment, Amazon MX Player brings unmatched reach and cultural relevance to the Anime India platform. With its expanding focus on anime and youth-driven content, Amazon MX Player’s involvement as co-presenting partner reinforces Anime India’s vision of making anime culture more inclusive breaking barriers of language, geography, and accessibility to connect with fans nationwide.

                                              Glimpses of Anime India Mumbai edition

Anime India Kolkata 2026 will showcase cosplay competitions, interactive zones led by the Indian Gunpla Community, India-39 Vocaloid Community, The Japan Curry, and Adda-o-Otaku by The Otaku Guild. Fans can join tournaments across fighting games, Pokémon VGC, and more. Acclaimed Japanese director Susumu Mitsunaka (Haikyu!!) will attend as guest of honour, appearing in panels and live sessions. Positioned as an immersive celebration of fan culture and industry collaboration, the Kolkata edition marks the beginning of Anime India’s nationwide expansion.

Sharing their perspective on the partnership, Amazon MX Player director Aruna Daryanani expressed, “Anime in India has evolved from a niche interest into a mainstream cultural movement, driven by an increasingly engaged and passionate fanbase. At Amazon MX Player, our focus is on expanding access by bringing anime to audiences across the country for free and in multiple local languages. Our association with Anime India reflects our commitment to supporting the growth of anime in India and deepening connections with fans, while continuing to build Amazon MX Player as a trusted destination for free, high-quality entertainment.”

“Anime India Kolkata is a celebration of how anime has grown beyond entertainment into a powerful cultural and creative force. By bringing fans, creators, and industry leaders onto one shared platform, the festival is helping define the future of pop culture in India,” said Anime India co-founder and director Neha Mehta.

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The debut edition of Anime India 2025 in Mumbai attracted over 29,000 fans, quickly cementing its status as a landmark celebration of anime and Japanese pop culture. Riding on this overwhelming response, the Kolkata chapter is projected to draw more than 40,000 visitors across two days, positioning it as one of the biggest anime conventions ever held in eastern India.

Anime India is focused on bringing together fans from across the country to create a truly pan-India celebration of anime, manga, cosplay, gaming, and Japanese culture. With plans to expand into four key metropolitan hubs in 2026—east (Kolkata), north (Delhi), west (Mumbai), and south (Hyderabad)—the festival seeks to deliver globally benchmarked experiences while supporting and uplifting creators, artists, and fan communities throughout India.

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Transcend Goa Day 2 closes with a vision for cross‑border storytelling and shared narratives

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Day two of Transcend Goa 2026 built on the momentum of the opening day and offered a deeper dive into the possibilities of transmedia storytelling and IP creation. Through a mix of panel discussions, and visionary presentations, the second day highlighted both the challenges and opportunities of building story worlds that thrived across platforms, leaving participants inspired by the breadth of ideas and collaborations that were showcased.

The second day began with the session Transmedia History of Japan Manga/Anime/Game IPs in the Partnership of East Asia. The session explored the evolution of Japanese manga, anime, and game IPs as transmedia ecosystems, shaped through long‑standing collaborations across East Asia. The speaker for the session was RE Entertainment CEO & president Atsuo Nakayama.

L to R: Ankur Pathak, Dhruv Jagasia, Tarana eddy and Caleb Franklin

The session ahead was titled A World Where Narratives are Currency. It explored how powerful narratives function as both creative and commercial currency, shaping brands, fandoms, and franchises in the global media landscape. Speakers included Big Bad Wolf founder Dhruv Jagasia, Matter Entertainment founder & CEO Caleb Franklin, Storiculture transmedia producer Tarana Reddy, with the discussion moderated by writer Ankur Pathak.

Vipul Agrawal

The next session post‑lunch was Building Mugafi into a Transmedia Giant. It took a deep dive into transforming Mugafi into a scalable, story‑driven ecosystem. The discussion explored how IP development, technology, and creator communities converge to build a transmedia platform that nurtures talent, expands narratives, and unlocks global opportunities. The speaker for this session was Mugafi founder Vipul Agrawal.

L to R: Kim Faiga and Jack Oolders

The session titled From Collectibles to Culture – Toys, Merchandising & Global Transmedia Value Chains focused on merchandising and consumer products. It examined how toys, collectibles, and licensing strategies can expand a story’s reach and create sustainable value chains across film, television, gaming, and more. Speakers included Weta head of consumer products Kim Faiga and Weta consumer products sales manager Jack Oolders, with the discussion moderated by Bulletproof Entertainment founder Harish Rao.

L to R: Sunder Aaron, Charuvi Agrawal, Manvendra Shukla and Milind Shinde

The last session for the day was titled The Next Wave of Global IP – Connecting India, Asia & the West. It spotlighted emerging intellectual properties that bridge continents and cultures, highlighting collaborative projects linking creators in India, Asia, and the West. By showcasing case studies on scaling IP across borders, the discussion underscored how co‑productions and shared narratives can reach audiences worldwide. Speakers included 88 Pictures founder & CEO Milind Shinde, CDL TV CEO Charuvi Agrawal, writer Binky Mendez, and Lakshya Digital CEO Manvendra Shukul, with the discussion moderated by Locomotive Global founder Sunder Aaron.

Transcend Goa 2026, concluded with closing remarks from Rao and representatives of the government of Goa, followed by a networking evening. The sessions across the event captured the spirit of collaboration and innovation, showcasing how transmedia storytelling and IP creation can transcend borders, formats, and industries. As the event drew to a close, participants left with renewed inspiration, strengthened connections, and a shared vision for the future of global media and entertainment.

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Transcend Goa 2026 Day 1 showcases India’s journey in storytelling, IP creation and transmedia content

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Day One of Transcend Goa 2026 marked a significant step for India’s creative industries, as the inaugural transmedia conclave unfolded at the Marquinez Palace in Panjim on 15 January. The summit brought together leading voices from cinema, publishing, gaming, animation and emerging technologies to discuss how stories can move fluidly across formats and reach audiences in new ways.

Conceived as a platform to showcase India’s growing strength in original IP and cross‑media innovation, the conclave set out to highlight the country’s transition from service‑driven work to globally recognised creative leadership. With the support of the Government of Goa, the Entertainment Society of Goa (ESG) and Goa Future Proof curated the event to spark dialogue on the future of storytelling and its impact on culture and commerce.

L to R: Sanjay Ram, Shobha Sant, Veerendra Patil, Monisha Advani and Vijay Koshy

The day opened with an address by a Government of Goa representative and ESG chief executive officer Asvin Chandru. He said, “Goa has been envisioned as a future facing space where cinema, publishing, gaming, technology and artificial intelligence converge, reflecting the state’s ambition to emerge as a hub for creative, innovation and cultural exchange. Over the next two days, we hope this conclave inspires meaningful dialog, learning and collaboration across disciplines.”

Next, government of Goa chief secretary and planning secretary V Candavelou took the stage, setting the tone for the discussions ahead. He noted, “You all know that transmedia storytelling has undergone a transformational change. With the evolving of new technologies, this storytelling keeps on changing. The Transcend Goa summit is making this platform available to all the stakeholders to exhibit their talents. I hope that these two days spark meaningful conversation and ideas for the future.”

The event was graced by Goa’s chief minister Dr Pramod Sawant. “Transcend Goa is a simple idea to create a space where the culture meets technology, creates a space where the creativity connects with opportunity,” he said taking the stage. “The summit is also a pilot. It allows us to learn and understand how Goa can position itself as a large, creative and digital economy. Even small steps matter when we move in the right direction. If this discussion is of value to the creators’ businesses and the students, then these efforts will serve its purpose.”

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He further said, “Goa always attracted the artist and thinkers. Today, it also has the students who code, design, animate, write and build the digital products. This summit gives them the exposure. This platform can open new doors and sparks new ideas. The government of Goa has extended support to Transcend Goa because we believe in the enabling of this platform. The Entertainment Society of Goa (ESG) has been entrusted and with the responsibility because it understands the culture landscape and has the capacity to execute such initiatives. We see the summit as a part of the larger efforts, our efforts to strengthen the Goa’s creative economy.”

The keynote was delivered by Creativeland Group chairman Sajan Raj Kurup, who underscored the importance of building narratives and transmedia content that resonate across platforms and markets.

The day opened with the session Beyond the Screen: Creating Stories that Travel, which examined how narratives moved across film, television, games, social media and immersive experiences. It considered strategies for designing stories that adapted and engaged audiences across formats. Speakers included Emmay Entertainment producer partner and CEO Monisha Advani, Zebu Animation co‑founder and creative director Veerendra Patil, TVF president Vijay Koshy and Creativeland Studios CEO Shobha Sant, with the discussion moderated by Mediasmiths founder Sanjay Ram.

The session The Evolution of India’s Media Ecosystem: Transitioning from Outsourcing to Transmedia IP Creation examined how India’s media sector moved from providing back‑end services to developing original intellectual property that attracted global investment. Speakers included Punnaryug Artvision founder Ashish Kulkarni, Brhat founder Raghav Krishna, with the discussion moderated by Bulletproof Entertainment founder Harish Rao.

Post lunch, the session India’s Original IP Powerhouse: The Raj/Alpha Comics Story presented a case study on how publishers such as Raj Comics and Alpha Comics developed Indian superhero stories into transmedia properties. Speakers included Raj Comics founder Sanjay Gupta, Raj Comics and Alpha Comics founder Vasu Gupta, with the discussion moderated by Animation Xpress India director Mishaal Wanvari.

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The session The Art of Creating Multiplatform Narratives explored the craft of building cohesive story worlds that unfolded across film, television, games, social media and other formats. It considered approaches to creative planning, audience engagement and maintaining narrative consistency while using the strengths of each medium. Speakers included filmmaker Raja Krishna Menon, filmmaker Reema Maya and filmmaker Q, with the discussion moderated by Mediasmiths founder Ram.

Harish Rao (left) felicitating Vignesh Raja

The session AR Rahman’s Secret Mountain: Building a Transmedia Music Universe introduced the composer’s latest project, Secret Mountain. It highlighted India’s first Meta Band and explored its potential across music, digital platforms and immersive experiences. The presenter for this session was Secret Mountain cofounder Vignesh Raja.

The last session of the day, Animating Success: Green Gold Entertainment’s Journey, highlighted Green Gold Entertainment founder Rajiv Chilaka and his team’s work in building one of India’s leading original animation studios. It traced how Green Gold Entertainment created hit franchises such as Chhota Bheem, developed a merchandise and licensing strategy, and showed that Indian stories could find global resonance. The session featured Chilaka in conversation with Bulletproof Entertainment founder Harish Rao.

The day concluded with a lively networking evening, leaving participants energised and looking forward to the sessions on the second day.

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